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* ''Literature/TheBeginningAfterTheEnd'' is heavily based on ''Literature/MushokuTensei'' with its premise and characters being lifted nearly wholesale from that novel, especially in its first few volumes. However, over time the former becomes far DarkerAndEdgier compared to its inspiration, given how its plot revolves around a DivineConflict and does not shy from showing the horrors of war and how it affects its protagonists. Even though it continues to lift a few elements from the latter in said later volumes - such as [[spoiler:the TopGod turning out to be EvilAllAlong, the protagonist meeting people from his past life, and the protagonist learning that he is a ParadoxPerson due to his reincarnation]] - it takes these elements to a much darker extreme.
** To elaborate on its protagonist, Arthur himself seems to be a VirtuousCharacterCopy of Rudeus at first - both are adult men who reincarnated into a fantasy world upon death, became a extremely talented mage and adventurer at such a young age thanks to retaining their past mindset, and attract the attention of several potential LoveInterest[=s=] - with the only major difference at first being that Arthur is a CelibateHero who spurns most girls due to the mental age gap in sharp contrast to the perverted ManChild that is Rudeus. However, Arthur diverges from his inspiration in many respects as the story progresses. While Rudeus ends up becoming a WizardClassic who expands on his original powerset, Arthur is a MagicKnight who [[spoiler:ends up losing his original powerset only to RePower himself with an even stronger powerset and [[CameBackStrong Come Back Strong]]]].
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Derivative Differentiation is when characters were originally more similar to their inspirations before becoming more unique. But there was never a point when the characters from Watchmen were more similar to their Charlton counterparts. (Also: according to most accounts, the characters from Watchmen were originally just supposed to be Charlton characters; the story was originally pitched after DC Comics acquired the rights to the characters)


* ''ComicBook/{{Watchmen}}'' by Creator/AlanMoore and Dave Gibbons was based on AlternateCompanyEquivalent of Creator/CharltonComics. In the course of writing, Moore and Gibbons moved away from their inspirations by careful reinterpretation and altering the characters:
** The Peacemaker was a US diplomat and MartialPacifist who believes in peace so much he fights for it, and works with government authorities to take down warlords and dictators. Moore found the idea bizarre (believing in peace and pacifically subverting foreign governments and passing it off as diplomacy) and so made him The Comedian who thinks everything is a joke and nihilistically serves the US Government's foreign policy even if he's entirely cynical and indifferent to its idealistic and political justifications.
** The Question, as Moore noted in interviews, was Ditko's self-created audience-friendly whitewash of ComicBook/MrA. Where Mr. A was outright propaganda for Randian ideas, the Question subscribed to objective ideas but had a civilian and superhero work/life balance working as an IntrepidReporter who had a smart-guy scientist create the chemicals that gave him his face-mask, which made his adventures work like a traditional superhero story with Randian subtext that audiences could take-or-leave. Moore made Rorschach a full-time superhero without a civilian identity, while also making him a SmallStepsHero interested in seeking the truth like the Question and Mr. A, which meant that Rorschach became a hobo and the only avenues for "truth" he would be interested in are extremist publications that validate his biases (like the New Frontiersman).
** Ditko's Ted Kord Blue Beetle was a LegacyCharacter to Dan Garret's Blue Beetle (civilian alter-ego created by Creator/WillEisner) and he was intended to be athletic, energetic, and enterprising compared to Garret. In Moore's version on account of Dr. Manhattan's arrival ending the costume superhero age just at the moment that Dan Dreiberg aka Nite Owl II wanted to get in, the dynamic is reversed. Hollis Mason or Nite Owl I is a fit-for-his age handsome older man who has a sense of achievement and contentment about his life, while Dreiberg or Blue Beetle II is a mid-life crisis pot-bellied JadedWashout.
** Captain Atom or Allen Adam as he was called in the Charlton Era was a lab technician who accidentally got atomized during a nuclear rocket launch[[note]](DC would later call him Nathaniel Adam and alter his origin into a willing test subject)[[/note]] and then somehow reformed his own atoms and became a being of pure energy who needed to wear special outfits to shield people from radiation. Moore updated this very obvious origin (a Silver Age ExcusePlot made without any real awareness of actual particle physics and radiation) with QuantumMechanicsCanDoAnything, noting that reforming oneself into matter would not happen on the atomic but on the smallest possible level and rather than an excuse plot, the quantum understanding of the universe fundamentally changes and alters Jon Osterman's personality and understanding of life. This also allowed Moore to do away with radiation and with that a need for a special outfit to shield others, hence why Dr. Manhattan walks around nude.
** Nightshade was a woman who was the daughter of a US Senator and a woman with magical powers and teleportation abilities. Moore and Gibbons didn't find her especially interesting so they borrowed from the Black Canary who had Golden and Silver Age versions. However, Nightshade's dad being a US Senator informs Laurie's revelation that her father is The Comedian, a government operative and black ops assassin.
** Peter Cannon, Thunderbolt created by Peter Morisi (a former NYPD cop turned writer) was a Charlton acquisition that had traits common to Doc Savage and Bruce Wayne, namely in that he was an orphaned child of philanthropists who traveled around the world and became a McNinja. He was also known for using "the unused portion of the brain" and being super-intelligent with the ability of clairvoyance and anticipating future outcomes. Moore kept the "unused portion of the brain" pseudo-science and played it straight (since it allows Adrian Veidt, Ozymandias to be a compelling villain) but played up the entire clairvoyance and idea that he could predict the future as an expression of an overly deterministic and utilitarian mindset, and likewise leaves it ambiguous and uncertain if what Veidt did averted an apocalypse, if it was AllForNothing, and also revealing in the end an entirely uncertain and unsure man behind the facade of superhuman intelligence.
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* Creator/AlanMoore's run on ''ComicBook/{{Miracleman}}'' (previously called ''Marvelman'') is a famous example. The series was originally created by Mick Anglo in the mid-1950s as a blatant British clone of the popular American superhero comic ''[[ComicBook/{{Shazam}} Captain Marvel]]'', which had recently been temporarily cancelled at the time due to [[ScrewedByTheLawyers legal difficulties]]. Much later, Moore famously revived it in the 1980s as a shockingly grim {{deconstruction}} of the superhero genre written for an adult audience, which could perhaps best be described as "''Captain Marvel'' retold as a '''{{horror}} story'''". Beyond the tonal shift, he also took the premise and core characters in a noticeably different direction, allowing the series to establish more of an identity of its own. In addition to being a deconstruction of the original series, Moore's run is also a sequel taking place after a decades-long TimeSkip, allowing the KidHero Micky Moran to become a married adult man, and allowing his sidekick Kid Marvelman to undergo a truly disturbing FaceHeelTurn. It also {{retcon}}s his origin story, revealing that he actually got his superpowers from a secret government experiment called "Project Zarathustra".
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* The ''VideoGame/GianaSisters'' series has had this occur. ''VideoGame/TheGreatGianaSisters'' was such a blatant clone of ''VideoGame/SuperMarioBros1'' that Nintendo successfully got it removed from store shelves. When ''VideoGame/GianaSistersDS'' came out decades later, it was nothing like ''Franchise/SuperMarioBros'', and later ''VideoGame/GianaSistersTwistedDreams'' came along and introduced mechanics such as DualWorldGameplay and heavier emphasis on melee abilities. Numerous critics noted the {{irony}} that a game that started off as a knock-off ended up being revived on a Nintendo platform then later becoming one of the most original {{platform game}}s of 2013.

