History Main / JustPlaneWrong

28th Jul '16 10:38:02 AM 5zero2
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** The attack on the alien ship with AMRAAM and Sidewinder - who the heck attacks something that big with air to air missiles? Even the biggest ones (which don't appear) only have a 75 kilogram warhead - not much threat to a ship the size of a city. Air to ground weapons are more like 500 kilos...or since the F/A-18 is cleared for the whole gamut of US Navy aircraft weapons, you could go ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/NukeEm bigger]]''. They try that later - with one bomb. Really? A ship that big and you're holding back? For what? Are you expecting ''[[http://tvtropes.org/pmwiki/pmwiki.php/Characters/Galactus someone]]''?

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** The attack on the alien ship with AMRAAM and Sidewinder - who the heck attacks something that big with air to air missiles? Even the biggest ones (which don't appear) only have a 75 kilogram warhead - not much threat to a ship the size of a city. Air to ground weapons are more like 500 kilos...or since the F/A-18 is cleared for the whole gamut of US Navy aircraft weapons, you they could go have led with something ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/NukeEm bigger]]''. They try that later - with one bomb. Really? A ship that big and you're holding back? For what? Are you expecting ''[[http://tvtropes.org/pmwiki/pmwiki.php/Characters/Galactus someone]]''?
28th Jul '16 10:31:20 AM 5zero2
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** The attack on the alien ship with AMRAAM and Sidewinder - who the heck attacks something that big with air to air missiles? Even the biggest ones (which don't appear) only have a 75 kilogram warhead - not much threat to a ship the size of a city. Air to ground weapons are more like 500 kilos...or since the F/A-18 is cleared for the whole gamut of US Navy aircraft weapons, you could go ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/NukeEm bigger]]''.

to:

** The attack on the alien ship with AMRAAM and Sidewinder - who the heck attacks something that big with air to air missiles? Even the biggest ones (which don't appear) only have a 75 kilogram warhead - not much threat to a ship the size of a city. Air to ground weapons are more like 500 kilos...or since the F/A-18 is cleared for the whole gamut of US Navy aircraft weapons, you could go ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/NukeEm bigger]]''. They try that later - with one bomb. Really? A ship that big and you're holding back? For what? Are you expecting ''[[http://tvtropes.org/pmwiki/pmwiki.php/Characters/Galactus someone]]''?
28th Jul '16 10:28:52 AM 5zero2
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*** And who the heck attacks something that big with air to air missiles anyway? Even the biggest ones only have a 75 kilogram warhead - not much threat to a ship the size of a city. Air to ground weapons are more like 500 kilos...or since the F/A-18 is cleared for the whole gamut of US Navy aircraft weapons, you could go ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/NukeEm bigger]]''.

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*** And ** The attack on the alien ship with AMRAAM and Sidewinder - who the heck attacks something that big with air to air missiles anyway? missiles? Even the biggest ones (which don't appear) only have a 75 kilogram warhead - not much threat to a ship the size of a city. Air to ground weapons are more like 500 kilos...or since the F/A-18 is cleared for the whole gamut of US Navy aircraft weapons, you could go ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/NukeEm bigger]]''.
28th Jul '16 10:23:59 AM 5zero2
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***And who the heck attacks something that big with air to air missiles anyway? Even the biggest ones only have a 75 kilogram warhead - not much threat to a ship the size of a city. Air to ground weapons are more like 500 kilos...or since the F/A-18 is cleared for the whole gamut of US Navy aircraft weapons, you could go ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/NukeEm bigger]]''.
28th Jul '16 10:16:31 AM 5zero2
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***The MiG pilot killed when his unresponsive aircraft augurs in after the first EMP (hammering his fist on the canopy in a vain attempt to escape) should have pulled his ejection handle. Aircraft ejection seats are specifically designed to function with no power source of any kind, and are largely immune to EMP, the phenomenon being reasonably well-understood as an effect of nuclear weapons detonations. Even systems with electronic initiation have a backup system.
23rd Jul '16 10:57:08 PM Kurogane7
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* In ''Film/TerminatorSalvation'', the A-10 Thunderbolt, a ground-attack aircraft, is used to engage Terminators in air-to-air combat, and is [[WorfEffect shot down pretty easily]]. This is especially ironic, considering that it's TheDreaded for being the Terminator of airplanes: in RealLife, it's a MightyGlacier that's built around its [[GatlingGood 30mm chain gun]], can carry a lot of ordinance, [[ImplacableMan and is capable of taking massive amounts of punishment due to an absurd amount of titanium armor and still fly]].
18th Jul '16 6:30:26 PM WillKeaton
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** The in-game descriptions for the jets occasionally fall into this; for example, ''Shattered Skies'' refers to a number of the useable planes as having "forward-swept" wings — the above-mentioned Su-47 and X-02 are the only jets in the game that feature them. Apparently they mistook "forward-swept wings" for "canards", which a lot of the planes described as such ''do'' have[[note]]it wouldn't be the only such mistake in the game - turning ability in the game also seems to have been mistaken as "able to roll really well", where high-end planes like the Eurofighter and Su-37 can do a complete barrel roll in half a second but can only actually change pitch as well as the F-4E you start the game with[[/note]].

