History Main / FauxSymbolism

20th May '18 12:51:20 AM SSJMagus
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This technique is particularly popular in {{Anime}}, because the Japanese generally only have a passing familiarity with Christianity, and will often use names or apocrypha without regard for their actual significance. And of course the corollary being that Western productions likewise only have a passing familiarity with Eastern philosophies (for example, [[CallItKarma Karma]]). If Faux Symbolism is used purely in naming people or things, it's SquatsInAName, a subtrope of this.

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This technique is particularly popular in {{Anime}}, because the Japanese generally only have a passing familiarity with Christianity, Christianity (making its symbolism recognizable but still exotic), and will often use names or apocrypha without regard for their actual significance. And of course the corollary being that Western productions likewise only have a passing familiarity with Eastern philosophies (for example, [[CallItKarma Karma]]). If Faux Symbolism is used purely in naming people or things, it's SquatsInAName, a subtrope of this.
3rd Apr '18 7:42:30 PM MagnusForce
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* In the ''Franchise/UltraSeries'' franchise, crosses and other Christian imagery are used in attacks and story plots. Then again, the creator of the franchise, Eiji Tsuburaya is actually a UsefulNotes/JapaneseChristian, so he at least knew what the symbols were ''supposed'' to represent.

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* In the ''Franchise/UltraSeries'' franchise, crosses and other Christian imagery are used in attacks and story plots. Then again, plots, and many of the Ultras and monsters use Biblical names. Possibly a subversion as the creator of the franchise, Eiji Tsuburaya Creator/EijiTsuburaya is actually a UsefulNotes/JapaneseChristian, so he at least knew what the symbols were ''supposed'' to represent.UsefulNotes/JapaneseChristian.
27th Mar '18 4:31:40 AM Dere
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* ''VideoGame/TheLegendOfZelda''. [[EarlyInstallmentWeirdness The first games in the series]] had a number of Christian elements and imagery, most of which [[{{Bowdlerise}} removed]] from localization as a result of [=NoA=]'s policy against the depiction of religious elements:

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* ''VideoGame/TheLegendOfZelda''. [[EarlyInstallmentWeirdness The first games in the series]] had a number of Christian elements and imagery, most of which were [[{{Bowdlerise}} removed]] from localization localizations as a result of [=NoA=]'s policy against the depiction of religious elements:



** ''TheLegendOfZeldaALinkToThePast'': In Japan, the Sanctuary was a Church, the Sage there was a priest, Agahnim's deception of the king involved claiming to be a priest sent by God, as opposed to a wizard, and there's [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/a/ab/LinkPraying.png?version=ad567538683c1ccb7c732c63bd90e856 this official artwork]] that depicts Link as a Christian praying in front of a crucifix. In addition, opening the entrance to the Desert Palace involves Link praying with church music in the background as he makes praying gestures with his hands.
** ''TheLegendOfZeldaOcarinaOfTime'' broke the trend by having Islamic imagery instead. The Gerudo symbol depicted a crescent moon and star, very similar to the symbol of the Islamic faith. In addition, an Islamic prayer could be heard in the Temple of Fire's background music. Both elements were removed from later versions of the game, which introduced a new Gerudo symbol being used. Said symbol was used by later games, effectively retconning the original symbol away.

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** ''TheLegendOfZeldaALinkToThePast'': In Japan, the Sanctuary was a Church, the Sage sage there was a priest, Agahnim's deception deceit of the king involved claiming to be a priest sent by God, as God (as opposed to a wizard, wizard), and there's [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/a/ab/LinkPraying.png?version=ad567538683c1ccb7c732c63bd90e856 this official artwork]] that depicts Link as a Christian praying in front of a crucifix. In addition, opening the entrance to the Desert Palace involves Link praying with church music in the background as he makes praying gestures with his hands.
** ''TheLegendOfZeldaOcarinaOfTime'' broke the trend by having Islamic imagery elements instead. The Gerudo symbol depicted a crescent moon and star, very similar to the symbol of the Islamic faith. In addition, an Islamic prayer could be heard in the Temple of Fire's background music. Both elements were removed from later versions of the game, which introduced a new Gerudo symbol being used. Said symbol was used by later games, effectively retconning the original symbol away.
26th Mar '18 7:45:39 PM Dere
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** ''TheLegendOfZeldaI'': There were crosses on Link's shield and gravestones, and the Book of Magic was called "Bible" in Japan (this is especially evident from looking at its [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/4/46/TLoZ_Book_of_Magic_Artwork.png?version=072c7ff86c6faf9e0670e9aab765a143 official artwork]])
** ''TheLegendOfZeldaALinkToThePast'': In Japan, the Sanctuary was a Church, Agahnim's deception of the king involved claiming to be a priest sent by God, as opposed to a wizard, and there's [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/a/ab/LinkPraying.png?version=ad567538683c1ccb7c732c63bd90e856 this official artwork]] that depicts Link as a Christian praying in front of a crucifix.

