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* ''Film/TheCrow'' is perhaps the first quintessential gothic punk film. Its visuals are dark, shadowy, and nearly monochromatic, often emphasizing churches, graveyards, and religious iconography. The macabre story heavily dwells on death, morning, and ghosts. On the punk end, the story takes place in an urban hellhole beset by street thugs and junkies.

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* ''Film/TheCrow'' ''Film/TheCrow1994'' is perhaps the first quintessential gothic punk film. Its visuals are dark, shadowy, and nearly monochromatic, often emphasizing churches, graveyards, and religious iconography. The macabre story heavily dwells on death, morning, and ghosts. On the punk end, the story takes place in an urban hellhole beset by street thugs and junkies.
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Fixing a sinkhole


* Literature/TheUnitedStatesOfMonsters novels by Creator/CTPhipps are a GothicPunk SharedUniverse where the protagonists are all supernaturals living in a BrokenMasquerade world. They tend to be snarky, sarcastic RebelliousSpirit characters fighting against both corrupt governments and evil demons. The center of this world is New Detroit, which has been rebuilt as a vampire utopia.

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* Literature/TheUnitedStatesOfMonsters novels by Creator/CTPhipps are a GothicPunk Gothic Punk SharedUniverse where the protagonists are all supernaturals living in a BrokenMasquerade world. They tend to be snarky, sarcastic RebelliousSpirit characters fighting against both corrupt governments and evil demons. The center of this world is New Detroit, which has been rebuilt as a vampire utopia.
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* The artwork produced by John Blanche for ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/Warhammer40000'' is arguably the best example of this trope from a visual perspective. Baroque clothing, skulls, cyborgs and impossible architecture is a defining trait for many of his paintings.
* ''Art/ShippingLeviathanArkOfApocalypse'' was designed with Stieva's admiration for classic Gothic design with SteamPunk gears at the bottom that are implied to propel it (considering the ship is too big to row by hand and there are no sails).

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* The artwork produced by John Blanche for ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/Warhammer40000'' is arguably the best example of this trope from a visual perspective. Baroque clothing, skulls, cyborgs cyborgs, and impossible architecture is a defining trait traits for many of his paintings.{{paintings}}.
* ''Art/ShippingLeviathanArkOfApocalypse'' was ''Art/GothicTimes'': All of the {{sculptures}} in the series were designed with Stieva's Creator/JasonStieva's admiration for classic Gothic (skulls and skeletons, mostly) design with accompanied by SteamPunk paraphernalia. In "Shipping Leviathan -- Ark of Apocalypse", there are gears at the bottom that are implied to propel it (considering the ship is too big to row by hand and there are no sails).

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* The definite example of this, but RecycledInSpace, is ''TabletopGame/Warhammer40000''. The language the Imperium speaks is both High and Low Gothic and much of the architecture is in the Gothic style, up to and including space battleships that resemble medieval vaulted cathedrals.



* The definite example of this, but RecycledInSpace, is ''TabletopGame/Warhammer40000''. The language the Imperium speaks is both High and Low Gothic and much of the architecture is in the Gothic style. Even major battleships are in the same vaulted style.

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* The ''TabletopGame/NewWorldOfDarkness'', by contrast, has taken a deliberate step back from this, or perhaps evolved to Post-Gothic-Punk. The constant angsting has been seriously dialed back, though it still exists in places, and replaced with more of AWorldHalfFull vibe. Furthermore, the anti-authoritarian message spread loud and clear across the very fabric of existence in the [=oWoD=] is gone, since the writing staff consider the over-politicization of the former line to have been detrimental to the final product.
* The definite example of this, but RecycledInSpace, is ''TabletopGame/{{Warhammer 40000}}''. The language the Imperium speaks is both High and Low Gothic and much of the architecture is in the Gothic style. Even major battleships are in the same vaulted style.
* As mentioned above, Creator/WhiteWolf's ''TabletopGame/WorldOfDarkness'' setting both named and codified the genre.

