History Main / GreenHillZone

21st Jan '16 11:46:49 AM IAmNotAFunguy
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* The city of Onett from ''VideoGame/EarthBound'' is a very green and grassy town which is also the FirstTown since it is Ness's hometown.
18th Jan '16 10:06:23 AM superkeijikun
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* ''VideoGame/{{Trove}} has the Peaceful Hills and Medieval Highlands biomes.
15th Jan '16 7:20:05 PM IAmNotAFunguy
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* The River stage in ''VideoGame/PokemonSnap'' even though it is not the first stage.
15th Jan '16 6:05:35 PM IAmNotAFunguy
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[[AC:RacingGame]] * ''VideoGame/PokemonDash'' has plenty of Green to be seen. The tutorial area takes place on a grassy field as does most of the first cup.
15th Jan '16 9:29:27 AM Servbot
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[[AC:Non-Video Game]]
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[[AC:Non-Video Game]][[AC:Non-Gaming References]]
15th Jan '16 9:16:21 AM Servbot
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[[AC:FightingGame]] * ''VideoGame/SuperSmashBros Brawl'' has the actual Green Hill Zone, from the Sonic games, and it fits visually; however, the dips, hazards and collapsing middle make it quite complicated. The stage Battlefield fits this trope better. [[VideoGame/SonicLostWorld Windy Hill]] from the ''[=WiiU=]'' game fits the trope as well. There is a large windmill with platforms on it on the right side, but that's pretty tame compared to most stages.

[[AC:{{Pinball}}]] * The Grass Table in ''VideoGame/MarioPinballLand'' is a direct green hill zone with a few beehives adding a HornetHole and a boss fought in a windmill.

* This is a common theme for the earlier levels in ''SuperMonkeyBall''. * Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance. In particvular, ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits").

* Bunny Hop Meadow from ''VideoGame/WonderDog''.

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* ''VideoGame/TitanQuest'' at first appears to play this straight, but as the game progresses it turns out most of the environments are actually fairly pretty and welcoming. * In ''VideoGame/WorldOfWarcraft'', Mulgore (starting area for Tauren), Elwynn Forest (Humans), Eversong Woods (Blood Elves) and Azuremyst Isle (Draenei) are straight examples, being lush, green rolling hills, with varying degrees of forest cover and untamed wilderness. The Lost Isles for the Goblins on the other hand are more [[JungleJapes tropical]] (complete with exploding volcano). Meanwhile the Night Elf areas have a more LostWoods flavor. The other starting areas are quite different. Some other areas such as the Arathi Highlands and Hillsbrad Foothills qualify. * ''Xenoblade'' ** Gaur Plains in ''{{VideoGame/Xenoblade}}'' ** The continent of Primordia in ''VideoGame/XenobladeChroniclesX'' is mostly green plains, but a fair amount of beaches give it some PalmtreePanic and a swampy land makes for a touch of BubblegloopSwamp.

[[AC:SimulationGame]] * Wonderland in ''VideoGame/ThemeParkWorld'', which takes place entirely in a lush grassy field. [[AC:StrategyGame]] * ''{{VideoGame/Warcraft 3}}'' begins with the human campaign, the first part of which takes place in green and pleasant farming country before progressing to some noticeably more hostile environments.

[[AC:Unsorted]] * This is a common theme for the earlier levels in ''SuperMonkeyBall''. * ''VideoGame/SuperSmashBros Brawl'' has the actual Green Hill Zone, from the Sonic games, and it fits visually; however, the dips, hazards and collapsing middle make it quite complicated. The stage Battlefield fits this trope better. [[VideoGame/SonicLostWorld Windy Hill]] from the ''[=WiiU=]'' game fits the trope as well. There is a large windmill with platforms on it on the right side, but that's pretty tame compared to most stages. * Wonderland in ''VideoGame/ThemeParkWorld'', which takes place entirely in a lush grassy field. * Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance. In particvular, ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits"). * ''VideoGame/TitanQuest'' at first appears to play this straight, but as the game progresses it turns out most of the environments are actually fairly pretty and welcoming.
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[[AC:Unsorted]] * This is a common theme for the earlier levels in ''SuperMonkeyBall''. * ''VideoGame/SuperSmashBros Brawl'' has the actual Green Hill Zone, from the Sonic games, and it fits visually; however, the dips, hazards and collapsing middle make it quite complicated. The stage Battlefield fits this trope better. [[VideoGame/SonicLostWorld Windy Hill]] from the ''[=WiiU=]'' game fits the trope as well. There is a large windmill with platforms on it on the right side, but that's pretty tame compared to most stages. * Wonderland in ''VideoGame/ThemeParkWorld'', which takes place entirely in a lush grassy field. * Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance. In particvular, ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits"). * ''VideoGame/TitanQuest'' at first appears to play this straight, but as the game progresses it turns out most of the environments are actually fairly pretty and welcoming.[[AC:Non-Video Game]]

