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* ''Franchise/{{Danganronpa}}'': Both these difficulty settings can be set for Logic and Action.

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* ''Franchise/{{Danganronpa}}'': Both these difficulty settings can be set for Logic and Action. ''VisualNovel/DanganronpaV3KillingHarmony'' changes the labels to "Kind/Normal/Mean" but the differences remain the same.



** Mean: Logic -- Increases the number of Truth Bulles and possible Weak Points to pick through. Action -- Increases obstacles and game speed and makes mistakes more punishing.

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** Mean: Logic -- Increases the number of Truth Bulles Bullets and possible Weak Points to pick through. Action -- Increases obstacles and game speed and makes mistakes more punishing.
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Spelling/grammar fix(es)


** Son of a Captain (Normal): You start out as the descendant of a United Cities captain, which makes you an enemy of the Holy Nation but also a respected member of the United Cities. You have no money, but you do have a decent katana.

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** Son of a Captain (Normal): You start out as the descendant of a an United Cities captain, which makes you an enemy of the Holy Nation but also a respected member of the United Cities. You have no money, but you do have a decent katana.

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Crosswicking (Luck Be A Landlord), deliberately redlinking games without pages


* ''Beneath Apple Manor'':

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* ''Beneath Apple Manor'':''VideoGame/BeneathAppleManor'':


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* In ''VideoGame/LuckBeALandlord'', apartment floors serve as levels. Each floor adds another layer of challenge over the floors below it, which can be higher rents, fewer tokens, or more Dud symbols that clutter up the reels without directly offering anything in return.
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* ''VideoGame/KingdomsReborn'' has seven difficulty levels, and each increases how many goods citizens consume. It starts off with the standard easy, normal, and hard, then goes into brutal, emperor, immortal, and deity.
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** ''VideoGame/EpicBattleFantasy4'' and ''[[VideoGame/EpicBattleFantasy5 5]]'' also have Challenge options to increase the difficulty even further on top of the normal hardships of Epic mode, allowing for the fanmade [[SelfImposedChallenge ACE (All Challenges Epic)]] difficulty. Unlocking a boss achievement on Epic with all challenges turned on will also add a star icon to the achievement picture.

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Updating Platform links


** Veteran Mode[[note]]Only found on the Wii releases, this is equivalent to Normal Mode in the original [[UsefulNotes/NintendoGameCube GameCube]] releases of ''Prime 1'' and ''Echoes'' as well as ''Prime Remastered''.[[/note]]

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** Veteran Mode[[note]]Only found on the Wii releases, this is equivalent to Normal Mode in the original [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]] releases of ''Prime 1'' and ''Echoes'' as well as ''Prime Remastered''.[[/note]]



* ''VideoGame/PoEd'', an FPS for the [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO]] (US version only):

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* ''VideoGame/PoEd'', an FPS for the [[UsefulNotes/ThreeDOInteractiveMultiplayer [[Platform/ThreeDOInteractiveMultiplayer 3DO]] (US version only):



* The UsefulNotes/TurboGrafx16 port of ''VideoGame/NinjaSpirit'':

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* The UsefulNotes/TurboGrafx16 Platform/TurboGrafx16 port of ''VideoGame/NinjaSpirit'':



* The UsefulNotes/Atari2600 game ''VideoGame/LaserBlast'':

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* The UsefulNotes/Atari2600 Platform/Atari2600 game ''VideoGame/LaserBlast'':



* ''Stampede'' (UsefulNotes/Atari2600), from [[AllThereInTheManual the manual]]:

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* ''Stampede'' (UsefulNotes/Atari2600), (Platform/Atari2600), from [[AllThereInTheManual the manual]]:
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* ''VideoGame/AzureStrikerGunvoltSeries'' doesn't have traditional difficulty levels, but instead gives you a setting for keeping Kudos - special points that are converted into {{Scor|ingPoints}}e at checkpoints.
** Gutless - Kudos are not lost when you take a hit
** Cautious - Kudos are lost after you take three hits
** Fearless - Kudos are lost after one hit

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trope was cut/disambiguated due to cleanup


*** Level 9: [[TheLastOfTheseIsNotLikeTheOthers OHGODMAKEITSTOP]]

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*** Level 9: [[TheLastOfTheseIsNotLikeTheOthers OHGODMAKEITSTOP]]OHGODMAKEITSTOP



* While they do have a few differences in special moves, the teams in ''VideoGame/SonicHeroes'' are basically difficulty levels, with Team Rose being easy, Team Sonic being normal, Team Dark being hard, and Team Chaotix being "TheLastOfTheseIsNotLikeTheOthers" (usually having some sort of odd mission).

