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* The titular loop from ''VideoGame/{{Deathloop}}'' causes the day to reset at midnight every day, undoing everything that happened during it and bringing everyone who died back to life. The loop seems to only encompass the isle of Blackreef, though there are several notes from people wondering if any time would have passed in the outer world and how exactly a stable time loop for a single island interacts with the rest of the world at large.
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* By the end of ''Literature/{{Apeshit}}'', it is revealed that the reason why none of the characters in the book end up dying despite the [[{{Gorn}} massive physical trauma]] their bodies endure is because of a supernatural force in the woods that prevents anybody there from dying. In the sequel ''Literature/{{Clusterfuck}}'', it is revealed that [[spoiler:this is because of a meteor that crashed into the valley millions of years ago, the strange mineral giving off an unusual radiation]] that leaves those who are near it immortal. Unfortunately, while it makes people immortal, it does not make them invulnerable, making them a Type 2 or 3 form of undead on the SlidingScaleOfUndeadRegeneration.

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* By the end of ''Literature/{{Apeshit}}'', it is revealed that the reason why none of the characters in the book end up dying despite the [[{{Gorn}} massive physical trauma]] trauma their bodies endure is because of a supernatural force in the woods that prevents anybody there from dying. In the sequel ''Literature/{{Clusterfuck}}'', it is revealed that [[spoiler:this is because of a meteor that crashed into the valley millions of years ago, the strange mineral giving off an unusual radiation]] that leaves those who are near it immortal. Unfortunately, while it makes people immortal, it does not make them invulnerable, making them a Type 2 or 3 form of undead on the SlidingScaleOfUndeadRegeneration.

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[[folder:Web Comics]]
* The world of ''Webcomic/KidRadd'' works similarly to ''Wreck-it-Ralph''; stay in your own game and you're fine, leave the game and you'll die permanently. However, at the end, a loophole is found where if the "ghost" of a dead character travels back to a copy of their original game and said game is rebooted, the character will resurrect because the alive/dead variable is able to be reset.


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[[folder:Web Comics]]
* The world of ''Webcomic/KidRadd'' works similarly to ''Wreck-it-Ralph''; stay in your own game and you're fine, leave the game and you'll die permanently. However, at the end, a loophole is found where if the "ghost" of a dead character travels back to a copy of their original game and said game is rebooted, the character will resurrect because the alive/dead variable is able to be reset.
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* The titular location in ''VideoGame/{{Everhood}}'' is a space where you're immortal for as long as you live there. Mostly. The Everhood hosted countless people, but over billions upon billions of years of existence, the inhabitants grew bored and gave in to various vices to stave off nihilism. Everhood inhabitants can only die if they are killed, and they began picking each other off until only a couple dozen inhabitants remain, trying to go about their days by getting rid of the one person left with the power to kill them.

[[folder:Web Comics]]
* The world of ''Webcomic/KidRadd'' works similarly to ''Wreck-it-Ralph''; stay in your own game and you're fine, leave the game and you'll die permanently. However, at the end, a loophole is found where if the "ghost" of a dead character travels back to a copy of their original game and said game is rebooted, the character will resurrect because the alive/dead variable is able to be reset.



[[folder:Web Comics]]
* The world of ''Webcomic/KidRadd'' works similarly to ''Wreck-it-Ralph''; stay in your own game and you're fine, leave the game and you'll die permanently. However, at the end, a loophole is found where if the "ghost" of a dead character travels back to a copy of their original game and said game is rebooted, the character will resurrect because the alive/dead variable is able to be reset.
[[/folder]]
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* In one ''ComicBook/DisneyDucksComicUniverse'' story, Scrooge & co go in search for the FountainOfYouth, finding it in the polar regions. The immortality it bestows unfortunately only works like this, and leaving will result in NoImmortalInertia, though it also keeps the land within the radius abundant, so it's not all that unpleasant. After a misunderstanding causing the denizens to think that Donald & co stole food (actually Scrooge having suffered non-lethal DeathByDeaging), which is a serious crime, they escape across the border, while the denizens can do nothing but watch in anger.