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** The in-game descriptions for the jets occasionally fall into this; for example, ''Shattered Skies'' refers to a number of the useable planes as having "forward-swept" wings — the above-mentioned Su-47 and X-02 are the only jets in the game that feature them. Apparently they mistook "forward-swept wings" for "canards", which a lot of the planes described as such ''do'' have[[note]]it have.[[note]]It wouldn't be the only such mistake in the game - turning ability in the game also seems to have been mistaken as "able to roll really well", where high-end planes like the Eurofighter and Su-37 can do a complete barrel roll in half a second but can only actually change pitch as well as the F-4E you start the game with[[/note]].with.[[/note]]
18th Jul '16 6:29:36 PM WillKeaton
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** ''Call of Duty 4'' also features Mi-24 Hind attack helicopters in Chernobyl's vehicle graveyards. No such aircraft are present in the real graveyards[[note]]this is most likely a ShoutOut to ''VideoGame/{{STALKER}}: Shadow of Chernobyl'', which also erroneously features Hinds in the vehicle graveyards[[/note]]. Zakhaev's forces also use Mi-28N Havocs for air cover in the Chernobyl missions, at best a couple months before the prototype for that version even had its first flight. Especially odd is that, in the rest of the game, where the Mi-28N being ubiquitous would have been temporally possible, the Ultranationalists are the only non-playable faction that ''doesn't'' use them.

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** ''Call of Duty 4'' also features Mi-24 Hind attack helicopters in Chernobyl's vehicle graveyards. No such aircraft are present in the real graveyards[[note]]this graveyards.[[note]]This is most likely a ShoutOut to ''VideoGame/{{STALKER}}: Shadow of Chernobyl'', which also erroneously features Hinds in the vehicle graveyards[[/note]]. graveyards.[[/note]] Zakhaev's forces also use Mi-28N Havocs for air cover in the Chernobyl missions, at best a couple months before the prototype for that version even had its first flight. Especially odd is that, in the rest of the game, where the Mi-28N being ubiquitous would have been temporally possible, the Ultranationalists are the only non-playable faction that ''doesn't'' use them.



** ''World at War'' gets this wrong on occasion. The worst example would be from the beginning of the Soviet campaign, where "German bombers" are seen flying over Stalingrad in a Blitz-style air-raid. Quite apart from the fact that the Germans did not use saturation bombing on Stalingrad at that point in the battle (you know, with their own men inside the city and everything), the planes featured are [[http://en.wikipedia.org/wiki/Focke-Wulf_Fw_200#Design_and_development Focke-Wulf Fw 200s]], which were primarily naval reconnaissance and patrol aircraft, and had small bomb bays. Fw 200s ''were'' deployed to Stalingrad, but only as transport aircraft making up part of Goering's idiotic "air bridge". They were likely used in the game because they had four engines, and thus [[RuleOfCool looked more intimidating]] than the [[http://en.wikipedia.org/wiki/Dornier_Do_17 Dornier Do 17s]] and [[http://en.wikipedia.org/wiki/Heinkel_He_111 Heinkel He 111s]] that would actually have been used. If the Germans had ever been serious about strategic bombing, they would have used [[http://en.wikipedia.org/wiki/Heinkel_He_177 He 177 "Greif" heavy bombers]] (though notoriously unreliable they could at least carry large bombloads), certainly not ''maritime patrol aircraft.''

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** ''World at War'' gets this wrong on occasion. The worst example would be from the beginning of the Soviet campaign, where "German bombers" are seen flying over Stalingrad in a Blitz-style air-raid. Quite apart from the fact that the Germans did not use saturation bombing on Stalingrad at that point in the battle (you know, with their own men inside the city and everything), the planes featured are [[http://en.wikipedia.org/wiki/Focke-Wulf_Fw_200#Design_and_development Focke-Wulf Fw 200s]], 200s,]] which were primarily naval reconnaissance and patrol aircraft, and had small bomb bays. Fw 200s ''were'' deployed to Stalingrad, but only as transport aircraft making up part of Goering's idiotic "air bridge". They were likely used in the game because they had four engines, and thus [[RuleOfCool looked more intimidating]] than the [[http://en.wikipedia.org/wiki/Dornier_Do_17 Dornier Do 17s]] and [[http://en.wikipedia.org/wiki/Heinkel_He_111 Heinkel He 111s]] that would actually have been used. If the Germans had ever been serious about strategic bombing, they would have used [[http://en.wikipedia.org/wiki/Heinkel_He_177 He 177 "Greif" heavy bombers]] (though notoriously unreliable they could at least carry large bombloads), certainly not ''maritime patrol aircraft.''
18th Jul '16 6:28:35 PM WillKeaton
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** The first part of the pilot has an aircraft described as a French Mirage and shown as such on the chopper's target ID screen with accurate side-drawing, but the StockFootage is of a completely different aircraft—quite possibly [[http://en.wikipedia.org/wiki/Hawker_Hunter the British Hawker Hunter]]. To give you an idea of the size of the error, the Hunter is two generations of fighter aircraft older, i.e. late first-generation (mid 1950s) and subsonic. The Mirage is a third-gen, late 1960s aircraft, capable of exceeding Mach 2. The Mirage also has a large, triangular "delta" wing, and looks nothing like the Hunter.