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* While they do have a few differences in special moves, the teams in ''VideoGame/SonicHeroes'' are basically difficulty levels, with Team Rose being easy, Team Sonic being normal, Team Dark being hard, and Team Chaotix being "TheLastOfTheseIsNotLikeTheOthers" (usually usually having some sort of odd mission).mission.

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Of course, if you use more than one word, everyone will call them "Easy", "Medium" and "Hard", but it does help establish continuity and ''mise en scène''.

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Of course, if you use more than one word, everyone will call them "Easy", "Medium" and "Hard", but it does help establish continuity and ''mise en scène''.



** ∞ Climax -- HarderThanHard

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** ∞ Climax -- HarderThanHard



*** "Tu se'l più tonto" ("You're the dumbest")

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*** "Tu se'l più tonto" ("You're the dumbest")



** "[[ExactlyWhatItSaysOnTheTin Really Fucking Hard]]" (same as Nightmare but with extra weapons from Insane-o—includes [[ThisIsGonnaSuck even more grenade types and high explosives]], up to ''miniature nukes'')

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** "[[ExactlyWhatItSaysOnTheTin Really Fucking Hard]]" (same as Nightmare but with extra weapons from Insane-o—includes [[ThisIsGonnaSuck even more grenade types and high explosives]], up to ''miniature nukes'')



*** I Am Death Incarnate! ([[HarderThanHard Über]])

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*** I Am Death Incarnate! ([[HarderThanHard Über]])



*** [[HarderThanHard "Über"]]: Very hard difficulty setting for the heroic gamer. - B.J. is sporting a menacing SlasherSmile, and is covered in blood splatter.

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*** [[HarderThanHard "Über"]]: Very hard difficulty setting for the heroic gamer. - B.J. is sporting a menacing SlasherSmile, and is covered in blood splatter.



** ''MÚSECA'' uses Green, Orange, and Red.

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** ''MÚSECA'' uses Green, Orange, and Red.



* Many charts for ''Lunatic Rave 2'', a ''VideoGame/{{beatmania}} IIDX'' clone, often have custom difficulty names set by their creators rather than the standard "Normal", "Hyper", and "Another" difficulties. Perhaps the best-known example is "FREEDOM [=DiVE=]↓", which has chards labeled "EARTH", "GALAXY", "UNIVERSE", and, most infamously, [[ThatOneBoss "FOUR DIMENSIONS"]].

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* Many charts for ''Lunatic Rave 2'', a ''VideoGame/{{beatmania}} IIDX'' clone, often have custom difficulty names set by their creators rather than the standard "Normal", "Hyper", and "Another" difficulties. Perhaps the best-known example is "FREEDOM [=DiVE=]↓", which has chards labeled "EARTH", "GALAXY", "UNIVERSE", and, most infamously, [[ThatOneBoss "FOUR DIMENSIONS"]].



* ''VideoGame/SixtarGate'':
** Comet
** Nova
** Supernova
** Quasar
** Starlight (course-exclusive charts only)



** Easy: [[https://en.wikipedia.org/wiki/Würm_glaciation Würm]] Level

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** Easy: [[https://en.wikipedia.org/wiki/Würm_glaciation Würm]] Level



** Lunatic: [[https://en.wikipedia.org/wiki/Gunz_glaciation Günz]] Level

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** Lunatic: [[https://en.wikipedia.org/wiki/Gunz_glaciation Günz]] Level



** ''VideoGame/ResidentEvil4'': The game also features a gun called [[LittleMissBadass Mathilda]]. For extra pun, the main character of ''Film/TheProfessional'' is named Léon.

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** ''VideoGame/ResidentEvil4'': The game also features a gun called [[LittleMissBadass Mathilda]]. For extra pun, the main character of ''Film/TheProfessional'' is named Léon.
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* Old-school Ravensoft TPS ''VideoGame/TakeNoPrisoners'' has four settings:
** Recruit
** Mercenary
** Commando
** Legionnaire
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* ''VideoGame/ParadigmReboot'':
** Detected (DET)
** Invaded (IVD)
** Massive (MSV)


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* ''VideoGame/WorldDaiStarYumeNoStellarium'':
** Normal
** Hard
** Extra
** Stella
** Olivier
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8 years, and you don't add Reincarnation and Max Damage?