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* In one ''ComicBook/DisneyDucksComicUniverse'' story, Scrooge & co go in search for the FountainOfYouth, finding it in the polar regions. The immortality it bestows unfortunately only works like this, and leaving will result in NoImmortalInertia, though it also keeps the land within the radius abundant, so it's not all that unpleasant. After a misunderstanding causing the denizens to think that Donald & co stole food (actually Scrooge having suffered non-lethal DeathByDeaging), which is a serious crime, they escape across the border, border. Donald and the boys are unaffected, since they had only been within the radius for a few days, while Scrooge is aged back to normal. The denizens, on the denizens can do nothing but watch in anger.other hand, have to halt the pursuit or risk crumbling into dust.
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* In one ''ComicBook/DisneyDucksComicUniverse'' story, Scrooge & co go in search for the FountainOfYouth, finding it in the polar regions. The immortality it bestows unfortunately only works like this, and leaving will result in NoImmortalInertia, though it also keeps the land within the radius abundant, so it's not all that unpleasant. After a misunderstanding causing the denizens to think that Donald & co stole food (actually Scrooge having suffered non-lethal DeathByDeaging), which is a serious crime, they escape across the border, while the denizens can do nothing but watch in anger.
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* Actively exploited in ''Fanfic/LotusSeeds'' with the Lotus Eaters' realm. One guest was put there by her father because he needed the time to work on a cure for her terminal illness, and Shen Yuan is utterly impervious to the System's attempt to "delete his account" as long as he stays in the dimension.

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* In ''TabletopGame/Warhammer40000'', it is inverted with [[HyperspaceIsAScaryPlace the Warp]] as daemons can be [[FinalDeath truly killed]] there. A daemon's physical form in realspace is only a "manifestation," but their true "presence" is in the warp and destroying it causes their true death. "Killing" them in realspace only banishes them back to the Warp unless it's through knowing their {{True Name}}s, a special ritual or relic, or overwhelming [[PsychicPowers psychic might]].

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* In ''TabletopGame/Warhammer40000'', it is inverted with [[HyperspaceIsAScaryPlace the Warp]] as daemons can be [[FinalDeath truly killed]] KilledOffForReal there. A daemon's physical form in realspace is only a "manifestation," but their true "presence" is in the warp and destroying it causes their true death. "Killing" them in realspace only banishes them back to the Warp unless it's through knowing their {{True Name}}s, a special ritual or relic, or overwhelming [[PsychicPowers psychic might]].
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** One of the proposals of SCP-001 is known as "God's Blind Spot", an area in the Middle East where there exists no [[BackgroundMagicField "Akiva radiation"]], i.e. the permeance of the Judeo-Christian {{God}} Himself, the story being based on how in the ''Literature/BookOfExodus'', God sought to kill Moses but somehow failed to, suggesting the area as the reason why. Without His oversight, nobody inside can age or die of natural causes, as well as some unnatural causes within reason. Unsurprisingly, it's proposed that the SCP Foundation's [[TheOmniscientCouncilOfVagueness O5 Council]] decided to set up their headquarters there.
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*** Taken UpToEleven with ''ComicBook/DCOneMillion'', where Superman stayed inside the Earth's sun for 15,000 years and emerged as a PhysicalGod.

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*** Taken UpToEleven to [[ExaggeratedTrope extremes]] with ''ComicBook/DCOneMillion'', where Superman stayed inside the Earth's sun for 15,000 years and emerged as a PhysicalGod.
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* ''ComicBook/TheBadBadPlace:'' Within the [[EldritchLocation Castavette Estate]], nobody can age or die, a benefit to anyone staying there with [[BigBad Lady Malise]]'s blessing - and an eternal curse to those imprisoned there. Serena is shot in the chest during the finale, and doesn't even notice it until she steps off the front porch, forcing her back over the threshold in order to escape death. [[spoiler: Originally born in the 19th century, spent most of the early 20th century as a guest of the Estate and only left in disgust following World War II, hence why he's aged into an old man.]]

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* ''ComicBook/TheBadBadPlace:'' Within the [[EldritchLocation Castavette Estate]], nobody can age or die, a benefit to anyone staying there with [[BigBad Lady Malise]]'s blessing - and an eternal curse to those imprisoned there. Serena is shot in the chest during the finale, and doesn't even notice it until she steps off the front porch, forcing her back over the threshold in order to escape death. [[spoiler: Originally born in the 19th century, Ned Trench spent most of the early 20th century as a guest of the Estate and only left in disgust following World War II, hence why he's aged into an old man.]]
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* ''ComicBook/TheBadBadPlace:'' Within the [[EldritchLocation Castavette Estate]], nobody can age or die, a benefit to anyone staying there with [[BigBad Lady Malise]]'s blessing - and an eternal curse to those imprisoned there. Serena is shot in the chest during the finale, and doesn't even notice it until she steps off the front porch, forcing her back over the threshold in order to escape death. [[spoiler: Originally born in the 19th century, spent most of the early 20th century as a guest of the Estate and only left in disgust following World War II, hence why he's aged into an old man.]]
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* ''Anime/DinoBreaker'' has D.I.C.E.'s [[TheOmniscientCouncilOfVagueness Body of Elders]] looking for the gate of AnotherDimension called "Heron Universe" to gain endless life and youth, but they died before they can reach it. When the F-99 team visited it, they discovered that the natives of Heron indeed have immortality and it was given to them by the [[DomainHolder Immortal Pharaoh]] (so no hope there for the people of the other universe). In a subversion, it's implied that they remain immortal even if they leave as it turned out that [[MysteriousBacker one of their organization's benefactors]] named [[MiniatureSeniorCitizen Smyl Iri]] was a Heronian all along. Like the Phantom Knight, he aims to end the immortality of Heronians because he believes it causes stagnancy. The Immortal Pharaoh was then revealed to be [[spoiler:possessed by the Lumosword, a LivingWeapon obsessed with life. When [[TheHero Jet]] killed the Lumosword, the real Immortal Pharaoh was [[DyingAsYourself freed]] and [[MortalityEnsues regular time and lifespan]] returned to the Heronians]].

