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* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has become a common shout out for the series in other games and a running gag in the series itself; [[https://www.collectedcurios.com/HTP_006_Silent_Hill_2.jpg this comic]] also pokes fun at it. Heather of ''[[VideoGame/SilentHill3 3]]'' and Henry of ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.
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* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has become later became a common shout out for the series in other games and a running gag RunningGag in the series itself; [[https://www.collectedcurios.com/HTP_006_Silent_Hill_2.jpg this comic]] also pokes fun at it. series; Heather of ''[[VideoGame/SilentHill3 3]]'' SH3]]'' and Henry of ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet. [[https://www.collectedcurios.com/HTP_006_Silent_Hill_2.jpg This comic]] also pokes fun at it.
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* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has become a common shout out for the series in other games and a running gag in the series itself. Heather of ''[[VideoGame/SilentHill3 3]]'' and Henry of ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.
to:
* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has become a common shout out for the series in other games and a running gag in the series itself.itself; [[https://www.collectedcurios.com/HTP_006_Silent_Hill_2.jpg this comic]] also pokes fun at it. Heather of ''[[VideoGame/SilentHill3 3]]'' and Henry of ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.
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* {{Discussed}} in ''[[VisualNovel/CorpsePartyD2FatalOperation Corpse Party D2: Fatal Operation]]'', when Naomi tries to justify to Seiko why they're poking around the men's room.
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* {{Discussed}} in ''[[VisualNovel/CorpsePartyD2FatalOperation Corpse Party D2: Fatal Operation]]'', ''VisualNovel/CorpsePartyD2FatalOperation'', when Naomi tries to justify to Seiko why they're poking around the men's room.
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[[quoteright:350:[[VideoGame/Borderlands2 https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_1918.jpg]]]]
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[[quoteright:202:https://static.tvtropes.
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!!Examples:
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* In ''VideoGame/{{Ignac}}'', the PC cable (an item you need to complete the game) somehow ends up inside the toilet, and you have to find a way to fish it out.
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Presuming its basically the same in the third game.
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* Both ''VideoGame/{{Borderlands}}'' games have ammo, grenades and/or health vials in random toilets and porta-potties.
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* Both ''VideoGame/{{Borderlands}}'' games have ammo, grenades and/or health vials in random toilets and porta-potties.porta-potties.
** The first game, ''VideoGame/Borderlands1'' has them usually contain ammo. Such as in the tutorial area, before entering Fyrestone, and the bathroom of Lucky's Last Chance Watering Hole in the Dahl Headlands.
** The first game, ''VideoGame/Borderlands1'' has them usually contain ammo. Such as in the tutorial area, before entering Fyrestone, and the bathroom of Lucky's Last Chance Watering Hole in the Dahl Headlands.
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** In the ''Midnight Horror'' Halloween vignette-game, Nigel must bluff some petty dope dealers into leaving the men's loo to deflect a policeman's attention from Rhys.
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One quote is enough.
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-> Naomi: ''"There might be something important here, you know?"''
->Seiko: ''"In the urinal."''
->Naomi: ''"Things don't always make sense in these situations, okay?"''
-->--''[[VisualNovel/CorpsePartyD2FatalOperation Corpse Party D2: Fatal Operation]]''
->Seiko: ''"In the urinal."''
->Naomi: ''"Things don't always make sense in these situations, okay?"''
-->--''[[VisualNovel/CorpsePartyD2FatalOperation Corpse Party D2: Fatal Operation]]''
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_1918.jpg]]
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* In ''VideoGame/{{Safecracker}}'', a series of clues from restrooms provides the combination for the final safe.
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* In ''VideoGame/{{Safecracker}}'', A hand dryer in one of the Crabb house's restrooms conceals a safe behind it, with a schematic elsewhere that explains how it works.
** In the 2006 spiritual successor, a series of clues from restrooms in Duncan Adam's mansion provides the combination for the final safe.
** In the 2006 spiritual successor, a series of clues from restrooms in Duncan Adam's mansion provides the combination for the final safe.
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Linked to the new pages.
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[[folder: Adventure ]]
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** The restroom at Lefty's Bar in ''Leisure Suit Larry in the Land of the Lounge Lizards'' provides Larry with a password for a locked and guarded door among all the BathroomStallGraffiti and a diamond ring he finds in the sink.
** ''Shape Up or Slip Out!'' [[LampshadeHanging lampshades]] the occurrence in the first game when you have Larry search the sink in the restroom adjacent to his hotel room. He finds -- nothing! What did he expect to find there in the first place, a diamond ring or what?