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* The ''VideoGame/GianaSisters'' series has had this occur. ''VideoGame/TheGreatGianaSisters'' was such a blatant clone of ''VideoGame/SuperMarioBros1'' that Nintendo successfully got it removed from store shelves.shelves (putting a very arrogant TakeThat to ''Mario'' on the cover hurt the game ''far'' more than it helped). When ''VideoGame/GianaSistersDS'' came out decades later, it was nothing like ''Franchise/SuperMarioBros'', and later ''VideoGame/GianaSistersTwistedDreams'' came along and introduced mechanics such as DualWorldGameplay and heavier emphasis on melee abilities. Numerous critics noted the {{irony}} that a game that started off as a knock-off ended up being revived on a Nintendo platform then later becoming one of the most original {{platform game}}s of 2013.
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link Thrill Drive, Notedrop (redlink) and Radar Scope (redlink)


* The original ''VideoGame/{{Burnout}}'' was extremely similar to the arcade game ''Thrill Drive'' in all respects, to the point it was pratically a SpiritualAdaptation of it. ''Burnout 2'' differentiated itself with a more definite art direction and a greatly increased focus on the NitroBoost mechanic; ''Burnout 3: Takedown'' further shook things up by introducing the combat mechanic that would define the series for mainstream audiences.

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* The original ''VideoGame/{{Burnout}}'' was extremely similar to the arcade game ''Thrill Drive'' ''VideoGame/ThrillDrive'' in all respects, to the point it was pratically a SpiritualAdaptation of it. ''Burnout 2'' differentiated itself with a more definite art direction and a greatly increased focus on the NitroBoost mechanic; ''Burnout 3: Takedown'' further shook things up by introducing the combat mechanic that would define the series for mainstream audiences.



* Creator/{{Nintendo}}'s ''VideoGame/DonkeyKong'' arcade game was born out of this kind of serendipity; Nintendo, still trying to get their foot in the American game market in 1981, tried releasing a standard ''VideoGame/SpaceInvaders'' clone called ''Radarscope'' in the arcades; while it did well overseas, it completely flopped in the US and left them stuck with thousands of unsold cabinets. This prompted them to place Creator/ShigeruMiyamoto in charge of improvising another game to replace ''Radarscope'' (while converting the unsold cabinets into new games) and, instead of making another cookie cutter ShootEmUp or MazeGame, created one of the earliest,[[note]]but not the first; ''Space Panic'' from 1980, is generally considered the first platformer game[[/note]] and certainly one of the most important platformer games in history. The game was originally conceived as a ''ComicStrip/{{Popeye}}'' title, but changed when Nintendo couldn't secure the rights: Popeye became Mario, Olive Oyl became Pauline, and Bluto became Donkey Kong.

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* Creator/{{Nintendo}}'s ''VideoGame/DonkeyKong'' arcade game was born out of this kind of serendipity; Nintendo, still trying to get their foot in the American game market in 1981, tried releasing a standard ''VideoGame/SpaceInvaders'' clone called ''Radarscope'' ''VideoGame/RadarScope'' in the arcades; while it did well overseas, it completely flopped in the US and left them stuck with thousands of unsold cabinets. This prompted them to place Creator/ShigeruMiyamoto in charge of improvising another game to replace ''Radarscope'' ''Radar Scope'' (while converting the unsold cabinets into new games) and, instead of making another cookie cutter ShootEmUp or MazeGame, created one of the earliest,[[note]]but not the first; ''Space Panic'' from 1980, is generally considered the first platformer game[[/note]] and certainly one of the most important platformer games in history. The game was originally conceived as a ''ComicStrip/{{Popeye}}'' title, but changed when Nintendo couldn't secure the rights: Popeye became Mario, Olive Oyl became Pauline, and Bluto became Donkey Kong.



* ''Notedrop'' started out as a straight clone of ''VideoGame/{{DJMAX}} Trilogy'', but then started deviating to become its own game by removing [[SuperMode Fever mode]], adding "shift" modes that put extra keys into each column, and changing the scoring formula to be based entirely on the timing of note hits, with no combo-based elements.

