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* Have an animist and/or shamanistic religious structure. In the case of Blizzard's Orcs specifically, this is very important to them. Individuals who are very secular by Orcish standards, will still regularly mention the spirits. Said religion is also largely considered to be a matter of obvious reality to them; knowledge, rather than faith.

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* Have an animist and/or shamanistic religious structure. In the case of Blizzard's Orcs specifically, this is very important to them. Individuals who are very secular by Orcish standards, standards will still regularly mention the spirits. Said religion is also largely considered to be a matter of obvious reality to them; knowledge, rather than faith.


Although the two groups are significantly different, they usually share both a monstrous, primitive appearance and conflict with humanity and the other FiveRaces. The author's choice of which model to emulate usually depends on whose perspective the story is written, the story's relative position on the SlidingScaleOfIdealismVersusCynicism, and whether the author intends to explore [[WhatMeasureIsANonHuman ramifications of killing sentient beings]]. In any case, expect humans to treat "Blizzard" orcs as if they were "Tolkienian" orcs, at least initially. ''[[OurElvesAreBetter Yrch!]]''[[hottip:*:Sounds like a noise of disgust, and it is, but it's also the Sindarin plural of the word "orc".]]

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Although the two groups are significantly different, they usually share both a monstrous, primitive appearance and conflict with humanity and the other FiveRaces. The author's choice of which model to emulate usually depends on whose perspective the story is written, the story's relative position on the SlidingScaleOfIdealismVersusCynicism, and whether the author intends to explore [[WhatMeasureIsANonHuman ramifications of killing sentient beings]]. In any case, expect humans to treat "Blizzard" orcs as if they were "Tolkienian" orcs, at least initially. ''[[OurElvesAreBetter Yrch!]]''[[hottip:*:Sounds Yrch!]]''[[note]]Sounds like a noise of disgust, and it is, but it's also the Sindarin plural of the word "orc".]]
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* The Orcs in Benjamin Epstein's ''Literature/{{Captive Of The Orcs}}'' have inklings in both. No one kills more Orcs than other Orcs. And the combination of tribal wars mixed with an aggressive religion could conceivably lead to resembling the Tolkien Orcs, were they somehow able to unite under one banner.

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* The Orcs in Benjamin Epstein's ''Literature/{{Captive Of The Orcs}}'' have inklings in both. No one kills more Orcs than other Orcs. And the combination of tribal wars mixed with an aggressive religion could conceivably lead to resembling the Tolkien Orcs, were they somehow able to unite under one banner. banner.
* In Richard Bartle's ''Learning to Live With Orcs'', the orcs (along with fourteen other species like elves, dwarves, etc) are an offshoot of humans, but are neither Tolkienian nor Blizzardish -- they're essentially lazy slobs (or so they appear at first). They resemble cats in that there ARE things they're good at -- they're just not very interested. They have a complex social structure, are natural mathematicians, and drink a LOT.
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* Although not strictly orcs, the tribe of the main characters of ''[[Webcomic/{{Goblins}} Goblins: Life Through Their Eyes]]'' fits the Blizzard model almost perfectly; other tribes and races of "savage" species (including actual orcs) have varying degrees of conformity to this model, but even the evil groups aren't exactly Tolkienian. The one orc who's appeared so far ''is'' a big hulking brute... who speaks politely and takes TheStoic personality up to eleven: Tribe been dead for 600 years? "Meh." Apparently they get raised that way.

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* Although not strictly orcs, the tribe of the main characters of ''[[Webcomic/{{Goblins}} Goblins: Life Through Their Eyes]]'' fits the Blizzard model almost perfectly; other tribes and races of "savage" species (including actual orcs) have varying degrees of conformity to this model, but even the evil groups aren't exactly Tolkienian. The one orc who's appeared so far ''is'' a big hulking brute... who speaks politely and takes TheStoic personality up to eleven: Tribe been dead for 600 200 years? "Meh." Apparently they get raised that way.
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*** There's a picture floating around the internets showing an Orc facing off against an Elf. The text says "One is from an ancient druidic culture dedicated to preserving the world from nameless horrors. The other is a roving marauder looking for a fight." The humor comes from the fact that in Eberron, the "obvious" answer to "Which is which?" is reversed.

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*** There's a picture floating around the internets showing an Orc facing off against an Elf. The text says [[http://i605.photobucket.com/albums/tt139/Dusk_eclipse/OrcvsElfEberron.jpg "One is from an ancient druidic culture dedicated to preserving the world from nameless horrors. The other is a roving marauder looking for a fight." "]] The humor comes from the fact that in Eberron, the "obvious" answer to "Which is which?" is reversed.
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*** Falmer in [[VideoGame/TheElderScrollsVSkyrim Skyrim]] stand in for Tolkienian Orcs, both in appearance and in backstory (they used to be a race of Elves called "Snow Elves", but were enslaved and mutated by the Dwarves).