* ''{{VideoGame/Warcraft 3}}'' begins with the human campaign, the first part of which takes place in green and pleasant farming country before progressing to some noticeably more hostile environments. * Bunny Hop Meadow from ''VideoGame/WonderDog''. * In ''VideoGame/WorldOfWarcraft'', Mulgore (starting area for Tauren), Elwynn Forest (Humans), Eversong Woods (Blood Elves) and Azuremyst Isle (Draenei) are straight examples, being lush, green rolling hills, with varying degrees of forest cover and untamed wilderness. The Lost Isles for the Goblins on the other hand are more [[JungleJapes tropical]] (complete with exploding volcano). Meanwhile the Night Elf areas have a more LostWoods flavor. The other starting areas are quite different. Some other areas such as the Arathi Highlands and Hillsbrad Foothills qualify. * The Grass Table in ''VideoGame/MarioPinballLand'' is a direct green hill zone with a few beehives adding a HornetHole and a boss fought in a windmill. * Gaur Plains in ''{{VideoGame/Xenoblade}}'' * The continent of Primordia in ''VideoGame/XenobladeChroniclesX'' is mostly green plains, but a fair amount of beaches give it some PalmtreePanic and a swampy land makes for a touch of BubblegloopSwamp.
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* ''{{VideoGame/Warcraft 3}}'' begins with the human campaign, the first part of which takes place in green and pleasant farming country before progressing to some noticeably more hostile environments. * Bunny Hop Meadow from ''VideoGame/WonderDog''. * In ''VideoGame/WorldOfWarcraft'', Mulgore (starting area for Tauren), Elwynn Forest (Humans), Eversong Woods (Blood Elves) and Azuremyst Isle (Draenei) are straight examples, being lush, green rolling hills, with varying degrees of forest cover and untamed wilderness. The Lost Isles for the Goblins on the other hand are more [[JungleJapes tropical]] (complete with exploding volcano). Meanwhile the Night Elf areas have a more LostWoods flavor. The other starting areas are quite different. Some other areas such as the Arathi Highlands and Hillsbrad Foothills qualify. * The Grass Table in ''VideoGame/MarioPinballLand'' is a direct green hill zone with a few beehives adding a HornetHole and a boss fought in a windmill. * Gaur Plains in ''{{VideoGame/Xenoblade}}'' * The continent of Primordia in ''VideoGame/XenobladeChroniclesX'' is mostly green plains, but a fair amount of beaches give it some PalmtreePanic and a swampy land makes for a touch of BubblegloopSwamp.
15th Jan '16 9:00:39 AM Servbot
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* In ''VideoGame/JablessAdventure'', the first area you encounter is the green fields outside the town. Ironically, it may be one of the harder areas in the game, as you start off with few health points and no weapon--and the path to the weapon has a number of erratically-moving bird enemies.

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* Thorntail Hollow in ''VideoGame/StarFoxAdventures''. [[AC:ActionGame]] * ''VideoGame/{{Gunner}}'' begins in some grassy field, with some bushes you can interact with, before proceeding into the more urban area.

* The first sector in ''VideoGame/{{Jumper}} Three''. Sector 5 is the [[HappyRain rainier version]] of this.

* Freeware ''VideoGame/NinjaSenki'' has Scenes 9 and 10, which entirely take place in the tree tops of the large forest. Interestingly, the platforms aren't natural but are the result of enemy [[TheGoomba Red Ninjas]] using [[InvincibleMinorMinion automatic circular saws]] on the trees. You even get to see some trees with the bark cleanly stripped off the trunk. * In ''VideoGame/PsychoFox'', despite its name, Zone 1 (Mystical Mountains) fits this trope.

[[AC:PuzzleGame]] * Geolyte from ''VideoGame/{{Meteos}}'' is the planet/level that best resembles Earth (the rest of the planets are an aversion of AllPlanetsAreEarthlike) and is usually the first level in Star Trip mode. What's worth noting is that while it doesn't have any special quirks like later levels, Geolyte isn't necessarily the easiest. * The first world in ''VideoGame/{{Scribblenauts}}'' is in a forest.

