History Main / OurOrcsAreDifferent

20th May '17 11:35:26 AM nombretomado
Is there an issue? Send a Message


* Orcs, goblins and trolls in ''Franchise/{{Ultima}}'' are straight-up Tolkien-style, in the first three games, they could even be unmade by magi using the Repond spell.

to:

* Orcs, goblins and trolls in ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' are straight-up Tolkien-style, in the first three games, they could even be unmade by magi using the Repond spell.
19th May '17 11:37:47 AM BeerBaron
Is there an issue? Send a Message


** The series was [[UrExample using Blizzard orcs before Blizzard was]]. Within the TES universe, orcs were once just another elf, but mutated when their patron god was eaten by a Daedra. In the first game, ''[[VideoGame/TheElderScrollsArena Arena]]'', they were Tolkienian, however. They started getting Blizzard traits in ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', and completed the role reversal when ''Morrowind'' made them a selectable race in player character generation.
** The creators of ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' had a slightly schizophrenic attitude towards orcs... orcish vocals make them sound intelligent and civilised, and various items of backstory make them out to be something of a [[ProudWarriorRaceGuy Proud Warrior Race]]. Then a bunch of them in-game have actual dialog text which is basically "ug me hit thing wiv rock hur hur". This, however, can also apply to the other races in Tamriel, as well. A Nord in Mournhold has the same male voice all the Nords do, but he speaks [[HulkSpeak Hulk Text]] as well.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' features a {{lampshade|Hanging}} when you talk to one of the orcs at Daedric shrines. He says something like: "People think we're evil. Do I look evil?" There is also Dark Brotherhood brother, Gogron Gro-Bolmog, who takes an unsubtle approach to his contracts but has his heart in the "right" place.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]],'' orcs have been driven back into a diaspora during the interregnum. They now have tribal strongholds dotting Tamriel, worship Malacath and raid as bandits, although many are still Imperialized as smiths or soldiers for the Empire. (One orc even implies that this is the norm for those that leave their stronghold.) There are couple others that stand out, like several orc bards and even one of the faculty at the Winterhold College (for mages). He's the archivist/librarian, to boot. He threatens to [[SeriousBusiness sic atronachs on you if you mistreat his books]], but still...
** In a twist of irony, orcs and humans in Tamriel get along surprisingly better than elves and humans do; after suffering a series of crushing defeats at the hands of the Bretons, Nords, and Redguards throughout the centuries, the orcs have largely abandoned their sack-and-pillage social structure and integrated quite well into Imperial society, whereas the High Elves of Summerset Isle usually view themselves as superior to humans and continuously try to conquer them as in past ages.
** One great aversion to the usual orc formula is that the orcs in this franchise are actually exceptional blacksmiths. Through the series, orc-made armour is noted as not only being tough but hugely ornate too, resembling samurai armour, and orc swords resemble katanas - Orcish armour is made from a reasonably rare ore called {{Orichalcum}}. In ''Skyrim'', this gets dropped in favor of BoringButPractical--Orcish arms and armor are described in-game as plain and brutish to the point of being ugly, but impressively strong.
** Falmer in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' stand in for Tolkienian orcs, or more specifically Moria Goblins, both in appearance and in backstory (they used to be a race of Elves called "Snow Elves", but were enslaved and blinded by the Dwarves). [[spoiler:With one (technically two) exception.]]

to:

** The series was [[UrExample using Blizzard orcs before Blizzard was]]. Within the TES ''TES'' universe, orcs were once just the Orcs are another elf, but mutated when race of [[OurElvesAreBetter Mer (Elves)]], known as the "Orsimer" or "Pariah Elves/Folk," and to say that they have undergone CharacterizationMarchesOn is an understatement. As with most of the races of Mer, their split with the [[{{Precursors}} Mer Precursor "Aldmer"]] was over [[OurGodsAreDifferent religious differences]], though in the case of the Orcs, it was not voluntary. They were originally the worshipers of the Aldmeri spirit Trinimac, but Trinimac was "eaten" by the [[OurGodsAreDifferent Daedric Prince]] Boethia and later excreted. Trinimac's remains became the Daedric Prince Malacath, while his Aldmeri followers were transformed into the Orcs. (Malacath is the central figure and patron god was eaten by a Daedra. In deity in Orcish religion.) The Orcs possess strong, muscular builds and green skin. They are known for their [[TheBerserker ferocity and courage]] in battle, as well as their skill as [[TheBlacksmith armorers and smiths]] (especially with the first game, rare metal [[FantasyMetals Orichalcum]]), making them some of the [[StoneWall finest heavy infantry]] on all of Nirn. The are a ProudWarriorRace who believes that AsskickingEqualsAuthority, which leads to their chieftains gaining that position via KlingonPromotion. They exhibit a number of other BloodKnight and DeathSeeker traits as well, having a MartyrdomCulture. They've long been victims of FantasticRacism due to their bestial appearance and perceived barbaric culture, and have been FightingForAHomeland (or fighting to ''keep'' their homeland) for ages. Details per game:
*** In
''[[VideoGame/TheElderScrollsArena Arena]]'', they were Tolkienian, however. They started getting Blizzard traits in ''[[VideoGame/TheElderScrollsIIDaggerfall the Orcs are an AlwaysChaoticEvil enemy race. Essentially, flat out Tolkein Orcs.
*** In ''[[VideoGame/TheElderScrollSIIDaggerfall
Daggerfall]]'', and completed the role reversal when ''Morrowind'' made them a selectable race Orcs begin to receive some greater characterization. In fact, [[UrExample they are Blizzard Orcs before Blizzard invented Blizzard Orcs.]]. One of the game's [[MultipleEndings possible endings]] is to hand over the MacGuffin to the Orcish leader, which allows him to establish the first Orcish state in player character generation.
** The creators of
Tamriel.
*** In
''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' had a slightly schizophrenic attitude towards orcs... orcish vocals make them sound intelligent and civilised, and various items of backstory make them out to be something of a [[ProudWarriorRaceGuy Proud Warrior Race]]. Then a bunch of them in-game Morrowind]]'', the Orcs are PromotedToPlayable. Rather than just being dumb/barbaric, it is shown that the Orcs have actual dialog text been severely marginalized for ages. [[TheGoodKing Emperor Uriel Septim VII]] began to use the Orcs as elite heavy infantry in the [[BadassArmy Imperial Legions]], which is basically "ug me hit thing wiv rock hur hur". This, however, can also apply to gained them greater acceptance throughout the other races in Tamriel, as well. A Nord in Mournhold has the same male voice all the Nords do, but he speaks [[HulkSpeak Hulk Text]] as well.
**
Empire.
***
''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' features a {{lampshade|Hanging}} when you talk to one of the orcs Orcs at Malacath's Daedric shrines. He says something like: "People think we're evil. Do I look evil?" There is also [[MurderInc Dark Brotherhood brother, Brotherhood]] member, Gogron Gro-Bolmog, who takes an [[TheresNoKillLikeOverkill unsubtle approach approach]] to his contracts but has "has his heart in the "right" place.
** In
right place".
*** By
''[[VideoGame/TheElderScrollsVSkyrim Skyrim]],'' orcs the Orcs have been driven back into a diaspora during in the interregnum.years since the end of the Septim dynasty. They now have tribal strongholds dotting Tamriel, worship Malacath and raid as bandits, although many are still Imperialized as smiths or soldiers for the Empire. (One orc Orc even implies that this is the norm for those that leave their stronghold.) There are couple others that stand out, like several orc Orc bards and even one of the faculty at the Winterhold College (for mages). He's the archivist/librarian, to boot. He threatens to [[SeriousBusiness sic atronachs Atronachs on you if you mistreat his books]], but still...
** In a twist of irony, orcs and humans in Tamriel get along surprisingly better than elves and humans do; after suffering a series of crushing defeats at the hands of the Bretons, Nords, and Redguards throughout the centuries, the orcs have largely abandoned their sack-and-pillage social structure and integrated quite well into Imperial society, whereas the High Elves of Summerset Isle usually view themselves as superior to humans and continuously try to conquer them as in past ages.
** One great aversion to the usual orc formula is that the orcs in this franchise are actually exceptional blacksmiths. Through the series, orc-made armour is noted as not only being tough but hugely ornate too, resembling samurai armour, and orc swords resemble katanas - Orcish armour is made from a reasonably rare ore called {{Orichalcum}}. In ''Skyrim'', this gets dropped in favor of BoringButPractical--Orcish arms and armor are described in-game as plain and brutish to the point of being ugly, but impressively strong.
still.
** Falmer in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' stand in for Tolkienian orcs, Orcs, or more specifically Moria Goblins, both in appearance and in backstory (they used to be a race of Elves Mer called "Snow Elves", but were enslaved and blinded by the Dwarves).[[OurDwarvesAreDifferent Dwemer]]). [[spoiler:With one (technically two) exception.]]]] They also overlap significantly with TheMorlocks.
13th Apr '17 8:38:49 PM ImperialMajestyXO
Is there an issue? Send a Message


* Are carnivorous or hypercarnivorous, often cannibalistic.

to:

* Are carnivorous or hypercarnivorous, often cannibalistic.[[MonstrousCannibalism cannibalistic]].
5th Apr '17 11:48:56 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* Whereas ''Franchise/TheLegendOfZelda's'' moriblins/moblins fall more under "ogre" and the bokoblins under "goblin/troll", the green-skinned bulblins in ''VideoGame/TheLegendOfZeldaTwilightPrincess'' were full on orc, complete with their leader having a ProudWarriorRaceGuy attitude.

