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* In ''Film/IndianaJonesAndTheTempleOfDoom'', Indy's bedroom in the palace has an elaborate mural decorating the walls. As Indy stands around waiting for Willie to arrive, one of the figures steps away from the wall behind him, revealing himself to be an assassin.

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* In ''Film/IndianaJonesAndTheTempleOfDoom'', Indy's bedroom in the palace has an elaborate mural decorating the walls. As Indy stands around waiting for Willie to arrive, one of the figures steps away from the wall behind him, revealing himself to be an assassin.
assassin.
* In ''PansLabyrinth'', when Ofelia first enters the well in the middle of the titular Labyrinth, the Faun can be seen in the background for the whole scene before he declares himself, but his wood-like body blends in with the other debris so well that the viewer is unlikely to notice him until he moves.

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* At least three Maverick Reploids in ''MegaManX'' were right there: Sting Chameleon (active camouflage), Spark Mandrill (fade to black, his light bulbs light up, and then the lights return), and Boomer Kuwanger (fades in ninja-like). The wall-face Rangda Bangda was also right there.

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* At least three Maverick Reploids in ''MegaManX'' ''VideoGame/MegaManX1'' were right there: Sting Chameleon (active camouflage), Spark Mandrill (fade to black, his light bulbs light up, and then the lights return), and Boomer Kuwanger (fades in ninja-like). The wall-face Rangda Bangda was also right there.



* ''MegaManLegends'' has a room with a strange yellow column in the middle. You bypass it and move on. When you go through the room again on your way back after finding the PlotCoupon, arms, legs, and a head pop out and you have to fight it.
** In fact, just about every mid-stage boss in the first ''MegamanX'' falls into this.

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* ''MegaManLegends'' ''VideoGame/MegaManLegends'' has a room with a strange yellow column in the middle. You bypass it and move on. When you go through the room again on your way back after finding the PlotCoupon, arms, legs, and a head pop out and you have to fight it.
** In fact, just about every mid-stage boss in the first ''MegamanX'' falls into this.
it.
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** Another such enemy in Pikmin2 is the creeping chrysanthemum. It looks like a lot of the normal flowers that are all over the game except it has narrow blinking eyes staring at you which are hard to notice. If you approach it, it pops out of the ground & reveals the giant fat root that is its torso. It uses its stem arms to scoot around on its "butt" & tries to eat your pikmin with its red flower mouth. If you or your pikmin are too close to it when it initially pops out of the ground, you'll get knocked over making it extra hard to avoid losing pikmin.

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** '''Tri'' brings us the Gobul, who hides in the riverbeds of the Flooded Forest with its whiskers above the surface [[SchmuckBait to lure in fish, Epioth, and hunters alike]].

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** '''Tri'' ''Tri'' brings us the Gobul, who hides in the riverbeds of the Flooded Forest with its whiskers (which resemble the local aquatic plants) above the surface [[SchmuckBait to lure in fish, Epioth, and hunters alike]].alike]].
** Similar to Gobul above, the ridges on Nibelsnarf's back resemble the mounds of sand that only appear in the desert in missions that involve it.
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* In T.U.F.FPuppy The Chameleon, being a shapeshifter tends to spy on the heroes while being disguised as some mundane object.

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* In T.U.F.FPuppy F.Puppy The Chameleon, being a shapeshifter tends to spy on the heroes while being disguised as some mundane object.
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* GIR from InvaderZim does this [[http://www.youtube.com/watch?v=nuNAE1AV4ls rather hilariously]].
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* In T.U.F.FPuppy The Chameleon, being a shapeshifter tends to spy on the heroes while being disguised as some mundane object.
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I realized my information wasn\'t accurate enough for this trope.


* Many of the RE zombies fall into this. If you have Jill examine a filled Bathtub and have her drain it, a zombie will emerge, though thankfully Jill kills it in a Cutscene (In the remake at least) In Resident Evil 0 there is a large industrial refrigerator which you can't open. If you go into the rooms past that, then make your way back a Zombie will burst out and attack you. And the main train car area is littered with dead bodies, more and more gradually awaken as zombies as you progress.
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* Many of the RE zombies fall into this. If you have Jill examine a filled Bathtub and have her drain it, a zombie will emerge, though thankfully Jill kills it in a Cutscene (In the remake at least) In Resident Evil 0 there is a large industrial refrigerator which you can't open. If you go into the rooms past that, then make your way back a Zombie will burst out and attack you.