* ''VideoGame/{{Carmageddon}}'': The original created some controversy with its lowest difficulty setting, while ''Carmageddon II: Carpocalypse Now'' took things even further. ''Carmageddon TDR 2000'' made them less violent.
** "As easy as killing bunnies with axes" / "As easy as stamping on kittens" / "Sunday Driver"
** "Normal everyday carnage" / "Normal day-to-day depravity" / "Boy Racer"
** "As hard as French-kissing a cobra" / "As hard as fisting a Velociraptor" / "Speed Demon"

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* ''VideoGame/{{Carmageddon}}'': The original created some controversy with its lowest difficulty setting, while ''Carmageddon II: Carpocalypse Now'' took things even further. ''Carmageddon TDR 2000'' made them less violent.
violent, then ''Reincarnation'' and ''Max Damage'' ramps it up again.
** "As easy as killing bunnies with axes" / "As easy as stamping on kittens" / "Sunday Driver"
Driver" / "Pulping puppies with hammers"
** "Normal everyday carnage" / "Normal day-to-day depravity" / "Boy Racer"
Racer" / "Normal rampant insanity"
** "As hard as French-kissing a cobra" / "As hard as fisting a Velociraptor" / "Speed Demon"Demon" / "Harder than rimming a rhino"
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* ''VideoGame/HalfLifeEchoes'' states "Select criteria for evaluation" when pesenting the difficulty selections, owing to its FramingDevice as one of the G-Man's candidate evaluations:
** Relaxed (Easy)
** Standard (Normal)
** Stringent (Hard)
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** Hard - "You will be [[JustForPun punished]]."

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** Hard - "You will be [[JustForPun [[{{Pun}} punished]]."
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** ''VideoGame/PAYDAY3'':
*** Normal
*** Hard
*** Very Hard
*** Overkill
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/ Forgot / the / "/" / symbol. /


** Casual (''1'') / Easy (''2'') / Hard (''3'') [[TakeThat Game Journalist]] (''4'')

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** Casual (''1'') / Easy (''2'') / Hard (''3'') / [[TakeThat Game Journalist]] (''4'')

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** Most games in the series follow this scheme:
*** Casual (''1'') / Easy (''2'') / [[TakeThat Game Journalist]] (''4'')
*** Normal
*** Hardcore! (Renamed "Hard" in ''4'')
*** INSANE! (Appears only in ''1'')
*** Necrophilissimo!
*** Challenge Overdose (Appears from ''3'' onwards)
** ''TAGAP 3'' has a different naming convention:
*** Hard
*** Harder
*** Hardcore!
*** Necrophilissimo!
*** Challenge Overdose

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** Most games in the series follow this scheme:
***
Casual (''1'') / Easy (''2'') / Hard (''3'') [[TakeThat Game Journalist]] (''4'')
*** Normal
***
** Normal (named "Harder" in ''3'')
**
Hardcore! (Renamed (named "Hard" in ''4'')
*** ** INSANE! (Appears (appears only in ''1'')
*** ** Necrophilissimo!
*** ** Challenge Overdose (Appears (appears from ''3'' onwards)
** ''TAGAP 3'' has a different naming convention:
*** Hard
*** Harder
*** Hardcore!
*** Necrophilissimo!
*** Challenge Overdose
onwards)
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* ''Franchise/{{Danganronpa}}'':
** Gentle
** Kind
** Mean

to:

* ''Franchise/{{Danganronpa}}'':
''Franchise/{{Danganronpa}}'': Both these difficulty settings can be set for Logic and Action.
** Gentle
Gentle: Logic -- Reduces number of Truth Bullets and possible Weak Points to pick through. Action -- Simplifies minigames by removing certain mechanics.
** Kind
Kind: Baseline difficulty.
** MeanMean: Logic -- Increases the number of Truth Bulles and possible Weak Points to pick through. Action -- Increases obstacles and game speed and makes mistakes more punishing.
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*** '''Cleric''': "Altar Boy", "Acolyte", "Priest", "Cardinal", "Pope".