[[AC:Unsorted]] * Besaid Island in ''VideoGame/FinalFantasyX'' being the first location in Spira, and having a tropical feel. * New Bodhum -003 AF-, where ''VideoGame/FinalFantasyXIII2'' starts, is an idyllic seaside town with lots of greenery and hills. It ''is'' populated by a large number of monsters, but then again, it's located on Gran Pulse. * Two of the ''VideoGame/GuildWars'' starting zones are this type of terrain: Pre-searing Ascalon and Shing Jea island. * ''VideoGame/GuildWars2'' has Queensdale, Metrica Province and Caledon Forest -- the human, asura and sylvari starting zones, respectively. * ''VideoGame/{{Gunner}}'' begins in some grassy field, with some bushes you can interact with, before proceeding into the more urban area. * In ''VideoGame/JablessAdventure'', the first area you encounter is the green fields outside the town. Ironically, it may be one of the harder areas in the game, as you start off with few health points and no weapon--and the path to the weapon has a number of erratically-moving bird enemies. * The first sector in ''VideoGame/{{Jumper}} Three''. Sector 5 is the [[HappyRain rainier version]] of this. * Destiny Islands from ''KingdomHearts'' provides the tropic-themed DoomedHometown [[KidHero Sora]] starts up from. It's all downhill from there on. * The idyllic Twilight Town from ''VideoGame/KingdomHeartsII'' provides a more urban setting, though our resident KidHero steals a moment of blissful peace atop a literal green hill before eveything goes wrong for him. [[AvertedTrope The place isn't doomed, though, and can be revisited]].
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\n[[AC:Unsorted]]\n* ''Franchise/FinalFantasy'' ** Besaid Island in ''VideoGame/FinalFantasyX'' being the first location in Spira, and having a tropical feel. * ** New Bodhum -003 AF-, where ''VideoGame/FinalFantasyXIII2'' starts, is an idyllic seaside town with lots of greenery and hills. It ''is'' populated by a large number of monsters, but then again, it's located on Gran Pulse. * ''Franchise/GuildWars'' ** Two of the ''VideoGame/GuildWars'' starting zones are this type of terrain: Pre-searing Ascalon and Shing Jea island. * ** ''VideoGame/GuildWars2'' has Queensdale, Metrica Province and Caledon Forest -- the human, asura and sylvari starting zones, respectively. * ''VideoGame/{{Gunner}}'' begins in some grassy field, with some bushes you can interact with, before proceeding into the more urban area. * In ''VideoGame/JablessAdventure'', the first area you encounter is the green fields outside the town. Ironically, it may be one of the harder areas in the game, as you start off with few health points and no weapon--and the path to the weapon has a number of erratically-moving bird enemies. * The first sector in ''VideoGame/{{Jumper}} Three''. Sector 5 is the [[HappyRain rainier version]] of this. * ''Franchise/KingdomHearts'' ** Destiny Islands from ''KingdomHearts'' ''VideoGame/KingdomHearts'' provides the tropic-themed DoomedHometown [[KidHero Sora]] starts up from. It's all downhill from there on. * ** The idyllic Twilight Town from ''VideoGame/KingdomHeartsII'' provides a more urban setting, though our resident KidHero steals a moment of blissful peace atop a literal green hill before eveything goes wrong for him. [[AvertedTrope The place isn't doomed, though, and can be revisited]].

* Geolyte from ''VideoGame/{{Meteos}}'' is the planet/level that best resembles Earth (the rest of the planets are an aversion of AllPlanetsAreEarthlike) and is usually the first level in Star Trip mode. What's worth noting is that while it doesn't have any special quirks like later levels, Geolyte isn't necessarily the easiest. * Freeware ''VideoGame/NinjaSenki'' has Scenes 9 and 10, which entirely take place in the tree tops of the large forest. Interestingly, the platforms aren't natural but are the result of enemy [[TheGoomba Red Ninjas]] using [[InvincibleMinorMinion automatic circular saws]] on the trees. You even get to see some trees with the bark cleanly stripped off the trunk.

* ''VideoGame/PhantasyStarOnline'' Episode 1 starts you off in the forest area, filled with mostly harmless mooks. * Parum in the ''VideoGame/PhantasyStarUniverse'' series. Its improbably idyllic, GhibliHills-esque nature is actually lampshaded and justified in ''Phantasy Star Portable'': it's all artificially created. All of Parum's ''real'' wilderness was destroyed in the backstory's 500-year-long war between the races. * ''VideoGame/PlanetExplorers'' has the lush, green Plains biome.
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* ''VideoGame/PhantasyStar'' ** ''VideoGame/PhantasyStarOnline'' Episode 1 starts you off in the forest area, filled with mostly harmless mooks. * ** Parum in the ''VideoGame/PhantasyStarUniverse'' series. Its improbably idyllic, GhibliHills-esque nature is actually lampshaded and justified in ''Phantasy Star Portable'': it's all artificially created. All of Parum's ''real'' wilderness was destroyed in the backstory's 500-year-long war between the races. * ''VideoGame/PlanetExplorers'' has the lush, green Plains biome.races.

