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* This is how Mao loses the keys to the Getter Mao to Fuka in ''[[{{Disgaea4}} A Promise Unforgotten]]''. Then again, he was trying to [[MemeticMolester get his hands on]] [[CuteMonsterGirl Desco]]...

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* This is how Mao loses the keys to the Getter Mao to Fuka in ''[[{{Disgaea4}} ''[[VideoGame/{{Disgaea 4| A Promise Unforgotten}} A Promise Unforgotten]]''. Then again, he was trying to [[MemeticMolester get his hands on]] [[CuteMonsterGirl Desco]]...
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[[quoteright:350:[[{{MM}} http://static.tvtropes.org/pmwiki/pub/images/rsz_mm_-_08_-_large_15_1971.jpg]]]]

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[[quoteright:350:[[{{MM}} [[quoteright:350:[[LightNovel/{{MM}} http://static.tvtropes.org/pmwiki/pub/images/rsz_mm_-_08_-_large_15_1971.jpg]]]]
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* In ''GrandTheftAuto [[GrandTheftAutoIII III]]'' and its sequels, the adrenaline pill would turn the player into this.

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* In ''GrandTheftAuto [[GrandTheftAutoIII [[VideoGame/GrandTheftAutoIII III]]'' and its sequels, the adrenaline pill would turn the player into this.
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* The Baseball Bat from the various ''{{Worms}}'' games. It's even accompanied by the Charge music and Baseball-themed BondOneLiner if you knock 'em into the drink.

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* The Baseball Bat from the various ''{{Worms}}'' ''VideoGame/{{Worms}}'' games. It's even accompanied by the Charge music and Baseball-themed BondOneLiner if you knock 'em into the drink.
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** Fuka also has two unique skills, usable in battle, that play with this. One where she uses a baseball bat to smack a bomb into someone's face, and the second involves placing three targets onto the bases of a baseball field and tackling them out of the park. (and then she casually walks from third to the home plate, scoring an actual home run)
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* Knock-back effects are common in ''TeamFortress2''. Engineer sentry guns have a heavy knock-back on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]]. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is a]] OneHitKill, and one that launches the victim's rag doll a fair distance. There is even an achievement for sending the corpse hurtling 25 meters! The normal strikes with the bat don't do such a thing.

to:

* Knock-back effects are common in ''TeamFortress2''.''VideoGame/TeamFortress2''. Engineer sentry guns have a heavy knock-back on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]]. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is a]] OneHitKill, and one that launches the victim's rag doll a fair distance. There is even an achievement for sending the corpse hurtling 25 meters! The normal strikes with the bat don't do such a thing.
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* In Skyrim, giants are usually peaceful, but won't hesitate to smash players who mess with them into orbit with their clubs

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* In Skyrim, [[TheElderScrollsVSkyrim Skyrim]], giants are usually peaceful, but won't hesitate to smash players who mess with them into orbit with their clubs
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* In Skyrim, giants are usually peaceful, but won't hesitate to smash players who mess with them into orbit with their clubs
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* In ''{{Persona 4}}'' Chie Satonaka has a follow-up attack named "Galactic Punt" which can launch enemies into the sky. It is a one-hit kill for regular enemies.

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* In ''{{Persona 4}}'' [[KickChick Chie Satonaka Satonaka]] has a follow-up attack named "Galactic Punt" which can launch enemies into the sky. It is a one-hit kill for regular enemies.
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*[[{{Cloudcuckoolander}} Orihime Inoue]], from {{Bleach}}, pulled this off on Kon, leaving him a twinkle in the sky. Though it wasn't intentional, since she was busy playing a game of her own invention, named "Yakka", a baseball/soccer combo.
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* DeadIsland is more a FP Survival Horror than a standard FPS, but it does have the Homerun Bat developer's mod weapon, which if properly aimed will literally hurl zombies in the great azure - or at least far enough away you'll have trouble seeing them.
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* This is how Mao loses the keys to the Getter Mao to Fuka in ''[[{{Disgaea4}} A Promise Unforgotten]]''. Then again, he was trying to [[MemeticMolester get his hands on]] [[CuteMonsterGirl Desco]]...
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* In FightIppatsuJuudenChan, Sento, the male protagonist, often hits Plug and Arresta with a baseball bat. Like the trope mentions, they often go flying when he does it.