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*** Falmer in [[VideoGame/TheElderScrollsVSkyrim Skyrim]] stand in for Tolkienian Orcs, both in appearance and in backstory (they used to be a race of Elves called "Snow Elves", but were enslaved and mutated by the Dwarves). [[spoiler: With one (technically two) exception.]]
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* [[TabletopGame/LegendSystem Hallow Orcs]] were originally the shock troops of chaos gods, kept stupid and unquestioning to serve their gods' purposes. Once introduced to Hallow, they were freed from their mental shackles and started their own (still militaristic) society, becoming Hallow's most prominent mercenaries. In other words: Blizzard orcs who were forced to act like Tolkienn orcs for most of their history.
* The roleplaying game Ork! has all player characters be Orks. In this game, the Orks are boar-faced, green and furred humanoids that usually go naked aside from armor they scrounge off of killed opponents (or eachother). They live in tribes ruled by a Shaman and have strange biology - baby orcs burst out from growths on an Ork's body, a process known as "The Urg!", for instance. They are also mostly omnivores, but [[WeaksauceWeakness they explode if they eat Broccoli.]]

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* [[TabletopGame/LegendSystem TabletopGame/LegendSystem'': Hallow Orcs]] Orcs were originally the shock troops of chaos gods, kept stupid and unquestioning to serve their gods' purposes. Once introduced to Hallow, they were freed from their mental shackles and started their own (still militaristic) society, becoming Hallow's most prominent mercenaries. In other words: Blizzard orcs who were forced to act like Tolkienn orcs for most of their history.
* The roleplaying game Ork! ''Ork!'' has all player characters be Orks. In this game, the Orks are boar-faced, green and furred humanoids that usually go naked aside from armor they scrounge off of killed opponents (or eachother). They live in tribes ruled by a Shaman and have strange biology - baby orcs burst out from growths on an Ork's body, a process known as "The Urg!", for instance. They are also mostly omnivores, but [[WeaksauceWeakness they explode if they eat Broccoli.]]
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* In the ''{{Gothic}}'' series Orcs are intelligent, nomadic members of a ProudWarriorRace. They attack Myrtana (the land of the Humans) to capture slaves and perform archeological excavations on the sites that bear religious importance to Orc Shamans.

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* In the ''{{Gothic}}'' ''VideoGame/{{Gothic}}'' series Orcs are intelligent, nomadic members of a ProudWarriorRace. They attack Myrtana (the land of the Humans) to capture slaves and perform archeological excavations on the sites that bear religious importance to Orc Shamans.
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* The orcs of ''VideoGame/DungeonMakerTwoTheHiddenWar'' are neither Tolkienian nor Blizzard variety. They're actually [[PettingZooPeople humanoid boars]] with a [[BladeOnAStick love of spears]]. They also like to hang out in kitchens, since in orc culture using metal cookware is considered a sign of sophistication.

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* The orcs of ''VideoGame/DungeonMakerTwoTheHiddenWar'' ''VideoGame/DungeonMakerIITheHiddenWar'' are neither Tolkienian nor Blizzard variety. They're actually [[PettingZooPeople humanoid boars]] with a [[BladeOnAStick love of spears]]. They also like to hang out in kitchens, since in orc culture using metal cookware is considered a sign of sophistication.
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*''Webcomic/TalesOfTheQuestor'' orcs are nomads or traders, although even merchant clans are pretty darn tough. They have a strong code of honor and stick up for their friends (against [[TheFairFolk almost]] all enemies) and are generally fairly Blizzardish. Their appearance is fairly distinctive, though; they basically have the faces of long-eared blue bulldogs.
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* The orcs of ''VideoGame/DungeonMakerTwoTheHiddenWar'' are neither Tolkienian nor Blizzard variety. They're actually [[PettingZooPeople humanoid boars]] with a [[BladeOnAStick love of spears]]. They also like to hang out in kitchens, since in orc culture using metal cookware is considered a sign of sophistication.

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Not the trope.


* Are sometimes made [[SendInTheClones solely as artificial creatures]] rather than reproducing biologically, thus explaining the aforementioned lack of females. It was implied in LOTR that Morgoth created them as "a mockery of the Elves."

