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Changed: 158

Removed: 2906

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Example Indentation In Trope Lists: All tropes in a list should be at the same level of indentation, and in alphabetical order. Sub-tropes should not be listed in sub-bullets beneath their parent tropes.


++ StockAesops



++ ADishonorableIndex



+ ADishonorableIndex



++ {{Villains}}



++ {{Heroes}}



+ {{Heroes}}



++ KnightInShiningTropes



+ KnightInShiningTropes



+ StockAesops



+ {{Villains}}



* BlackAndGrayMorality: The villains are pure evil, but our heroes aren't exactly saints themselves.
* BlackAndWhiteInsanity: Someone has such an extremely binary moral worldview, that anyone who is even slightly opposed to their ideals must be one-dimensionally evil.
* BlackAndWhiteMorality: The heroes are good and pure while the villains are evil and corrupt.
* BlueAndOrangeMorality: Morality that's bizarre, unconventional and distorted by normal standards.
* BothOrderAndChaosAreDangerous: Order and chaos can be equally damaging if left unchecked.



** RebuiltPedestal: . . . But that was a misunderstanding, and they actually are.
** ReplacementPedestal: You find somebody who inhibits the traits of the person you once looked up to and is actually good unlike the former.



* CIAEvilFBIGood: The UsefulNotes/CentralIntelligenceAgency is villainous; the [[UsefulNotes/AmericanLawEnforcement Federal Bureau of Investigation]] is heroic.

to:

* CIAEvilFBIGood: The UsefulNotes/CentralIntelligenceAgency ChaosIsEvil: Chaos is villainous; the [[UsefulNotes/AmericanLawEnforcement Federal Bureau of Investigation]] is heroic.a force for villainy.



* CIAEvilFBIGood: The UsefulNotes/CentralIntelligenceAgency is villainous; the [[UsefulNotes/AmericanLawEnforcement Federal Bureau of Investigation]] is heroic.



* CutenessEqualsForgiveness: Cute and huggable excuses bad behavior.



* DeliberateValuesDissonance: Outdated morals and values are part of the story because they match the setting.



* EarnYourHappyEnding: After enduring hell, everything works out for you in the end.



** EvenMooksHaveLovedOnes: The villain's minions have people they care about, which may affect their loyalty.



* EvenMooksHaveLovedOnes: The villain's minions have people they care about, which may affect their loyalty.



* EvilVersusEvil: Villains who oppose each other, one usually being more amoral than flat out evil.



* GoodVersusGood: There is no evil at all on either side, just heroes who oppose each other.



* GrayingMorality: The central conflict becomes less good vs. evil over time.



* GreyAndGrayInsanity: Somebody has an extremely middle-ground moral worldview, positing that everyone's on the same morally dubious level no matter how good-natured or evil their actions are.
* GreyAndGrayMorality: Neither side is particularly good or evil.



** TheSociopath: Someone who is psychologically incapable of feeling any real empathy or compassion for other people will have no moral qualms about hurting them, if doing so can get them whatever they want.
*** MoralSociopathy: Someone might have their own (twisted) moral code, but they lack any actual concern for others' well-being.



* ALighterShadeOfBlack: Some villains happen to be not as bad as others.
* ALighterShadeOfGrey: The AntiHero who's more moral than the other.



** WhatMeasureIsAMook: Not caring at all about having to slaughter your way through nameless grunts.



* MoralSociopathy: Someone might have their own (twisted) moral code, but they lack any actual concern for others' well-being.



* NotSoWellIntentionedExtremist: A character who claims their horrid acts are for the greater good but actually has villainous and self-centered motivations.



* OrderIsNotGood: Order is tyrannical and oppressive.



** ChaosIsEvil: Chaos is a force for villainy.
** OrderIsNotGood: Order is tyrannical and oppressive.
** BothOrderAndChaosAreDangerous: Order and chaos can be equally damaging if left unchecked.



* PureIsNotGood: Purity is not always synonymous with goodness.



** PureIsNotGood: Purity is not always synonymous with goodness.



* RebuiltPedestal: A BrokenPedestal gets fixed.



* ReplacementPedestal: You find somebody who inhibits the traits of the person you once looked up to and is actually good unlike the former.



** CutenessEqualsForgiveness: Cute and huggable excuses bad behavior.



** KarmicSTD: In that same vein, if you get a sexually transmitted disease, it's your punishment for being bad.



** ALighterShadeOfBlack: Some villains happen to be not as bad as others.
** ALighterShadeOfGrey: The AntiHero who's more moral than the other.
** BlackAndGrayMorality: The villains are pure evil, but our heroes aren't exactly saints themselves.
** BlackAndWhiteMorality: The heroes are good and pure while the villains are evil and corrupt.
*** BlackAndWhiteInsanity: Someone has such an extremely binary moral worldview, that anyone who is even slightly opposed to their ideals must be one-dimensionally evil.
** BlueAndOrangeMorality: Good and evil are irrelevant here.
** EvilVersusEvil: Villains who oppose each other, one usually being more amoral than flat out evil.
** GoodVersusGood: There is no evil at all on either side, just heroes who oppose each other.
** GrayingMorality: The central conflict becomes less good vs evil over time.
** GreyAndGrayMorality: Neither side is particularly good or evil.
*** GreyAndGrayInsanity: Somebody has an extremely middle-ground moral worldview, positing that everyone's on the same morally dubious level no matter how good-natured or evil their actions are.
** WhiteAndGreyMorality: The heroes are pure good, but their opponents aren't actually evil.