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* Many of the RE zombies fall into this. If you have Jill examine a filled Bathtub and have her drain it, a zombie will emerge, though thankfully Jill kills it in a Cutscene (In the remake at least) In Resident Evil 0 there is a large industrial refrigerator which you can't open. If you go into the rooms past that, then make your way back a Zombie will burst out and attack you. And the main train car area is littered with dead bodies, more and more gradually awaken as zombies as you progress.
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* Many of the RE zombies fall into this. If you have Jill examine a filled Bathtub and have her drain it, a zombie will emerge, though thankfully Jill kills it in a Cutscene (In the REmake at least) In Resident Evil 0 there is a large industrial refrigerator which you can't open. If you go into the rooms past that, then make your way back a Zombie will burst out and attack you.

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* Many of the RE zombies fall into this. If you have Jill examine a filled Bathtub and have her drain it, a zombie will emerge, though thankfully Jill kills it in a Cutscene (In the REmake remake at least) In Resident Evil 0 there is a large industrial refrigerator which you can't open. If you go into the rooms past that, then make your way back a Zombie will burst out and attack you.
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* Also PokemonXAndY now feature Pokemon that jump out at you from bushes if you go past, or drop down from the ceiling.
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* Many of the RE zombies fall into this. If you have Jill examine a filled Bathtub and have her drain it, a zombie will emerge, though thankfully Jill kills it in a Cutscene (In the REmake at least) In Resident Evil 0 there is a large industrial refrigerator which you can't open. If you go into the rooms past that, then make your way back a Zombie will burst out and attack you.
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** FinalFantasyIV had one dungeon with quite a few mini-bosses called "Trap Doors" they look exactly like regular doors so you won't know which are safe. They are very tough, and like to use unavoidable 1-hit KO's on your party members. The most annoying thing about them is that 70% of them lead to empty rooms, thus wasting your time.

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* ''{{Castlevania}}[[CastlevaniaPortraitOfRuin : Portrait Of Ruin]]'' has a rare example of HeWasRightThereAllAlong ''the level'': in the "Nation of Fools" portrait, you can see in some sections of the level a huge spherical object darkening the background, and when you grab an important object on a small room he comes forth, revealing himself to be the well-known boss Legion.
** And then there's ''Lament of Innocence'', with the giant rock boss.
** ''DawnOfSorrow'' had the appropriately named boss, Paranoia, who won't appear until Soma walks in front of a mirror in the middle of the room.

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* ''{{Castlevania}}[[CastlevaniaPortraitOfRuin : Portrait Of Ruin]]'' ''Franchise/{{Castlevania}}''
** ''VideoGame/CastlevaniaPortraitOfRuin''
has a rare example of HeWasRightThereAllAlong ''the level'': in the "Nation of Fools" portrait, you can see in some sections of the level a huge spherical object darkening the background, and when you grab an important object on a small room he comes forth, revealing himself to be the well-known boss Legion.
** And then there's ''Lament of Innocence'', ''VideoGame/CastlevaniaLamentOfInnocence'', with the giant rock boss.
** ''DawnOfSorrow'' ''VideoGame/CastlevaniaDawnOfSorrow'' had the appropriately named boss, Paranoia, who won't appear until Soma walks in front of a mirror in the middle of the room.
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* Used rather weirdly in ''[[{{Rayman}} Rayman Revolution]]''. When pursuing the second Mask, you find yourself in a room with a big statue. Of course, as every one who doesn't suffer from acute GenreBlindness would guess, when activated, this statue is Umber, the Guardian of the Mask. It gets weird when Umber not only does absolutely squat to guard the mask but also ''provides you with transportation along deadly lava'' to where it's being kept.