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* Are sometimes made [[SendInTheClones solely as artificial creatures]] creatures rather than reproducing biologically, thus explaining the aforementioned lack of females. It was implied in LOTR that Morgoth created them as "a mockery of the Elves."
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* Have an animist and/or shamanistic religious structure. In the case of Blizzard's Orcs specifically, this is very important to them. Individuals who are very secular by Orcish standards, will still regularly mention the spirits.

to:

* Have an animist and/or shamanistic religious structure. In the case of Blizzard's Orcs specifically, this is very important to them. Individuals who are very secular by Orcish standards, will still regularly mention the spirits. Said religion is also largely considered to be a matter of obvious reality to them; knowledge, rather than faith.
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* Are more likely to have a civilization.

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* Are more likely to have a civilization.civilization, although such will still display their militaristic tendencies. Orcish society consists first of clans which are made up of mated pairs with a clan chief, and then has an absolute monarch, (the Warchief) above the clans. Their military ranking system is meritocratic; the head of an Orcish outpost will usually carry the title of, "Conqueror," and be an individual with proven fighting ability.
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* Have an animist and/or shamanistic religious structure.

to:

* Have an animist and/or shamanistic religious structure. In the case of Blizzard's Orcs specifically, this is very important to them. Individuals who are very secular by Orcish standards, will still regularly mention the spirits.
Is there an issue? Send a MessageReason:
None


* Have intelligence on par with humans and other races (though other races [[FantasticRacism might not see it that way]]). Their technology and magic might even be on par with humans and elves, but would have developed along a different path. They often still do, however, use HulkSpeak; and given their level of cultural emphasis on warfare, Orcs with proficiency in non-martial trades will generally have to work harder to earn social respect.

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* Have intelligence on par with humans and other races (though other races [[FantasticRacism might not see it that way]]). Their technology and magic might even be on par with humans and elves, but would have developed along a different path. They often still do, however, use varying degrees of HulkSpeak; and given their level of cultural emphasis on warfare, Orcs with proficiency in non-martial trades will generally have to work harder to earn social respect.
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* Have intelligence on par with humans and other races (though other races [[FantasticRacism might not see it that way]]). Their technology and magic might even be on par with humans and elves, but would have developed along a different path.

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* Have intelligence on par with humans and other races (though other races [[FantasticRacism might not see it that way]]). Their technology and magic might even be on par with humans and elves, but would have developed along a different path. They often still do, however, use HulkSpeak; and given their level of cultural emphasis on warfare, Orcs with proficiency in non-martial trades will generally have to work harder to earn social respect.
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* The Gamoreans of ''Franchise/StarWars'' are brutish, strong, green, pig-snouted and tusked, matriarchal, violent brutes with low intelligence.

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* The Gamoreans Gamorreans of ''Franchise/StarWars'' are brutish, strong, green, pig-snouted and tusked, matriarchal, violent brutes with low intelligence.



* Creator/JRRTolkien's ''Literature/TheLordOfTheRings'' is, of course, the TropeMaker. Although the orcs are cannibals in TheFilmOfTheBook, accusations of cannibalism are actually seen as a grave insult, demonstrating that EvenEvilHasStandards. Ironically, Tolkien's orcs are described as actually of human intelligence (making "no beautiful things, but many clever ones"), at least insofar as it comes to weaponry, and as a devout Catholic who believed all beings could be redeemed their AlwaysChaoticEvil status was something Tolkien could never quite make up his mind on; while no "good" orcs appear in the story, the possibility is never quite ruled out. (Tolkien's orcs descend from corrupted ''elves'', at least according to one MultipleChoicePast, so some Tolkien fans speculate that an orc that wasn't AlwaysChaoticEvil might stop ''being'' an orc.) Not to mention there is a very specific passage in ''The Fellowship'' where Elrond states that (paraphrase) "during the last battle, all living things were divided between whether they fought for Sauron or freedom except for the elves". This would ''require'' there to be a tribe or clan or something of orcs who weren't dicks, at least at one point in time.
** One should however take note that Tolkien never gave any porcine feature to his orcs, whom he gave little physical description. The only feautures he mentions -elongated arms and hunched back- suggests a simian rather than porcine countenance. It was ''TabletopGame/DungeonsAndDragons'' which initiated and popularized the latter.