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** The first part of the pilot has an aircraft described as a French Mirage and shown as such on the chopper's target ID screen with accurate side-drawing, but the StockFootage is of a completely different aircraft—quite possibly [[http://en.wikipedia.org/wiki/Hawker_Hunter the British Hawker Hunter]]. Hunter.]] To give you an idea of the size of the error, the Hunter is two generations of fighter aircraft older, i.e. late first-generation (mid 1950s) and subsonic. The Mirage is a third-gen, late 1960s aircraft, capable of exceeding Mach 2. The Mirage also has a large, triangular "delta" wing, and looks nothing like the Hunter.



** Most are modeled to resemble WWII propeller fighters but with jets instead of propellers, yet they supposedly can achieve speeds in excess of Mach 2. Take the Imperial Navy's air fighters. Real world aerodynamics would conspire to prevent this (though tough 40K materials in turn would conspire to prevent real life aerodynamics); though enough brute force can make anything fly, it has rather greater trouble making anything ''turn'' (you don't put the engine in the front in supersonic fighters, because it moves the Center of Weight fore of the center of pressure, and would make the fighter so stable in supersonic flight that no amount of control force would allow it to maneuver). Let's not even get started on the Orks, Chaos and Dark Eldar aircraft, this entry would reach monstrous proportions (well, more monstrous than it already has). The only aircraft that could maybe fly, and that's a very big maybe, are the Eldar and Tau. And that excludes [[http://www.forgeworld.co.uk/Warhammer-40000/Tau/TAU-AIRCRAFT/TAU-ORCA-DROPSHIP.html that Tau dropship that looks like gussied-up cinderblock]], obviously.

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** Most are modeled to resemble WWII propeller fighters but with jets instead of propellers, yet they supposedly can achieve speeds in excess of Mach 2. Take the Imperial Navy's air fighters. Real world aerodynamics would conspire to prevent this (though tough 40K materials in turn would conspire to prevent real life aerodynamics); though enough brute force can make anything fly, it has rather greater trouble making anything ''turn'' (you don't put the engine in the front in supersonic fighters, because it moves the Center of Weight fore of the center of pressure, and would make the fighter so stable in supersonic flight that no amount of control force would allow it to maneuver). Let's not even get started on the Orks, Chaos and Dark Eldar aircraft, this entry would reach monstrous proportions (well, more monstrous than it already has). The only aircraft that could maybe fly, and that's a very big maybe, are the Eldar and Tau. And that excludes [[http://www.forgeworld.co.uk/Warhammer-40000/Tau/TAU-AIRCRAFT/TAU-ORCA-DROPSHIP.html that Tau dropship that looks like gussied-up cinderblock]], cinderblock,]] obviously.
18th Jul '16 6:27:44 PM WillKeaton
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** ''Film/LiveFreeOrDieHard'''s F-35 sequence. [[http://www.imdb.com/title/tt0337978/goofs Just look at the list of goofs]]. The F-35 is shown with two guns, when it really has one. It also uses its VTOL capacity to make a hovering attack. You ''could'' do this, but you'd run out of fuel really fast. Also, in a few HUD shots, the MASTER-ARM is set switched to SIM, which means the F-35 couldn't actually fire its gun or missiles.
** ''Film/DieHard2'' (i.e. [[DieHardOnAnX Die Hard on an Airport]]) [[http://www.imdb.com/title/tt0099423/trivia?tab=gf is also plentiful of this]].

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** ''Film/LiveFreeOrDieHard'''s F-35 sequence. [[http://www.imdb.com/title/tt0337978/goofs Just look at the list of goofs]]. goofs.]] The F-35 is shown with two guns, when it really has one. It also uses its VTOL capacity to make a hovering attack. You ''could'' do this, but you'd run out of fuel really fast. Also, in a few HUD shots, the MASTER-ARM is set switched to SIM, which means the F-35 couldn't actually fire its gun or missiles.
** ''Film/DieHard2'' (i.e. [[DieHardOnAnX Die Hard on an Airport]]) [[http://www.imdb.com/title/tt0099423/trivia?tab=gf is also plentiful of this]].this.]]
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