History Main / GreenHillZone

16th Sep '16 2:38:52 AM Rorosilky5
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* The TropeNamer is the ''Franchise/SonicTheHedgehog'' series, with this type of level showing up in almost every game as the first level often mixed with PalmtreePanic. It's easier to list the ''exceptions''.

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* The TropeNamer is comes from the [[VideoGame/SonicTheHedgehog1 first game]] of the ''Franchise/SonicTheHedgehog'' series, with this type of level showing up in almost every game as the first level often mixed with PalmtreePanic. It's easier to list the ''exceptions''.


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** Windy Hill Zone in ''VideoGame/SonicLostWorld'' is this, featuring plenty of archetypes from '''the''' Green Hill Zone. Sky Road Zone is also this to a lesser extent, as it takes place [[BubblyClouds high up in the clouds]].
31st Aug '16 5:21:11 AM Rorosilky5
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* Most ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[VideoGame/KirbysDreamLand Green Greens]], [[VideoGame/KirbysAdventure Vegetable Valley]], [[VideoGame/KirbySuperStar Peanut Plains]], and [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. [[KirbyTripleDeluxe Fine Field]] has more of a flower theme since it takes place in the [[PlantPerson plant kingdom]] of Floralia. ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas. ''VideoGame/KirbysEpicYarn'' also averts this because Grass Land is actually the second world, the first being Patch Land and its tutorial level. Subverted with [[VideoGame/KirbyPlanetRobobot Patched Plains]], the grassland level has been [[EternalEngine mechanized]] by alien invaders.

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* Most ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[VideoGame/KirbysDreamLand Green Greens]], [[VideoGame/KirbysAdventure Vegetable Valley]], [[VideoGame/KirbySuperStar Peanut Plains]], and [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. [[KirbyTripleDeluxe Fine Field]] Fields]] has more of a flower theme motif since it takes place in the [[PlantPerson plant kingdom]] of Floralia.[[FloatingContinent Floralia]]. ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas. ''VideoGame/KirbysEpicYarn'' also averts this because Grass Land is actually the second world, the first being Patch Land and its tutorial level. Subverted with [[VideoGame/KirbyPlanetRobobot Patched Plains]], the grassland level has been [[EternalEngine mechanized]] by alien invaders.
15th Aug '16 2:38:20 AM Galacton
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* This is a recurring theme in the ''Franchise/SonicTheHedgehog'' series, showing up in almost every game and as the first level. Sometimes, it's even the TropeNamer. It's easier to list the ''exceptions''.
** ''[[VideoGame/SonicTheHedgehog2 Sonic 2]]'' for the UsefulNotes/SegaMasterSystem[=/=]UsefulNotes/GameGear is the earliest exception: its own Green Hill counterpart, imaginatively titled ''Green Hills'', doesn't appear until the fourth zone. It's hardly a warm-up level either; the third act contains a series of blind jumps which makes the player lose lives like water in a sieve.

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* This The TropeNamer is a recurring theme in the ''Franchise/SonicTheHedgehog'' series, with this type of level showing up in almost every game and as the first level. Sometimes, it's even the TropeNamer.level often mixed with PalmtreePanic. It's easier to list the ''exceptions''.
** ''[[VideoGame/SonicTheHedgehog2 Sonic 2]]'' for the UsefulNotes/SegaMasterSystem[=/=]UsefulNotes/GameGear is the earliest exception: it's first level is [[UndergroundLevel underground]] and its own Green Hill counterpart, imaginatively titled ''Green Hills'', doesn't appear until the fourth zone. It's hardly a warm-up level either; the third act contains a series of blind jumps which makes the player lose lives like water in a sieve.



** Along with the TropeNamer, ''VideoGame/SonicGenerations'' features other iterations of this trope that aren't the first level. In the HD version in particular, the Seaside Hill stage that originally appeared in ''VideoGame/SonicHeroes'' as the first stage goes more towards UnderwaterRuins and is stage 6, while Planet Wisp from ''VideoGame/SonicColors'' is the last level in the game and aside from a minute or so of greenery, has the main focus be on the EternalEngine, much like the original.

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** Along with the TropeNamer, ''VideoGame/SonicGenerations'' features other iterations of this trope that aren't the first level.from previous ''Sonic'' games. In the HD version in particular, the Seaside Hill stage that originally appeared in ''VideoGame/SonicHeroes'' as the first stage goes more towards UnderwaterRuins and is stage 6, while Planet Wisp from ''VideoGame/SonicColors'' is the last level in the game and aside from a minute or so of greenery, has the main focus be on the EternalEngine, much like the original.
15th Aug '16 2:22:50 AM Galacton
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** Bianco Hills in ''VideoGame/SuperMarioSunshine'' is a standard green area, but it has a small village and a large pond present as well.

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** Bianco Hills in ''VideoGame/SuperMarioSunshine'' is a standard green area, but it has a small mountain village and a large pond present as well.
15th Aug '16 2:00:36 AM Galacton
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** Spiral Mountain, Banjo's home and the starting area of the first two games.
** Mumbo Mountain, the first level of the first game, and Mayhem Temple, the first level of ''Banjo-Tooie'' (with an added {{Mayincatec}} theme).
** Cliff Farm in ''VideoGame/BanjoKazooieGruntysRevenge''.