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* ''Notedrop'' ''VideoGame/{{Notedrop}}'' started out as a straight clone of ''VideoGame/{{DJMAX}} Trilogy'', but then started deviating to become its own game by removing [[SuperMode Fever mode]], adding "shift" modes that put extra keys into each column, and changing the scoring formula to be based entirely on the timing of note hits, with no combo-based elements.
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* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier, more action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The Yo-kai Watch (or rather, the role as the Yo-kai Watch Holder[[note]]as Kaira had all Yo-kai Watches in the world to be destroyed, and only those ancient watches (originally conceived as "Mirrors") made by the Genyou were still around.[[/note]]) was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]]. This no longer stands as the revival ''Yo-kai Watch!'' replaced ''Shadowside'', was latter replaced by the spin-off series ''Yo-kai Gakuen Y: Close Encounters of the N Kind'', and then it got revived ''again'' as ''Yo-kai Watch♪''.

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* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' ''[[Anime/PokemonTheSeries Pokémon]]'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier, more action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The Yo-kai Watch (or rather, the role as the Yo-kai Watch Holder[[note]]as Kaira had all Yo-kai Watches in the world to be destroyed, and only those ancient watches (originally conceived as "Mirrors") made by the Genyou were still around.[[/note]]) was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]]. This no longer stands as the revival ''Yo-kai Watch!'' replaced ''Shadowside'', was latter replaced by the spin-off series ''Yo-kai Gakuen Y: Close Encounters of the N Kind'', and then it got revived ''again'' as ''Yo-kai Watch♪''.
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* In its original manga appearance, ''TabletopGame/YuGiOh'' was very clearly a simplified BlandNameProduct version of ''TabletopGame/MagicTheGathering'' with the mana system taken out, down to being named "Magic and Wizards" and borrowing a few creature designs. As it moved from a one-off game to a focus of the plot, it started showing off more and more elements that had no roots in ''Magic'', such as Trap cards and various means of monster-summoning that used other monsters as resources. ''Anime/YuGiOhGX'' further shifted the game's art direction towards anime-esqie ScienceFantasy as opposed to ''Magic'''s ''D&D''-esque StandardFantasySetting, and placed a greater focus on archetypes, or small groups of cards that share a part of their name. Another major differentiation came due to ''Yu-Gi-Oh'' lacking the rotation format that ''Magic'' uses, meaning that it sees a significantly greater level of PowerCreep. Nowadays, the only thing the two games have in common is that they're both competitive card games with a fantasy theme.

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* In its original manga appearance, ''TabletopGame/YuGiOh'' was very clearly a simplified BlandNameProduct version of ''TabletopGame/MagicTheGathering'' with the mana system taken out, down to being named "Magic and Wizards" and borrowing a few creature designs. As it moved from a one-off game to a focus of the plot, it started showing off more and more elements that had no roots in ''Magic'', such as Trap cards and various means of monster-summoning that used other monsters as resources. ''Anime/YuGiOhGX'' further shifted the game's art direction towards anime-esqie anime-esque ScienceFantasy as opposed to ''Magic'''s ''D&D''-esque StandardFantasySetting, and placed a greater focus on archetypes, or small groups of cards that share a part of their name. Another major differentiation came due to ''Yu-Gi-Oh'' lacking the rotation format that ''Magic'' uses, meaning that it sees a significantly greater level of PowerCreep. Nowadays, the only thing the two games have in common is that they're both competitive card games with a fantasy theme.
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* In its original manga appearance, ''TabletopGame/YuGiOh'' was very clearly a simplified BlandNameProduct version of ''TabletopGame/MagicTheGathering'' with the mana system taken out, down to being named "Magic and Wizards" and borrowing a few creature designs. As it moved from a one-off game to a focus of the plot, it started showing off more and more elements that had no roots in ''Magic'', such as Trap cards and various means of monster-summoning that used other monsters as resources. ''Anime/YuGiOhGX'' further shifted the game's art direction towards ScienceFantasy as opposed to ''Magic'''s StandardFantasySetting, and placed a greater focus on archetypes, or small groups of cards that share a part of their name. Another major differentiation came due to ''Yu-Gi-Oh'' lacking the rotation format that ''Magic'' uses, meaning that it sees a significantly greater level of PowerCreep. Nowadays, the only thing the two games have in common is that they're both competitive card games with a fantasy theme.