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* Creator/JRRTolkien's ''Literature/TheLordOfTheRings'' is, of course, the TropeMaker. Although the orcs are cannibals in TheFilmOfTheBook, accusations of cannibalism are actually seen as a grave insult, demonstrating that EvenEvilHasStandards. Ironically, Tolkien's orcs are described as actually of human intelligence (making "no beautiful things, but many clever ones"), at least insofar as it comes to weaponry, and as a devout Catholic who believed all beings could be redeemed their AlwaysChaoticEvil status was something Tolkien could never quite make up his mind on; while no "good" orcs appear in the story, the possibility is never quite ruled out. out (Tolkien's orcs descend from corrupted ''elves'', at least according to one MultipleChoicePast, so some Tolkien fans speculate that an orc that wasn't AlwaysChaoticEvil might stop ''being'' an orc.) Not to mention there is a very specific passage in ''The Fellowship'' where Elrond states that (paraphrase) "during the last battle, all living things were divided between whether they fought for Sauron or freedom except for the elves". This would ''require'' there to be a tribe or clan or something of orcs who weren't dicks, at least at one point in time.
** One should however take note that Tolkien never gave any porcine feature to his orcs, whom he gave little physical description. The only feautures features he mentions -elongated arms and hunched back- suggests a simian rather than porcine countenance. It was ''TabletopGame/DungeonsAndDragons'' which initiated and popularized the latter.



* ''Literature/InheritanceCycle'' starts out looking like Tolkien orcs, but it's revealed in the climax of book one that they were under mind control by the Shade Durza. In book 2, they prove to be more civilized an honorable than they originally seemed, and ally with the Varden against Gallbatorix. The "Urgals" do not have tusks, but have fur and horns, and also come in an oversized variety called Kull.

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* ''Literature/InheritanceCycle'' starts out looking like Tolkien orcs, but it's revealed in the climax of book one that they were under mind control by the Shade Durza. In book 2, they prove to be more civilized an and honorable than they originally seemed, and ally with the Varden against Gallbatorix. The "Urgals" do not have tusks, but have fur and horns, and also come in an oversized variety called Kull.
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* Usually have oppressive, patriarchal societies, with females being treated as property, provided if female orcs [[MonoGenderMonsters are shown or mentioned]] (in Tolkien, female orcs were never shown or discussed, though it seems they must have existed). It's possible that orcs in this case exhibit no sexual dimorphism, and so males and females could not be distinguished without taking a look under the hood. (the film bypassed this by having the Uruk-hai 'created' whole from the earth).
* Are sometimes made [[SendInTheClones solely as artificial creatures]] rather than reproducing biologically, thus explaining the aforementioned lack of females. It was implied in LOTR that Morgoth created them as, "a mockery of the Elves."

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* Usually have oppressive, patriarchal societies, with females being treated as property, provided if female orcs [[MonoGenderMonsters are shown or mentioned]] (in Tolkien, female orcs were never shown or discussed, though it seems they must have existed). It's possible that orcs in this case exhibit no sexual dimorphism, and so males and females could not be distinguished without taking a look under the hood. hood (the film bypassed this by having the Uruk-hai 'created' whole from the earth).
* Are sometimes made [[SendInTheClones solely as artificial creatures]] rather than reproducing biologically, thus explaining the aforementioned lack of females. It was implied in LOTR that Morgoth created them as, as "a mockery of the Elves."
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* Are AlwaysChaoticEvil. However, Tolkien's Orcs are of debatable morality. While not 'peaceful', they are mostly driven by their fear of Sauron or Morgoth.

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* Are AlwaysChaoticEvil. However, Tolkien's Orcs are of debatable morality. While not 'peaceful', they are mostly driven by their fear of [[EvilOverlord Sauron or Morgoth.Morgoth]].



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* The Orcs in Benjamin Epstein's ''Literature/{{Captive Of The Orcs}}'' have inklings in both. No one kills more Orcs than other Orcs. And the combination of tribal wars mixed with an aggressive religion could conceivably lead to resembling the Tolkien Orcs, were they somehow able to unite under one banner.



* The Orcs in Benjamin Epstein's ''Literature/{{Captive Of The Orcs}}'' have inklings in both. No one kills more Orcs than other Orcs. And the combination of tribal wars mixed with an aggressive religion could conceivably lead to resembling the Tolkien Orcs, were they somehow able to unite under one banner.

to:

* The Orcs in Benjamin Epstein's ''Literature/{{Captive Of The Orcs}}'' have inklings in both. No one kills more Orcs than other Orcs. And the combination of tribal wars mixed with an aggressive religion could conceivably lead to resembling the Tolkien Orcs, were they somehow able to unite under one banner.
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* The Orcs in Benjamin Epstein's ''Literature/{{Captive Of The Orcs}}'' have inklings in both. No one kills more Orcs than other Orcs. And the combination of tribal wars mixed with an aggressive religion could conceivably lead to resembling the Tolkien Orcs, were they somehow able to unite under one banner.
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* The Mutes in Patrick Tilley's ''Amtrack Wars'' series are mutated humans who have weird skin patterns and bony extrusions on their heads who fall into Blizzard territory but are regarded as Tolkienian by their enemies, the Federation.
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* Falmer in [[VideoGame/TheElderScrollsVSkyrim Skyrim]] strongly resemble Tolkienian orcs.