** ''Shape Up or Slip Out!'' [[LampshadeHanging lampshades]] the occurrence in the first game when you have Larry search the sink in the restroom adjacent to his hotel room. He finds -- nothing! What did he expect to find there in the first place, a diamond ring or what?
to:
** The restroom at Lefty's Bar in ''Leisure Suit Larry in the Land of the Lounge Lizards'' ''VideoGame/LeisureSuitLarry1InTheLandOfTheLoungeLizards'' provides Larry with a password for a locked and guarded door among all the BathroomStallGraffiti and a diamond ring he finds in the sink.
**''Shape Up or Slip Out!'' ''VideoGame/LeisureSuitLarry6ShapeUpOrSlipOut'' [[LampshadeHanging lampshades]] the occurrence in the first game when you have Larry search the sink in the restroom adjacent to his hotel room. He finds -- nothing! What did he expect to find there in the first place, a diamond ring or what?
**
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[[folder: First-Person Shooter ]]
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** In ''VideoGame/{{Borderlands 2}}'' port-a-potties also literally bring up the loot item on a gush of water emerging from the toilet bowl.
* In ''VideoGame/{{Doom 3}}'', Items such as health, armour and armour shards are often hidden in bathrooms around the game.
* In ''VideoGame/{{Doom 3}}'', Items such as health, armour and armour shards are often hidden in bathrooms around the game.
to:
** In ''VideoGame/{{Borderlands 2}}'' ''VideoGame/Borderlands2'' port-a-potties also literally bring up the loot item on a gush of water emerging from the toilet bowl.
* In''VideoGame/{{Doom 3}}'', ''VideoGame/Doom3'', Items such as health, armour and armour shards are often hidden in bathrooms around the game.
* In
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[[folder: Roguelike ]]
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[[folder: Role-Playing Games ]]
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[[folder: Stealth-Based Games ]]
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[[folder: Survival Horror ]]
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[[folder: Third-Person Shooter ]]
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* ''VideoGame/LeisureSuitLarry'':
** The restroom at Lefty's Bar in ''Leisure Suit Larry in the Land of the Lounge Lizards'' provides Larry with a password for a locked and guarded door among all the BathroomStallGraffiti and a diamond ring he finds in the sink.
** ''Shape Up or Slip Out!'' [[LampshadeHanging lampshades]] the occurrence in the first game when you have Larry search the sink in the restroom adjacent to his hotel room. He finds -- nothing! What did he expect to find there in the first place, a diamond ring or what?
** The restroom at Lefty's Bar in ''Leisure Suit Larry in the Land of the Lounge Lizards'' provides Larry with a password for a locked and guarded door among all the BathroomStallGraffiti and a diamond ring he finds in the sink.
** ''Shape Up or Slip Out!'' [[LampshadeHanging lampshades]] the occurrence in the first game when you have Larry search the sink in the restroom adjacent to his hotel room. He finds -- nothing! What did he expect to find there in the first place, a diamond ring or what?
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Seiko: ''"In the urinal."''
Naomi: ''"Things don't always make sense in these situations, okay?"''
Naomi: ''"Things don't always make sense in these situations, okay?"''
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-> Naomi: ''"There might be something important here, you know?"''
Seiko: ''"In the urinal."''
Naomi: ''"Things don't always make sense in these situations, okay?"''
-->--''[[VisualNovel/CorpsePartyD2FatalOperation Corpse Party D2: Fatal Operation]]''
Seiko: ''"In the urinal."''
Naomi: ''"Things don't always make sense in these situations, okay?"''
-->--''[[VisualNovel/CorpsePartyD2FatalOperation Corpse Party D2: Fatal Operation]]''
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* ''VideoGame/DeadSpace'' has a few goodies stuffed away in some of the bathrooms. Just look out for swarmers.]]
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* ''VideoGame/DeadSpace'' has a few goodies stuffed away in some of the bathrooms. Just [[spoiler:Just look out for swarmers.]]
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[[folder: Roguelike ]]
* In ''VideoGame/DeathRoadToCanada'', you can find loot in toilets. [[spoiler: You can even find a toilet genie that can grant a wish.]]
[[/folder]]
* In ''VideoGame/DeathRoadToCanada'', you can find loot in toilets. [[spoiler: You can even find a toilet genie that can grant a wish.]]
[[/folder]]
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* Usually not the case in ''VideoGame/BioShock'', but early in [[VideoGame/BioSHock1 the first game]] you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.
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* Usually not the case in ''VideoGame/BioShock'', but early in [[VideoGame/BioSHock1 [[VideoGame/BioShock1 the first game]] you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.wall.
** ''VideoGame/BioshockInfinite'' has [[BaitAndSwitch a particularly unique instance of this]] - there is a toilet in the Salty Oyster which has edible potatoes to heal some of your health in it, but with the flies buzzed around them combined with poor lighting, your first assumption was probably that [[DisgustingPublicToilet someone didn't flush]].
