History Main / IdiosyncraticDifficultyLevels

22nd Jan '18 7:43:35 PM WanderingBrowser
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** '''VideoGame/ResidentEvil1'':
*** In the original Playstation game, selecting your character affects your difficulty. In the original Japanese version, Jill is "Easy Mode" and Chris is "Hard Mode", although this notification was removed in the English translation.
*** In the UpdatedReRelease, [[FanNickname REMake]], difficulty is instead officially based on if you like "Hiking" (Easy) or "Mountain Climbing" (Hard), although the different strengths of the characters means that, effectively, Jill on Hiking is Very Easy and Chris on Mountain Climbing is Very Hard, with Mountain Climbing Jill or Hiking Chris being Medium.
25th Dec '17 8:25:44 AM koopakoop
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** [[EasierThanEasy Effortless]]
** Easy
** Standard
** Tougher
** Challenging
** Heatin' Up
** Extra Spicy
** Infernal
** White Hot
** [[ExactlyWhatItSaysOnTheTin Nothing Harder!]]

to:

** 0.0-0.9: [[EasierThanEasy Effortless]]
** 1.0-1.9: Easy
** 2.0-2.9: Standard
** 3.0-3.9: Tougher
** 4.0-4.9: Challenging
** 5.0-5.9: Heatin' Up
** 6.0-6.9: Extra Spicy
** 7.0-7.9: Infernal
** 8.0-8.9: White Hot
** 9.0: [[ExactlyWhatItSaysOnTheTin Nothing Harder!]]
22nd Dec '17 11:56:48 AM Angeldeb82
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* ''VideoGame/{{Cuphead}}'': Simple fills in for Easy, shortening the battles but not yielding access to the last two bosses. Regular is the normal difficulty, granting access to all the levels and the ending. Expert Mode unlocks after completing the game, which serves as an equivalent to TurboMode from ''Franchise/DevilMayCry'', while also giving bosses a little more health and in some cases altering their attacks slightly.
16th Dec '17 1:20:35 PM nombretomado
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* ''TheConduit'', in keeping with its conspiracy/terror theme, uses the five levels of the Homeland Security Advisory System:

to:

* ''TheConduit'', ''VideoGame/TheConduit'', in keeping with its conspiracy/terror theme, uses the five levels of the Homeland Security Advisory System:
11th Dec '17 3:27:43 AM Korodzik
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* ''VideoGame/TheOregonTrail'': The 1978 version has five different difficulty levels for the shooting minigame[[note]]where you need to quickly type "BANG" or a similar word on the keyboard--the time limit is different depending on the level[[/note]]:
** Shaky Knees
** Need More Practice
** Fair to Middlin'
** Good Shot
** Ace Marksman
10th Dec '17 4:37:10 PM nombretomado
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** ''DrumMania'', ''GuitarFreaks'', and ''VideoGame/{{jubeat}}'' all currently use the names Basic, Advanced, Extreme.

to:

** ''DrumMania'', ''GuitarFreaks'', ''VideoGame/DrumMania'', ''VideoGame/GuitarFreaks'', and ''VideoGame/{{jubeat}}'' all currently use the names Basic, Advanced, Extreme.
30th Nov '17 6:24:23 AM thatmadork
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** Pilgrim (Easy - resources are plentiful, the player character is hardy, wolves are likely to run away if you get too close though bears are still dangerous)
** Voyager (Normal - resources are less common, the player character is weaker, wolves and bears will chase and attack if you get too close)
** Stalker (Hard - resources are scarce, the player character is weak, wolves and bears are faster and give chase from a greater distance)

to:

** Pilgrim (Easy (Easy) - [[TruthInTelevision Wolves will avoid you rather than attack you]], plentiful resources are plentiful, the and a hardier player character is hardy, wolves are likely to run away if you get too close though bears are still dangerous)
ensure a relaxed experience with minimal danger, more focused on exploration than survival.
** Voyager (Normal (Medium) - wolves will chase and hunt the player and resources are less common, the player character is weaker, slightly harder to come by.
** Stalker (Hard) -
wolves and bears will chase are more numerous and attack if you get too close)
** Stalker (Hard -
determined and resources are scarce, the player character is weak, a more challenging survival experience.
** Interloper (Very Hard) - extremely aggressive bears and
wolves and bears are faster and give will chase from a greater distance)you relentlessly, less starting resources, no rifles or knives/hatchets spawn on the map and very few resources, this is hardcore street.
24th Nov '17 8:13:54 PM DefRevenge24601
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** [[HarderThanHard Exterminator]] [[note]][=DreadZone=] fans want to see carnage, and we're gonna give it to them by the truckload. You have no chance for survival, no hope of mercy and no dental plan. This difficulty level is flat out impossible. Turn back now. We're serious. You don't need this kind of pain.[[/note]]

to:

** [[HarderThanHard Exterminator]] [[note]][=DreadZone=] fans want to see carnage, and we're gonna give it to them by the truckload. [[ArsonMurderandJaywalking You have no chance for survival, no hope of mercy and no dental plan. plan.]] This difficulty level is flat out impossible. Turn back now. We're serious. You don't need this kind of pain.[[/note]]
17th Nov '17 6:50:03 AM Hanz
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* ''Videogame/SouthParkTheFracturedButWhole'' does this twice: The skin tone slider for the character creator screen goes from Easy to Very Difficult, with your skin color getting darker as you slide it towards the latter. Cartman helpfully notes that this doesn't affect combat, just "every aspect of your life" (IE, how much money you make in-game as well as NPC reactions). The actual combat difficulty is ranked as:
** Casual
** Heroic
** Mastermind
14th Nov '17 10:56:31 AM Korodzik
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* ''VideoGame/Doom3''
** Recruit ("Easy--Try not to shoot yourself in the foot")
** Marine ("Normal--You can hit a moving target...usually")
** Veteran ("Hard--Shoot first, ask questions later")
** [[HarderThanHard Nightmare]] ("Nightmare--An unstoppable death machine")
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