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* ''Franchise/TheWorldOfDarkness'' by Creator/WhiteWolf.
** As noted above, the original setting, now retroactively called the ''TabletopGame/OldWorldOfDarkness'', both named and codified the genre. Beneath the {{Masquerade}}, countless supernatural creatures rule from the shadows and scheme against each other. There are humans who know about this and fight back, but it's presented as a hard life with a short life expectancy.
**
The ''TabletopGame/NewWorldOfDarkness'', by contrast, has taken a deliberate step back from this, or perhaps evolved to Post-Gothic-Punk. The constant angsting has been seriously dialed back, though it still exists in places, and replaced with more of AWorldHalfFull vibe. Furthermore, the anti-authoritarian message spread loud and clear across the very fabric of existence in the [=oWoD=] is gone, since the writing staff consider the over-politicization of the former line to have been detrimental to the final product.
* The definite example of this, but RecycledInSpace, is ''TabletopGame/{{Warhammer 40000}}''.''TabletopGame/Warhammer40000''. The language the Imperium speaks is both High and Low Gothic and much of the architecture is in the Gothic style. Even major battleships are in the same vaulted style.
* As mentioned above, Creator/WhiteWolf's ''TabletopGame/WorldOfDarkness'' setting both named and codified the genre.
style.
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[[quoteright:300:[[Film/DarkCity https://static.tvtropes.org/pmwiki/pub/images/dd6de3f83d92013b736f591b8667a3a7.png]]]]

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[[quoteright:300:[[Film/DarkCity [[quoteright:300:[[Film/DarkCity1998 https://static.tvtropes.org/pmwiki/pub/images/dd6de3f83d92013b736f591b8667a3a7.png]]]]



* ''Film/DarkCity'' features a dark, shadowy, retro urban world where corpse-white "strangers" plague the unwitting citizens using supernatural powers and high-tech gadgetry.

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* ''Film/DarkCity'' ''Film/DarkCity1998'' features a dark, shadowy, retro urban world where corpse-white "strangers" plague the unwitting citizens using supernatural powers and high-tech gadgetry.
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* Film/TheDarkKnightTrilogy largely abandon the gothic setting of the BatmanFilmSeries. Although darker than the Schumacher films, the Creator/ChristopherNolan films distinguish themselves by using a more realistic and modern aesthetic.

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* Film/TheDarkKnightTrilogy largely abandon the gothic setting of the BatmanFilmSeries.Film/BatmanFilmSeries. Although darker than the Schumacher films, the Creator/ChristopherNolan films distinguish themselves by using a more realistic and modern aesthetic.
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* ''Film/{{Batman}}''

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* ''Film/{{Batman}}''Film/BatmanFilmSeries



** ''Film/BatmanBegins'' and onward largely abandon the gothic setting. Although darker than the Schumacher films, the Creator/ChristopherNolan films distinguish themselves by using a more realistic and modern aesthetic.

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** ''Film/BatmanBegins'' and onward * Film/TheDarkKnightTrilogy largely abandon the gothic setting.setting of the BatmanFilmSeries. Although darker than the Schumacher films, the Creator/ChristopherNolan films distinguish themselves by using a more realistic and modern aesthetic.

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* As the name implies, Gotham City in most of its incarnations, especially within the live-action ''Batman'' movies. Both the city and its protector serve as a contrast to the lively, sometimes [[TwentyMinutesIntoTheFuture World of Tomorrow]], city of Metropolis. "Gotham" is actually an old name for New York, first used by Creator/WashingtonIrving.
** It's sometimes suggested that Gotham is basically New York at night, and Metropolis NY during the day. Tim Burton's take on the franchise played this trope to the hilt, [[SignatureStyle naturally]]. ''Film/BatmanBegins'' downplayed it significantly and ''Film/TheDarkKnight'' and onwards did away with it altogether, with Gotham becoming a [[NoCommunitiesWereHarmed thinly disguised]] DC Universe equivalent of UsefulNotes/{{Chicago}}.

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* As the name implies, Gotham City in most of its incarnations, especially within the live-action ''Batman'' movies. Both the city ''Film/{{Batman}}''
** ''Film/Batman1989''
and its protector serve as a contrast to the lively, sometimes [[TwentyMinutesIntoTheFuture World of Tomorrow]], city of Metropolis. "Gotham" is actually an old name for New York, first used by Creator/WashingtonIrving.
** It's sometimes suggested that Gotham is basically New York at night, and Metropolis NY during the day. Tim Burton's take on the franchise played
''Film/BatmanReturns'' play this trope to the hilt, [[SignatureStyle naturally]]. following Creator/TimBurton's SignatureStyle. Gotham is gloomy, dark and severe, with a spartan color palate and towering, gothic stone buildings covered in gargoyles. The culture and style is a mishmash of then-modern fashions and retro designs more akin to those of the 1940s. The overall impression is an otherworldly and forbidding place.
** ''Film/BatmanForever'' and ''Film/BatmanAndRobin'': Creator/JoelSchumacher retains a portion of the first two films' gothic ambiance while gradually introducing a more colorful and cartoony aesthetic.
**
''Film/BatmanBegins'' downplayed it significantly and ''Film/TheDarkKnight'' onward largely abandon the gothic setting. Although darker than the Schumacher films, the Creator/ChristopherNolan films distinguish themselves by using a more realistic and onwards did away with it altogether, with Gotham becoming a [[NoCommunitiesWereHarmed thinly disguised]] DC Universe equivalent of UsefulNotes/{{Chicago}}.modern aesthetic.



