History Main / HarmonyVersusDiscipline

21st Dec '15 9:00:41 PM Specialist290
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* FleshVersusSteel
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* FleshVersusSteelFleshVersusSteel -- Harmony's raw strength versus Discipline's keen edge, expressed in physical terms.

* FurAgainstFang
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* FurAgainstFangFurAgainstFang -- Werewolves represent the raw, untamed beast in Harmony with nature; vampires represent the unliving, unnatural beings that use Discipline to manipulate and corrupt their prey.
1st Oct '15 2:37:44 PM ragnarok235
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Added DiffLines:
** The Harmony affinity is very much ExactlyWhatItSaysOnTheTin - using extensive gene-splicing and biotechnology to integrate humanity into the alien ecosystem, with the intention to never allow the tragedy of [[GaiasLament the Great Mistake]] to ever happen again. Supremacy is strongly Discipline, as they modify their environment and even their own bodies with cybernetics and robotics to suit all their needs. Purity at first seems strongly Discipline as well as their entire philosophy can be summed as "no, universe, ''you'' change for ''us''", with technology focusing on surviving and eventually terraforming the hostile alien ecosystem. However, their refusal to modify their bodies and their cultural reverence for Old Earth have distinct harmonious flavour.
21st Aug '15 10:26:06 AM OlmoJV
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Added DiffLines:
* In ''FanFic/TheVow'', the Shēnghuó Province's Shan Palace and Gongmen City's Tower of the Sacred Flame are both described to be breathtaking structures in opposite ways, the former being the Harmony to the latter's Discipline. --> The Shan Palace blended with the nature that surrounded it, a part of the luscious gardens and mountain springs, as if it had grown from the mountains that it was built in; the Tower of the Sacred Flame was a monument of might and majesty, set as an achievement of what its builders could do without nature.
9th Aug '15 2:32:55 PM eroock
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Added space after dash, see Trope Entry Template for details on how to construct quotes
-->--'''Music/TheHoosiers''', "Goodbye Mr. A"
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-->--'''Music/TheHoosiers''', -->-- '''Music/TheHoosiers''', "Goodbye Mr. A"
2nd Aug '15 5:29:23 PM MechWarrior
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This conflict can play out in any scale and genre. From [[StarWars Jedi versus Sith]] in their view of TheForce and TheDarkSide (Do you let it flow through you and enact its will upon the galaxy? Or chafe at the "chains" so imposed and bend it to your will?), to a doctor choosing whether to go on punishing themselves for every patient lost, insisting that they just need to work themselves harder to make themselves be able to save every patient, or admitting that no, they can not save everyone.
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This conflict can play out in any scale and genre. From [[StarWars [[Franchise/StarWars Jedi versus Sith]] in their view of TheForce and TheDarkSide (Do you let it flow through you and enact its will upon the galaxy? Or chafe at the "chains" so imposed and bend it to your will?), to a doctor choosing whether to go on punishing themselves for every patient lost, insisting that they just need to work themselves harder to make themselves be able to save every patient, or admitting that no, they can not save everyone.

