History Main / MageKiller

23rd Apr '16 8:10:16 AM WiseMan23753
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* ''FanFic/KingsofRevolution'' has the heavy armed Wyvern Drones, with enough weaponry to mow down [[Franchise/LyricalNanoha TSAB Mages]].
18th Feb '16 10:20:24 AM FaceofEvil
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** Marius from the comic book ''ComicBook/{{Magekiller}}'' is a former Tevinter slave who was trained specifically to take down mages.
13th Feb '16 8:26:58 PM Prfnoff
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* Every character in ''Manga/WitchHunterRobin'', with a couple of caveats. Only [[WitchSpecies witches]] can naturally resist each other's powers; blocking attacks and GeoEffects are perhaps the only abilities shared by all witches other than having a special ability. This is how Robin and Karasuma [[HunterOfHisOwnKind fight other witches]]. The rest of the human cast has to make do with wearing vials of Orbo and using [[WeaponizedWeakness bullets filled with the stuff]], which naturally cancels witch powers and weakens them on contact.

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* Every character in ''Manga/WitchHunterRobin'', ''Anime/WitchHunterRobin'', with a couple of caveats. Only [[WitchSpecies witches]] can naturally resist each other's powers; blocking attacks and GeoEffects are perhaps the only abilities shared by all witches other than having a special ability. This is how Robin and Karasuma [[HunterOfHisOwnKind fight other witches]]. The rest of the human cast has to make do with wearing vials of Orbo and using [[WeaponizedWeakness bullets filled with the stuff]], which naturally cancels witch powers and weakens them on contact.
13th Feb '16 7:47:51 PM Prfnoff
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* Every character in ''WitchHunterRobin'', with a couple of caveats. Only [[WitchSpecies witches]] can naturally resist each other's powers; blocking attacks and GeoEffects are perhaps the only abilities shared by all witches other than having a special ability. This is how Robin and Karasuma [[HunterOfHisOwnKind fight other witches]]. The rest of the human cast has to make do with wearing vials of Orbo and using [[WeaponizedWeakness bullets filled with the stuff]], which naturally cancels witch powers and weakens them on contact.

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* Every character in ''WitchHunterRobin'', ''Manga/WitchHunterRobin'', with a couple of caveats. Only [[WitchSpecies witches]] can naturally resist each other's powers; blocking attacks and GeoEffects are perhaps the only abilities shared by all witches other than having a special ability. This is how Robin and Karasuma [[HunterOfHisOwnKind fight other witches]]. The rest of the human cast has to make do with wearing vials of Orbo and using [[WeaponizedWeakness bullets filled with the stuff]], which naturally cancels witch powers and weakens them on contact.
12th Jan '16 12:06:53 PM GameFan
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* Although Kiristugu from FateZero is a mage himself he has all the characteristics of a traditional MageKiller (indeed he's known as "The Magus Killer"). Because his magical abilities are limited he usually makes use of technology instead, generally opting for massive overkill to ensure success.
** During the series he blows up an entire building to kill a single mage, [[DungeonBypass making all of the careful magic protections worthless]]. A story is also told of him doing the same thing to a passenger jet.
6th Jan '16 6:11:35 AM Shadowwing09
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** Ninjas in the [[FinalFantasyTactics original]]. Their Double Attack and High Strength will One-Round Mage Classes far more often than not.
6th Dec '15 8:10:30 AM eowynjedi
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* As seen in the page quote, Keladry of the ''''Literature/TortallUniverse'' carries special arrows for killing mages. She has Stormwing arrows that ignore magic barriers and griffin arrows that aren't affected by magical interfence.

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* As seen in the page quote, Keladry of the ''''Literature/TortallUniverse'' ''Literature/ProtectorOfTheSmall'' carries special arrows for killing mages. She has mages: ones fletched with Stormwing arrows feathers that ignore magic barriers can penetrate magical barriers, and ones with griffin arrows fletching that aren't affected by always hit the target regardless of magical interfence. interference.
16th Nov '15 12:25:22 PM HighCrate
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** Veigar acts as one as well despite being a mage himself, since his ultimate relies on the amount of Ability Points (basically the game's version of magic damage) the opponent has to deal any noticable damage. On characters like [[MightyGlacier Rammus]], it barely does a thing. On [[SquishyWizard Cassopeia]] or even [[MirrorMatch himself]] it tends to do more than ''half their HP''.

