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Changed line(s) 81,82 (click to see context) from:
+ WhatMeasureIsAnIndex
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+ WhatMeasureIsAnIndex
]WhatMeasureIsAnIndex]
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Changed line(s) 82,83 (click to see context) from:
]
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* CuriosityCausesConversion: Joining the other side after learning more about them.
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Changed line(s) 222 (click to see context) from:
* IdealistVsPragmatist: A conflict between TheIdealist and a PragmaticHero.
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* IdealistVsPragmatist: A conflict between TheIdealist and a PragmaticHero.person with ideals conflicts vs. someone who's willing to do whatever it takes to get results.
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* IdealistVsPragmatist: A conflict between TheIdealist and a PragmaticHero.
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Deleted line(s) 230 (click to see context) :
* IThoughtItWasForbidden: Dangerous or unethical acts are justified for a cause.
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* GoodPolicingEvilPolicing: Law enforcement officials or agencies are morally contrasted within a story.
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No longer a trope
Deleted line(s) 273 (click to see context) :
* MoralDissonance: You fail to be consistent in your moral code.
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* DeathBeforeDishonor: A character commits suicide rather than do something immoral or against their moral code.
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* WontDoYourDirtyWork: Someone refuses to do morally questionable task that they were ordered to carry out.
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Deleted line(s) 203 (click to see context) :
* HalfTruth: Lies that in essence could be true.
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* MetaphoricallyTrue: Lies that in essence could be true.
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* TheVillainMustBePunished: The villain must pay for their crimes; merely foiling their plans isn't enough.
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* PostSupportRegret: A friend that you stood up for and stood by despite their bad behavior does something unforgivable in your eyes, making you realize that they are not a good person and you were wrong to believe otherwise.
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This seems to be a rogue launched trope. Restore only if properly launched.
Deleted line(s) 275 (click to see context) :
* MoralistVersusPragmatist
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* ScrewTheRulesIHaveSupernaturalPowers: Character uses superpowers to get away with breaking laws.
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Not So Different has been renamed, and it needs to be dewicked/moved
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* ThatsWhatIWouldDo: When the hero and villain are NotSoDifferent, they'll know exactly what the other would do in a situation.
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* ThatsWhatIWouldDo: When the hero and villain are NotSoDifferent, aren't so different, they'll know exactly what the other would do in a situation.
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* RevengeIsNotJustice: Revenge won't bring any justice, if you hurt them then you'll be just as bad or worse than them.
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Deleted line(s) 274,277 (click to see context) :
* MoralLuck: Your position as a hero or a villain is determined by the kind of situations you get yourself into.
* MoralMyopia: You acting horribly is justified but your enemies acting horribly back is a crime.
* MoralPragmatist: Switching to the side of good because that helps your cause better.
* TheMoralSubstitute: Creating your own media because the media out now offends your sense of morality.
* MoralMyopia: You acting horribly is justified but your enemies acting horribly back is a crime.
* MoralPragmatist: Switching to the side of good because that helps your cause better.
* TheMoralSubstitute: Creating your own media because the media out now offends your sense of morality.
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* MoralLuck: Your position as a hero or a villain is determined by the kind of situations you get yourself into.
* MorallySuperiorCopy: A clone or duplicate is morally superior to the original.
* MoralMyopia: You acting horribly is justified but your enemies acting horribly back is a crime.
* MoralPragmatist: Switching to the side of good because that helps your cause better.
* TheMoralSubstitute: Creating your own media because the media out now offends your sense of morality.
* MorallySuperiorCopy: A clone or duplicate is morally superior to the original.
* MoralMyopia: You acting horribly is justified but your enemies acting horribly back is a crime.
* MoralPragmatist: Switching to the side of good because that helps your cause better.
* TheMoralSubstitute: Creating your own media because the media out now offends your sense of morality.
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Hope this makes sense, I tried to keep it 1 line as not to mess up the list
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* CantDefaultToMurder
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* CantDefaultToMurderCantDefaultToMurder: Avoiding killing again, because you've joined a more moral team than normal.
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* HonorThyParent: Parents are seen as deserving of deferential treatment, and people who don't render this are called out for it.
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Page move as per TRS
Changed line(s) 309 (click to see context) from:
* NotSoDifferent: Turns out you and your enemy aren't as different as you thought.
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* NotSoDifferent: Turns out you NotSoDifferentRemark: The similarity between two {{Foil}}s (typically the protagonist and your enemy aren't as different as you thought.antagonist) is mentioned InUniverse.
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* TheRedeemer: Notable for helping others become better people.
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* EvenEvilHasStandards: Certain things are so immoral even an immoral person won't do them.
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* EvenEvilHasStandards: Certain things are so immoral even an immoral person won't do them.