** ''VideoGame/BioshockInfinite'' has [[BaitAndSwitch a particularly unique instance of this]] - there is a toilet in the Salty Oyster which has edible potatoes to heal some of your health in it, but with the flies buzzed around them combined with poor lighting, your first assumption was probably that [[DisgustingPublicToilet someone didn't flush]].
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-->-- LetsPlay/{{Helloween4545}}, Horror game {{Lets Play}}er
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-->-- LetsPlay/{{Helloween4545}}, Horror horror game {{Lets Play}}er
[[{{LetsPlay}} LPer]]
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Has nothing to do with familiarity with in-universe fiction.
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* {{Discussed}} in ''[[VisualNovel/CorpsePartyD2FatalOperation Corpse Party D2: Fatal Operation]]'', when the GenreSavvy Naomi tries to justify to Seiko why they're poking around the men's room.
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* {{Discussed}} in ''[[VisualNovel/CorpsePartyD2FatalOperation Corpse Party D2: Fatal Operation]]'', when the GenreSavvy Naomi tries to justify to Seiko why they're poking around the men's room.
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* ''Dark Fall: Lost Souls'', there's [[spoiler: a ghost and an icky grub]] in there too.
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* In ''Safecracker'', a series of clues from restrooms provides the combination for the final safe.
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* In ''Safecracker'', ''VideoGame/{{Safecracker}}'', a series of clues from restrooms provides the combination for the final safe.
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* In ''TheLostCrown'', Nigel has several spooky experiences in the Harbour Cottage bathroom, and has a conversation with a little girl's ghost in the basement restroom of the museum.
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* In ''TheLostCrown'', ''VideoGame/TheLostCrown'', Nigel has several spooky experiences in the Harbour Cottage bathroom, and has a conversation with a little girl's ghost in the basement restroom of the museum.
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* Shit Nuggets can be found inside toilets in ''SouthParkTheStickOfTruth'', although in this case it's well explained in that you made them yourself.
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* Shit Nuggets can be found inside toilets in ''SouthParkTheStickOfTruth'', ''VideoGame/SouthParkTheStickOfTruth'', although in this case it's well explained in that you made them yourself.
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* The ''MaxPayne'' games often have health packs on the walls of bathrooms.
* ''F.E.A.R. 2 Project Origin'' often has needles and health kits in the bathrooms.
* ''F.E.A.R. 2 Project Origin'' often has needles and health kits in the bathrooms.
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* The ''MaxPayne'' ''VideoGame/MaxPayne'' games often have health packs on the walls of bathrooms.
*''F.''[[VideoGame/FearEncounterAssaultRecon F.E.A.R. 2 Project Origin'' Origin]]'' often has needles and health kits in the bathrooms.
*
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[[AC:Adventure]]
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[[folder: Adventure ]]
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[[AC:First-Person Shooter]]
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[[folder: First-Person Shooter ]]
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[[AC:Role-Playing Games]]
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[[folder: Role-Playing Games ]]
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[[AC:Stealth-Based Games]]
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[[folder: Stealth-Based Games ]]
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[[AC:Survival Horror]]
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[[folder: Survival Horror ]]
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[[AC:Third-Person Shooter]]
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[[folder: Third-Person Shooter ]]
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[[/folder]]
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* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has reached MemeticMutation levels, becoming a common shout out for the series in other games and a running gag in the series itself. Heather of ''[[VideoGame/SilentHill3 3]]'' and Henry of ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.
* The [[VideoGame/DeadSpace Ishimura]] has a few goodies stuffed away in some of the bathrooms. [[GoddamnedBats Just look out for swarmers.]]
* The [[VideoGame/DeadSpace Ishimura]] has a few goodies stuffed away in some of the bathrooms. [[GoddamnedBats Just look out for swarmers.]]
to:
* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has reached MemeticMutation levels, becoming become a common shout out for the series in other games and a running gag in the series itself. Heather of ''[[VideoGame/SilentHill3 3]]'' and Henry of ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.
*The [[VideoGame/DeadSpace Ishimura]] ''VideoGame/DeadSpace'' has a few goodies stuffed away in some of the bathrooms. [[GoddamnedBats Just look out for swarmers.]]
