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* While this is practically exclusive to the pilot (along with other anomalies), in the FiveEpisodePilot of [[TransformersGeneration1 The Transformers]], almost every time an Autobot or Decepticon speaks, they nod their head. ''Almost. Every. Time.''

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* While this is practically exclusive to the pilot (along with other anomalies), in the FiveEpisodePilot [[FiveEpisodePilot three-episode pilot]] of [[TransformersGeneration1 The Transformers]], almost every time an Autobot or Decepticon speaks, they nod their head. ''Almost. Every. Time.''
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* This is how ({{Batman}} introduces himself to Mr. Freeze in the much-despised ''BatmanAndRobin''. No, seriously- he greets himself to Freeze with a head-bob and says "Hi, Freeze, I'm Batman".

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* This is how ({{Batman}} introduces himself to Mr. Freeze in the much-despised ''BatmanAndRobin''.''Film/BatmanAndRobin''. No, seriously- he greets himself to Freeze with a head-bob and says "Hi, Freeze, I'm Batman".
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-->-- ''RedVsBlue''

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-->-- ''RedVsBlue''
''Machinima/RedVsBlue''
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* Very much in play in ''WWFNoMercy'' and ''WWFWrestlemania2000'' during cutscenes where wrestlers are cutting promos with speech bubbles, as there are no facial animations.
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* This is how ({{Batman}} introduces himself to Mr. Freeze in the much-despised ''BatmanAndRobin''. No, seriously- he greets himself to Freeze with a head-bob and says "Hi, Freeze, I'm Batman".

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fixed some kind of formatting mistake


* Strong Bad from ''
* In WebAnimation/HomestarRunner'' bobs and waggles his head all over the place when reading e-mails, but in the earliest e-mails in which the viewer can actually see his lip flap (mask flap?), his head movement was much more subdued. The creators have admitted that they did this to save time, but now the effect takes about as much time as (or more than) just animating his mouth.

to:

* In ''WebAnimation/HomestarRunner'' Strong Bad from ''
* In WebAnimation/HomestarRunner''
bobs and waggles his head all over the place when reading e-mails, but in the earliest e-mails in which the viewer can actually see his lip flap (mask flap?), his head movement was much more subdued. The creators have admitted that they did this to save time, but now the effect takes about as much time as (or more than) just animating his mouth.

Changed: 34

Removed: 310

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misuse of renamed trope (Mundane Made Awesome), natter trimmed


* Suited ''PowerRangers'' use the HeadBob and exaggerated gesturing. In early seasons, it was sometimes accompanied by the air-whipping sounds typically reserved for fight scenes. Huh? WhatDoYouMeanItsNotAwesome?
** Though not to the titanic degree of MightyMorphinPowerRangers, {{Toku}} in general (including SuperSentai, KamenRider, MetalHeroes, {{Ultraman}}, etc.) does this.
*** While it's true that there is some exaggeration to their movements, helmets worn by Power Rangers and Super Sentai actors are actually ''designed'' to move when the actor talks. Their chin pushes down on the bottom of the helmet and the whole thing shifts forward slightly giving the illusion of a HeadBob.

to:

* Suited ''PowerRangers'' use the HeadBob and exaggerated gesturing. In early seasons, it was sometimes accompanied by the air-whipping sounds typically reserved for fight scenes. Huh? WhatDoYouMeanItsNotAwesome?
**
scenes.
*
Though not to the titanic degree of MightyMorphinPowerRangers, {{Toku}} in general (including SuperSentai, KamenRider, MetalHeroes, {{Ultraman}}, etc.) does this.
*** While it's true that there is some exaggeration to their movements, helmets worn by Power Rangers and Super Sentai actors are actually ''designed'' to move when the actor talks. Their chin pushes down on the bottom of the helmet and the whole thing shifts forward slightly giving the illusion of a HeadBob.
this.
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* Averted in TheLegendOfKorra. Amon wears a mask to conceal his face and is quite theatrical, but does not move his head beyond what is normal.
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* Since the leader of a given party in ''GuildWars'' can be of any class and either gender, wearing any of the available armor sets, this is how in-game cutscenes are handled.

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* Since the leader of a given party in ''GuildWars'' can be of any class and either gender, wearing any of the available armor sets, this is how in-game cutscenes are handled.were handled. Then they advanced to random lip flapping in later games.

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* Strong Bad from ''HomestarRunner'' bobs and waggles his head all over the place when reading e-mails, but in the earliest e-mails in which the viewer can actually see his lip flap (mask flap?), his head movement was much more subdued. The creators have admitted that they did this to save time, but now the effect takes about as much time as (or more than) just animating his mouth.

to:

* Strong Bad from ''HomestarRunner'' ''
* In WebAnimation/HomestarRunner''
bobs and waggles his head all over the place when reading e-mails, but in the earliest e-mails in which the viewer can actually see his lip flap (mask flap?), his head movement was much more subdued. The creators have admitted that they did this to save time, but now the effect takes about as much time as (or more than) just animating his mouth.