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* Used rather weirdly in ''[[{{Rayman}} Rayman Revolution]]''.''VideoGame/{{Rayman}} Revolution''. When pursuing the second Mask, you find yourself in a room with a big statue. Of course, as every one who doesn't suffer from acute GenreBlindness would guess, when activated, this statue is Umber, the Guardian of the Mask. It gets weird when Umber not only does absolutely squat to guard the mask but also ''provides you with transportation along deadly lava'' to where it's being kept.
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* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', for example, Gohma doesn't appear until you look up at the ceiling, Volvagia won't appear until you jump to the main platform, Phantom Ganon won't appear until you try to leave the room, Dark Link doesn't appear until you turn around, Morpha doesn't reveal itself until you swim to the center platform, etc. ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' contains a particularly unique example in Goht, who is plain sight the moment Link walks into the Boss Room, but is frozen solid and must be hit with a fire arrow to be awakened— at which point he promptly tramples you [[GetBackHereBoss and runs off.]]

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* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', for example, Gohma doesn't appear until you look up at the ceiling, Volvagia won't appear until you jump to the main platform, Phantom Ganon won't appear until you try to leave the room, Dark Link doesn't appear until you turn around, Morpha doesn't reveal itself until you swim to the center platform, etc. (However, before the door closes behind you in Gohma's room, you can look up and see her, vaguely, and it will not trigger the battle.) ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' contains a particularly unique example in Goht, who is plain sight the moment Link walks into the Boss Room, but is frozen solid and must be hit with a fire arrow to be awakened— at which point he promptly tramples you [[GetBackHereBoss and runs off.]]
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* In ''VideoGame/ResidentEvil3Nemesis'', Nemesis does this a few times.

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* In ''VideoGame/ResidentEvil3Nemesis'', Nemesis does this a few times.
times. In fact, one of the game's selling points is that Nemesis can literally attack from anywhere.
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* This occurs anytime you encounter a [[spoiler:Thresher Maw]] in ''Franchise/MassEffect'', primarily in the mission where you're searching for [[spoiler:Admiral Kahoku's missing marines]]. It doesn't appear until you drive really close to the [[spoiler:Marines' vehicle, which is sitting right on top of a Thresher nest]].

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* This occurs anytime you encounter a [[spoiler:Thresher Maw]] Thresher Maw in ''Franchise/MassEffect'', primarily in the mission where you're searching for [[spoiler:Admiral Kahoku's missing marines]]. It doesn't appear until you drive really close to the [[spoiler:Marines' vehicle, vehicle]], which is sitting right on top of a Thresher nest]].nest.
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[[AC:BoardGames]]
* [[http://wiki.lspace.org/mediawiki/index.php?title=Stealth_Chess Stealth Chess]], a {{Defictionalization}} of a {{Literature/Discworld}} game, has the Assassin piece, who can move in the extra files on each side and then re-enter the main board as this trope.
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** In ''[[VideoGame/TheLegendOfZeldaMinishCap Minish Cap]]'', the boss of the Temple of Droplets is an ordinary Octorok which has been frozen, as has the element of water. You can see it sticking out of the wall soon after entering the dungeon, but you cannot face it until you unfreeze it, along with the element, much later on.
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Moved example to correct genre



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* ''VideoGame/PokemonColosseum'' and its sequel ''VideoGame/PokemonXDGaleOfDarkness'' have Cipher Peons that drop from the ceiling after you come into a room.



* ''VideoGame/PokemonColosseum'' and its sequel ''VideoGame/PokemonXDGaleOfDarkness'' have Cipher Peons that drop from the ceiling after you come into a room.

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* ''VideoGame/PokemonColosseum'' and its sequel ''VideoGame/PokemonXDGaleOfDarkness'' have Cipher Peons that drop from the ceiling after you come into a room.

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* Meta example. Who turned out to be the real BigBad in ''TensouSentaiGoseiger''? Warstar? No. The Yuumajuu? Nope. The Matrintis? Uh-uh. It's [[spoiler: Bladerun, the villain who was a part of every single one of those organizations.]]