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* ''Anime/DinoBreaker'' ''Anime/DICE2005'' has D.I.C.E.'s [[TheOmniscientCouncilOfVagueness Body of Elders]] looking for the gate of AnotherDimension called "Heron Universe" to gain endless life and youth, but they died before they can reach it. When the F-99 team visited it, they discovered that the natives of Heron indeed have immortality and it was given to them by the [[DomainHolder Immortal Pharaoh]] (so no hope there for the people of the other universe). In a subversion, it's implied that they remain immortal even if they leave as it turned out that [[MysteriousBacker one of their organization's benefactors]] named [[MiniatureSeniorCitizen Smyl Iri]] was a Heronian all along. Like the Phantom Knight, he aims to end the immortality of Heronians because he believes it causes stagnancy. The Immortal Pharaoh was then revealed to be [[spoiler:possessed by the Lumosword, a LivingWeapon obsessed with life. When [[TheHero Jet]] killed the Lumosword, the real Immortal Pharaoh was [[DyingAsYourself freed]] and [[MortalityEnsues regular time and lifespan]] returned to the Heronians]].
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* Rare monsters and totems in ''VideoGame/PathOfExile'' may have "other allies cannot die" as one of their randomly-generated mods. While the monster bearing the mod itself ''can'' be killed, any other monsters around them cannot go below 1 HP as long as they are affected by the aura.

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* In ''LightNovel/FateApocrypha'', Avicebron's ultimate golem, Golem Keter Malkuth (also known as "Adam"), projects a Reality Marble called "Paradise" that protects it from all harm so long as its feet remain firmly planted on the ground.

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* In ''LightNovel/FateApocrypha'', ''LightNovel/FateApocrypha''
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Avicebron's ultimate golem, Golem Keter Malkuth (also known as "Adam"), projects a Reality Marble called "Paradise" that protects it from all harm so long as its feet remain firmly planted on the ground.
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** Achilles has an inversion. His spear, Diatrekhon Aster Lonkhe, allows him to create a small area where his famous invincibility is deactivated, so [[LetsFightLikeGentlemen he can fight his enemy on equal terms]].
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* The Neath of ''VideoGame/FallenLondon'' is shielded from the light of the sun, which enforces such laws as "people die when they are killed". Accordingly, those killed in the Neath can come back to life afterward, as long as their body isn't mangled too badly -- but [[NoImmortalInertia it won't stick if they leave]].
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** [[Franchise/WonderWoman Themyscira or Paradise Island]] keeps the Amazons immortal. Amazons lose their immortality when they leave for the "Patriarch's World" and, for a while, it was decreed by Aphrodite's Law that the Amazons would become mortal if a man sets foot on the island. Post-crisis Themyscira moved further and further away from this concept, at one point having ''weapons'' vanish on the island instead of their harmful effects and then losing even that.

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** [[Franchise/WonderWoman Themyscira Themyscira]] [[ComicBook/WonderWoman1942 or Paradise Island]] keeps the Amazons immortal. Amazons lose their immortality when they leave for the "Patriarch's World" and, for a while, it was decreed by Aphrodite's Law that the Amazons would become mortal if a man sets foot on the island. [[ComicBook/WonderWoman1987 Post-crisis Themyscira Themyscira]] moved further and further away from this concept, at one point having ''weapons'' vanish on the island instead of their harmful effects and then losing even that.
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* Izuku's Quirk in ''Fanfic/DeathNeedNotApply'' emits one around Musutafu, rendering it impossible to die within the city.
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* ''Series/{{Neverland}}'': While the place's exact nature isn't very clear in [[Literature/PeterPan J. M. Barrie's works]], this series depicts Neverland as a planet paradoxically at both center and edges of the universe where time stands still due to external cosmic forces converging there because of its location and prevents anyone living there from ageing.
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* In ''Disney/WreckItRalph'', as long as a video game character is in their own game, they will regenerate upon death. If they are in another game, they are dead permanently. The [[Disney/RalphBreaksTheInternet sequel]] has shown that [[spoiler:it's possible to add the code of a character from one game to a different game]], though it isn't elaborated upon.
* ''Disney/AtlantisTheLostEmpire'': The lives of the citizens of Atlantis are prolonged by a piece of a comet which they call the "Heart of Atlantis". Kida herself is roughly 8,500 -- 8,800 years old (according to Milo), but she physically appears to be in her mid-20s.

