History Main / JitterCam

18th Jan '17 6:43:35 PM RAS310
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* ''Series/TheMysteryFilesOfShelbyWoo''
1st Jan '17 3:53:30 PM eroock
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[[quoteright:156:[[Webcomic/{{Adventurers}} http://static.tvtropes.org/pmwiki/pub/images/shaky_cam.jpg]]]]
9th Oct '16 5:22:52 AM Morgenthaler
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* ''{{lonelygirl15}}'': {{Justified}} since, InUniverse, these are kids recording their experiences with camcorders.
** Same for ''KateModern''

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* ''{{lonelygirl15}}'': ''WebVideo/{{lonelygirl15}}'': {{Justified}} since, InUniverse, these are kids recording their experiences with camcorders.
** %%* Same for ''KateModern''''WebVideo/KateModern''
19th May '16 7:13:43 PM Midna
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Of course, jitter cam has also managed to gather a large {{Hatedom}} from people who feel that it's overdone and used to cover up badly choreographed action scenes. Like many things, it isn't inherently a bad thing to use but when used in excess (either ''too'' shaky or in too many scenes) many people will describe it as "headache" or "nausea" inducing, especially when viewed on a large movie screen or in 3-D.

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Of course, jitter cam has also managed to gather a large {{Hatedom}} from people who feel that it's overdone and used to cover up badly choreographed action scenes. Like many things, it isn't inherently a bad thing to use but when used in excess (either ''too'' shaky or in too many scenes) many people will describe it as "headache" or "nausea" inducing, especially when viewed on a large movie screen or in 3-D.
3-D, or remark that it becomes impossible to tell what's going on.
28th Apr '16 12:03:02 AM Trogdor
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* ''WesternAnimation/CosmosLaundromat'' had this for most of the ShortFilm.

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* ''WesternAnimation/CosmosLaundromat'' had this for most of the ShortFilm.ShortFilm, in an attempt to make it feel less animated.
27th Apr '16 11:59:03 PM Trogdor
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* ''WesternAnimation/CosmosLaundromat'' had this for most of the ShortFilm.
6th Jan '16 4:04:30 PM eroock
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* In ''Film/ChildrenOfMen'', a combination of JitterCam and long sequences made for a very nervous movie, in which half of the screen time consists of TheOner with Parkinson's.

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* In ''Film/ChildrenOfMen'', a combination of JitterCam and long sequences made for a very nervous movie, in which half of the screen time consists of TheOner ''Film/ChildrenOfMen'' has several tracking shots done with Parkinson's.a shaky hand-held camera, resulting in an edgy watching experience.
6th Jan '16 3:58:23 PM eroock
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-->--'''[[WebVideo/BumReviews General Zod]]''' regarding ''Film/ManOfSteel''

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-->--'''[[WebVideo/BumReviews -->-- '''[[WebVideo/BumReviews General Zod]]''' regarding ''Film/ManOfSteel''
16th Nov '15 5:49:47 PM Prfnoff
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* A good early example: R.E.M.'s "Pretty Persuasion" video.
* This trope became popular with music videos in the late [[TheEighties 80's]], used by everyone from Steve Winwood to Guns N' Roses.

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* A good early example: R.E.M.'s Music/{{REM}}'s "Pretty Persuasion" video.
* This trope became popular with music videos in the late [[TheEighties 80's]], used by everyone from Steve Winwood to Guns N' Roses.Music/GunsNRoses.



* Happens when the player sprints in ''GearsOfWar'', despite the game being third-person. WordOfGod says that this masks the fact that running isn't really much faster than normal speed.

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* Happens when the player sprints in ''GearsOfWar'', ''VideoGame/GearsOfWar'', despite the game being third-person. WordOfGod says that this masks the fact that running isn't really much faster than normal speed.



* ''KaneAndLynch 2'': Dog Days uses this trope as a portrayal of Lynch's mental state. However, [[TropesAreNotGood one of the many complaints critics had with the game is that the shakey cam made them nauseous.]]

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* ''KaneAndLynch ''VideoGame/KaneAndLynch 2'': Dog Days uses this trope as a portrayal of Lynch's mental state. However, [[TropesAreNotGood one of the many complaints critics had with the game is that the shakey cam made them nauseous.]]



* ''BlackSnow'''s intro features this somewhat heavily - you ''are'' technically viewing a recording of your character's headcam as he's running away from the EldritchAbomination that ate his teammates - but then stabilizes after you take control of the character proper - until you're assaulted by the monster itself.

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* ''BlackSnow'''s ''VideoGame/BlackSnow'''s intro features this somewhat heavily - you ''are'' technically viewing a recording of your character's headcam as he's running away from the EldritchAbomination that ate his teammates - but then stabilizes after you take control of the character proper - until you're assaulted by the monster itself.
23rd Oct '15 10:53:36 AM StFan
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[[folder:Film]]

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[[folder:Film]][[folder:Films -- Animation]]
* ''WesternAnimation/HowToTrainYourDragon'' uses it 3 times with a refreshingly light hand.
* ''WesternAnimation/WallE'' is meticulously animated to contrast Jitter Cam-like shots on Earth with SteadiCam-esque shots aboard the ''Axiom'' to add another layer of Technology vs. Nature to the film.
[[/folder]]

[[folder:Films -- Live-Action]]



* ''WesternAnimation/HowToTrainYourDragon'' uses it 3 times with a refreshingly light hand.



* ''WesternAnimation/{{WALL-E}}'' was meticulously animated to contrast Jitter Cam-like shots on Earth with SteadiCam-esque shots aboard the ''Axiom'' to add another layer of Technology vs. Nature to the film.



* ''Film/YakuzaGraveyard'' shoots the gunfights like this, to reflect the participants mindset: hysterically blasting away while bumping into each other in confined areas.
** In fact, most of KinjiFukasaku's Yakuza and war films use this.

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* ''Film/YakuzaGraveyard'' shoots the gunfights like this, to reflect the participants mindset: hysterically blasting away while bumping into each other in confined areas.
**
areas. In fact, most of KinjiFukasaku's Creator/KinjiFukasaku's Yakuza and war films use this.
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