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* Meta example. Who turned out to be the real BigBad in ''TensouSentaiGoseiger''? ''Series/TensouSentaiGoseiger''? Warstar? No. The Yuumajuu? Nope. The Matrintis? Uh-uh. It's [[spoiler: Bladerun, the villain who was a part of every single one of those organizations.]]
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* ''FinalFantasyVII'' has Gi Nattak, who is nothing but a frightening mural on the wall when you enter the room that he is in, but after a short conversation, the mural suddenly comes to life.

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* ''FinalFantasyVII'' ''VideoGame/FinalFantasyVII'' has Gi Nattak, who is nothing but a frightening mural on the wall when you enter the room that he is in, but after a short conversation, the mural suddenly comes to life.
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[[YouCantThwartStageOne No, you may not kill the boss by grenading the whole room before waking it up.]][[hottip:*: Unless we're talking about Naval Piranha, sixth boss of ''YoshisIsland'', where you can pull off a kinda similar trick.]]

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[[YouCantThwartStageOne No, you may not kill the boss by grenading the whole room before waking it up.]][[hottip:*: ]][[note]] Unless we're talking about Naval Piranha, sixth boss of ''YoshisIsland'', ''VideoGame/YoshisIsland'', where you can pull off a kinda similar trick.]]
[[/note]]
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* This occurs anytime you encounter a [[spoiler:Thresher Maw]] in ''MassEffect'', primarily in the mission where you're searching for [[spoiler:Admiral Kahoku's missing marines]]. It doesn't appear until you drive really close to the [[spoiler:Marines' vehicle, which is sitting right on top of a Thresher nest]].

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* This occurs anytime you encounter a [[spoiler:Thresher Maw]] in ''MassEffect'', ''Franchise/MassEffect'', primarily in the mission where you're searching for [[spoiler:Admiral Kahoku's missing marines]]. It doesn't appear until you drive really close to the [[spoiler:Marines' vehicle, which is sitting right on top of a Thresher nest]].
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[[AC:{{Western Animation}}]]
* The Chief in InspectorGadget always appears by popping out of some random object he happens to be disguised as in the background. Unfortunately he usually disguises himself as a trash can, which Gadget unthinkingly disposes the exploding message into after their conversation...
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* Done in a weird way in WildArms1. In a volcano dungeon, our heroes enter a small room with a dead end and an odd tapping noise coming from one of the walls. After wondering aloud what to do, the tapping stops, [[spoiler:and [[BraggartBoss Zed]] ''[[DynamicEntry smashes]]'' through the wall and challenges you to a duel. Afterwards, he leaves and you continue through the hole he made.]]

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* Done in a weird way in WildArms1.VideoGame/WildArms1. In a volcano dungeon, our heroes enter a small room with a dead end and an odd tapping noise coming from one of the walls. After wondering aloud what to do, the tapping stops, [[spoiler:and [[BraggartBoss Zed]] ''[[DynamicEntry smashes]]'' through the wall and challenges you to a duel. Afterwards, he leaves and you continue through the hole he made.]]
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* Bigger Boo in ''Yoshi's Island'' starts off just beyond the far edge of the room. Like all Boos, he can't move onto the screen until Yoshi is turned away from him.

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* Bigger Boo in ''Yoshi's Island'' ''YoshisIsland'' starts off just beyond the far edge of the room. Like all Boos, he can't move onto the screen until Yoshi is turned away from him.
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fixing pronoun


* ''Film/{{Alien}}'': Brett moves through an empty room with machinery and chains hanging from the ceiling. After she moves off, the monster moves in the background, revealing that it was just camouflaged in plain sight the whole time. It happens to Ripley, [[spoiler: on board the Narcissus]], where the Alien is hidden in plain sight among the wall detail and then suddenly uncurls to the horror of Ripley.The Xenomorphs make something of a habit of this, it happens in almost every film.

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* ''Film/{{Alien}}'': Brett moves through an empty room with machinery and chains hanging from the ceiling. After she he moves off, the monster moves in the background, revealing that it was just camouflaged in plain sight the whole time. It happens to Ripley, [[spoiler: on board the Narcissus]], where the Alien is hidden in plain sight among the wall detail and then suddenly uncurls to the horror of Ripley.The Xenomorphs make something of a habit of this, it happens in almost every film.

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