History Main / PlayerVersusPlayer

31st Aug '17 1:23:12 PM slvstrChung
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[=PvP=] is these days divided into two categories:
* Synchronous [=PvP=] is when two people play against each other in real time (as in the early examples). This can be done locally (with two controllers plugged into the same console) or over the Internet.
* Asynchronous [=PvP=] is when you fight against a player and ''AI plays on their behalf''. This is very popular in MobileGames because synchronous [=PvP=] can be hard to organize when people are going about their daily lives. This typically goes in hand with the idea of "asymmetrical" [=PvP=] where the AI-controlled player has different objectives. For example, in ''VideoGame/ClashOfClans'', your job as an attacker is to decide which troops to deploy, when and where. (This is important because troops prioritizes different targets.) As a defender, your job is to design your city in a way that causes those troops to march to their deaths; when you are attacked, the AI takes care of all the actual fighting and you're not allowed to intercede. (In fact, if you try to log in while you are being attacked, the different ''Clash of Clans'' Clones vary in whether you are even ''allowed'' to do so, or whether you have to wait until someone's done with your base.)
30th Aug '17 7:17:26 PM superkeijikun
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* ''VideoGame/PhantasyStarOnline2'' has a Battle Arena where players are tasked with outscoring the enemy team. Points are rewarded by collecting Emblems and killing opponents to steal a portion of their score.
23rd Apr '17 10:03:41 AM nombretomado
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* Due to the players' circumstance, PVP is deeply frowned in ''SwordArtOnline''. A minor arc dealt with someone exploiting bugs in the PVP system to send players to their death. No, not character death -- ''actual'' death of the person behind the joystick.

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* Due to the players' circumstance, PVP is deeply frowned in ''SwordArtOnline''.''LightNovel/SwordArtOnline''. A minor arc dealt with someone exploiting bugs in the PVP system to send players to their death. No, not character death -- ''actual'' death of the person behind the joystick.
22nd Jan '17 2:57:08 AM Morgenthaler
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Player vs Player is actually the ''older'' of the two modes, since it eliminates the need for any sort of AI. Very early games such as ''SpaceWar'' and ''VideoGame/{{Pong}}'' are examples.

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Player vs Player is actually the ''older'' of the two modes, since it eliminates the need for any sort of AI. Very early games such as ''SpaceWar'' ''VideoGame/SpaceWar'' and ''VideoGame/{{Pong}}'' are examples.
8th Mar '16 7:39:40 AM Blazer
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->''Not to be confused with the {{webcomic}} ''{{Webcomic/PvP}}''.''

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->''Not to be confused with the {{webcomic}} ''{{Webcomic/PvP}}''.''{{Webcomic/PvP}}'' or the ''WebAnimation/{{RWBY}}'' episode [[Recap/RWBYV3E9PVP of the same name]].''
3rd Jan '16 4:35:41 PM Galacton
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Player Versus Player ([=PvP=]) is a mode of play in VideoGames where the enemies are other players of the video game. This is in contrast to PlayerVersusEnvironment ([=PvE=],) where the enemies of your character are generated and controlled by a computer's artificial intelligence. The idea of Player vs Player is not only to outplay, outlast, or outwit your opponents, but to put your opponents at as many disadvantages as possible so they can't do the same to you.

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Player Versus Player ([=PvP=]) is a mode type of play Gameplay Mode in VideoGames where the enemies are other players of the video game. This is in contrast to PlayerVersusEnvironment ([=PvE=],) where the enemies of your character are generated and controlled by a computer's artificial intelligence. The idea of Player vs Player is not only to outplay, outlast, or outwit your opponents, but to put your opponents at as many disadvantages as possible so they can't do the same to you.
17th Oct '15 3:55:56 PM nombretomado
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* Both ''PlanetSide'' games, being [=MMOFPS=]es, are ''entirely'' PvP - each faction is [[ForeverWar always at war]] with other two factions; the [[MegaCorp New Conglomerate]], [[TheEmpire Terran Republic]], and [[MachineCult Vanu Sovereignty]]. Everyone on your faction is always on your side. Everybody else is someone to shoot at. The only non-player enemies are the turrets guarding bases and the player-deployed turrets.
* ''EVEOnline'' is PvP by its very ''nature''. The players run ''everything'' significant, and most of the memorable events were orchestrated by player factions. Even within Concord space (i.e. NPC guaranteed safe space), players regularly try to screw other players through exploits.

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* Both ''PlanetSide'' ''VideoGame/PlanetSide'' games, being [=MMOFPS=]es, are ''entirely'' PvP - each faction is [[ForeverWar always at war]] with other two factions; the [[MegaCorp New Conglomerate]], [[TheEmpire Terran Republic]], and [[MachineCult Vanu Sovereignty]]. Everyone on your faction is always on your side. Everybody else is someone to shoot at. The only non-player enemies are the turrets guarding bases and the player-deployed turrets.
* ''EVEOnline'' ''VideoGame/EVEOnline'' is PvP by its very ''nature''. The players run ''everything'' significant, and most of the memorable events were orchestrated by player factions. Even within Concord space (i.e. NPC guaranteed safe space), players regularly try to screw other players through exploits.
9th Sep '15 10:24:06 AM Mhazard
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* ''VideoGame/DemonsSouls'' has [[spoiler: a [[MirrorBoss boss]] controlled by another player, the entire boss battle is essentially a PvP match.]]

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* ''VideoGame/DemonsSouls'' has [[spoiler: a [[MirrorBoss boss]] controlled by another player, the entire ''entire boss battle battle'' is essentially a PvP match.]]
9th Sep '15 10:23:39 AM Mhazard
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* ''VideoGame/DemonsSouls'' has [[spoiler: a [MirrorBoss boss] controlled by another player, the entire boss battle is essentially a PvP match.]]

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* ''VideoGame/DemonsSouls'' has [[spoiler: a [MirrorBoss boss] [[MirrorBoss boss]] controlled by another player, the entire boss battle is essentially a PvP match.]]
9th Sep '15 10:23:19 AM Mhazard
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* ''VideoGame/DemonsSouls''has [[spoiler: a [MirrorBoss boss] controlled by another player, the entire boss battle is essentially a PvP match.]]

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* ''VideoGame/DemonsSouls''has ''VideoGame/DemonsSouls'' has [[spoiler: a [MirrorBoss boss] controlled by another player, the entire boss battle is essentially a PvP match.]]
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