* In ''VideoGame/PsychoFox'', despite its name, Zone 1 (Mystical Mountains) fits this trope.

* The first world in ''VideoGame/{{Scribblenauts}}'' is in a forest.
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* The first world in ''VideoGame/{{Scribblenauts}}'' is in a forest. [[AC:ShootEmUp]]

** Thorntail Hollow in ''VideoGame/StarFoxAdventures''.
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** Thorntail Hollow in ''VideoGame/StarFoxAdventures''. [[AC:WideOpenSandbox]] * ''VideoGame/PlanetExplorers'' has the lush, green Plains biome. [[AC:Unsorted]]
15th Jan '16 8:39:47 AM Servbot
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[[AC:ActionAdventure]] * The ''VideoGame/{{Shantae}}'' series has Scarecrow Fields/Lilac Fields. It's a flat area found immediately to the east of Scuttle Town filled with tall grass, easily killed Scarecrow enemies, and only a few {{Bottomless Pit}}s to jump over. It's commonly the first overworld area that Shantae must travel through in the games.

[[AC:FirstPersonShooter]] * All of the Rook Islands in ''VideoGame/FarCry3'': They're green and vibrant, have a tropical theme and yet it's full of EverythingTryingToKillYou.


* The first two levels of the ''VideoGame/BinaryBoy'' are set in a peaceful grassy field, during midday and at dusk, respectively.

* The Savannah world of ''VideoGame/DonkeyKongCountryTropicalFreeze'' which is actually the third world and not the first.
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* ''Franchise/DonkeyKong'' ** ''VideoGame/DonkeyKong64'' has JungleJapes, a basic tropical forest themed level where you first learn about many game mechanics and acquire basic moves. ** The Savannah world of ''VideoGame/DonkeyKongCountryTropicalFreeze'' which is actually the third world and not the first.

* The Savannah world of ''VideoGame/DonkeyKongCountryTropicalFreeze'' which is actually ''VideoGame/ShovelKnight'', as a tribute to the third world and not the first.classic 8-bit platformers it was based on, starts in one of these, a level known as "Plains of Passage."

[[AC:RolePlayingGame]] * ''Franchise/TheElderScrolls'' ** The green, temperate Ascadian Isles in ''VideoGame/TheElderScrollsIIIMorrowind'', in very great contrast with the Bitter Coast swamps, or even worse, ''the Ashlands and [[LethalLavaLand Molag Amur]]''. Also subverted in the Grazelands, dotted with rogue Ashlanders and Daedric shrines full of insanely powerful monsters, with the occasional monster out in the wild. ** Falkreath Hold in ''VideoGame/TheElderScrollsVSkyrim'' appears to be a relatively peaceful boreal forest surrounded by wartorn mountains, tundra, swamps, and glaciers. * The Savannah world of ''VideoGame/DonkeyKongCountryTropicalFreeze'' which is actually Grassy Plains from ''VideoGame/FantasyLife'' are literally the third world and not the first.first area with any enemies that gets unlocked.

* The first two levels of the ''VideoGame/BinaryBoy'' are set in a peaceful grassy field, during midday and at dusk, respectively. * ''VideoGame/DonkeyKong64'' has JungleJapes, a basic tropical forest themed level where you first learn about many game mechanics and acquire basic moves. * The green, temperate Ascadian Isles in ''VideoGame/TheElderScrollsIIIMorrowind'', in very great contrast with the Bitter Coast swamps, or even worse, ''the Ashlands and [[LethalLavaLand Molag Amur]]''. Also subverted in the Grazelands, dotted with rogue Ashlanders and Daedric shrines full of insanely powerful monsters, with the occasional monster out in the wild. * Falkreath Hold in ''VideoGame/TheElderScrollsVSkyrim'' appears to be a relatively peaceful boreal forest surrounded by wartorn mountains, tundra, swamps, and glaciers. * The Grassy Plains from ''VideoGame/FantasyLife'' are literally the first area with any enemies that gets unlocked. * All of the Rook Islands in ''VideoGame/FarCry3'': They're green and vibrant, have a tropical theme and yet it's full of EverythingTryingToKillYou.

* ''VideoGame/ShovelKnight'', as a tribute to the classic 8-bit platformers it was based on, starts in one of these, a level known as "Plains of Passage."
15th Jan '16 7:51:43 AM IAmNotAFunguy
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* The Savannah world of ''VideoGame/DonkeyKongCountryTropicalFreeze'' which is actually the third world and not the first.
15th Jan '16 6:58:23 AM IAmNotAFunguy
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** Warm Fuzzy Plains in ''PaperMarioStickerStar''.
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** Warm Fuzzy Plains in ''PaperMarioStickerStar''.''VideoGame/PaperMarioStickerStar''.
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