----

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----
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What on earth? \"Egregiously\"?


This is not just an [[AnimationTropes Animation Trope]]. In some live-action TV, egregiously {{Sentai}} shows, the helmeted characters will exaggerate their head movements to suggest that they are actually speaking.

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This is not just an [[AnimationTropes Animation Trope]]. In some live-action TV, egregiously especially {{Sentai}} shows, the helmeted characters will exaggerate their head movements to suggest that they are actually speaking.
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** In one main page, as seen from behind the Main Page set, we see that Strong Bad bobs his head when not facing the viewer ''even when he thinks he's facing the viewer'', and doesn't bob his head (much) when he is facing the viewer but thinks he isn't.
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This is not just an {{Animation}} trope. In some live-action TV, egregiously {{Sentai}} shows, the helmeted characters will exaggerate their head movements to suggest that they are actually speaking.

to:

This is not just an {{Animation}} trope.[[AnimationTropes Animation Trope]]. In some live-action TV, egregiously {{Sentai}} shows, the helmeted characters will exaggerate their head movements to suggest that they are actually speaking.

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->'''Simmons:''' I don't know, there's no audio. It just looks like a bunch of heads bobbing up and down.

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->'''Simmons:''' I don't know, there's have no audio. It idea. I can't find the volume on this monitor. And without any sound it just looks like a bunch of heads helmets bobbing up and down.



*** While it's true that there is some exaggertation to their movements, helmets worn by Power Rangers and Super Sentai actors are actually ''designed'' to move when the actor talks. Their chin pushes down on the bottom of the helmet and the whole thing shifts foreward slightly giving the illusion of a HeadBob.

to:

*** While it's true that there is some exaggertation exaggeration to their movements, helmets worn by Power Rangers and Super Sentai actors are actually ''designed'' to move when the actor talks. Their chin pushes down on the bottom of the helmet and the whole thing shifts foreward forward slightly giving the illusion of a HeadBob.



* Any Machinima done in an {{FPS}}, notably those done in ''{{Halo}}'', like ''RedVsBlue''.

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* Any Machinima done in an {{FPS}}, notably those done in ''{{Halo}}'', like ''RedVsBlue''. ''RedVsBlue''.
** Note that when Sarge hangs a lampshade on it with the page quote, his own head movements are exaggerated.
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** Obviously, this also happens in ''PowerRangers''' source material SuperSentai, as well as fellow {{Tokusatsu}} productions like KamenRider, MetalHeroes, {{Ultraman}}, etc.

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** Obviously, this also happens **Though not to the titanic degree of MightyMorphinPowerRangers, {{Toku}} in ''PowerRangers''' source material general (including SuperSentai, as well as fellow {{Tokusatsu}} productions like KamenRider, MetalHeroes, {{Ultraman}}, etc.) does this.

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->'''''Sarge:''' What are they saying?''
->'''''Simmons:''' I don't know, there's no audio. It just looks like a bunch of heads bobbing up and down.''
->'''''Sarge:''' Is that how they talk? [[LampshadeHanging They look ridiculous!]]''
-->-- '''''RedVsBlue'''''

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->'''''Sarge:''' ->'''Sarge:''' What are they saying?''
->'''''Simmons:'''
saying?
->'''Simmons:'''
I don't know, there's no audio. It just looks like a bunch of heads bobbing up and down.''
->'''''Sarge:'''
down.
->'''Sarge:'''
Is that how they talk? [[LampshadeHanging They look ridiculous!]]''
ridiculous!]]
-->-- '''''RedVsBlue'''''
''RedVsBlue''

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->''Without the audio, it just looks like a bunch of heads bobbing.''
-->-- ''RedVsBlue''

to:

->''Without the audio, it ->'''''Sarge:''' What are they saying?''
->'''''Simmons:''' I don't know, there's no audio. It
just looks like a bunch of heads bobbing.bobbing up and down.''
->'''''Sarge:''' Is that how they talk? [[LampshadeHanging They look ridiculous!]]''
-->-- ''RedVsBlue''
'''''RedVsBlue'''''
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* While this is practically exclusive to the pilot (along with other anomalies), in the FiveEpisodePilot of [[TransformersGeneration1 Transformers]], almost every time an Autobot or Decepticon speaks, they nod their head. ''Almost. Every. Time.''

to:

* While this is practically exclusive to the pilot (along with other anomalies), in the FiveEpisodePilot of [[TransformersGeneration1 The Transformers]], almost every time an Autobot or Decepticon speaks, they nod their head. ''Almost. Every. Time.''
Is there an issue? Send a MessageReason:
None


* While this is practically exclusive to the pilot (along with other anomalies), in the FivePartPilot of [[TransformersGeneration The Transformers]], almost every time an Autobot or Decepticon speaks, they nod their head. ''Almost. Every. Time.''

to:

* While this is practically exclusive to the pilot (along with other anomalies), in the FivePartPilot FiveEpisodePilot of [[TransformersGeneration The [[TransformersGeneration1 Transformers]], almost every time an Autobot or Decepticon speaks, they nod their head. ''Almost. Every. Time.''
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[[folder: Western Animation]]
* While this is practically exclusive to the pilot (along with other anomalies), in the FivePartPilot of [[TransformersGeneration The Transformers]], almost every time an Autobot or Decepticon speaks, they nod their head. ''Almost. Every. Time.''
[[/folder]]
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-->-- ''Red vs. Blue''

to:

-->-- ''Red vs. Blue''
''RedVsBlue''



* Any Machinima done in an {{FPS}}, notably those done in ''{{Halo}}'', like ''Red vs. Blue''.

to:

* Any Machinima done in an {{FPS}}, notably those done in ''{{Halo}}'', like ''Red vs. Blue''.''RedVsBlue''.



** ''{{Gothic}}'' allows one to make your character actually move their mouth and [[GoingThroughTheMotions do gestures while doing it]], but it's quite complicated, so the lazy machinima authors just bob heads.

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** ''{{Gothic}}'' allows one to make your character actually move their mouth and [[GoingThroughTheMotions do gestures while doing it]], but it's quite complicated, complicated[[hottip:*:typically requiring you to spawn an invisible NPC and have the character talk to them]], so the lazy machinima authors just bob heads.
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* Doctor Doom in the disastrous RogerCorman-produced ''FantasticFour'' movie is an extreme example of this, even going so far as to draw numbers in the air with his fingers when he says them.
** The apotheosis of this is a video transmission opening with "'''HELLO,''' Richards! Good to '''SEEEEEE''' you again!" Translation: "'''[Queen Elizabeth wave]''' Richards, good to '''[points ''directly'' at eyes]''' you again!"

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* Doctor Doom in the disastrous RogerCorman-produced ''FantasticFour'' ''Film/TheFantasticFour'' movie is an extreme example of this, even going so far as to draw numbers in the air with his fingers when he says them.
** The apotheosis of this is a video transmission opening with "'''HELLO,''' Richards! Good to '''SEEEEEE''' you again!" Translation: "'''[Queen Elizabeth wave]''' Richards, good to '''[points ''directly'' at eyes]''' you again!"again!" ("[[http://www.agonybooth.com/recaps/The_Fantastic_Four_1993.aspx?Page=7 I mean, this guy is just a few short gestures away from inventing Latverian Sign Language.]]")
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* Similar head-bobbing occurs during dialog in ''NeverwinterNights''. It's doubly strange because all parties will be bobbing at once (and only spoken dialog for key [=NPCs=] ).

to:

* Similar head-bobbing occurs during dialog in ''NeverwinterNights''. It's doubly strange because all parties will be bobbing at once (and only spoken dialog for key [=NPCs=] ).[=NPCs=]).
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* Similar head-bobbing occurs during dialog in ''NeverwinterNights''. It's doubly strange because all parties will be bobbing at once (and only spoken dialog for key NPCs).

to:

* Similar head-bobbing occurs during dialog in ''NeverwinterNights''. It's doubly strange because all parties will be bobbing at once (and only spoken dialog for key NPCs).[=NPCs=] ).
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Compare ActionFigureSpeech, where the whole body moves.
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*** While it's true that there is some exaggertation to their movements, helmets worn by Power Rangers and Super Sentai actors are actually ''designed'' to move when the actor talks. Their chin pushes down on the bottom of the helmet and the whole thing shifts foreward slightly giving the illusion of a HeadBob.
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None

Added DiffLines:

* The old ''{{Bionicle}}'' animations combined this with NoisyRobots.
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** And let's not forget Homestar's odd tendency to jerk his head backwards while talking. Of course, it does [[{{Cloudcuckoolander}} fit with his character]]...

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* Suited PowerRangers use the HeadBob and exaggerated gesturing. In early seasons, it was sometimes accompanied by the air-whipping sounds typically reserved for fight scenes. Huh? WhatDoYouMeanItsNotAwesome?

to:

* Suited PowerRangers ''PowerRangers'' use the HeadBob and exaggerated gesturing. In early seasons, it was sometimes accompanied by the air-whipping sounds typically reserved for fight scenes. Huh? WhatDoYouMeanItsNotAwesome?WhatDoYouMeanItsNotAwesome?
** Obviously, this also happens in ''PowerRangers''' source material SuperSentai, as well as fellow {{Tokusatsu}} productions like KamenRider, MetalHeroes, {{Ultraman}}, etc.
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* In fact, the first ''Half-Life'' was one of the first games to avert this by having at least semi-realistic MouthFlaps. Then in ''{{Half-Life}} 2'', the aversion became even more spectatcular as the technology used is actually capable of moving elements of the character's faces for realistic lip-syncing and expressions.

to:

* In fact, the first ''Half-Life'' was one of the first games to avert this by having at least semi-realistic MouthFlaps. Then in ''{{Half-Life}} 2'', the aversion became even more spectatcular spectacular as the technology used is actually capable of moving elements of the character's faces for realistic lip-syncing and expressions.

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