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** Spiral Mountain, Banjo's home and the starting area tutorial level of the first two games.
game. It returns in ''Banjo-Tooie'' although it's significantly gloomier thanks to the events of the game's intro and has been heavily ransacked by Gruntilda's minions.
** Mumbo Mumbo's Mountain, the first actual level of the first game, and Mayhem Temple, the first level of ''Banjo-Tooie'' (with an added {{Mayincatec}} theme).
** Cliff Farm in ''VideoGame/BanjoKazooieGruntysRevenge''.''VideoGame/BanjoKazooieGruntysRevenge'' (with a farm theme). Also Spiral Mountain returns as the game's HubLevel.
14th Aug '16 11:07:16 PM Galacton
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Kind of like the video game version of GhibliHills, except a lot more [[EverythingTryingToKillYou dangerous]].

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Kind of like the video game version of GhibliHills, except a lot more [[EverythingTryingToKillYou dangerous]]. \n In non linear games it usually overlaps with TheOverworld.
14th Aug '16 9:54:59 PM Galacton
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* Most ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[VideoGame/KirbysDreamLand Green Greens]], [[VideoGame/KirbysAdventure Vegetable Valley]], [[VideoGame/KirbySuperStar Peanut Plains]], and [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. [[KirbyTripleDeluxe Fine Field]] has more of a flower theme since it takes place in the [[PlantPerson plant kingdom]] of [[PlantPersoFloralia]]. ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas. ''VideoGame/KirbysEpicYarn'' also averts this because Grass Land is actually the second world, the first being Patch Land and its tutorial level. Subverted with [[VideoGame/KirbyPlanetRobobot Patched Plains]], the grassland level has been [[EternalEngine mechanized]] by alien invaders.

to:

* Most ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[VideoGame/KirbysDreamLand Green Greens]], [[VideoGame/KirbysAdventure Vegetable Valley]], [[VideoGame/KirbySuperStar Peanut Plains]], and [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. [[KirbyTripleDeluxe Fine Field]] has more of a flower theme since it takes place in the [[PlantPerson plant kingdom]] of [[PlantPersoFloralia]].Floralia. ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas. ''VideoGame/KirbysEpicYarn'' also averts this because Grass Land is actually the second world, the first being Patch Land and its tutorial level. Subverted with [[VideoGame/KirbyPlanetRobobot Patched Plains]], the grassland level has been [[EternalEngine mechanized]] by alien invaders.
14th Aug '16 9:53:23 PM Galacton
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* Most ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[VideoGame/KirbysDreamLand Green Greens]], [[VideoGame/KirbysAdventure Vegetable Valley]], [[VideoGame/KirbySuperStar Peanut Plains]], and [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas. ''VideoGame/KirbysEpicYarn'' also averts this because Grass Land is actually the second world, the first being Patch Land and its tutorial level. Also averted with [[VideoGame/KirbyPlanetRobobot Patched Plains]], which is a grassland level that has been [[EternalEngine mechanized]] by the robotic invaders.

to:

* Most ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[VideoGame/KirbysDreamLand Green Greens]], [[VideoGame/KirbysAdventure Vegetable Valley]], [[VideoGame/KirbySuperStar Peanut Plains]], and [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. [[KirbyTripleDeluxe Fine Field]] has more of a flower theme since it takes place in the [[PlantPerson plant kingdom]] of [[PlantPersoFloralia]]. ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas. ''VideoGame/KirbysEpicYarn'' also averts this because Grass Land is actually the second world, the first being Patch Land and its tutorial level. Also averted Subverted with [[VideoGame/KirbyPlanetRobobot Patched Plains]], which is a the grassland level that has been [[EternalEngine mechanized]] by the robotic alien invaders.
7th Jul '16 1:59:16 AM Gonzool
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** Pleasant Path in ''VideoGame/PaperMario64''.

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** Pleasant Path and Flower Fields in ''VideoGame/PaperMario64''.
17th Jun '16 11:09:49 AM Rorosilky5
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* Most ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[VideoGame/KirbysDreamLand Green Greens]], [[VideoGame/KirbysAdventure Vegetable Valley]], [[VideoGame/KirbySuperStar Peanut Plains]], and [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas. ''VideoGame/KirbysEpicYarn'' also averts this because Grass Land is actually the second world, the first being Patch Land and its tutorial level.

to:

* Most ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[VideoGame/KirbysDreamLand Green Greens]], [[VideoGame/KirbysAdventure Vegetable Valley]], [[VideoGame/KirbySuperStar Peanut Plains]], and [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas. ''VideoGame/KirbysEpicYarn'' also averts this because Grass Land is actually the second world, the first being Patch Land and its tutorial level. Also averted with [[VideoGame/KirbyPlanetRobobot Patched Plains]], which is a grassland level that has been [[EternalEngine mechanized]] by the robotic invaders.
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