History Main / EliteTweak

13th Dec '17 5:28:35 PM nombretomado
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* ''DynastyWarriorsGundam 2'' has two kinds of customization options.

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* ''DynastyWarriorsGundam ''VideoGame/DynastyWarriorsGundam 2'' has two kinds of customization options.
20th Oct '17 12:37:08 AM meanmetalmario
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* ''VideoGame/{{Fallout 3}}'' can be cracked and broken like an egg with careful stat and equipment choices. Start a character with 9 INT and then go ''immediately'' to Rivet City to pick up the INT Bobblehead from Dr. Li. You now have maxed INT and are at level 2. INT directly affects how many skill points you get per level, at a rate of 2xInt, plus there is a Perk that increases this amount. In the space of four or five levels - an incredibly short time, as the first handfuls of levels are really easy to get - you can have Sneak and Small Guns maxed at 100, by which point you can also have picked up Lincoln's Repeater and a Dart Gun and if you have the DLC, the Chinese Stealth Suit. Congratulations, you are now a God of Death and you haven't even started the story quests. As you progress, you can pick up several perks that increase VATS accuracy, and VATS headshot accuracy. By this point, there is no longer any kind of difficulty curve and we have not reached level 20. At level 20, there is a perk called Grim Reaper's Sprint. This perk refunds all your AP, which is used in VATS, if you got any kills while in VATS. Adding all of this up, you now can effectively eradicate all life on the planet in one uninterrupted VATS chain of head-popping magnum rounds.
** Smart players also go to Tenpenny Tower immediately after Rivet City to pick up that Dart Gun schematic, and have been collecting parts for it in preparation. The Dart Gun instantly cripples both legs of any organic target on hit. There is no living creature in the game immune to this. In addition to being ''permanently slowed,'' Yao Guai and Deathclaws with crippled limbs ''cannot lunge''. This means they retain their lethalness at dodderingly slow point-blank range, and laughably helpless beyond it.

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* ''VideoGame/{{Fallout 3}}'' can be cracked and broken like an egg with careful stat and equipment choices. Start a character with 9 INT and then go ''immediately'' to Rivet City to pick up the INT Bobblehead from Dr. Li.Li's office. You now have maxed INT and are at level 2. INT directly affects how many skill points you get per level, at a rate of 2xInt, plus there is a Perk that increases this amount. In the space of four or five levels - an incredibly short time, as the first handfuls of levels are really easy to get - you can have Sneak and Small Guns maxed at 100, by which point you can also have picked up Lincoln's Repeater and a Dart Gun and if you have the DLC, the Chinese Stealth Suit. Congratulations, you are now a God of Death and you haven't even started the story quests. As you progress, you can pick up several perks that increase VATS accuracy, and ''and'' VATS headshot ''headshot'' accuracy. By this point, there is no longer any kind of difficulty curve and we have not reached the max level of 20. At level 20, there is a perk called Grim Reaper's Sprint. This perk refunds all of your AP, which is used in VATS, if you got any kills while in VATS. Adding all of this up, you now can effectively eradicate all life on the planet in one uninterrupted VATS chain of head-popping magnum rounds.
** Smart players also go to Tenpenny Tower immediately after Rivet City to pick up that Dart Gun schematic, and have been collecting parts for it in preparation. The Dart Gun instantly cripples both legs of any organic target on hit. There is no living creature in the game immune to this. In addition to being ''permanently slowed,'' Yao Guai and Deathclaws with crippled limbs ''cannot lunge''. This means that while they retain their lethalness at dodderingly slow point-blank range, and they are laughably helpless beyond it.



** The ''Broken Steel'' DLC introduces a whole new level of tweaking with the Almost Perfect perk, which can only be taken at the new increased level cap of 30, but raises all SPECIAL stats to ''9''. Start with INT 4 and any other stats you like, take Comprehension when it's available and read ''all'' the skill books (there are 25 per skill, so you don't need to have high INT), take Almost Perfect at 30 and ''then'' get the stat increasing bobbleheads. Now you have [[MasterOfAll 10 in all stats and 100 in all skills]] and are essentially God.

