History Main / IdiosyncraticDifficultyLevels

16th Aug '16 10:13:35 AM htuttle
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* ''VideoGame/{{X-com}}''

to:

* ''VideoGame/{{X-com}}''''VideoGame/{{XCOM}}''
7th Aug '16 5:22:40 PM WillyFourEyes
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Added DiffLines:

* ''VideoGame/SuperchargedRobotVulkaiser''
** Bullet Sponge
** Glory Hunter
** Legendary Hero
** Savior of the Universe
6th Aug '16 5:36:44 PM UmbrellasWereAwesome
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*** Player has no reticle

to:

*** ### Player has no reticle
6th Aug '16 5:35:50 PM UmbrellasWereAwesome
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*** Player has no reticle
11th Jul '16 3:51:33 PM Fallingwater
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** "Still Kicking" (''I'') / Genocide (''II'')
** "Pink on the Inside"
** "Lightly Broiled" (''I'') / Homicide (''II'')
** "Well Done"
** "Extra Crispy" (''I'') / Suicide (''II'')

to:

** "Still Kicking" (''I'') / Genocide (''II'')
Still Kicking
** "Pink Pink on the Inside"
Inside
** "Lightly Broiled" (''I'') / Homicide (''II'')
Lightly Broiled
** "Well Done"
Well Done
** "Extra Crispy" (''I'') / Suicide (''II'')Extra Crispy
* ''Blood 2''
** Genocide
** Homicide
** Suicide
10th Jul '16 3:33:53 AM WillyFourEyes
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* ''VideoGame/{{Deadpool}}''
** Genetically Superior (easy)
** Veteran (normal)
** Ultra-Violence (hard)
25th Jun '16 11:45:08 AM nombretomado
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* ''BattleForWesnoth'' has difficulty settings named marked by units of different levels and mostly named after them, ''customized per campaign'':

to:

* ''BattleForWesnoth'' ''VideoGame/BattleForWesnoth'' has difficulty settings named marked by units of different levels and mostly named after them, ''customized per campaign'':
24th Jun '16 6:31:16 PM WillyFourEyes
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* ''RiseOfTheTriad'' has three lists of names for its four difficulties (with a picture to go with each name).

to:

* ''RiseOfTheTriad'' ''VideoGame/RhythmHeaven Megamix'' does this with its Gatekeeper challenges, with each gatekeeper representing a particular difficulty level.
** Saffron (yellow, easiest)
** Saltwater (blue, moderate)
** Paprika (red, hardest)
* ''VideoGame/RiseOfTheTriad''
has three lists of names for its four difficulties (with a picture to go with each name).
21st Jun '16 11:49:02 PM FlakyPorcupine
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* ''VideoGame/{{LIT}}'' have two difficulties: "Light" and "Dark". The difference is that "Dark" is essentially a TimedMission where your light resources slowly dim over time.
4th Jun '16 9:49:23 AM nombretomado
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* In ''[=UNiSON=]'' on the PS2, instead of selecting a difficulty, you pick a character to play as.

to:

* In ''[=UNiSON=]'' on the PS2, [=PS2=], instead of selecting a difficulty, you pick a character to play as.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.IdiosyncraticDifficultyLevels