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I know that this isn\'t technically a video game trope, but since the examples are so dominated by that category I\'ve sorted it like one. If someone objects, tell me and I\'ll change it.


* Auron from ''FinalFantasyX'' has as one of his earlier learned Overdrives "Shooting Star" which if performed correctly is a Home Run Hitter and will knock most opponents out of the fight.
** Barret from ''FinalFantasyVII'' has a similar limit break.
** ''FinalFantasy'' also has plenty of monsters that can remove party members from battle, although most often it isn't a physical hit that does it. In fact, in Final Fantasy VI, the most common example was... "Snort", which blew the hapless party member away, with Typhon/Chupon being the most known user of the technique. Final Fantasy VII has [[ThatOneBoss Midgar Zolom]] perform a tail smack which knocks party members out of battle, and that's one of the two instances in which it happens in that part. Quistis in the eighth part has a spell Degenerator which also banishes enemies from the battle, although by throwing them into some kind of a portal or something.
* Gamof Gohgry from the games ''StarGladiator'' and it's sequel, Plasma Sword, has a super move that will knock his opponent off into the extreme distance as well, and ending with ATwinkleInTheSky, though some timing is required to master the move.
* Joachim from ''ShadowHearts: Covenant'' can learn an ability like this from The Great Gama, which blasts his opponent into the stratosphere. In order to keep it from being used against him, the player has to equip an item that protects from instant death attacks.
** ''From The New World'' lets Curvy Hilda learn the same attack... and when facing BonusBoss Q the Great (Joachim himself), protection from instant death is again required.

to:

[[folder:Adventure Games]]
* Auron from ''FinalFantasyX'' has as one During the final sequence of his earlier learned Overdrives "Shooting Star" which if performed correctly is a Home Run Hitter and will knock most opponents out ''TheSecretOfMonkeyIsland'', [=LeChuck=]'s punches send poor Guybrush flying up into the sky. An over-head "Blimp Cam" shows Guybrush at the peak of the fight.
** Barret from ''FinalFantasyVII'' has
arc.
[[/folder]]

[[folder:BulletHell Games]]
* Quite
a similar limit break.
** ''FinalFantasy'' also has plenty of monsters
few moves that can remove party members from battle, although most often it isn't score a physical hit that does it. In fact, counter-hit on an opponent in Final Fantasy VI, the most common example was... "Snort", which blew the hapless party member away, with Typhon/Chupon being the most known user of the technique. Final Fantasy VII has [[ThatOneBoss Midgar Zolom]] perform a tail smack which knocks party members out of battle, and that's one of the two instances in which it happens in that part. Quistis in the eighth part has a spell Degenerator which also banishes enemies from the battle, although by throwing ''[[{{Touhou}} Scarlet Weather Rhapsody]]'' either send them flying across the arena in roughly a half a second or send them roughly 50 feet into some kind of a portal or something.
* Gamof Gohgry from
the games ''StarGladiator'' and air. Yes, there was an notable knock-back boost in [=IaMP=], but here it's sequel, Plasma Sword, has a super move that will knock his opponent off into the extreme distance as well, and ending with ATwinkleInTheSky, though some timing is required to master the move.
* Joachim from ''ShadowHearts: Covenant'' can learn an ability like this from The Great Gama, which blasts his opponent into the stratosphere. In order to keep it from being used against him, the player has to equip an item that protects from instant death attacks.
** ''From The New World'' lets Curvy Hilda learn the same attack... and when facing BonusBoss Q the Great (Joachim himself), protection from instant death is again required.
just plain absurd.
[[/folder]]

[[folder:Fighting Games]]
[[AC:General]]



** Actually, you don't even have to hit them hard. Just make it impossible to get back to the stage. It's the entire philosophy behind shine-spiking.
* The [=PS2=] beat-'em-up ''GodHand'' has several of these attacks, such as Dragon Kick, 100 Fists, and the aptly named ''Home Run God'', in which the main character Gene summons a divine baseball bat and swings for the bleachers. Unfortunately, enemies return just as quickly as they disappear if they still have health left, making these techniques best used for finishing blows.
** Hell, it's even in the game's [[ImageSong theme song]]: '''Dragon kick your ass into the Milky Way!'''
* Occurs in a {{Hulk}} standalone mini-series, where Doc Samson dares Hulk to hit him, offering him the first punch. The path his flying body describes could best be called a projectile arc...
** He does it again during the ''World War Hulk'' arc. Hulk's response to an annoying D-lister who describes herself as "practically invulnerable"? Punting her like a football and deadpanning "Go be invulnerable in Jersey."