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* In its original manga appearance, ''TabletopGame/YuGiOh'' was very clearly a simplified BlandNameProduct version of ''TabletopGame/MagicTheGathering'' with the mana system taken out, down to being named "Magic and Wizards" and borrowing a few creature designs. As it moved from a one-off game to a focus of the plot, it started showing off more and more elements that had no roots in ''Magic'', such as Trap cards and various means of monster-summoning that used other monsters as resources. ''Anime/YuGiOhGX'' further shifted the game's art direction towards anime-esqie ScienceFantasy as opposed to ''Magic'''s ''D&D''-esque StandardFantasySetting, and placed a greater focus on archetypes, or small groups of cards that share a part of their name. Another major differentiation came due to ''Yu-Gi-Oh'' lacking the rotation format that ''Magic'' uses, meaning that it sees a significantly greater level of PowerCreep. Nowadays, the only thing the two games have in common is that they're both competitive card games with a fantasy theme.
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* In its original manga appearance, ''TabletopGame/YuGiOh'' was very clearly a simplified BlandNameProduct version of ''TabletopGame/MagicTheGathering'' with the mana system taken out, down to being named "Magic and Wizards" and borrowing a few creature designs. As it moved from a one-off game to a focus of the plot, it started showing off more and more elements that had no roots in ''Magic'', such as Trap cards and various means of monster-summoning that used other monsters as resources. ''Anime/YuGiOhGX'' further shifted the game's art direction towards ScienceFantasy as opposed to ''Magic'''s StandardFantasySetting, and placed a greater focus on archetypes, or small groups of cards that share a part of their name. Another major differentiation came due to ''Yu-Gi-Oh'' lacking the rotation format that ''Magic'' uses, meaning that it sees a significantly greater level of PowerCreep. Nowadays, the only thing the two games have in common is that they're both competitive card games with a fantasy theme.
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* The webseries [[https://www.youtube.com/@AIBuilds AI Builds]][[note]]AI here stands for "Animal Investigator"[[/note]] intentionally uses this in a {{Metafiction}} narrative about mental illness and originality in art. The series follows Nicholas, the developer of an upcoming [[ShowWithinAShow in-universe]] game known as ''Animal Investigator'' which was inspired by another in-universe game known as ''Animal Police''. Nicholas' brother, Josh, previously created a knock-off of ''Animal Police'' and then uploaded a webseries of it to screw with Nicholas in his development of ''Animal Investigator''. Out-of-universe, this webseries [[https://www.youtube.com/@animalpolice8886 actually exists]] and was made by the real-life creator of ''AI Builds'' as an AffectionateParody of ''WebVideo/{{Petscop}}'', with the name "Animal Police" (And by extension "Animal Investigator") even being a direct spin on "Pets Cop." In-universe, Nicholas, who had a fragile mental state to begin with, deeply struggles with the perceived inadequacy of ''Animal Investigator'' and frequently criticizes himself for not being original enough. His game in-universe is scathingly mocked online for being a ripoff of ''Animal Police'' and various Youtubers tell him to "put more of himself" into the game, pressuring Nicholas to re-live his own trauma for the sake of making a more original product. Consequentially the series progressively spirals into a full-on CreatorBreakdown, becoming less about the game itself and more about [[TrueArtIsAngsty Nicholas and his struggles with trauma, anxiety, depression, and suicidal ideation]] as gameplay footage [[MindScrew gradually devolves into Nicholas' own traumatic hallucinations]]. All that is to say, ''AI Builds'' is a character study that exists as a StealthSequel to an AffectionateParody of ''Petscop'' and is intentionally similar to ''Petscop'' as a form of RealitySubtext to reflect the protagonist's insecurity over his work's perceived lack of originality.

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* The webseries [[https://www.youtube.com/@AIBuilds AI Builds]][[note]]AI here stands for "Animal Investigator"[[/note]] intentionally [[TropesAreTools intentionally]] uses this in service of a {{Metafiction}} narrative about mental illness and originality in art. The series follows Nicholas, the developer of an upcoming [[ShowWithinAShow in-universe]] game known as ''Animal Investigator'' which was inspired by another in-universe game known as ''Animal Police''. Nicholas' brother, Josh, previously created a knock-off of ''Animal Police'' and then uploaded a webseries of it to screw with Nicholas in his development of ''Animal Investigator''. Out-of-universe, this webseries [[https://www.youtube.com/@animalpolice8886 actually exists]] and was made by the real-life creator of ''AI Builds'' as an AffectionateParody of ''WebVideo/{{Petscop}}'', with the name "Animal Police" (And by extension "Animal Investigator") even being a direct spin on "Pets Cop." In-universe, Nicholas, who had a fragile mental state to begin with, deeply struggles with the perceived inadequacy of ''Animal Investigator'' and frequently criticizes himself for not being original enough. His game in-universe is scathingly mocked online for being a ripoff of ''Animal Police'' and various Youtubers tell him to "put more of himself" into the game, pressuring Nicholas to re-live his own trauma for the sake of making a more original product. Consequentially the series progressively spirals into a full-on CreatorBreakdown, becoming less about the game itself and more about [[TrueArtIsAngsty Nicholas and his struggles with trauma, anxiety, depression, and suicidal ideation]] as gameplay footage [[MindScrew gradually devolves into Nicholas' own traumatic hallucinations]]. All that is to say, ''AI Builds'' is a character study that exists as a StealthSequel to an AffectionateParody of ''Petscop'' and is intentionally similar to ''Petscop'' as a form of RealitySubtext to reflect the protagonist's insecurity over his work's perceived lack of originality.
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* The webseries [[https://www.youtube.com/@AIBuilds AI Builds]][[note]]AI here stands for "Animal Investigator"[[/note]] intentionally uses this in a {{Metafiction}} narrative about mental illness and originality in art. The series follows Nicholas, the developer of an upcoming [[ShowWithinAShow in-universe]] game known as ''Animal Investigator'' which was inspired by another in-universe game known as ''Animal Police''. Nicholas' brother, Josh, previously created a knock-off of ''Animal Police'' and then uploaded a webseries of it to screw with Nicholas in his development of ''Animal Investigator''. Out-of-universe, this webseries [[https://www.youtube.com/@animalpolice8886 actually exists]] and was made by the real-life creator of ''AI Builds'' as an AffectionateParody of ''WebVideo/{{Petscop}}'', with the name "Animal Police" (And by extension "Animal Investigator") even being a direct spin on "Pets Cop." In-universe, Nicholas, who had a fragile mental state to begin with, deeply struggles with the perceived inadequacy of ''Animal Investigator'' and frequently criticizes himself for not being original enough. His game in-universe is scathingly mocked online for being a ripoff of ''Animal Police'' and various Youtubers tell him to "put more of himself" into the game, pressuring Nicholas to re-live his own trauma for the sake of making a more original product. Consequentially the series progressively spirals into a full-on CreatorBreakdown, becoming less about the game itself and more about [[TrueArtIsAngsty Nicholas and his struggles with trauma, anxiety, depression, and suicidal ideation]] as gameplay footage [[MindScrew gradually devolves into Nicholas' own traumatic hallucinations]]. All that is to say, ''AI Builds'' is a character study that exists as a StealthSequel to an AffectionateParody of ''Petscop'' and is intentionally similar to ''Petscop'' in order to reflect the protagonist's insecurity over his work's perceived lack of originality.