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* In ''Disney/WreckItRalph'', ''WesternAnimation/WreckItRalph'', as long as a video game character is in their own game, they will regenerate upon death. If they are in another game, they are dead permanently. The [[Disney/RalphBreaksTheInternet [[WesternAnimation/RalphBreaksTheInternet sequel]] has shown that [[spoiler:it's possible to add the code of a character from one game to a different game]], though it isn't elaborated upon.
* ''Disney/AtlantisTheLostEmpire'': ''WesternAnimation/AtlantisTheLostEmpire'': The lives of the citizens of Atlantis are prolonged by a piece of a comet which they call the "Heart of Atlantis". Kida herself is roughly 8,500 -- 8,800 years old (according to Milo), but she physically appears to be in her mid-20s.
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* ''Myth/ClassicalMythology'': Antaeus remains invincible as long as he remains in contact with his [[EarthMother mother, Gaia (the Earth)]]. He challenges passers-by to wrestling matches and because Greek wrestling, like its modern equivalent, typically involves forcing opponents to the ground, he always wins and kills his opponents. Antaeus fights Heracles on the latter's way to the Garden of Hesperides for his 11th Labor. Heracles realizes that he could not beat Antaeus by throwing or pinning him so he lifts and then crushes him to death in a BearHug.
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* The Ba'ku world of ''Film/StarTrekInsurrection'' produces a form of metaphasic radiation that not only grants immortality but also reverses the aging process in those older than the threshold of physical maturity.
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* No one can age or die within the [[Literature/TheWonderfulWizardOfOz Land of Oz]], thanks to it being a fairyland. However, "no one can die" doesn't mean "no one can be harmed." AndIMustScream scenarios from the series include: being dashed to pieces on sharp rocks, being trapped in a crevice beyond rescue, being chopped to pieces and living as a sentient head forgotten in someone's cabinet, being chopped to pieces and scattered at the bottom of a river. Though at least the last one was only a hypothetical that didn't get enacted.
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This could potentially overlap with SealedEvilInADuel, if the inhabitants are not on good terms. If it only favors one side of a conflict, it also provides HomeFieldAdvantage and if the favored side has a DomainHolder, they may be the real source of the immortality. If it's consciously not letting its occupants die, it's also a GeniusLoci. If [[{{Prison}} it's not letting them go]] even if they want to, it could lead to AndIMustScream. Leaving the place is also not an assurance of [[MortalityEnsues resumption of a mortal life]] as NoImmortalInertia may occur instead, but if they're lucky, it's effects may [[TimeDelayedDeath take time to wane]].

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This could potentially overlap with SealedEvilInADuel, if the inhabitants are not on good terms. If it only favors one side of a conflict, it also provides HomeFieldAdvantage and if the favored side has a DomainHolder, they may be the real source of the immortality. If it's consciously not letting its occupants die, it's also a GeniusLoci. If [[{{Prison}} it's not letting them go]] even if they want to, it could lead to AndIMustScream. Leaving the place is also not an assurance of [[MortalityEnsues resumption of a mortal life]] as NoImmortalInertia may occur instead, but if they're lucky, it's its effects may [[TimeDelayedDeath take time to wane]].
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Simply put, it is a place that [[ImmortalityInducer induces immortality]]. It varies as to what kind of {{Immortality}} it provides. At most, it could give you either {{Complete|Immortality}} or ResurrectiveImmortality. At the least, it [[TheAgeless stops the aging]] or [[LongLieved prolong the lives]] of those affected. Among other things, it could be TheShangriLa, a PocketDimension, a PlaceBeyondTime, an [[{{Arcadia}} unassuming grassland]], or a {{Cyberspace}} but the common ground is that as long as you stay within its AreaOfEffect (and the [[PhlebotinumBreakdown effect itself stays in place]]), you will not have to worry too much about dying. Just a [[SocietyOfImmortals place full of Immortals]] does not qualify here; they have to be immortal ''because'' they stay there.