to:

** Actually, you don't even have to hit them hard. Just make it impossible to get back to the stage. It's the entire philosophy behind shine-spiking.
shine-spiking.
* The [=PS2=] beat-'em-up ''GodHand'' Gamof Gohgry from the games ''StarGladiator'' and its sequel, Plasma Sword, has several of these attacks, such as Dragon Kick, 100 Fists, and the aptly named ''Home Run God'', in which the main character Gene summons a divine baseball bat and swings for the bleachers. Unfortunately, enemies return just as quickly as they disappear if they still have health left, making these techniques best used for finishing blows.
** Hell, it's even in the game's [[ImageSong theme song]]: '''Dragon kick your ass
super move that will knock his opponent off into the Milky Way!'''
* Occurs in a {{Hulk}} standalone mini-series, where Doc Samson dares Hulk
extreme distance as well, and ending with ATwinkleInTheSky, though some timing is required to hit him, offering him master the first punch. The path his flying body describes could best be called a projectile arc...
** He does it again during the ''World War Hulk'' arc. Hulk's response to an annoying D-lister who describes herself as "practically invulnerable"? Punting her like a football and deadpanning "Go be invulnerable in Jersey."
move.



* The mace in the old BeatEmUp game ''Vendetta'' would do something similar, especially if there was a back wall opposite the fourth to send the victims into.



* Quite a few moves that score a counter-hit on an opponent in ''[[{{Touhou}} Scarlet Weather Rhapsody]]'' either send them flying across the arena in roughly a half a second or send them roughly 50 feet into the air. Yes, there was an notable knockback boost in [=IaMP=], but here it's just plain absurd.
* The Baseball Bat from the various ''{{Worms}}'' games. It's even accompanied by the Charge music and Baseball-themed BondOneLiner if you knock 'em into the drink.



* In ''{{Naruto}}'', Tsunade can do this with a flick from her finger.
** In ''Ultimate Ninja 3'' the version of Naruto wearing the green suit of Gai and Lee has an ultimate jutsu which shows him punching his opponent through some clouds to twinkle in the sky.

to:

* In ''{{Naruto}}'', Tsunade can do this with a flick from her finger.
** In ''Ultimate
''{{Naruto}}: Ultimate Ninja 3'' the version of Naruto wearing the green suit of Gai and Lee has an ultimate jutsu Jutsu which shows him punching his opponent through some clouds to twinkle in the sky.sky.
* ''PowerStone 2'' has this with the tennis racket weapon. One smack is powerful enough to send people flying high into the air and bouncing all over {{Invisible Wall}}s.

[[AC:BeatEmUps]]
* The [=PS2=] beat-'em-up ''GodHand'' has several of these attacks, such as Dragon Kick, 100 Fists, and the aptly named ''Home Run God'', in which the main character Gene summons a divine baseball bat and swings for the bleachers. Unfortunately, enemies return just as quickly as they disappear if they still have health left, making these techniques best used for finishing blows.
** Hell, it's even in the game's [[ImageSong theme song]]: '''Dragon kick your ass into the Milky Way!'''
* The mace in the old BeatEmUp game ''Vendetta'' would do something similar, especially if there was a back wall opposite the fourth to send the victims into.
* In ''DungeonFighterOnline'', the Exorcist skill "Star in the Sky" tosses the opponent into the air, catching them on the way down with a powerful swing of his giant weapon. At full charge, the user screams out "Home run!" on impact and any poor soul caught in the attack is knocked well off-screen.
[[/folder]]

[[folder:First-Person Shooters]]



* Asuna does this to Evangeline using a ''thrown boat'' as the bat in ''Negima!?'', the GagSeries of ''MahouSenseiNegima''.
** The manga has Kotaro launching Mei out of the TournamentArc arena by using the air pressure generated by his punch.

to:

* Asuna Knock-back effects are common in ''TeamFortress2''. Engineer sentry guns have a heavy knock-back on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]]. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is a]] OneHitKill, and one that launches the victim's rag doll a fair distance. There is even an achievement for sending the corpse hurtling 25 meters! The normal strikes with the bat don't do such a thing.
* Potentially available in the ''MassEffect'' games, particularly to the Adept class. Hitting an enemy with a Lift/Pull followed by a Throw (with maximum boosts to biotic power and Throw) can send the hapless enemy literally out of sight. Particularly impressive and useful in outdoor combat environments, especially on Illium in ''MassEffect2''.
[[/folder]]

[[folder:Platformers]]
* [[SuperMarioBros Princess Peach]] of all people
does this to Evangeline using a ''thrown boat'' as [[BigBad Bowser]] at the bat end of ''VideoGame/SuperPrincessPeach''. With an [[ParasolOfPain umbrella]]. Why did she need Mario to save her in ''Negima!?'', the GagSeries of ''MahouSenseiNegima''.
** The manga
first place?
[[/folder]]

[[folder:Role-Playing Games]]
* Auron from ''FinalFantasyX''
has Kotaro launching Mei as one of his earlier learned Overdrives "Shooting Star" which if performed correctly is a Home Run Hitter and will knock most opponents out of the TournamentArc arena by using fight.
** Barret from ''FinalFantasyVII'' has a similar limit break.
** ''FinalFantasy'' also has plenty of monsters that can remove party members from battle, although most often it isn't a physical hit that does it. In fact, in Final Fantasy VI,
the air pressure generated most common example was... "Snort", which blew the hapless party member away, with Typhon/Chupon being the most known user of the technique. Final Fantasy VII has [[ThatOneBoss Midgar Zolom]] perform a tail smack which knocks party members out of battle, and that's one of the two instances in which it happens in that part. Quistis in the eighth part has a spell Degenerator which also banishes enemies from the battle, although by throwing them into some kind of a portal or something.
* Joachim from ''ShadowHearts: Covenant'' can learn an ability like this from The Great Gama, which blasts
his punch.opponent into the stratosphere. In order to keep it from being used against him, the player has to equip an item that protects from instant death attacks.
** ''From The New World'' lets Curvy Hilda learn the same attack... and when facing BonusBoss Q the Great (Joachim himself), protection from instant death is again required.



** Actually, all main bosses get the attack Galaxy Kick, which is the same move, sans launch. I think that when I saw it used on Shadow Kanji it did 19 damage. It probably still works on the sidekicks themselves, though.
* ''PowerStone 2'' has this with the tennis racket weapon. One smack is powerful enough to send people flying high into the air and bouncing all over [[InvisibleWall invisible walls]].
* Knockback effects are common in ''TeamFortress2''. Engineer sentry guns have a heavy knockback on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]]. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is a]] OneHitKill, and one that launches the victim's ragdoll a fair distance. There is even an achievement for sending the corpse hurtling 25 meters! The normal strikes with the bat don't do such a thing.
* Fate does this to [[BigBad Jail Scaglietti]] at the end of ''MagicalGirlLyricalNanoha [=StrikerS=]'', swinging her {{BFS}} like a baseball bat and sending Jail flying hella far with the flat of her blade until he crashed into a wall. Unsurprisingly, the Japanese fanbase gave the scene the FanNickname of "Home Run".
* In the third season of ''TheSlayers'', Filia launches both Gourry and Zelgadiss into a ricochet up a bell tower/up a street of houses, respectively, using her massive mace. They, of course, fade into ATwinkleInTheSky.
* During the final sequence of ''TheSecretOfMonkeyIsland'', [=LeChuck=]'s punches send poor Guybrush flying up into the sky. An over-head "Blimp Cam" shows Guybrush at the peak of the arc.
* In ''DungeonFighterOnline'', the Exorcist skill "Star in the Sky" tosses the opponent into the air, catching them on the way down with a powerful swing of his giant weapon. At full charge, the user screams out "Home run!" on impact and any poor soul caught in the attack is knocked well off-screen.
* This is the primary function of the Arcane Flash and Vine Whip spells in FunOrb's "Arcanists".
* [[SuperMarioBros Princess Peach]] of all people does this to [[BigBad Bowser]] at the end of ''VideoGame/SuperPrincessPeach''. With an [[ParasolOfPain umbrella]]. Why did she need Mario to save her in the first place?
* ''ExcelSaga'' had a LampShaded example that included the victim shouting, "I'm heading for the Vanishing Point! Look for the Twinkle!!"

