History Main / GreenHillZone

21st Apr '16 1:42:22 AM aye_amber
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* ''VideoGame/{{Klonoa}}''
** The first level of ''VideoGame/KlonoaDoorToPhantomile'' fits this exactly. Lush fields, simple gameplay, and overall idyllic.
** The first level of ''VideoGame/Klonoa2LunateasVeil'' is an inversion, however: it's a rocky and cliffy area, set in the middle of a huge storm.

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* ''VideoGame/{{Klonoa}}''
''VideoGame/{{Klonoa}}:''
** The first level of ''VideoGame/KlonoaDoorToPhantomile'' ''VideoGame/{{Klonoa}}: Door to Phantomile'' fits this exactly. Lush fields, simple gameplay, and overall idyllic.
idyllic.
** The first level of ''VideoGame/Klonoa2LunateasVeil'' ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' is an inversion, however: it's a rocky and cliffy area, set in the middle of a huge storm.
14th Apr '16 5:07:06 PM Prfnoff
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* In ''Quik the Thunder Rabbit'', the first level is Angel's Meadow, where the ground is covered in grass and jumbo-sized trees, flowers and mushrooms.

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* In ''Quik the Thunder Rabbit'', the first level is Angel's Meadow, where the ground is covered in green grass and jumbo-sized trees, flowers and mushrooms.
14th Apr '16 5:06:51 PM Prfnoff
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to:

* In ''Quik the Thunder Rabbit'', the first level is Angel's Meadow, where the ground is covered in grass and jumbo-sized trees, flowers and mushrooms.
4th Apr '16 7:45:23 AM IAmNotAFunguy
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* Two of the first stages that can be selected in ''VideoGame/YoshisStory'' are "Treasure Hunt" and "Surprise!"
19th Mar '16 9:43:03 AM nombretomado
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* ''{{Banjo-Kazooie}}''

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* ''{{Banjo-Kazooie}}''''VideoGame/BanjoKazooie''
17th Mar '16 10:45:13 AM HiddenWindshield
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* ''VideoGame/SuperSmashBros Brawl'' and the 3DS version of "Super Smash Bros. 4'' have the actual Green Hill Zone, from the Sonic games, and it fits visually; however, the dips, hazards and collapsing middle make it quite complicated. The stage Battlefield from ''Brawl'' onwards also fits; being a largely peaceful grassland with trees devoid of any obstacles.

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* ''VideoGame/SuperSmashBros Brawl'' and the 3DS version of "Super ''Super Smash Bros. 4'' have the actual Green Hill Zone, from the Sonic games, and it fits visually; however, the dips, hazards and collapsing middle make it quite complicated. The stage Battlefield from ''Brawl'' onwards also fits; being a largely peaceful grassland with trees devoid of any obstacles.
29th Feb '16 6:50:35 AM MegaMarioMan
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** Along with the TropeNamer, ''SonicGenerations'' features other iterations of this trope that aren't the first level. In the HD version in particular, the Seaside Hill stage that originally appeared in ''SonicHeroes'' as the first stage goes more towards UnderwaterRuins and is stage 6, while Planet Wisp from ''VideoGame/SonicColors'' is the last level in the game and aside from a minute or so of greenery, has the main focus be on the EternalEngine, much like the original.

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** Along with the TropeNamer, ''SonicGenerations'' ''VideoGame/SonicGenerations'' features other iterations of this trope that aren't the first level. In the HD version in particular, the Seaside Hill stage that originally appeared in ''SonicHeroes'' ''VideoGame/SonicHeroes'' as the first stage goes more towards UnderwaterRuins and is stage 6, while Planet Wisp from ''VideoGame/SonicColors'' is the last level in the game and aside from a minute or so of greenery, has the main focus be on the EternalEngine, much like the original.



** Lineland Raod in ''VideoGame/SuperPaperMario'' as well as the first part of The Bitlands.

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** Lineland Raod Road in ''VideoGame/SuperPaperMario'' as well as the first part of The Bitlands.
18th Feb '16 10:31:15 AM Arbitrarily
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* This is a recurring theme in the ''Franchise/SonicTheHedgehog'' series, showing up in almost every game. It's easier to list the ''exceptions''.

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* This is a recurring theme in the ''Franchise/SonicTheHedgehog'' series, showing up in almost every game.game and as the first level. Sometimes, it's even the TropeNamer. It's easier to list the ''exceptions''.



** ''VideoGame/SonicAdventure2'' has the original Green Hill Zone as an unlockable, but during the main game the similar levels appear about 1/3 in and are more JungleJapes. The first levels of the two stories are a city for the Hero side, and a prison base for the Dark side.



** ''VideoGame/SonicColors'' has Planet Wisp, a mash-up of Green Hill Zone and EternalEngine. Unlike most examples, it's the fourth zone of six in the game.
** Plant Kingdom in Sonic Rush Adventure is a mix of this and PalmtreePanic. As is Leaf Storm in ''VideoGame/SonicRush''

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** ''VideoGame/SonicColors'' has Planet Wisp, a mash-up of Green Hill Zone and EternalEngine. Unlike most examples, it's the fourth zone of six in the game.
game, and could be played later than that thanks to having the option to do certain stages out of order.
** Plant Kingdom in Sonic Rush Adventure is a mix of this and PalmtreePanic. As is Leaf Storm in ''VideoGame/SonicRush''''VideoGame/SonicRush'' to a lesser extent.
** Along with the TropeNamer, ''SonicGenerations'' features other iterations of this trope that aren't the first level. In the HD version in particular, the Seaside Hill stage that originally appeared in ''SonicHeroes'' as the first stage goes more towards UnderwaterRuins and is stage 6, while Planet Wisp from ''VideoGame/SonicColors'' is the last level in the game and aside from a minute or so of greenery, has the main focus be on the EternalEngine, much like the original.
18th Feb '16 12:11:09 AM Galacton
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Kind of like GhibliHills, except for the whole EverythingTryingToKillYou thing.

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Kind of like the video game version of GhibliHills, except for the whole EverythingTryingToKillYou thing.a lot more [[EverythingTryingToKillYou dangerous]].



* ''VideoGame/SuperSmashBros Brawl'' has the actual Green Hill Zone, from the Sonic games, and it fits visually; however, the dips, hazards and collapsing middle make it quite complicated. The stage Battlefield fits this trope better. [[VideoGame/SonicLostWorld Windy Hill]] from the ''[=WiiU=]'' game fits the trope as well. There is a large windmill with platforms on it on the right side, but that's pretty tame compared to most stages.

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* ''VideoGame/SuperSmashBros Brawl'' has and the 3DS version of "Super Smash Bros. 4'' have the actual Green Hill Zone, from the Sonic games, and it fits visually; however, the dips, hazards and collapsing middle make it quite complicated. The stage Battlefield fits this trope better. [[VideoGame/SonicLostWorld Windy Hill]] from the ''[=WiiU=]'' game fits the trope as well. There is ''Brawl'' onwards also fits; being a large windmill largely peaceful grassland with platforms on it on the right side, but that's pretty tame compared to most stages.
trees devoid of any obstacles.



* The first few levels of every ''VideoGame/EccoTheDolphin'' game, albeit in [[UnderTheSea Blue Water Zone]] form...
21st Jan '16 11:46:49 AM IAmNotAFunguy
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* The city of Onett from ''VideoGame/EarthBound'' is a very green and grassy town which is also the FirstTown since it is Ness's hometown.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.GreenHillZone