to:

* The webseries [[https://www.youtube.com/@AIBuilds AI Builds]][[note]]AI here stands for "Animal Investigator"[[/note]] intentionally uses this in a {{Metafiction}} narrative about mental illness and originality in art. The series follows Nicholas, the developer of an upcoming [[ShowWithinAShow in-universe]] game known as ''Animal Investigator'' which was inspired by another in-universe game known as ''Animal Police''. Nicholas' brother, Josh, previously created a knock-off of ''Animal Police'' and then uploaded a webseries of it to screw with Nicholas in his development of ''Animal Investigator''. Out-of-universe, this webseries [[https://www.youtube.com/@animalpolice8886 actually exists]] and was made by the real-life creator of ''AI Builds'' as an AffectionateParody of ''WebVideo/{{Petscop}}'', with the name "Animal Police" (And by extension "Animal Investigator") even being a direct spin on "Pets Cop." In-universe, Nicholas, who had a fragile mental state to begin with, deeply struggles with the perceived inadequacy of ''Animal Investigator'' and frequently criticizes himself for not being original enough. His game in-universe is scathingly mocked online for being a ripoff of ''Animal Police'' and various Youtubers tell him to "put more of himself" into the game, pressuring Nicholas to re-live his own trauma for the sake of making a more original product. Consequentially the series progressively spirals into a full-on CreatorBreakdown, becoming less about the game itself and more about [[TrueArtIsAngsty Nicholas and his struggles with trauma, anxiety, depression, and suicidal ideation]] as gameplay footage [[MindScrew gradually devolves into Nicholas' own traumatic hallucinations]]. All that is to say, ''AI Builds'' is a character study that exists as a StealthSequel to an AffectionateParody of ''Petscop'' and is intentionally similar to ''Petscop'' in order as a form of RealitySubtext to reflect the protagonist's insecurity over his work's perceived lack of originality.
Is there an issue? Send a MessageReason:
None


* The webseries [[https://www.youtube.com/@AIBuilds AI Builds]][[note]]AI here stands for "Animal Investigator"[[/note]] intentionally uses this in a {{Metafiction}} narrative about mental illness and originality in art. The series follows Nicholas, the developer of an upcoming [[ShowWithinAShow in-universe]] game known as ''Animal Investigator'' which was inspired by another in-universe game known as ''Animal Police''. Nicholas' brother, Josh, previously created a knock-off of ''Animal Police'' and then uploaded a webseries of it to screw with Nicholas in his development of ''Animal Investigator''. Out-of-universe, this webseries [[https://www.youtube.com/@animalpolice8886 actually exists]] and was made by the real-life creator of ''AI Builds'' as an AffectionateParody of ''WebVideo/{{Petscop}}'', with the name "Animal Police" (And by extension "Animal Investigator") even being a direct spin on "Pets Cop." In-universe, Nicholas, who had a fragile mental state to begin with, deeply struggles with the perceived inadequacy of ''Animal Investigator'' and frequently criticizes himself for not being original enough. His game in-universe is scathingly mocked online for being a ripoff of ''Animal Police'' and various Youtubers tell him to "put more of himself" into the game, pressuring Nicholas to re-live his own trauma for the sake of making a more original product. Consequentially the series progressively spirals into a full-on CreatorBreakdown, becoming less about the game itself and more about Nicholas' trauma, anxiety, depression, and suicidal ideation as gameplay footage [[MindScrew gradually devolves into Nicholas' own traumatic hallucinations]]. All that is to say, ''AI Builds'' is a character study that exists as a StealthSequel to an AffectionateParody of ''Petscop'' and is intentionally similar to ''Petscop'' in order to reflect the protagonist's insecurity and self-loathing.

to:

* The webseries [[https://www.youtube.com/@AIBuilds AI Builds]][[note]]AI here stands for "Animal Investigator"[[/note]] intentionally uses this in a {{Metafiction}} narrative about mental illness and originality in art. The series follows Nicholas, the developer of an upcoming [[ShowWithinAShow in-universe]] game known as ''Animal Investigator'' which was inspired by another in-universe game known as ''Animal Police''. Nicholas' brother, Josh, previously created a knock-off of ''Animal Police'' and then uploaded a webseries of it to screw with Nicholas in his development of ''Animal Investigator''. Out-of-universe, this webseries [[https://www.youtube.com/@animalpolice8886 actually exists]] and was made by the real-life creator of ''AI Builds'' as an AffectionateParody of ''WebVideo/{{Petscop}}'', with the name "Animal Police" (And by extension "Animal Investigator") even being a direct spin on "Pets Cop." In-universe, Nicholas, who had a fragile mental state to begin with, deeply struggles with the perceived inadequacy of ''Animal Investigator'' and frequently criticizes himself for not being original enough. His game in-universe is scathingly mocked online for being a ripoff of ''Animal Police'' and various Youtubers tell him to "put more of himself" into the game, pressuring Nicholas to re-live his own trauma for the sake of making a more original product. Consequentially the series progressively spirals into a full-on CreatorBreakdown, becoming less about the game itself and more about Nicholas' [[TrueArtIsAngsty Nicholas and his struggles with trauma, anxiety, depression, and suicidal ideation ideation]] as gameplay footage [[MindScrew gradually devolves into Nicholas' own traumatic hallucinations]]. All that is to say, ''AI Builds'' is a character study that exists as a StealthSequel to an AffectionateParody of ''Petscop'' and is intentionally similar to ''Petscop'' in order to reflect the protagonist's insecurity and self-loathing.
over his work's perceived lack of originality.
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* The webseries [[https://www.youtube.com/@AIBuilds AI Builds]][[note]]AI here stands for "Animal Investigator"[[/note]] intentionally uses this in a {{Metafiction}} narrative about mental illness and originality in art. The series follows Nicholas, the developer of an upcoming [[ShowWithinAShow in-universe]] game known as ''Animal Investigator'' which was inspired by another in-universe game known as ''Animal Police''. Nicholas' brother, Josh, previously created a knock-off of ''Animal Police'' and then uploaded a webseries of it to screw with Nicholas in his development of ''Animal Investigator''. Out-of-universe, this webseries [[https://www.youtube.com/@animalpolice8886 actually exists]] and was made by the real-life creator of ''AI Builds'' as an AffectionateParody of ''WebVideo/{{Petscop}}'', with the name "Animal Police" (And by extension "Animal Investigator") even being a direct spin on "Pets Cop." In-universe, Nicholas, who had a fragile mental state to begin with, deeply struggles with the perceived inadequacy of ''Animal Investigator'' and frequently criticizes himself for not being original enough. His game in-universe is scathingly mocked online for being a ripoff of ''Animal Police'' and various Youtubers tell him to "put more of himself" into the game, pressuring Nicholas to re-live his own trauma for the sake of making a more original product. Consequentially the series progressively spirals into a full-on CreatorBreakdown, becoming less about the game itself and more about Nicholas' trauma, anxiety, depression, and suicidal ideation as gameplay footage [[MindScrew gradually devolves into Nicholas' own traumatic hallucinations]]. All that is to say, ''AI Builds'' is a character study that exists as a StealthSequel to an AffectionateParody of ''Petscop'' and is intentionally similar to ''Petscop'' in order to reflect the protagonist's insecurity and self-loathing.
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Fixed a typo.