to:

** Actually, all main bosses get the attack Galaxy Kick, which is the same move, sans launch. I think that when I saw it used on Shadow Kanji it did 19 damage. It probably still works on the sidekicks themselves, though.
* ''PowerStone 2'' has this with the tennis racket weapon. One smack is powerful enough to send people flying high into the air and bouncing all over [[InvisibleWall invisible walls]].
* Knockback effects are common in ''TeamFortress2''. Engineer sentry guns have a heavy knockback on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]]. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is a]] OneHitKill, and one that launches the victim's ragdoll a fair distance. There is even an achievement for sending the corpse hurtling 25 meters! The normal strikes with the bat don't do such a thing.
* Fate does this to [[BigBad Jail Scaglietti]] at the end of ''MagicalGirlLyricalNanoha [=StrikerS=]'', swinging her {{BFS}} like a baseball bat and sending Jail flying hella far with the flat of her blade until he crashed into a wall. Unsurprisingly, the Japanese fanbase gave the scene the FanNickname of "Home Run".
* In the third season of ''TheSlayers'', Filia launches both Gourry and Zelgadiss into a ricochet up a bell tower/up a street of houses, respectively, using her massive mace. They, of course, fade into ATwinkleInTheSky.
* During the final sequence of ''TheSecretOfMonkeyIsland'', [=LeChuck=]'s punches send poor Guybrush flying up into the sky. An over-head "Blimp Cam" shows Guybrush at the peak of the arc.
* In ''DungeonFighterOnline'', the Exorcist skill "Star in the Sky" tosses the opponent into the air, catching them on the way down with a powerful swing of his giant weapon. At full charge, the user screams out "Home run!" on impact and any poor soul caught in the attack is knocked well off-screen.
* This is the primary function of the Arcane Flash and Vine Whip spells in FunOrb's "Arcanists".
* [[SuperMarioBros Princess Peach]] of all people does this to [[BigBad Bowser]] at the end of ''VideoGame/SuperPrincessPeach''. With an [[ParasolOfPain umbrella]]. Why did she need Mario to save her in the first place?
* ''ExcelSaga'' had a LampShaded example that included the victim shouting, "I'm heading for the Vanishing Point! Look for the Twinkle!!"
launch.
[[/folder]]

[[folder:Third-Person Shooters]]



[[/folder]]

[[folder:Turn-Based Tactics]]
* The Baseball Bat from the various ''{{Worms}}'' games. It's even accompanied by the Charge music and Baseball-themed BondOneLiner if you knock 'em into the drink.
[[/folder]]

[[folder:Non Video Game Examples]]
[[AC:AnimeAndManga]]
* In ''{{Naruto}}'', Tsunade can do this with a flick from her finger.
* Asuna does this to Evangeline using a ''thrown boat'' as the bat in ''Negima!?'', the GagSeries of ''MahouSenseiNegima''.
** The Manga has Kotaro launching Mei out of the TournamentArc arena by using the air pressure generated by his punch.
* Fate does this to [[BigBad Jail Scaglietti]] at the end of ''MagicalGirlLyricalNanoha [=StrikerS=]'', swinging her {{BFS}} like a baseball bat and sending Jail flying hella far with the flat of her blade until he crashed into a wall. Unsurprisingly, the Japanese fanbase gave the scene the FanNickname of "Home Run".
* In the third season of ''TheSlayers'', Filia launches both Gourry and Zelgadiss into a ricochet up a bell tower/up a street of houses, respectively, using her massive mace. They, of course, fade into ATwinkleInTheSky.
* ''ExcelSaga'' had a Lampshaded example that included the victim shouting, "I'm heading for the Vanishing Point! Look for the Twinkle!!"
* ''DagekiJoiSaori'' is a Manga where the Doctor combines this trope with HealingShiv. Get knocked a few miles away and fix whatever's ailing you!

[[AC:ComicBooks]]
* Occurs in a {{Hulk}} standalone mini-series, where Doc Samson dares Hulk to hit him, offering him the first punch. The path his flying body describes could best be called a projectile arc...
** He does it again during the ''World War Hulk'' arc. Hulk's response to an annoying D-lister who describes herself as "practically invulnerable"? Punting her like a football and deadpanning "Go be invulnerable in Jersey."