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** ''TheLegendOfZeldaI'': There were crosses There's a cross engraved on Link's shield and gravestones, shield, and the Book of Magic was called "Bible" in Japan (this is especially evident from looking at its [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/4/46/TLoZ_Book_of_Magic_Artwork.png?version=072c7ff86c6faf9e0670e9aab765a143 official artwork]])
** ''ZeldaIITheAdventureOfLink'': Shields, gravestones and [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/c/cf/TAoL_Wizzrobe_Artwork.png?version=3a261d9746aec0dff3ec5421a27d8c32 Wizard enemies]] have crosses on them, and there's even a [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/3/35/TAoL_Cross_Artwork.png?version=56c1a106bc9bc1b93de1c4e4312b925a cross item]] that the player can collect.
** ''TheLegendOfZeldaALinkToThePast'': In Japan, the Sanctuary was a Church, the Sage there was a priest, Agahnim's deception of the king involved claiming to be a priest sent by God, as opposed to a wizard, and there's [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/a/ab/LinkPraying.png?version=ad567538683c1ccb7c732c63bd90e856 this official artwork]] that depicts Link as a Christian praying in front of a crucifix. In addition, opening the entrance to the Desert Palace involves Link praying with church music in the background as he makes praying gestures with his hands.
26th Mar '18 7:17:05 PM Dere
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** ''TheLegendOfZeldaI'': There were crosses on Link's shield and gravestones, and the Book of Magic was called "Bible" in Japan (this is especially evident from looking at its [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/4/46/TLoZ_Book_of_Magic_Artwork.png?version=072c7ff86c6faf9e0670e9aab765a143 official artwork]].

to:

** ''TheLegendOfZeldaI'': There were crosses on Link's shield and gravestones, and the Book of Magic was called "Bible" in Japan (this is especially evident from looking at its [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/4/46/TLoZ_Book_of_Magic_Artwork.png?version=072c7ff86c6faf9e0670e9aab765a143 official artwork]].artwork]])
26th Mar '18 7:15:53 PM Dere
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* ''VideoGame/TheLegendOfZelda''. [[EarlyInstallmentWeirdness The first games in the series]] had a number of Christian elements and imagery, most of which [[{{Bowdlerise}} removed]] from localization as a result of [=NoA=]'s policy against the depiction of religious elements:
** ''TheLegendOfZeldaI'': There were crosses on Link's shield and gravestones, and the Book of Magic was called "Bible" in Japan (this is especially evident from looking at its [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/4/46/TLoZ_Book_of_Magic_Artwork.png?version=072c7ff86c6faf9e0670e9aab765a143 official artwork]].
** ''TheLegendOfZeldaALinkToThePast'': In Japan, the Sanctuary was a Church, Agahnim's deception of the king involved claiming to be a priest sent by God, as opposed to a wizard, and there's [[https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/a/ab/LinkPraying.png?version=ad567538683c1ccb7c732c63bd90e856 this official artwork]] that depicts Link as a Christian praying in front of a crucifix.
** ''TheLegendOfZeldaOcarinaOfTime'' broke the trend by having Islamic imagery instead. The Gerudo symbol depicted a crescent moon and star, very similar to the symbol of the Islamic faith. In addition, an Islamic prayer could be heard in the Temple of Fire's background music. Both elements were removed from later versions of the game, which introduced a new Gerudo symbol being used. Said symbol was used by later games, effectively retconning the original symbol away.
18th Mar '18 11:56:37 AM DaibhidC
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** "[[Recap/DoctorWhoS18E7Logopolis Logopolis]]". Programmers who use code to hold the universe together are portrayed as chanting monks in a monastery, the Doctor is followed by an apparition who seems like both a revenant and a guardian angel. There is a distinctly Tarotic vibe with a Tower, a Hanged Man, a Judgement and arguably a King of Wands. The constellation Cassiopeia, named for a monarch turned upside down for vanity, is significant in the climax in which the Doctor dies and is resurrected in an inverted and diminished form. There are whole books dedicated to puzzling out what the symbolism in this one means, such as Philip Sandifer's ''Recursive Occlusion'' (an explicitly occultist reading).