* ''VideoGame/StreetsOfRage'' started as a ''Final Fight'' clone with three characters that mostly played the same. Only differing in speed, strength, and power. The only other standout was the techno/house and hip-hop inspired soundtrack from Yuzo Kushiro. It wasn't until ''2'' that series found its footing, and each sequel would model thesmelves after the second game. Each character having their own unique moves, the staple Blitz Attacks, Special Attacks, and the heavier uses of KiAttacks.

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* ''VideoGame/StreetsOfRage'' started as a ''Final Fight'' clone with three characters that mostly played the same. Only differing in speed, strength, and power. The only other standout was the techno/house and hip-hop inspired soundtrack from Yuzo Kushiro. It wasn't until ''2'' that series found its footing, and each sequel would model thesmelves themselves after the second game. Each character having their own unique moves, the staple Blitz Attacks, Special Attacks, and the heavier uses of KiAttacks.
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* ''Franchise/DragonBall'' was an irreverent retelling of ''Literature/JourneyToTheWest'' that mashed up {{Fantasy}} with ScienceFiction elements in its first arc. The second and fourth arcs were a parody of ''Film/SnakeInTheEaglesShadow'' (with the third arc being [[SeriesFauxnale a possible conclusion]] in case the manga was canceled) with the fantasy elements from its origins left over and even more science fiction tropes. Come the seventh arc (where the anime changed names to ''Anime/DragonBallZ''), the story became a twisted version of ''Comicbook/{{Superman}}'' with even more science fiction tropes and then a more supernatural take on ''Film/TheTerminator'' by the [[LongRunner ninth]] arc. Since then, ''Dragon Ball'' as a whole has become less derivative and more of its own beast. Most attempts to continue the series beyond arc ten (''Anime/DragonBallGT'', ''Videogame/DragonBallOnline'', ''Anime/DragonBallSuper'') either draw on the distinctive elements of the world it created or try to build on said world in ways that do not blatantly draw from another series, and there are several {{non serial movie}}s which either rehash well known ''Dragon Ball'' plots or spin new ones out of ''Dragon Ball'' conventions.

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* ''Franchise/DragonBall'' in its first arc was an irreverent retelling of ''Literature/JourneyToTheWest'' (with elements of ''Literature/{{Hakkenden}}'') that mashed up {{Fantasy}} with ScienceFiction elements in its first arc.elements. The second and fourth arcs were a parody of ''Film/SnakeInTheEaglesShadow'' (with the third arc being [[SeriesFauxnale a possible conclusion]] in case the manga was canceled) with the fantasy elements from its origins left over and even more science fiction tropes. Come the seventh arc (where the anime changed names to ''Anime/DragonBallZ''), the story became introduces its versions of the Monkey King's "brothers" the [[EvilCounterpart Six-Eared Macaque]], [[TheGhost Red-Buttocked Baboon and Long-Armed Gibbon]]... as ''[[HumanAlienDiscovery aliens]]'', turning the story into a twisted version of ''Comicbook/{{Superman}}'' with even more science fiction tropes tropes, and then by the [[LongRunner ninth]] arc the story has turned into a more supernatural take on ''Film/TheTerminator'' by the [[LongRunner ninth]] arc.''Film/TheTerminator''. Since then, ''Dragon Ball'' as a whole has become less derivative and more of its own beast. Most attempts to continue the series beyond arc ten (''Anime/DragonBallGT'', ''Videogame/DragonBallOnline'', ''Anime/DragonBallSuper'') either draw on the distinctive elements of the world it created or try to build on said world in ways that do not blatantly draw from another series, and there are several {{non serial movie}}s which either rehash well known ''Dragon Ball'' plots or spin new ones out of ''Dragon Ball'' conventions.
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* ''Website/SCPFoundation'': Earlier versions of [[https://scp-wiki.wikidot.com/scp-582 SCP-582 (A Bundle of Stories)]] made Bundle ''extremely similar'' to the Slender Man. Later versions distanced the description away from the resemblances. For example, the first version had its origins being an early-2000s internet phenomena, and the current version has its origins being the creation of an obscure American 1940-50s Lovecraftian author.