[[AC:WebOriginal]]



* ''DagekiJoiSaori'' is a manga where the Doctor combines this trope with HealingShiv. Get knocked a few miles away and fix whatever's ailing you!
* Potentially available in the ''MassEffect'' games, particularly to the Adept class. Hitting an enemy with a Lift/Pull followed by a Throw (with maximum boosts to biotic power and Throw) can send the hapless enemy literally out of sight. Particularly impressive and useful in outdoor combat environments, especially on Illium in ''MassEffect2''

to:

* ''DagekiJoiSaori'' is a manga where the Doctor combines this trope with HealingShiv. Get knocked a few miles away and fix whatever's ailing you!
* Potentially available in the ''MassEffect'' games, particularly to the Adept class. Hitting an enemy with a Lift/Pull followed by a Throw (with maximum boosts to biotic power and Throw) can send the hapless enemy literally out of sight. Particularly impressive and useful in outdoor combat environments, especially on Illium in ''MassEffect2''
[[/folder]]
Is there an issue? Send a MessageReason:
Adding pothole


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_mm_-_08_-_large_15_1971.jpg]]

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[[quoteright:350:http://static.[[quoteright:350:[[{{MM}} http://static.tvtropes.org/pmwiki/pub/images/rsz_mm_-_08_-_large_15_1971.jpg]]
jpg]]]]
Willbyr MOD

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[[quoteright:154:[[TeamFortress2 http://static.tvtropes.org/pmwiki/pub/images/I_hurt_people_6657.jpg]]]]
[[caption-width-right:154:[[MemeticMutation And brotha', I hurt people.]]]]

to:

[[quoteright:154:[[TeamFortress2 http://static.%%Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1315291043046752600
%%Please do not change or remove without starting a new thread.
[[quoteright:350:http://static.
tvtropes.org/pmwiki/pub/images/I_hurt_people_6657.jpg]]]]
[[caption-width-right:154:[[MemeticMutation And brotha', I hurt people.]]]]
org/pmwiki/pub/images/rsz_mm_-_08_-_large_15_1971.jpg]]






** Final Fantasy also has plenty of monsters that can remove party members from battle, although most often it isn't a physical hit that does it. In fact, in Final Fantasy VI, the most common example was... "Snort", which blew the hapless party member away, with Typhon/Chupon being the most known user of the technique. Final Fantasy VII has [[ThatOneBoss Midgar Zolom]] perform a tail smack which knocks party members out of battle, and that's one of the two instances in which it happens in that part. Quistis in the eighth part has a spell Degenerator which also banishes enemies from the battle, although by throwing them into some kind of a portal or something.
* Gamof Gohgry from the games ''StarGladiator'' and it's sequel, Plasma Sword, has a super move that will knock his opponent off into the extreme distance as well, and ending with {{A Twinkle In The Sky}}, though some timing is required to master the move.

to:

** Final Fantasy ''FinalFantasy'' also has plenty of monsters that can remove party members from battle, although most often it isn't a physical hit that does it. In fact, in Final Fantasy VI, the most common example was... "Snort", which blew the hapless party member away, with Typhon/Chupon being the most known user of the technique. Final Fantasy VII has [[ThatOneBoss Midgar Zolom]] perform a tail smack which knocks party members out of battle, and that's one of the two instances in which it happens in that part. Quistis in the eighth part has a spell Degenerator which also banishes enemies from the battle, although by throwing them into some kind of a portal or something.
* Gamof Gohgry from the games ''StarGladiator'' and it's sequel, Plasma Sword, has a super move that will knock his opponent off into the extreme distance as well, and ending with {{A Twinkle In The Sky}}, ATwinkleInTheSky, though some timing is required to master the move.