* The [[StarWars Jedi and the Sith]] actually both embody Harmony and Discipline, but in opposite areas. The Jedi strive to master their emotions and do the will of the Force while the Sith seek to bend the Force to their will while giving in to their emotions. The Jedi belive in internal Discipline and external Harmony, while the Sith believe in external Discipline and internal Harmony (or Passion, which may not be identical; either way, a lack of control).
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* The [[StarWars [[Franchise/StarWars Jedi and the Sith]] actually both embody Harmony and Discipline, but in opposite areas. The Jedi strive to master their emotions and do the will of the Force while the Sith seek to bend the Force to their will while giving in to their emotions. The Jedi belive in internal Discipline and external Harmony, while the Sith believe in external Discipline and internal Harmony (or Passion, which may not be identical; either way, a lack of control).
2nd Aug '15 5:28:13 PM MechWarrior
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The conflict is manifested in the gameplay: blue looks for tactical advantages with card drawing and various forms of disruption. Green discards the complex strategies and simply ''fights'', summoning the biggest monsters and using them to smash things, the way nature intended. FleshVsSteel shows up too, with blue having the most cards that interact with artifacts while green excels at destroying them.\\
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The conflict is manifested in the gameplay: blue looks for tactical advantages with card drawing and various forms of disruption. Green discards the complex strategies and simply ''fights'', summoning the biggest monsters and using them to smash things, the way nature intended. FleshVsSteel FleshVersusSteel shows up too, with blue having the most cards that interact with artifacts while green excels at destroying them.\\
21st May '15 8:40:49 PM MechWarrior
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* As per the standard dichotomy of [[OrderVersusChaos Law and Chaos]], ''ShinMegamiTensei'' usually features this as a core undercurrent. Harmony is generally associated with the Chaos Faction (which favors emotions), and Law enforces Discipline (which operates via logic and strict control). That said, there are exceptions: Chaos may utilize Discipline to gain and enforce power while Law may use Harmony to foster its ethic of conformity. Yet as with everything else Lawful and Chaotic, Harmony AND Discipline become limiting when used exclusively. * In the ''{{Ultima}}'' series, two of the six Ophidian Virtues are known as Ethicality (adhere to the rules of conduct) and Tolerance (accept that the world is what it is and that you're part of it). They are considered opposing Virtues by the forces of Law and Chaos, but in actuality it is necessary to balance both against each other, resulting in the Virtue of Harmony (be at peace with yorself and the world). * In the WheelOfTime, the two halves of the One Power, saidar and saidin, are wielded through harmony and discipline, respectively. Saidar is described as a powerful but gentle river which one must surrender to in order to master it, whereas saidin is described as an all-consuming, violent maelstrom of fire which must be dominated and controlled. Either one can produce amazing results, but the greatest magical feats of all require both forces acting together.
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* As per the standard dichotomy of [[OrderVersusChaos Law and Chaos]], ''ShinMegamiTensei'' ''Franchise/ShinMegamiTensei'' usually features this as a core undercurrent. Harmony is generally associated with the Chaos Faction (which favors emotions), and Law enforces Discipline (which operates via logic and strict control). That said, there are exceptions: Chaos may utilize Discipline to gain and enforce power while Law may use Harmony to foster its ethic of conformity. Yet as with everything else Lawful and Chaotic, Harmony AND Discipline become limiting when used exclusively. * In the ''{{Ultima}}'' ''{{Franchise/Ultima}}'' series, two of the six Ophidian Virtues are known as Ethicality (adhere to the rules of conduct) and Tolerance (accept that the world is what it is and that you're part of it). They are considered opposing Virtues by the forces of Law and Chaos, but in actuality it is necessary to balance both against each other, resulting in the Virtue of Harmony (be at peace with yorself and the world). * In the WheelOfTime, ''Literature/WheelOfTime'', the two halves of the One Power, saidar and saidin, are wielded through harmony and discipline, respectively. Saidar is described as a powerful but gentle river which one must surrender to in order to master it, whereas saidin is described as an all-consuming, violent maelstrom of fire which must be dominated and controlled. Either one can produce amazing results, but the greatest magical feats of all require both forces acting together.
21st May '15 8:39:36 PM MechWarrior
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* In TheSoundOfMusic Maria is Harmony ''married'' to Captain von Trapp's Discipline. She is a merry ManicPixieDreamGirl who loves singing and dancing, while Captain von Trapp is a [[TheStoic Stoic]] OfficerAndAGentleman whose DeathGlare is a weapon of mass destruction.
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* In TheSoundOfMusic Theatre/TheSoundOfMusic Maria is Harmony ''married'' to Captain von Trapp's Discipline. She is a merry ManicPixieDreamGirl who loves singing and dancing, while Captain von Trapp is a [[TheStoic Stoic]] OfficerAndAGentleman whose DeathGlare is a weapon of mass destruction.
10th May '15 10:05:42 PM demonfiren
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* On ''Series/{{Firefly}}'' Simon is an example of Discipline. Though as it happens it is possible to kill him ''nothing and nobody'' can break him and River only melts him. Kaylee is an example of Harmony, with her love of everybody and her love of Serenity(an odd example of "harmony" being represented by a machine and it's mechanic). River too, represents Harmony the way she loves to dance, and mistakes a gun for a leafy twig. Mal of course, is the epitome of Discipline, as his resolve is made of iron.
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* On ''Series/{{Firefly}}'' Simon is an example of Discipline. Though as it happens it is possible to kill him ''nothing and nobody'' can break him and River only melts him. Kaylee is an example of Harmony, with her love of everybody and her love of Serenity(an Serenity (an odd example of "harmony" being represented by a machine and it's its mechanic). River too, represents Harmony the way she loves to dance, and mistakes a gun for a leafy twig. Mal Mal, of course, is the epitome of Discipline, as his resolve is made of iron.
30th Jan '15 4:27:14 AM Phlolywag
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Removed a separate "Video Games" folder. Formatted the hyperlink leading to the Civilization: Beyond Earth Video Game page. Edited the paragraph on Civilization: Beyond Earth for clarity. Not sure how to modify the last two sentences though.
[[folder: Video Game]] * In /{CivilizationBeyondEarth}, you need to colonize a new planet for humanity survive and need to choose an affinity to your faction, you can choose harmony, that is to live according to the planet, Supremacy that represents discipline trough transhumanism, and Purity, that is discipline trough maintaining humanity and heavy terraforming. You can gain points of affinity in all options early, but in the late game it's almost certain you will have more affinity for one of the options, having a dominating affinity that reflects in your units, building, improvementsand may change what you need to do to win the game. Your chosen affinity will certainly generate diplomatic problems and can even escalate to war with factions with other dominating affinities.
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[[folder: Video Game]] * In /{CivilizationBeyondEarth}, [[VideoGame/CivilizationBeyondEarth Civilization: Beyond Earth]], you need to colonize a new planet for humanity survive and need to choose an affinity to your faction, you can choose faction. You have a choice of either harmony, that is to live according to the planet, Supremacy that represents discipline trough transhumanism, and living in accordance with nature; Supremacy, disciplining humanity by way of transhumanism; or Purity, that is discipline trough maintaining humanity and heavy terraforming. terraforming the earth. You can gain points of affinity in all options early, but in the late game it's almost certain you will have more affinity for one of the options, having a dominating affinity that reflects in your units, building, improvementsand improvements, and may change what you need to do to win the game. Your chosen affinity will certainly generate diplomatic problems and can even escalate to war with factions with other dominating affinities.
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