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* *** Falmer in [[VideoGame/TheElderScrollsVSkyrim Skyrim]] strongly resemble stand in for Tolkienian orcs.Orcs, both in appearance and in backstory (they used to be a race of Elves called "Snow Elves", but were enslaved and mutated by the Dwarves).
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* Creator/JohnRingo's ''CouncilWars'' series features Tolkien orcs created in a future Earth using genetic modification and nanotech. The 'orcs' are the villains' idea of {{Super Soldier}}s. It doesn't work out very well, because the orcs are too aggressive to organize or train efficiently.

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* Creator/JohnRingo's ''CouncilWars'' ''Literature/CouncilWars'' series features Tolkien orcs created in a future Earth using genetic modification and nanotech. The 'orcs' are the villains' idea of {{Super Soldier}}s. It doesn't work out very well, because the orcs are too aggressive to organize or train efficiently.
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Although the two groups are significantly different, they usually share both a monstrous, primitive appearance and conflict with humanity and the other FiveRaces. The author's choice of which model to emulate usually depends on whose perspective the story is written, the story's relative position on the SlidingScaleOfIdealismVersusCynicism, and whether the author intends to explore [[WhatMeasureIsANonHuman ramifications of killing sentient beings]]. In any case, expect humans to treat "Blizzard" orcs as if they were "Tolkienian" orcs, at least initially. ''[[OurElvesAreBetter Yrrch!]]''

to:

Although the two groups are significantly different, they usually share both a monstrous, primitive appearance and conflict with humanity and the other FiveRaces. The author's choice of which model to emulate usually depends on whose perspective the story is written, the story's relative position on the SlidingScaleOfIdealismVersusCynicism, and whether the author intends to explore [[WhatMeasureIsANonHuman ramifications of killing sentient beings]]. In any case, expect humans to treat "Blizzard" orcs as if they were "Tolkienian" orcs, at least initially. ''[[OurElvesAreBetter Yrrch!]]''
Yrch!]]''[[hottip:*:Sounds like a noise of disgust, and it is, but it's also the Sindarin plural of the word "orc".]]
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Nothing implies the orcs came by their tech internally; the Uruk-Hai were probably given it by Saruman, and the Mordor Orcs probably got theirs either from Mordor or from the Numenorian strongholds they overran.


* Are of below-average intelligence, although there are exceptions. Though Tolkien's Orcs did have superior technology matched and exceeded only by the Numenorians and Dwarves.

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* Are of below-average intelligence, although there are exceptions. Though Tolkien's Orcs did have superior technology matched and exceeded only by the Numenorians and Dwarves.Dwarves (and possibly the greatest of the Elves), though it's likely they were at most simply ''using'' things originally designed by non-Orcs.
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* Usually have oppressive, patriarchal societies, with females being treated as property, provided if female orcs [[MonoGenderMonsters are shown or mentioned]] (in Tolkien, female orcs were never shown or discussed, though it seems they must have existed). It's possible that orcs in this case exhibit no gender dimorphism, and so males and females could not be distinguished without taking a look under the hood. (the film bypassed this by having the Uruk-hai 'created' whole from the earth).

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* Usually have oppressive, patriarchal societies, with females being treated as property, provided if female orcs [[MonoGenderMonsters are shown or mentioned]] (in Tolkien, female orcs were never shown or discussed, though it seems they must have existed). It's possible that orcs in this case exhibit no gender sexual dimorphism, and so males and females could not be distinguished without taking a look under the hood. (the film bypassed this by having the Uruk-hai 'created' whole from the earth).
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* Are carnivorous, often even cannibalistic.

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* Are carnivorous, carnivorous or hypercarnivorous, often even cannibalistic.
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On the other hand, the conversation between Gorbag and Shagrat, two orcs of different (and being orcs, in some ways rival) bands on the steps of Cirith Ungol in The Two Towers, show that Tolkien's orcs have a moral sense, or at least a warrior code, though they notably fail to apply it to their own actions. Shagrat explains to Gorbag that Shelob's venom is a knock-out drop, not deathly poison, and they both condemn the "Elvish Warrior" who they believe has left Frodo to be eaten alive by Shelob at her leisure. What disgusting thing to do to a companion in arms, they agree. In explaining this to Gorbag, Shagrat reveals that he and his band have done that exact same thing to Ufthak, an orc under his command. So orcs do have a moral sense, of a sort, but they just don't use it.

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