* The movie adaptation of James O'Barr's ''Film/TheCrow'' comic exposed millions to the Gothic Punk aesthetic.
** Creator/AlexProyas tends to do this a lot. ''Film/DarkCity'' was very much a Gothic Punk film

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* The movie adaptation of James O'Barr's ''Film/TheCrow'' comic exposed millions to is perhaps the Gothic Punk aesthetic.
** Creator/AlexProyas tends to do this a lot.
first quintessential gothic punk film. Its visuals are dark, shadowy, and nearly monochromatic, often emphasizing churches, graveyards, and religious iconography. The macabre story heavily dwells on death, morning, and ghosts. On the punk end, the story takes place in an urban hellhole beset by street thugs and junkies.
*
''Film/DarkCity'' was very much features a Gothic Punk filmdark, shadowy, retro urban world where corpse-white "strangers" plague the unwitting citizens using supernatural powers and high-tech gadgetry.
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Overly narrow


If a film takes place in a Gothic Punk setting, expect its soundtrack to include something by either [[Music/NineInchNails Trent Reznor]] or Music/DannyElfman.
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* While the original ''VideoGame/{{Blood}}'' was straight-up Gothic horror, ''Blood 2: The Chosen'' takes place in a future featuring a corporate-looking cult that runs around in hoverjets.

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* While the original ''VideoGame/{{Blood}}'' ''VideoGame/Blood1997'' was straight-up Gothic horror, ''Blood 2: The Chosen'' ''VideoGame/BloodIITheChosen'' takes place in a future featuring a corporate-looking cult that runs around in hoverjets.
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* The levels from ''VideoGame/TimeTraveler'' set in 1998 live and breathe this trope featuring both gritty crime-ridden urban slums full of punk street criminals and haunted graveyards full of supernatural creatures such as ghosts, zombies, and vampires.
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[[folder:Anime and Manga]]
* ''Manga/GunburedXSisters'': [[AnimeCatholicism Nuns with guns]] hunt vampires preying on humans in a concrete-and-glass cityscape that either consists of cathedrals or strongly resembles them.
[[/folder]]

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Per TRS, the definition was expanded. Thread is closing soon since the description just needed to be tweaked a bit.


!This trope is [[https://tvtropes.org/pmwiki/posts.php?discussion=16825354830.90712100 under discussion]] in the Administrivia/TropeRepairShop.



A place which is like the modern-day real world, only a lot more {{goth|icHorror}}. Various supernatural creatures control the world just below the surface, treating humans as cattle at best, and vermin at worst. There's also usually pandemic angst.

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A place which is like the modern-day real world, only a lot more {{goth|icHorror}}. Various supernatural creatures control the world lurk just below the surface, often treating humans as cattle at best, and vermin at worst. There's also usually pandemic angst.
worst.
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!This trope is [[https://tvtropes.org/pmwiki/posts.php?discussion=16825354830.90712100 under discussion]] in the Administrivia/TropeRepairShop.
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Added art example.

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* The artwork produced by John Blanche for ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/Warhammer40000'' is arguably the best example of this trope from a visual perspective. Baroque clothing, skulls, cyborgs and impossible architecture is a defining trait for many of his paintings.
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None


* Speaking of hell, ComicBook/{{Hellboy}}!

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* Speaking of hell, ComicBook/{{Hellboy}}!''ComicBook/{{Hellboy}}''!



* The {{Franchise/Nasuverse}}. ''VisualNovel/{{Tsukihime}}'' is this moreso than ''VisualNovel/FateStayNight'', although the Heaven's Feel route of the latter dabbles in it what with [[spoiler: Kotomine attempting to unleash Angra Mainyu, an unstoppable world-ending EldritchAbomination that most people may know better as Ahriman.]]

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* The {{Franchise/Nasuverse}}. ''VisualNovel/{{Tsukihime}}'' is this moreso than ''VisualNovel/FateStayNight'', although the Heaven's Feel route of the latter dabbles in it what with [[spoiler: Kotomine [[spoiler:Kotomine attempting to unleash Angra Mainyu, an unstoppable world-ending EldritchAbomination that most people may know better as Ahriman.]]
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* The film ''Film/{{Constantine}}'' features Creator/KeanuReeves - as an exorcist/demon hunter who's out to save the world from a race of rampant hell-demons.