*
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* Since the alpha 13 update in ''VideoGame/SevenDaysToDie'', toilets can be opened like containers. Mostly they contain [[DungFu turds (that can be thrown as distractions)]] and bottles of murky water ([[{{Squick}} that gives you dysentery if drunk without boiling first]]). Those basic [[NauseaFuel if disgusting]] items are useful enough especially in the early game, but then, for some reason, every once in a while you can also find a pistol of pretty nice quality inside a bog.
to:
* Since the alpha 13 update in ''VideoGame/SevenDaysToDie'', toilets can be opened like containers. Mostly they contain [[DungFu turds (that can be thrown as distractions)]] and bottles of murky water ([[{{Squick}} ( that gives you dysentery if drunk without boiling first]]). first). Those basic [[NauseaFuel if disgusting]] (if disgusting) items are useful enough especially in the early game, but then, for some reason, every once in a while you can also find a pistol of pretty nice quality inside a bog.
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-->-- [[http://www.youtube.com/user/Helloween4545/ Helloween4545, Horror game Lets Player]]
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-->-- [[http://www.youtube.com/user/Helloween4545/ Helloween4545, LetsPlay/{{Helloween4545}}, Horror game Lets Player]]
{{Lets Play}}er
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* In Claire various items are found in toilets, such as batteries and keys.
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* In Claire ''VideoGame/{{Claire}}'', various items are found in toilets, items, such as batteries and keys.
keys, are found in toilets.
* Since the alpha 13 update in ''VideoGame/SevenDaysToDie'', toilets can be opened like containers. Mostly they contain [[DungFu turds (that can be thrown as distractions)]] and bottles of murky water ([[{{Squick}} that gives you dysentery if drunk without boiling first]]). Those basic [[NauseaFuel if disgusting]] items are useful enough especially in the early game, but then, for some reason, every once in a while you can also find a pistol of pretty nice quality inside a bog.
* Since the alpha 13 update in ''VideoGame/SevenDaysToDie'', toilets can be opened like containers. Mostly they contain [[DungFu turds (that can be thrown as distractions)]] and bottles of murky water ([[{{Squick}} that gives you dysentery if drunk without boiling first]]). Those basic [[NauseaFuel if disgusting]] items are useful enough especially in the early game, but then, for some reason, every once in a while you can also find a pistol of pretty nice quality inside a bog.
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* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has reached MemeticMutation levels, becoming a common shout out for the series in other games and a running gag in the series itself. Heather of ''3'' and Henry of ''The Room'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.
to:
* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has reached MemeticMutation levels, becoming a common shout out for the series in other games and a running gag in the series itself. Heather of ''3'' ''[[VideoGame/SilentHill3 3]]'' and Henry of ''The Room'' ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.
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* Usually not the case in ''Franchise/BioShock'', but early in [[VideoGame/BioSHock1 the first game]] you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.
to:
* Usually not the case in ''Franchise/BioShock'', ''VideoGame/BioShock'', but early in [[VideoGame/BioSHock1 the first game]] you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.
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* Invoked with glee (and requested to be added) by Helloween in Set 29 of his TheEvilWithin Let's Play.
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* Invoked with glee (and requested Chapter 14 of ''VideoGame/TheEvilWithin'' gives us [[FanNickname Brain Juice]] inside an urinal. It's in a jar, however, so Sebastian doesn't have to be added) by Helloween in Set 29 scoop it up like he does the mook drops of his TheEvilWithin Let's Play.it.
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* Invoked with glee (and requested to be added) by Helloween in Set 29 of his TheEvilWithin Let's Play.
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* Both VideoGame/{{Borderlands}} games have ammo, grenades and/or health vials in random toilets and porta-potties.
* VideoGame/{{Borderlands 2}} port-a-potties also literally bring up the loot item on a gush of water emerging from the toilet bowl.
* In ''VideoGame/{{Doom}} 3'', Items such as health, armour and armour shards are often hidden in bathrooms around the game.
* Usually not the case in ''VideoGame/BioShock'', but early in the first game you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.
* VideoGame/{{Borderlands 2}} port-a-potties also literally bring up the loot item on a gush of water emerging from the toilet bowl.
* In ''VideoGame/{{Doom}} 3'', Items such as health, armour and armour shards are often hidden in bathrooms around the game.
* Usually not the case in ''VideoGame/BioShock'', but early in the first game you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.
to:
* Both VideoGame/{{Borderlands}} ''VideoGame/{{Borderlands}}'' games have ammo, grenades and/or health vials in random toilets and porta-potties.
* VideoGame/{{Borderlands 2}} ** In ''VideoGame/{{Borderlands 2}}'' port-a-potties also literally bring up the loot item on a gush of water emerging from the toilet bowl.
* In''VideoGame/{{Doom}} 3'', ''VideoGame/{{Doom 3}}'', Items such as health, armour and armour shards are often hidden in bathrooms around the game.
* Usually not the case in''VideoGame/BioShock'', ''Franchise/BioShock'', but early in [[VideoGame/BioSHock1 the first game game]] you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.
* In
* Usually not the case in