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* ''Website/SCPFoundation'': Earlier versions of [[https://scp-wiki.wikidot.com/scp-582 SCP-582 (A Bundle of Stories)]] made Bundle ''extremely similar'' ''extremely'' similar to the Slender Man. Later versions distanced the description away from the resemblances. For example, the first version had its origins being an early-2000s internet phenomena, and the current version has its origins being the creation of an obscure American 1940-50s Lovecraftian author.
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* ''Website/SCPFoundation'': Earlier versions of [[https://scp-wiki.wikidot.com/scp-582 SCP-582 (A Bundle of Stories)]] made Bundle ''extremely similar'' to the Slender Man. Later versions distanced the description away from the resemblances. For example, the first version had its origins being an early-2000s internet phenomena, and the current version has its origins being the creation of an obscure American 1940-50s Lovecraftian author.
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Related to FromClonesToGenre and GrowingTheBeard. Compare to SpiritualAntithesis. Has nothing to do with calculus.

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Related to FromClonesToGenre and GrowingTheBeard. Compare to SpiritualAntithesis. Has nothing to do with calculus.
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* ''Animation/OurFriendXiongXiaoMi'' could be described very easily as a Chinese ripoff of ''WesternAnimation/PeppaPig'', with its similar art style and the main character living on a house on a grassy hill and going on simple adventures with his animal friends. The second season, ''A Little Artist Xiong Xiao Mi'', has an educational element ''Peppa Pig'' didn't have - teaching viewers how to draw animals.

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* ''Animation/OurFriendXiongXiaoMi'' could be described very easily as a Chinese ripoff of ''WesternAnimation/PeppaPig'', with its similar art style and the main character living on in a house on a grassy hill and going on simple adventures with his animal friends. The second season, ''A Little Artist Xiong Xiao Mi'', has an educational element ''Peppa Pig'' didn't have - teaching viewers how to draw animals.
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* ''Animation/OurFriendXiongXiaoMi'' could be described very easily as a Chinese ripoff of ''WesternAnimation/PeppaPig'', with its similar art style and the main character living on a house on a grassy hill and going on simple adventures with his animal friends. The second season, ''A Little Artist Xiong Xiao Mi'', has an educational element ''Peppa Pig'' didn't have - teaching viewers how to draw animals.
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[[folder:Asian Animation]]
* ''Animation/CrazyCandies'': The first season is notorious for copying a number of ''WesternAnimation/SpongeBobSquarePants'' episodes and jokes, so for Season 2 they largely stopped doing that apart from at least one episode. In Season 6, they gave the series a story about Marshyo and Jackey finding ingredients to cook gourmet foods for Mr. Seed - ''[=SpongeBob SquarePants=]'' didn't have any significant overarching plot like that.
* ''Animation/DobyAndDisy'': Season 2 got rid of the FakeInteractivity segments and fleshed out the character personalities to be more original than ''WesternAnimation/DoraTheExplorer''. Every season from that one onwards has its own topic to teach that isn't English (similar to how ''Dora'' teaches Spanish), such as Chinese characters, music, and problem solving.
* ''Animation/FlowerFairy'': The character personalities and the way that magical girl powers work, as well as some pieces of lore such as a MissingMom, were similar to ''Manga/CardcaptorSakura'' in the first season, but in Season 2, more focus was put on the fairy world and more magical girls were put in protagonist roles alongside An'an - among other things - to correct this problem.
[[/folder]]
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* Music/MachineGirl first drew attention during the rave revival and footwork trends of the 2010s. Album by album, they began to distinguish themselves by fusing their previous sound with punk rock and grindcore style instrumentation.
* [[Music/DJRozwell KFC Murder Chicks]] began as a clear homage to rock-rave crossover music, drawing from Music/MachineGirl and Music/TheProdigy. It wasn't until ''Loss Prevention Reloaded'' and ''KFCMC'' that they began differentiating themselves by taking elements from breakcore and black metal.
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* ''VideoGame/TowerOfFantasy'' started off as a a MMORPG game likely inspired by ''Videogame/GenshinImpact'' and ''Videogame/TheLegendOfZeldaBreathOfTheWild'' but is set in an PostCyberPunk ScavengerWorld closer in feel to ''Videogame/{{Borderlands}}'', compared to its inspirations which are single player games set in a HighFantasy world. But there were so many similar aspects between the game and ''Genshin'' that there was controversy of the game being a ''Genshin'' rip-off from numerous gamers and game journalists early on. Updates starting in "2.0" began focusing on the cyberpunk and MMORPG aspects, slowly helping it distance itself from its inspirations and creating its own identity.
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* The ''VideoGame/LenEn'' series started out with ''Franchise/TouhouProject'' clones, but started to differentiate itself with ''Brilliant Pagoda or Haze Castle'', which has a different structure with several novel mechanics like the "cell system" with randomized battles and the ability to choose routes depending on your horizontal position during a cell. The upcoming ''Book of the Cafe'' and ''Monochrome World'' aren't even going to be shoot 'em ups.
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** Captain Atom or Allen Adam as he was called in the Charlton Era was a lab technician who accidentally got atomized during a nuclear rocket launch[[note]](DC would later call him Nathaniel Adam and alter his origin into a willing test subject)[[/note]] and then somehow reformed his own atoms and became a being of pure energy who needed to wear special outfits to shield people from radiation. Moore updated this very obvious ILoveNuclearPower origin (a Silver Age ExcusePlot made without any real awareness of actual particle physics and radiation) with QuantumMechanicsCanDoAnything, noting that reforming oneself into matter would not happen on the atomic but on the smallest possible level and rather than an excuse plot, the quantum understanding of the universe fundamentally changes and alters Jon Osterman's personality and understanding of life. This also allowed Moore to do away with radiation and with that a need for a special outfit to shield others, hence why Dr. Manhattan walks around nude.