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* The film ''Film/{{Constantine}}'' ''Film/Constantine2005'' features Creator/KeanuReeves - as an exorcist/demon hunter who's out to save the world from a race of rampant hell-demons.



* ''Series/{{Being Human|UK}}'', more or less serves as a AffectionateParody of this genre as three monsters struggle to live as human-like a life as possible.

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* ''Series/{{Being Human|UK}}'', ''Series/BeingHumanUK'' more or less serves as a AffectionateParody of this genre as three monsters struggle to live as human-like a life as possible.



* While mostly UrbanFantasy, it seems the show ''Series/{{Constantine}}'' may prove to be one of these shows.

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* While mostly UrbanFantasy, it seems the show ''Series/{{Constantine}}'' that ''Series/Constantine2014'' may prove to be one of these shows.
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* ''Series/BloodTies'' is a series about a private detective teamed up with a 400 year old vampire to fight the supernatural.

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* ''Series/BloodTies'' ''Series/BloodTies2007'' is a series about a private detective teamed up with a 400 year old vampire to fight the supernatural.
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* Played with in ''[[ComicBook/VampireTheMasqueradeVault Vampire: The Masquerade: Winter's Teeth]]'' where the book invokes the attitudes of the tabletop game but also acknowledges it's been twenty years since the game's heyday. Its protagonist, Cecily Bain, is a former RiotGrrl who bemoans most of her former colleagues are either old or soccer moms even on the youngest side.

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* Played with in ''[[ComicBook/VampireTheMasqueradeVault Vampire: The Masquerade: Winter's Teeth]]'' where the book invokes the attitudes of the tabletop game but also acknowledges it's been twenty years since the game's heyday. Its protagonist, Cecily Bain, is a former RiotGrrl RiotGrrrl who bemoans most of her former colleagues are either old or soccer moms even on the youngest side.side. Even so, it's still a bright pair of modern cities (Minneapolis and Saint Paul) full of vampires preying on an unsuspecting populace.
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None

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* Played with in ''[[ComicBook/VampireTheMasqueradeVault Vampire: The Masquerade: Winter's Teeth]]'' where the book invokes the attitudes of the tabletop game but also acknowledges it's been twenty years since the game's heyday. Its protagonist, Cecily Bain, is a former RiotGrrl who bemoans most of her former colleagues are either old or soccer moms even on the youngest side.
Is there an issue? Send a MessageReason:
None


* While the original ''Blood'' was straight-up Gothic horror, ''Blood 2: The Chosen'' takes place in a future featuring a corporate-looking cult that runs around in hoverjets.

to:

* While the original ''Blood'' ''VideoGame/{{Blood}}'' was straight-up Gothic horror, ''Blood 2: The Chosen'' takes place in a future featuring a corporate-looking cult that runs around in hoverjets.



* This is the genre of ''VideoGame/Bloodrayne'' and its sequels. It is especially prevalent in the second installment that takes place in the modern day.
* ''{{VideoGame/Dark}}'' was an attempt to re-bottle the success of Bloodlines and failed. Eric Bane is a newly turned vampire trying to find a vampire strong enough to eat in order to solidify his transformation.

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* This is the genre of ''VideoGame/Bloodrayne'' ''VideoGame/{{Bloodrayne}}'' and its sequels. It is especially prevalent in the second installment that takes place in the modern day.
* ''{{VideoGame/Dark}}'' ''VideoGame/{{Dark}}'' was an attempt to re-bottle the success of Bloodlines and failed. Eric Bane is a newly turned vampire trying to find a vampire strong enough to eat in order to solidify his transformation.
Is there an issue? Send a MessageReason:
None


* As the name implies, Gotham City in most of its incarnations, especially within the live-action ''Batman'' movies. Both the city and its protector serve as a contrast to the lively, sometimes [[TwentyMinutesIntoTheFuture World of Tomorrow]], city of Metropolis. "Gotham" is actually an old name for New York, first used by Washington Irving.

to:

* As the name implies, Gotham City in most of its incarnations, especially within the live-action ''Batman'' movies. Both the city and its protector serve as a contrast to the lively, sometimes [[TwentyMinutesIntoTheFuture World of Tomorrow]], city of Metropolis. "Gotham" is actually an old name for New York, first used by Washington Irving.Creator/WashingtonIrving.
Is there an issue? Send a MessageReason:
None

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[[folder:Art]]
* ''Art/ShippingLeviathanArkOfApocalypse'' was designed with Stieva's admiration for classic Gothic design with SteamPunk gears at the bottom that are implied to propel it (considering the ship is too big to row by hand and there are no sails).
[[/folder]]

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