* Occurs in a Hulk standalone mini-series, where Doc Samson dares Hulk to hit him, offering him the first punch. The path his flying body describes could best be called a projectile arc...
** He does it again during the World War Hulk arc. Hulk's response to an annoying D-lister who describes herself as "practically invulnerable"? Punting her like a football and deadpanning "Go be invulnerable in Jersey."

to:

* Occurs in a Hulk {{Hulk}} standalone mini-series, where Doc Samson dares Hulk to hit him, offering him the first punch. The path his flying body describes could best be called a projectile arc...
** He does it again during the World ''World War Hulk Hulk'' arc. Hulk's response to an annoying D-lister who describes herself as "practically invulnerable"? Punting her like a football and deadpanning "Go be invulnerable in Jersey."



* In {{Fallout}} and {{Fallout}} 2, if you hit an enemy hard enough, he'll get knocked backwards and slide across the ground. If he goes far enough, he'll slide right off the visible map.
** In {{Fallout}} 3, people's heads can fall off rather far. [[{{Gorn}} Potentially by bullets.]]
** {{Fallout}} 3's downloadable content adds the Gauss Rifle as a weapon. It's horrifically slow to fire compared with a lot of the other energy weapons, but on a reasonably strong hit it will knock ''any opponent in the game'' a long way back and throw them to the ground so hard it takes them several seconds to get up. That includes twenty-foot-tall Behemoths.

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* In {{Fallout}} ''{{Fallout}}'' and {{Fallout}} 2, ''{{Fallout}} 2'', if you hit an enemy hard enough, he'll get knocked backwards and slide across the ground. If he goes far enough, he'll slide right off the visible map.
** In {{Fallout}} 3, ''{{Fallout}} 3'', people's heads can fall off rather far. [[{{Gorn}} Potentially by bullets.]]
** {{Fallout}} 3's ''{{Fallout}} 3'''s downloadable content adds the Gauss Rifle as a weapon. It's horrifically slow to fire compared with a lot of the other energy weapons, but on a reasonably strong hit it will knock ''any opponent in the game'' a long way back and throw them to the ground so hard it takes them several seconds to get up. That includes twenty-foot-tall Behemoths.



* In {{Persona 4}} Chie Satonaka has a follow-up attack named "Galactic Punt" which can launch enemies into the sky. It is a one-hit kill for regular enemies.

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* In {{Persona 4}} ''{{Persona 4}}'' Chie Satonaka has a follow-up attack named "Galactic Punt" which can launch enemies into the sky. It is a one-hit kill for regular enemies.



* In {{Dungeon Fighter Online}}, the Exorcist skill "Star in the Sky" tosses the opponent into the air, catching them on the way down with a powerful swing of his giant weapon. At full charge, the user screams out "Home run!" on impact and any poor soul caught in the attack is knocked well off-screen.

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* In {{Dungeon Fighter Online}}, ''DungeonFighterOnline'', the Exorcist skill "Star in the Sky" tosses the opponent into the air, catching them on the way down with a powerful swing of his giant weapon. At full charge, the user screams out "Home run!" on impact and any poor soul caught in the attack is knocked well off-screen.



* DagekiJoiSaori is a manga where the Doctor combines this trope with HealingShiv. Get knocked a few miles away and fix whatever's ailing you!

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* DagekiJoiSaori ''DagekiJoiSaori'' is a manga where the Doctor combines this trope with HealingShiv. Get knocked a few miles away and fix whatever's ailing you!



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* Knockback effects are common in ''TeamFortress2''. Engineer sentry guns have a heavy knockback on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]]. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is a]] OneHitKill, and one that launches the victim's ragdoll a fair distance. There is even an achievement for sending the corpse hurtling 25 meters! The normal strikes with the bat don't do such a thing... [[WhatCouldHaveBeen Unfortunately.]]

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* Knockback effects are common in ''TeamFortress2''. Engineer sentry guns have a heavy knockback on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]]. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is a]] OneHitKill, and one that launches the victim's ragdoll a fair distance. There is even an achievement for sending the corpse hurtling 25 meters! The normal strikes with the bat don't do such a thing... [[WhatCouldHaveBeen Unfortunately.]]thing.
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** Actually, you don't even have to hit them hard. Just make it impossible to get back to the stage. It's the entire philosophy behind shine-spiking.
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* [[SuperMarioBros Princess Peach]] of all people does this to [[BigBad Bowser]] at the end of ''SuperPrincessPeach''. With an [[ParasolOfPain umbrella]]. Why did she need Mario to save her in the first place?