to:

* Whereas ''Franchise/TheLegendOfZelda's'' moriblins/moblins ''Franchise/TheLegendOfZelda''[='s=] moblins fall more under "ogre" and the bokoblins under "goblin/troll", the green-skinned bulblins in ''VideoGame/TheLegendOfZeldaTwilightPrincess'' were full on full-on orc, complete with their leader having a ProudWarriorRaceGuy attitude.
5th Apr '17 11:41:56 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* Orcs in ''Warcraft III'' and ''VideoGame/WorldOfWarcraft'', of course. Interestingly enough, the latest {{Retcon}} states that they originally had brown skin, while the typical green skin is a result of the demonic corruption they were under in the first two games. Further demonic influence turns them red. [[GoodColorsEvilColors Color-Coded for Your Convenience]]!

to:

* Orcs in ''Warcraft ''VideoGame/{{Warcraft}} III'' and ''VideoGame/WorldOfWarcraft'', of course. Interestingly enough, the latest {{Retcon}} states that they originally had brown skin, while the typical green skin is a result of the demonic corruption they were under in the first two games. Further demonic influence turns them red. [[GoodColorsEvilColors Color-Coded for Your Convenience]]!
31st Mar '17 12:06:18 AM RobTan
Is there an issue? Send a Message

Added DiffLines:

* In ''Literature/{{Victoria}}'', "Orcs" is an in-universe term for roving gangs of black and Latino gangbangers who swarm out of the cities and terrorise the New England backwoods and rural communities inhabited by the white protagonists. [[ValuesDissonance Yeah...]]
20th Mar '17 8:17:29 AM Kafkesque
Is there an issue? Send a Message


** One great aversion to the usual orc formula is that the orcs in this franchise are actually exceptional blacksmiths. Through the series, orc-made armour is noted as not only being tough but hugely ornate too, resembling samurai armour, and orc swords resemble katanas - Orcish armour is made from a reasonably rare ore called {{Orichalcum}}. In ''Skyrim'', this gets dropped. Even in Skyrim, it's a respectable heavy armour choice.

to:

** One great aversion to the usual orc formula is that the orcs in this franchise are actually exceptional blacksmiths. Through the series, orc-made armour is noted as not only being tough but hugely ornate too, resembling samurai armour, and orc swords resemble katanas - Orcish armour is made from a reasonably rare ore called {{Orichalcum}}. In ''Skyrim'', this gets dropped. Even dropped in Skyrim, it's a respectable heavy armour choice.favor of BoringButPractical--Orcish arms and armor are described in-game as plain and brutish to the point of being ugly, but impressively strong.
16th Mar '17 7:36:56 AM Theck18
Is there an issue? Send a Message


* Are oftentimes made solely as artificial creatures rather than reproducing naturally, thus explaining the aforementioned lack of females. ''LOTR'' implies that Morgoth created them as "[[EvilCounterpart a mockery of the Elves]]".

to:

* Are oftentimes made solely as artificial creatures rather than reproducing naturally, thus explaining the aforementioned lack of females. ''LOTR'' implies that Morgoth created them as "[[EvilCounterpart "[[EvilCounterpartRace a mockery of the Elves]]".
13th Mar '17 12:59:55 AM Monsund
Is there an issue? Send a Message


* Orcs in ''VideoGame/FinalFantasyXI'' are the only AlwaysChaoticEvil beastmen in the whole game; the other beastman races have various sympathetic qualities, or at least motivations other than simply being bloodthirsty conquistadors. According to [[AllThereInTheManual a guide that was only ever released in Japan]], martial ability is so prized that orcish mages hide their faces in shame. Like Tolkien's original orcs, they have good technological ability. These Orcs are reptilian.

to:

* Orcs in ''VideoGame/FinalFantasyXI'' are one of the only AlwaysChaoticEvil [[AlwaysChaoticEvil more consistently evil]] beastmen in the whole game; the other beastman races have various sympathetic qualities, or at least motivations other than simply being bloodthirsty conquistadors.game. According to [[AllThereInTheManual a guide that was only ever released in Japan]], martial ability is so prized that orcish mages hide their faces in shame. Like Tolkien's original orcs, they have good technological ability. These Physically, XI's Orcs are reptilian.green skinned LizardFolk.
7th Mar '17 7:16:50 PM Gaming28
Is there an issue? Send a Message

Added DiffLines:

* May or may not have a British cockney accent (as popularized by LOTR and TabletopGame/Warhammer40000).
This list shows the last 10 events of 238. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.OurOrcsAreDifferent