History Main / IdiosyncraticDifficultyLevels

23rd Jan '16 4:03:16 PM nombretomado
Is there an issue? Send a Message
* The original ''VideoGame/GuitarHero'' games, made by Harmonix before {{Activision}} took the license from them, had idiosyncratic song difficulty levels in addition to the Easy/Medium/Hard/Expert chart difficulty:
to:
* The original ''VideoGame/GuitarHero'' games, made by Harmonix before {{Activision}} Creator/{{Activision}} took the license from them, had idiosyncratic song difficulty levels in addition to the Easy/Medium/Hard/Expert chart difficulty:
1st Jan '16 2:59:15 PM Trogdor
Is there an issue? Send a Message
Give them some space.
Added DiffLines:
1st Jan '16 2:58:41 PM Trogdor
Is there an issue? Send a Message
Added DiffLines:
* ''VideoGame/OrionPrelude'' ** Noob ** Easy ** Medium ** Hard ** Insane ** Redikulous ** Prehistoric - a highly customizable mode, where you can set your enemies health and attack, change how many enemies you get, and change how many credits you are given or get over time.
31st Dec '15 12:18:18 PM LucaEarlgrey
Is there an issue? Send a Message
** ''Sound Voltex'' uses Novice, Advanced, [[HarderThanHard Exhaust]], and [[SequelEscalation Infinite]] / Gravity.
to:
** ''Sound Voltex'' uses Novice, Advanced, [[HarderThanHard Exhaust]], and [[SequelEscalation Infinite]] / Gravity.Gravity[[note]]Infinite is used for harder-than-Exhaust charts introduced in ''Sound Voltex II'', and Gravity for ones introduced in ''Sound Voltex III''[[/note]].
31st Dec '15 12:16:07 PM LucaEarlgrey
Is there an issue? Send a Message
*** ''beatmania IIDX 21 SPADA'' introduces the "†LEGGENDARIA" difficulty, similar to "Kuro Another".
to:
*** ''beatmania IIDX 21 SPADA'' introduces the "†LEGGENDARIA" "†[[GratuitousItalian LEGGENDARIA]]" difficulty, similar to "Kuro Another". New "harder than Another" charts from ''beatmania IIDX 22 PENDUAL'' onwards are labeled as '†' (note the lack of "LEGGENDARIA") difficulty.
31st Dec '15 11:29:56 AM LucaEarlgrey
Is there an issue? Send a Message
* ''CROSS×BEATS'' ** Easy ** Standard ** Hard ** Master ** Unlimited
to:
* ''CROSS×BEATS'' ''CROSS×BEATS'' uses them for its chart difficulties and LifeMeter difficulties: ** Charts: *** Easy ** *** Standard ** *** Hard ** *** Master *** Unlimited ** UnlimitedGauge: *** Normal *** Survival *** Ultimate
31st Dec '15 11:27:51 AM LucaEarlgrey
Is there an issue? Send a Message
Added DiffLines:
* ''CROSS×BEATS'' ** Easy ** Standard ** Hard ** Master ** Unlimited
28th Dec '15 2:00:33 AM LucaEarlgrey
Is there an issue? Send a Message
* Creator/{{Bemani}} games tend to do this a lot.
to:
* Creator/{{Bemani}} Franchise/{{Bemani}} games tend to do this a lot.

Added DiffLines:
* Creator/{{Bemani}} games tend to do this a lot.** ''MÚSECA'' uses Green, Orange, and Red.
15th Nov '15 5:27:59 PM nombretomado
Is there an issue? Send a Message
* ''VideoGame/{{R-Type}} Final''
to:
* ''VideoGame/{{R-Type}} ''VideoGame/RType Final''
11th Nov '15 7:45:07 PM doorhandle
Is there an issue? Send a Message
** "[[OneHitPointWonder Heaven or Hell]]" (Everyone, including you, dies in one hit)
to:
** "[[OneHitPointWonder "[[RocketTagGameplay Heaven or Hell]]" (Everyone, including you, dies in one hit)
This list shows the last 10 events of 184. Show all.