** EarnYourHappyEnding: After enduring hell, everything works out for you in the end.



* TheSociopath: Someone who is psychologically incapable of feeling any real empathy or compassion for other people will have no moral qualms about hurting them, if doing so can get them whatever they want.



* ThisIsNotMyLifeToTake: Refraining from killing someone because you feel it's not your place to do so.



** ThouShaltNotKillMuggles: Killing non-superpowered people is a crime.
** ThisIsNotMyLifeToTake: Refraining from killing someone because you feel it's not your place to do so.

to:

** * ThouShaltNotKillMuggles: Killing non-superpowered people is a crime.
** ThisIsNotMyLifeToTake: Refraining from killing someone because you feel it's not your place to do so.
crime.



** DeliberateValuesDissonance: Outdated morals and values are part of the story because they match the setting.



** NotSoWellIntentionedExtremist: It turns out you're not justified in your actions and you do it for self-serving reasons.


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* WhatMeasureIsAMook: Not caring at all about having to slaughter your way through nameless grunts.


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* WhiteAndGreyMorality: The heroes are pure good, but their opponents aren't actually evil.
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* OutcastRefuge: A (relatively) safe place for outcast/oppressed groups.
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* CrueltyByFeet: Hurting someone with your feet is almost always wrong.
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* BeyondRedemption: A character believes another character isn't worth redeeming.

to:

* BeyondRedemption: A character hero believes another character a villain isn't worth redeeming.redeeming anymore.
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* SuccessAsRevenge: Giving up on revenge for your own benefit.
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Crosswicking

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* ProppingUpTheirPatsy: A culprit proclaims the innocence of another suspect to conceal their own culpability or further their own agenda.

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Removed: 84

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Disambiguated


* FalseFriend: They claim to be your friend, but they're not.



* PoisonousFriend: A "friend" that resorts to queationable methods behind your back.
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* MoralDisambiguation: A work or series goes from GreyAndGrayMorality to BlackAndWhiteMorality:
Is there an issue? Send a MessageReason:
Removing from index per discussion here.


* AccompliceByInaction: You could have saved someone from death or suffering, but you chose not to. This makes you as evil as the person who inflicted the suffering in the first place.
* ActualPacifist: You are greatly opposed to using violence.
* AdaptationalSelfDefense: An adaptation changes a depiction of a character who killed someone so they killed in self defense.
* AgreeToDisagree: You can still be friends with those who do not share your views.
* AlienNonInterferenceClause: You are forbidden to interfere in the affairs of other societies.



* AngerIsHealthyAesop: Being angry doesn't automatically make you evil, being violent and murderous as a result of anger is what makes you evil.



* ApeShallNeverKillApe: You won't harm anyone who is like you, but will cheerfully harm everyone else.



* AwakeningTheSleepingGiant: Even neutral forces will fight back if you hurt them.

Added: 190

Changed: 36

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Per discussion with the other mods, there's been a ban on real life examples for morality tropes for years, but it wasn't documented to the extent that the ban on Sex Tropes was recently.


But it must be remembered that all tropes in this index refer only to good and evil as it appears in artistic media. In RealLife, good and bad choices are ''SeriousBusiness.'' See also NoRealLife.MoralityTropes.

to:

But it must be remembered that all tropes in this index refer only to good and evil as it appears in artistic media. In RealLife, good and bad choices are ''SeriousBusiness.'' See also NoRealLife.MoralityTropes.
''


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Note that these tropes have [[Administrivia/NoRealLifeExamplesPlease all real life examples blocked]] per the Administrivia/RuleOfCautiousEditingJudgment. See also NoRealLife.MoralityTropes.
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* AngerIsHealthyAesop: Being angry doesn't automatically make you evil, being violent and murderous as a result of anger is what makes you evil.
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* SparingThemTheirDirtyWork: Someone kills/harms another to save someone else from having to dirty the deed.

to:

* SparingThemTheirDirtyWork: SparingThemTheDirtyWork: Someone kills/harms another to save someone else from having to dirty the deed.
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* SparingThemTheirDirtyWork: Someone kills/harms another to save someone else from having to dirty the deed.
Tabs MOD