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*** '''Cleric''': "Altar Boy", "Acolyte", "Priest", "Cardinal", "Pope".[[note]]Novice, Missionary, Acolyte, Initiate, Mystic in the N64 version.[[/note]]
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* ''{{VideoGame/TAGAP}}'':
** Most games in the series follow this scheme:
*** Casual (''1'') / Easy (''2'') / [[TakeThat Game Journalist]] (''4'')
*** Normal
*** Hardcore! (Renamed "Hard" in ''4'')
*** INSANE! (Appears only in ''1'')
*** Necrophilissimo!
*** Challenge Overdose (Appears from ''3'' onwards)
** ''TAGAP 3'' has a different naming convention:
*** Hard
*** Harder
*** Hardcore!
*** Necrophilissimo!
*** Challenge Overdose
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*** [[NewGamePlus Final Fantasy]]

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*** [[NewGamePlus Final Fantasy]]Fantasy Mode]]
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** ''VideoGame/FinalFantasyXVI'':
*** [[StoryDifficultySetting Story Focused]]
*** Action Focused
*** [[NewGamePlus Final Fantasy]]
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* ''VideoGame/{{Blood}}'':

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* ''VideoGame/{{Blood}}'':''VideoGame/Blood1997'':



* ''Blood 2''

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* ''Blood 2''''VideoGame/BloodIITheChosen''
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*** Level 9: OHGODMAKEITSTOP

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*** Level 9: OHGODMAKEITSTOP[[TheLastOfTheseIsNotLikeTheOthers OHGODMAKEITSTOP]]
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* ''VideoGame/{{Deadhunt}}''
** Tourist
** Recruit
** Marine
** Hero
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** Lenient
** Mean
** Troublesome
** Adorable
After picking, she reveals that the choice was for how difficult she will be for you, and then admits the choice doesn't really matter since she embodies all 4 qualities at all times anyway.

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** Lenient
"Lenient"
** Mean
"Mean"
** Troublesome
"Troublesome"
** Adorable
"Adorable"
**
After picking, she reveals that the choice was for how difficult she will be for you, and then admits the choice doesn't really matter since she embodies all 4 qualities at all times anyway.

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* ''VideoGame/MasterDetectiveArchivesRainCode'':

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* ''VideoGame/MasterDetectiveArchivesRainCode'':''VideoGame/MasterDetectiveArchivesRainCode'': When starting the game, Shinigami gives you the following difficulty options.


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After picking, she reveals that the choice was for how difficult she will be for you, and then admits the choice doesn't really matter since she embodies all 4 qualities at all times anyway.

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* ''VideoGame/{{Bayonetta}}'':
** Very Easy

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* ''VideoGame/{{Bayonetta}}'':
** Very Easy
''VideoGame/ANNOMutationem'':



** [[HarderThanHard Hell]]
* ''VideoGame/{{Bayonetta}}'':
** Very Easy
** Easy
** Normal



* ''VideoGame/MasterDetectiveArchivesRainCode'':
** Lenient
** Mean
** Troublesome
** Adorable



* ''Anime/AfroSamurai'' has two difficulties, with the second unlocked after a complete playthrough.

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* ''Anime/AfroSamurai'' ''VideoGame/AfroSamurai'' has two difficulties, with the second unlocked after a complete playthrough.


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* ''VideoGame/AstralChain'':
** Casual
** Standard
** Ultimate


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* ''VideoGame/TazWanted'':
** Standard
** Advanced
** Expert


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* ''Franchise/StevenUniverse'':
** ''VideoGame/AttackTheLight''
*** Normal
*** Diamond
** ''VideoGame/UnleashTheLight'':
*** Normal
*** Hard
*** Diamond
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** Easy: "For people who want a stress-free experience."
** Normal: "For people familiar with turn-based [[EasternRPG JRPGs]]."
** Hard: "For people who want a challenge."
** [[HarderThanHard Epic]]: "For people who have mastered [=EBF3=]."

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** *** Easy: "For people who want a stress-free experience."
** *** Normal: "For people familiar with turn-based [[EasternRPG JRPGs]]."
** *** Hard: "For people who want a challenge."
** *** [[HarderThanHard Epic]]: "For people who have mastered [=EBF3=]."

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