to:

** "[[Recap/DoctorWhoS18E7Logopolis Logopolis]]". Programmers who use code to hold the universe together are portrayed as chanting monks in a monastery, the Doctor is followed by an apparition who seems like both a revenant and a guardian angel. There is a distinctly Tarotic vibe with a Tower, a Hanged Man, a Judgement and arguably a King of Wands. The constellation Cassiopeia, named for a monarch turned upside down for vanity, is significant in the climax in which the Doctor dies and is resurrected in an inverted and diminished form. There are whole books dedicated to puzzling out what the symbolism in this one means, such as Philip Elizabeth Sandifer's ''Recursive Occlusion'' (an explicitly occultist reading).
7th Mar '18 9:53:38 AM KhesterBarbatos
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* The opening of ''WesternAnimation/GIJoeRenegades features Adam [=DeCobray=] (aka [[BigBad Cobra Commander]]) picking an apple off a tree and handing it to a young girl and boy.

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* The opening of ''WesternAnimation/GIJoeRenegades ''WesternAnimation/GIJoeRenegades'' features Adam [=DeCobray=] (aka [[BigBad Cobra Commander]]) picking an apple off a tree and handing it to a young girl and boy.
4th Mar '18 3:01:03 PM nombretomado
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* A ''StarOceanTillTheEndOfTime'' example. The layout for the second last room before the final boss is shaped like the Sephirot. Whether it has general meaning or is just randomness is left ambiguous. Considering that [[spoiler: the last boss--named ''Lucifer'', at that--has one very severe [[AGodAmI god complex]] with regard to his creation, it's probably yet another part of his claim to divinity over the Eternal Sphere]].

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* A ''StarOceanTillTheEndOfTime'' ''VideoGame/StarOceanTillTheEndOfTime'' example. The layout for the second last room before the final boss is shaped like the Sephirot. Whether it has general meaning or is just randomness is left ambiguous. Considering that [[spoiler: the last boss--named ''Lucifer'', at that--has one very severe [[AGodAmI god complex]] with regard to his creation, it's probably yet another part of his claim to divinity over the Eternal Sphere]].
1st Mar '18 2:04:41 PM Discar
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** ''VideoGame/{{Xenoblade}}'', ''VideoGame/XenobladeChroniclesX'', and ''VideoGame/XenobladeChronicles2'' all have plenty of Biblical symbolism, with varying degrees of relevance. This is lampshaded near the end of ''2'', when Malos finds out [[spoiler:that the true names of the three Aegises]] were Logos, Ontos, and Pnuema (Greek for Mind, Body, and Soul). When Malos asks what those names mean, he is snarkily told that they mean the people who created them were pretentious fools.

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** ''VideoGame/{{Xenoblade}}'', ''VideoGame/XenobladeChroniclesX'', and ''VideoGame/XenobladeChronicles2'' all have plenty of Biblical symbolism, with varying degrees of relevance. This is lampshaded near the end of ''2'', when Malos finds out [[spoiler:that the true names of the three Aegises]] were Logos, Ontos, and Pnuema Pneuma (Greek for Mind, Body, and Soul). When Malos asks what those names mean, he is snarkily told that they mean the people who created them were pretentious fools.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FauxSymbolism