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** It's also inadvisable to put any points into Big Guns whatsoever, since there is a Big Guns skill book that is carried by a particular Raider boss. Most enemies respawn a few in-game days after being killed. You can see where this is going.
** The ''Broken Steel'' DLC introduces a whole new level of tweaking with the Almost Perfect perk, which can only be taken at the new increased max level cap of 30, but raises all ''all'' SPECIAL stats to ''9''. Start with INT 4 and any other stats you like, take Comprehension when it's available and read ''all'' the skill books (there are 25 per skill, so you don't need to have high INT), take Almost Perfect at 30 and ''then'' get the stat increasing bobbleheads. Now you have [[MasterOfAll 10 in all stats and 100 in all skills]] and are essentially God.
20th Oct '17 12:20:47 AM meanmetalmario
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** Broken Steel introduces a whole new level of tweaking with the Almost Perfect perk. Start with INT 4 and any other stats you like, take Comprehension when it's available and read ''all'' the skill books (there are 25 per skill, so you don't need to have high int), take Almost Perfect at 30 and ''then'' get the stat increasing bobbleheads. Now you have [[MasterOfAll 10 in all stats and 100 in all skills]] and are essentially god.

to:

** Broken Steel The ''Broken Steel'' DLC introduces a whole new level of tweaking with the Almost Perfect perk. perk, which can only be taken at the new increased level cap of 30, but raises all SPECIAL stats to ''9''. Start with INT 4 and any other stats you like, take Comprehension when it's available and read ''all'' the skill books (there are 25 per skill, so you don't need to have high int), INT), take Almost Perfect at 30 and ''then'' get the stat increasing bobbleheads. Now you have [[MasterOfAll 10 in all stats and 100 in all skills]] and are essentially god.God.
15th Oct '17 2:17:06 PM nombretomado
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* Peco, the Blue Mage-type character in ''BreathOfFireIII'' joins your party really late; most players ignore him, as he is particularly weak, even compared to other characters of the same level. However after a certain [[MagikarpPower level barrier is broken, he starts getting stronger]] -- fast. Aside from being able to learn ludicrously powerful plant-based monster abilities (he is, after all, a monster himself), his base stats jump to even greater levels than the main character.

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* Peco, the Blue Mage-type character in ''BreathOfFireIII'' ''VideoGame/BreathOfFireIII'' joins your party really late; most players ignore him, as he is particularly weak, even compared to other characters of the same level. However after a certain [[MagikarpPower level barrier is broken, he starts getting stronger]] -- fast. Aside from being able to learn ludicrously powerful plant-based monster abilities (he is, after all, a monster himself), his base stats jump to even greater levels than the main character.
9th Oct '17 1:23:54 PM RandomNumberReactor
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** The resident gaming system also applies. You can [[LevelGrinding grind levels early on]] but without associated espers you'll only gain HP and MP ant that's it. If you grind too much before you can get espers that offer good extra stat bonuses per level up, you'll be too weak to deal with anything later, or at least make catching up harder.



* Certainly ''VideoGame/FinalFantasyVIII''. Kill lots of enemies to level up, but don't pay attention to your junctions, and you'll be destroyed. Farm enemies for magic and items while keeping your level low and you'll be [[DiscOneNuke unstoppable by disc one]].
* Advancing normally though Sphere Grid in ''VideoGame/FinalFantasyX'' will make your characters powerful enough to finish the game if you unlock at least some [[InfinityPlusOneSword Celestial Weapons]]. However, if you want to beat high-end [[BonusBoss Bonus Bosses]], such as Penance, you'll ''have to'' retrace through Sphere Grid while filling blanks with spheres that create stat bonus nodes [[GuideDangIt that fall from specific monster in]] MonsterArena [[GuideDangIt each with different unlock conditions]]. Then, after you beat Penultimate Arena Boss, Ultima Buster, you'll unlock Clear Spheres, which allow you to ''clear'' stat nodes in Sphere Grid (removing also corresponding stat bonus), needed to eliminate nodes that don't offer maximum possible stat boost, and replace them with new ones (which always create a node with maximum stat boost), which allows you to ''almost'' maximize stats of your characters and maximize out, with a bit of MinMaxing, their real efficiency. Same goes for armor, which doesn't have ultimate version like weapons and through customization, [[GuideDangIt if you know what monster to bribe]], you'll be able to get far better deal than anything that is readily available within the game, treasure or drop.