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** Veigar acts as one as well despite being a mage himself, since his ultimate relies on the amount number of Ability Points (basically the game's version of magic damage) the opponent has to deal any noticable noticeable damage. On characters like [[MightyGlacier [[MagicallyIneptFighter Rammus]], it barely does a thing. On [[SquishyWizard Cassopeia]] or even [[MirrorMatch himself]] it tends to do more than ''half their HP''.
13th Nov '15 6:23:28 AM eowynjedi
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* In ''Franchise/FireEmblem: [[VideoGame/FireEmblemJugdral Genealogy Of The Holy War]]'', the second generation [[TheHero Lord]], Seliph, is often set for this role due to his high RES growth and his Legendary Weapon giving him an additional 20 RES. He also uses physical attacks which, considering most casters have [[SquishyWizard low defense...]]
** Let's not forget Ares. He has the same high RES growth as Seliph, and his Legendary Weapon, the Demon Sword Mystletainn, grants him a + 10 boost in RES (along with the Critical Skill and a + 20 boost in Skill, [[ThereIsNoKillLikeOverkill meaning its tears into those mages even harder than Seliph]]). He's THE character of choice for killing mages until Seliph gets his Tyrfing, which only happens late in the game.
** Ares is not as potentially mage resistant or as powerful in general than Seliph due to the fact that you cannot affect his base stats due to having no control over his parents. Seliph's high RES base and growth comes from his mage mother, who has one of the highest RES stat and growth in the game; if you took the time to arena abuse her in the short time you had access to her, Seliph will have insane stats in all categories, making him a physical and magical train-wreaking tank.
** As for the series as a whole, Pegasus Knights. Until 10, where Wind Mages would rip Pegasus Knights to pieces, Peg Knights are known for high RES making them highly effective at killing magic wielders.

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* ''Franchise/FireEmblem''
**
In ''Franchise/FireEmblem: general terms, the Pegasus Knight class. They have the highest magic defense growths of any physical fighter, and while they're {{Fragile Speedster}}s against people with weapons, they're highly effective at bringing down enemy mages as they're often ''fast'' enough to avoid being doubled, on top of not being hurt as much anyway unless it's wind magic.
** In
[[VideoGame/FireEmblemJugdral Genealogy Of The Holy War]]'', the second generation [[TheHero Lord]], Seliph, is often set for this role due to his high RES growth and his Legendary Weapon giving him an additional 20 RES. He And most mages are {{Squishy Wizard}}s. The player can also uses physical attacks which, considering most casters have [[SquishyWizard low defense...]]
raise his usual stats by leveling up his mom during the time that she's playable, making him even better at this.
** Let's not forget Ares. He Ares has the same high RES growth as Seliph, and his Legendary Weapon, the Demon Sword Mystletainn, grants him a + 10 boost in RES (along with the Critical Skill and a + 20 boost in Skill, [[ThereIsNoKillLikeOverkill meaning its tears into those mages even harder than Seliph]]). He's THE character of choice for killing mages until Seliph gets his Tyrfing, which only happens late in the game.
** Ares is not as potentially mage resistant or as powerful in general than Seliph due to the fact that you cannot affect his base stats due to having no control over his parents. Seliph's high RES base and growth comes from his mage mother, who has one of the highest RES stat and growth in the game; if you took the time to arena abuse her in the short time you had access to her, Seliph will have insane stats in all categories, making him a physical and magical train-wreaking tank.
** As for the series as a whole, Pegasus Knights. Until 10, where Wind Mages would rip Pegasus Knights to pieces, Peg Knights are known for high RES making them highly effective at killing magic wielders.
game.
7th Oct '15 10:21:00 AM Ferot_Dreadnaught
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->''"When in doubt, [[ShootTheMageFirst shoot the mage]]."''

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->''"When in doubt, [[ShootTheMageFirst shoot the mage]].mage."''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MageKiller