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Simply put, it is a place that [[ImmortalityInducer induces immortality]]. It varies as to what kind of {{Immortality}} it provides. At most, it could give you either {{Complete|Immortality}} or ResurrectiveImmortality. At the least, it [[TheAgeless stops the aging]] or [[LongLieved [[LongLived prolong the lives]] of those affected. Among other things, it could be TheShangriLa, a PocketDimension, a PlaceBeyondTime, an [[{{Arcadia}} unassuming grassland]], or a {{Cyberspace}} but the common ground is that as long as you stay within its AreaOfEffect (and the [[PhlebotinumBreakdown effect itself stays in place]]), you will not have to worry too much about dying. Just a [[SocietyOfImmortals place full of Immortals]] does not qualify here; they have to be immortal ''because'' they stay there.
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Simply put, it is a place that [[ImmortalityInducer induces immortality]]. It varies as to what kind of {{Immortality}} it provides. At most, it could give you either {{Complete|Immortality}} or ResurrectiveImmortality. At the least, it [[TheAgeless stops the aging]] or [[Really700YearsOld prolong the lives]] of those affected. Among other things, it could be TheShangriLa, a PocketDimension, a PlaceBeyondTime, an [[{{Arcadia}} unassuming grassland]], or a {{Cyberspace}} but the common ground is that as long as you stay within its AreaOfEffect (and the [[PhlebotinumBreakdown effect itself stays in place]]), you will not have to worry too much about dying. Just a [[SocietyOfImmortals place full of Immortals]] does not qualify here; they have to be immortal ''because'' they stay there.

to:

Simply put, it is a place that [[ImmortalityInducer induces immortality]]. It varies as to what kind of {{Immortality}} it provides. At most, it could give you either {{Complete|Immortality}} or ResurrectiveImmortality. At the least, it [[TheAgeless stops the aging]] or [[Really700YearsOld [[LongLieved prolong the lives]] of those affected. Among other things, it could be TheShangriLa, a PocketDimension, a PlaceBeyondTime, an [[{{Arcadia}} unassuming grassland]], or a {{Cyberspace}} but the common ground is that as long as you stay within its AreaOfEffect (and the [[PhlebotinumBreakdown effect itself stays in place]]), you will not have to worry too much about dying. Just a [[SocietyOfImmortals place full of Immortals]] does not qualify here; they have to be immortal ''because'' they stay there.
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** [[Franchise/WonderWoman Themyscira or Paradise Island]] keeps the Amazons immortal. Amazons lose their immortality when they leave for the "Patriarch's World" and, for a while, it was decreed by Aphrodite's Law that the Amazons would become mortal if a man sets foot on the island.

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** [[Franchise/WonderWoman Themyscira or Paradise Island]] keeps the Amazons immortal. Amazons lose their immortality when they leave for the "Patriarch's World" and, for a while, it was decreed by Aphrodite's Law that the Amazons would become mortal if a man sets foot on the island. Post-crisis Themyscira moved further and further away from this concept, at one point having ''weapons'' vanish on the island instead of their harmful effects and then losing even that.
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Renamed trope


* Defied by the saying "[[AltumVidetur Et in Arcadia ego]]," which means "Even in Arcadia, there am I (Death)." Similar to "memento mori," it's a reminder that Death is everywhere, even in a {{Utopia}}, or that it is inevitable.

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* Defied by the saying "[[AltumVidetur "[[GratuitousLatin Et in Arcadia ego]]," which means "Even in Arcadia, there am I (Death)." Similar to "memento mori," it's a reminder that Death is everywhere, even in a {{Utopia}}, or that it is inevitable.
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* Downplayed for Jumanji in [[Film/JumanjiWelcomeToTheJungle the 2017 film]]. Instead of [[WhenDimensionsCollide colliding with the real world]] like in [[Film/{{Jumanji}} the first]], it remained as a [[AnotherDimension separate world]] that follows VideoGame logic. It gives the players three VideoGameLives each as a form of limited ResurrectiveImmortality.

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* Downplayed for Jumanji in [[Film/JumanjiWelcomeToTheJungle the 2017 film]]. Instead of [[WhenDimensionsCollide colliding with the real world]] like in [[Film/{{Jumanji}} the first]], it remained as a [[AnotherDimension separate world]] that follows VideoGame logic. It gives the players three VideoGameLives each as a form of limited ResurrectiveImmortality. However, in Jumanji where EverythingIsTryingToKillYou and most of them were given {{Weaksauce Weakness}}es, this seems like a fair trade-off.

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