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** Captain Atom or Allen Adam as he was called in the Charlton Era was a lab technician who accidentally got atomized during a nuclear rocket launch[[note]](DC would later call him Nathaniel Adam and alter his origin into a willing test subject)[[/note]] and then somehow reformed his own atoms and became a being of pure energy who needed to wear special outfits to shield people from radiation. Moore updated this very obvious ILoveNuclearPower origin (a Silver Age ExcusePlot made without any real awareness of actual particle physics and radiation) with QuantumMechanicsCanDoAnything, noting that reforming oneself into matter would not happen on the atomic but on the smallest possible level and rather than an excuse plot, the quantum understanding of the universe fundamentally changes and alters Jon Osterman's personality and understanding of life. This also allowed Moore to do away with radiation and with that a need for a special outfit to shield others, hence why Dr. Manhattan walks around nude.
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* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier, more action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The Yo-kai Watch (or rather, the role as the Yo-kai Watch Holder[[note]]as Kaira had all Yo-kai Watches in the world to be destroyed, and only those ancient watches (originally conceived as "Mirrors") made by the Genyou were still around.[[/note]]) was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]]. This no longer stands as the revival ''Yo-kai Watch!'' reemplazed ''Shadowside'', was latter replaced by the spin-off series ''Yo-kai Gakuen Y: Close Encounters of the N Kind'', and then it got revived ''again'' as ''Yo-kai Watch♪''.

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* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier, more action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The Yo-kai Watch (or rather, the role as the Yo-kai Watch Holder[[note]]as Kaira had all Yo-kai Watches in the world to be destroyed, and only those ancient watches (originally conceived as "Mirrors") made by the Genyou were still around.[[/note]]) was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]]. This no longer stands as the revival ''Yo-kai Watch!'' reemplazed replaced ''Shadowside'', was latter replaced by the spin-off series ''Yo-kai Gakuen Y: Close Encounters of the N Kind'', and then it got revived ''again'' as ''Yo-kai Watch♪''.
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** For that matter, while it was never a straight copy, earliest versions of Warhammer Fantasy had parts obviously cribbed from Literature/TolkiensLegendarium or ''TabletopGame/DungeonsAndDragons''. The Wood Elves, living in a forest just one letter short of "Lorien", needed a few editions to gradually move away from (ironically enough) the elves of Mirkwood.
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* Creator/{{SNK}} did it again, this time with a specific character of ''VideoGame/TheKingOfFighters'' - in his debut in ''VideoGame/TheKingOfFighters2001'', K9999 was basically [[CaptainErsatz almost identical to]] ''Manga/{{AKIRA}}'''s Tetsuo Shima, to the extent that everybody attributed subsequent attempts to [[BuryYourArt outright deny his existence]] to legal pressure from Creator/KatsuhiroOtomo. 20 years and one rebranding to Krohnen later in ''VideoGame/TheKingOfFightersXV'', K9999 appears far more unique, both in design (BarbarianLonghair, goggles and ScarfOfAsskicking) and in powers (bye bye flesh arm and psychokinesis, hello flames and cybernetics).
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* Music/TalkTalk managed to pull this off to a surprisingly dramatic and effective degree, given that their studio backlog consists of just five albums within the span of less than a decade. Beginning their careers as stock SynthPop artists whose first two albums were frequently accused by the press of ripping off Music/DuranDuran, the band radically shifted sound to an organic and elaborate art pop sound with their third album, ''The Colour of Spring'', in 1986. The band then took this multiple steps further in quick succession, with the jazzy PostRock of ''Spirit of Eden'' in 1988 and ''Music/LaughingStock'' in 1991, the latter of which was practically its predecessor but exaggerated. Comparing their first album to their fifth, and it can be difficult to tell that they're both by the same band.

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* Music/TalkTalk managed to pull this off to a surprisingly dramatic and effective degree, given that their studio backlog consists of just five albums within the span of less than a decade. Beginning their careers as stock SynthPop artists whose first two albums were frequently accused by the press of ripping off Music/DuranDuran, the band radically shifted sound to an organic and elaborate art pop sound with their third album, ''The Colour of Spring'', in 1986. The band then took this multiple steps further in quick succession, with the jazzy PostRock of ''Spirit of Eden'' ''Music/SpiritOfEden'' in 1988 and ''Music/LaughingStock'' in 1991, the latter of which was practically its predecessor but exaggerated. Comparing their first album to their fifth, and it can be difficult to tell that they're both by the same band.
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Up To Eleven is a defunct trope


* Music/TalkTalk managed to pull this off to a surprisingly dramatic and effective degree, given that their studio backlog consists of just five albums within the span of less than a decade. Beginning their careers as stock SynthPop artists whose first two albums were frequently accused by the press of ripping off Music/DuranDuran, the band radically shifted sound to an organic and elaborate art pop sound with their third album, ''The Colour of Spring'', in 1986. The band then took this multiple steps further in quick succession, with the jazzy PostRock of ''Spirit of Eden'' in 1988 and ''Music/LaughingStock'' in 1991, the latter of which was practically its predecessor turned UpToEleven. Comparing their first album to their fifth, and it can be difficult to tell that they're both by the same band.

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* Music/TalkTalk managed to pull this off to a surprisingly dramatic and effective degree, given that their studio backlog consists of just five albums within the span of less than a decade. Beginning their careers as stock SynthPop artists whose first two albums were frequently accused by the press of ripping off Music/DuranDuran, the band radically shifted sound to an organic and elaborate art pop sound with their third album, ''The Colour of Spring'', in 1986. The band then took this multiple steps further in quick succession, with the jazzy PostRock of ''Spirit of Eden'' in 1988 and ''Music/LaughingStock'' in 1991, the latter of which was practically its predecessor turned UpToEleven.but exaggerated. Comparing their first album to their fifth, and it can be difficult to tell that they're both by the same band.

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