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* [[SuperMarioBros Princess Peach]] of all people does this to [[BigBad Bowser]] at the end of ''SuperPrincessPeach''.''VideoGame/SuperPrincessPeach''. With an [[ParasolOfPain umbrella]]. Why did she need Mario to save her in the first place?
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* Potentially available in the ''MassEffect'' games, particularly to the Adept class. Hitting an enemy with a Lift/Pull followed by a Throw (with maximum boosts to biotic power and Throw) can send the hapless enemy literally out of sight. Particularly impressive and useful in outdoor combat environments, especially on Illium in ''MassEffect2''
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* DagekiJoiSaori is a manga where the Doctor combines this trope with HealingShiv. Get knocked a few miles away and fix whatever's ailing you!
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* The website BusyStreet invoked this trope in the first of their videos dedicated to adding tropes to their page; the person in question launched was a 6 inch high Batman action figure.
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* [[ExcelSaga]] had a LampShaded example that included the victim shouting, "I'm heading for the Vanishing Point! Look for the Twinkle!!"
* In ''GrandTheftAuto'' 3 and its sequels, the adrenaline pill would turn the player into this.

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* [[ExcelSaga]] ''ExcelSaga'' had a LampShaded example that included the victim shouting, "I'm heading for the Vanishing Point! Look for the Twinkle!!"
* In ''GrandTheftAuto'' 3 ''GrandTheftAuto [[GrandTheftAutoIII III]]'' and its sequels, the adrenaline pill would turn the player into this.
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* In ''GrandTheftAuto'' 3 and its sequels, the adrenaline pill would turn the player into this.
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* In {{Persona 4}} Chie Satonaka has a follow-up attack named "Galactic Kick" which can launch enemies into the sky. It is a one-hit kill for regular enemies.

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* In {{Persona 4}} Chie Satonaka has a follow-up attack named "Galactic Kick" Punt" which can launch enemies into the sky. It is a one-hit kill for regular enemies.

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** Final Fantasy also has plenty of monsters that can remove party members from battle, although most often it isn't a physical hit that does it. In fact, in Final Fantasy VI, the most common example was... "Snort", which blew the hapless party member away, with Typhon/Chupon being the most known user of the technique. Final Fantasy VII has [[ThatOneBoss Midgar Zolom]] perform a tail smack which knocks party members out of battle, and that's one of the two instances in which it happens in that part. Quistis in the eighth part has a spell Degenerator which also banishes enemies from the battle, although by throwing them into some kind of a portal or something.



* Knockback effects are common in ''TeamFortress2''. Engineer sentry guns have a heavy knockback on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]], which has a hefty knockback effect; there is an achievement for throwing an enemy 25 metres. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is also a]] OneHitKill.

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* Knockback effects are common in ''TeamFortress2''. Engineer sentry guns have a heavy knockback on hit; an enemy that jumps over one can be propelled so high into the air they'll leave the sentry's range, or at least their [[RagdollPhysics body]] will. The Pyro's flamethrower has a compressed-air blast that will knock enemies back considerably, which has a few tactical uses. The straighter example of the trope is the Scout's unlockable "Sandman" [[BatterUp bat]], which has a hefty knockback effect; there is an achievement for throwing an enemy 25 metres.bat]]. [[http://www.youtube.com/watch?v=T8mJUpTlHCE Its taunt is also a]] OneHitKill.OneHitKill, and one that launches the victim's ragdoll a fair distance. There is even an achievement for sending the corpse hurtling 25 meters! The normal strikes with the bat don't do such a thing... [[WhatCouldHaveBeen Unfortunately.]]
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Added an Excel Saga example



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* [[ExcelSaga]] had a LampShaded example that included the victim shouting, "I'm heading for the Vanishing Point! Look for the Twinkle!!"
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[[quoteright:154:[[TeamFortress2 http://static.tvtropes.org/pmwiki/pub/images/I_hurt_people_6657.jpg]]]]
[[caption-width-right:154:[[MemeticMutation And brotha', I hurt people.]]]]
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* [[SuperMarioBros Princess Peach]] of all people does this to [[BigBad Bowser]] at the end of ''SuperPrincessPeach''. With an [[ParasolOfPain umbrella]]. Why did she need Mario to save her in the first place?
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* This is the primary function of the Arcane Flash and Vine Whip spells in FunOrb's "Arcanists".

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