to:

* Certainly ''VideoGame/FinalFantasyVIII''. Kill lots of enemies to level up, but don't pay attention to your junctions, and you'll be destroyed. Farm enemies for magic and items while keeping your level low and you'll be [[DiscOneNuke unstoppable by disc one]].
one]]. Also, some GFs offer stat bonuses per level up, so if you want to level up, it's best to hold on until you unlock those.
* Advancing normally though Sphere Grid in ''VideoGame/FinalFantasyX'' will make your characters powerful enough to finish the game if you unlock at least some [[InfinityPlusOneSword Celestial Weapons]]. However, if you want to beat high-end [[BonusBoss Bonus Bosses]], such as Penance, you'll ''have to'' retrace through Sphere Grid while filling blanks with spheres that create stat bonus nodes [[GuideDangIt that fall from specific monster in]] MonsterArena [[GuideDangIt each with different unlock conditions]]. Then, after you beat Penultimate Arena Boss, Ultima Buster, you'll unlock Clear Spheres, which allow you to ''clear'' stat nodes in Sphere Grid (removing also corresponding stat bonus), needed to eliminate nodes that don't offer maximum possible stat boost, and replace them with new ones (which always create a node with maximum stat boost), which you then activate again with each character separately. That allows you to ''almost'' maximize stats of your characters and maximize out, with a bit of MinMaxing, their real efficiency. Same goes for armor, which doesn't have ultimate version like weapons and through customization, [[GuideDangIt if you know what monster to bribe]], bribe for necessary items]], you'll be able to get far better deal stuff than anything that is readily available within the game, treasure or drop.
7th Oct '17 5:49:29 AM RandomNumberReactor
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*** Generation VI introduced a feature called the "Super Trainer" which allows for quicker and more convenient [=EV=] training by way of playing minigames and training bags, and even provides a graphical representation of your Pokemon's [=EVs=] and a way to reset them. [[DiscOneNuke This means you can have a fully EV-trained Level 5 Starter at the beginning of the game]].
*** Generation's VII Poke Pelago allows you to train Pokemon for EXPs or EVs while you're away. Using beans and maximized island it takes about 20 hours to maximize EVs for one stat and 18 Pokemon can be trained at once, meaning if you can hold on using particular mon (usually a freshly breeded Lv1 Pokemon) you can have them fully trained with no effort whatsoever.

to:

*** Generation VI introduced a feature called the "Super Trainer" which allows for quicker and more convenient [=EV=] training by way of playing minigames and training bags, and even provides a graphical representation of your Pokemon's [=EVs=] and a way to reset them. [[DiscOneNuke This means you can have a fully EV-trained [=EV=]-trained Level 5 Starter at the beginning of the game]].
*** Generation's VII Poke Pelago allows you to train Pokemon for EXPs [=EXPs=] or EVs [=EVs=] while you're away. Using beans and maximized island it takes about 20 hours to maximize EVs [=EVs=] for one stat and 18 Pokemon can be trained at once, meaning if you can hold on using particular mon (usually a freshly breeded Lv1 [=Lv1=] Pokemon) you can have them fully trained with no effort whatsoever.
7th Oct '17 5:48:32 AM RandomNumberReactor
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Added DiffLines:

*** Generation's VII Poke Pelago allows you to train Pokemon for EXPs or EVs while you're away. Using beans and maximized island it takes about 20 hours to maximize EVs for one stat and 18 Pokemon can be trained at once, meaning if you can hold on using particular mon (usually a freshly breeded Lv1 Pokemon) you can have them fully trained with no effort whatsoever.
7th Oct '17 5:41:18 AM RandomNumberReactor
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*** The same generation also alleviated entire breeding process by the fact you can get a Pokemon that has up to 4 perfect IVs by chaining SOS-calls. This means you can get just two Dittos with their common IVs covering all stats then breeding each a particular species until it passes all of those to next generation, then breeding the two resulting mons together, speeding up entire process. Getting good nature is still LuckBasedMission though.

to:

*** The same generation also alleviated entire breeding process by the fact you can get a Pokemon that has up to 4 perfect IVs [=IVs=] by chaining SOS-calls. This means you can get just two Dittos with their common IVs [=IVs=] covering all stats then breeding each a particular species until it passes all of those to next generation, then breeding the two resulting mons together, speeding up entire process. Getting good nature is still LuckBasedMission though.
7th Oct '17 5:40:27 AM RandomNumberReactor
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Added DiffLines:

*** The same generation also alleviated entire breeding process by the fact you can get a Pokemon that has up to 4 perfect IVs by chaining SOS-calls. This means you can get just two Dittos with their common IVs covering all stats then breeding each a particular species until it passes all of those to next generation, then breeding the two resulting mons together, speeding up entire process. Getting good nature is still LuckBasedMission though.
7th Oct '17 5:33:19 AM RandomNumberReactor
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* Advancing normally though Sphere Grid in ''VideoGame/FinalFantasyX'' will make your characters powerful enough to finish the game if you unlock at least some [[InfinityPlusOneSword Celestial Weapons]]. However, if you want to beat high-end [[BonusBoss Bonus Bosses]], such as Penance, you'll ''have to'' retrace through Sphere Grid and filling blanks with spheres that create stat bonus nodes [[GuideDangIt that fall from specific monster in]] MonsterArena [[GuideDangIt each with different unlock conditions]]. Then, after you beat Penultimate Arena Boss, Ultima Buster, you'll unlock Clear Spheres, which allow you to ''clear'' stat nodes in Sphere Grid (removing also corresponding stat bonus), needed to eliminate nodes that don't offer maximum possible stat boost, and replace them with new ones, which allows you to ''almost max'' stats of your characters and max out, with a bit of MinMaxing, their real efficiency. Same goes for armor, which doesn't have ultimate version like weapons and through customization, [[GuideDangIt if you know what monster to bribe]], you'll be able to get far superior version of it than anything that is readily available from the game, treasure or drop.

to:

* Advancing normally though Sphere Grid in ''VideoGame/FinalFantasyX'' will make your characters powerful enough to finish the game if you unlock at least some [[InfinityPlusOneSword Celestial Weapons]]. However, if you want to beat high-end [[BonusBoss Bonus Bosses]], such as Penance, you'll ''have to'' retrace through Sphere Grid and while filling blanks with spheres that create stat bonus nodes [[GuideDangIt that fall from specific monster in]] MonsterArena [[GuideDangIt each with different unlock conditions]]. Then, after you beat Penultimate Arena Boss, Ultima Buster, you'll unlock Clear Spheres, which allow you to ''clear'' stat nodes in Sphere Grid (removing also corresponding stat bonus), needed to eliminate nodes that don't offer maximum possible stat boost, and replace them with new ones, ones (which always create a node with maximum stat boost), which allows you to ''almost max'' ''almost'' maximize stats of your characters and max maximize out, with a bit of MinMaxing, their real efficiency. Same goes for armor, which doesn't have ultimate version like weapons and through customization, [[GuideDangIt if you know what monster to bribe]], you'll be able to get far superior version of it better deal than anything that is readily available from within the game, treasure or drop.
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