Removed: 337

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whoops lol


%%
%% Do not add tropes without discussion!
%% An item can only be added to a No Real Life Examples, Please! index if it was:
%% - agreed upon during drafting at the TropeLaunchPad or
%% - discussed and agreement reached on a crowner on the RL section project thread: https://tvtropes.org/pmwiki/posts.php?discussion=13350380440A15238800
%%
Tabs MOD

Added: 337

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None

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%%
%% Do not add tropes without discussion!
%% An item can only be added to a No Real Life Examples, Please! index if it was:
%% - agreed upon during drafting at the TropeLaunchPad or
%% - discussed and agreement reached on a crowner on the RL section project thread: https://tvtropes.org/pmwiki/posts.php?discussion=13350380440A15238800
%%
Willbyr MOD

Added: 134

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* SymbolicWeaponDiscarding: Leaving behind, discarding, or destroying a weapon in order to make a statement about your moral position.
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* ThickerThanWater: Family always comes first regardless of circumstances.

to:

* ThickerThanWater: Family always comes first first, regardless of circumstances.
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* OpinionOverride: You're offended on behalf of a group of people despite the fact that they could care less about the thing that should offend them.

to:

* OpinionOverride: You're offended on behalf of a group of people people, despite the fact that they could care less about the thing that should offend them.



* PostSupportRegret: A friend that you stood up for and stood by despite their bad behavior does something unforgivable in your eyes, making you realize that they are not a good person and you were wrong to believe otherwise.

to:

* PostSupportRegret: A friend that you stood up for and stood by by, despite their bad behavior does something unforgivable in your eyes, making you realize that they are not a good person and you were wrong to believe otherwise.



* ShouldntYouStopStealing: Continuing to engage in a vice despite no longer having any reason to.

to:

* ShouldntYouStopStealing: Continuing to engage in a vice vice, despite no longer having any reason to.



* SuddenPrincipledStand: You suddenly refuse to take part in a crime despite having had no objections to previous crimes.

to:

* SuddenPrincipledStand: You suddenly refuse to take part in a crime crime, despite having had no objections to previous crimes.
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* PoisonousFriend: A "friend" that resorts to queationable methods behind your back.


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* TheyWereHoldingYouBack: When a villain or an unscrupulous AntiHero believes that a MoralityChain is holding your true potential back.
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* BecauseImGoodAtIt: You know that your job is unethical but you continue doing it because you're good at it.

to:

* BecauseImGoodAtIt: You know that your job is unethical unethical, but you continue doing it because you're good at it.



* DebateAndSwitch: Creating a moral dilemma but never having to face it.

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* DebateAndSwitch: Creating a moral dilemma dilemma, but never having to face it.



* DirtyBusiness: You do something heinous but you feel remorse for it.

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* DirtyBusiness: You do something heinous heinous, but you feel remorse for it.



* DoWrongRight: Scolding someone not for doing wrong but for doing the wrong thing incorrectly.

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* DoWrongRight: Scolding someone not for doing wrong wrong, but for doing the wrong thing incorrectly.



* KarmicMisfire: You not only get away scot-free with whatever bad thing you did but an innocent person gets punished in your place.

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* KarmicMisfire: You not only get away scot-free with whatever bad thing you did did, but an innocent person gets punished in your place.



* MoralMyopia: You acting horribly is justified but your enemies acting horribly back is a crime.

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* MoralMyopia: You acting horribly is justified justified, but your enemies acting horribly back is a crime.



** BlackAndGrayMorality: The villains are pure evil but our heroes aren't exactly saints themselves.

to:

** BlackAndGrayMorality: The villains are pure evil evil, but our heroes aren't exactly saints themselves.



** WhiteAndGreyMorality: The heroes are pure good but their opponents aren't actually evil.

to:

** WhiteAndGreyMorality: The heroes are pure good good, but their opponents aren't actually evil.
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* CowardlyLion: You're scared to death but can be counted on to do the right thing.

to:

* CowardlyLion: You're scared to death death, but can be counted on to do the right thing.
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* BeforeIChangeMyMind: They'll do what you say but may drop you if you take too long to say it.

to:

* BeforeIChangeMyMind: They'll do what you say say, but may drop you if you take too long to say it.
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* ApeShallNeverKillApe: You won't harm anyone who is like you but will cheerfully harm everyone else.

to:

* ApeShallNeverKillApe: You won't harm anyone who is like you you, but will cheerfully harm everyone else.
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** ReplacementPedestal: You find somebody who inhibits the traits of the person you once looked up to and is actually good unlike the former.

Added: 111

Removed: 111

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Renamed trope


* ObligatoryWarCrimeScene: The heroes commit a war crime to show how wars are not {{black and white|Morality}}.


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* WarCrimeSubvertsHeroism: The heroes commit a war crime to show how wars are not {{black and white|Morality}}.
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[floatboxleft:[floatboxright:
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Changed: 1

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+ WhatMeasureIsAnIndex]

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+ WhatMeasureIsAnIndex]WhatMeasureIsAnIndex
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