Follow TV Tropes

Following

History Main / ButThouMust

Go To

OR

Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* In the ''VideoGame/GrandTheftAutoSanAndreas'' mission "Small Town Bank", CJ and Catalina must rob...well, a small town bank. When you enter the bank, you have to prevent a group of bank staffers and a security guard from tripping the alarm while Catalina empties the safe. When you point your gun at a staffer, they put their hands up; when you stop pointing, they slowly start putting them down. Problem is, each time you point your gun at one of them, they'll raise their hands slightly slower and put them down slightly quicker, which means you have no choice but to let them trip the alarm, no matter how fast you switch between the targets. The speedrunners' strat is to instantly shoot the security guard to get it over with.
Is there an issue? Send a MessageReason:
None


* ''VisualNovel/WonderfulEverydayDownTheRabbitHole'': At one point in the ''It's My Own Invention'' chapter, the entire screen fills up with the words [[spoiler: Suppress the source of the Black Surge]], forcing the player to click on it. This hammers in Takuji's mental state at the time to the player.

to:

* ''VisualNovel/WonderfulEverydayDownTheRabbitHole'': ''VisualNovel/WonderfulEveryday'': At one point in the ''It's My Own Invention'' chapter, the entire screen fills up with the words [[spoiler: Suppress the source of the Black Surge]], forcing the player to click on it. This hammers in Takuji's mental state at the time to the player.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The final level of ''VideoGame/SplinterCellPandoraTomorrow'' is the only one in which the player is absolutely required to kill enemies. Even after grabbing and interrogating them and then knocking them out, you'll get a call from your support crew reminding you you have to kill them, forcing you to then plug their unconscious body with a bullet or two.


Added DiffLines:

* ''VideoGame/SplinterCellChaosTheory'' has three characters across the game you are required to kill, the last of which is [[spoiler:Douglas Shetland]]. You end one level in a MexicanStandoff with him, where he gives his MotiveRant and then puts away his gun, saying player character Sam Fisher "wouldn't shoot [[spoiler:an old friend]]". You can shoot him then, or you can put away your gun, which causes him to [[ISurrenderSuckers pull his gun again]] and Sam to in turn dodge the gun and stab him. Either way, the game cuts to a CG scene where [[spoiler:Shetland]] falls through the window and ends up face-down in a pool of water at the bottom.


Added DiffLines:

* As above, ''VideoGame/SplinterCellChaosTheory'' requires you to kill three characters across the game, two of which are grabbed and interrogated as part of their respective missions. Once you're done talking to them, Fisher kills them, even if you press the button that normally causes him to simply knock out a victim.
Is there an issue? Send a MessageReason:
None


* In ''VisualNovel/Rewrite'', there are a few choices that [[spoiler:almost the entirety of the Terra (true) route follows this trope. Of course, that's because Kotarou wrote it that way]].

to:

* In ''VisualNovel/Rewrite'', ''VisualNovel/{{Rewrite}}'', there are a few choices that [[spoiler:almost the entirety of the Terra (true) route follows this trope. Of course, that's because Kotarou wrote it that way]].
Is there an issue? Send a MessageReason:
None


* In ''Rewrite'', there are a few choices that [[spoiler:almost the entirety of the Terra (true) route follows this trope. Of course, that's because Kotarou wrote it that way]].

to:

* In ''Rewrite'', ''VisualNovel/Rewrite'', there are a few choices that [[spoiler:almost the entirety of the Terra (true) route follows this trope. Of course, that's because Kotarou wrote it that way]].
Is there an issue? Send a MessageReason:
None


* In VisualNovel/{{Rewrite}}, during the terra route the game bombards you with an extraordinarily large amount of the usual "choice-making" checkpoints, some of which has so many choices that the screen isn't large enough to fit them, some of which multiple choices have to be made in quick succession. However, in all but two batches of choices (one of which does not matter at all), all but one of them are dimmed out. ItMakesSenseInContext.

to:

* In VisualNovel/{{Rewrite}}, ''VisualNovel/{{Rewrite}}'', during the terra route the game bombards you with an extraordinarily large amount of the usual "choice-making" checkpoints, some of which has so many choices that the screen isn't large enough to fit them, some of which multiple choices have to be made in quick succession. However, in all but two batches of choices (one of which does not matter at all), all but one of them are dimmed out. ItMakesSenseInContext.



* ''VisualNovel/WonderfulEverydayDownTheRabbitHole'': At one point in the ''It's My Own Invention'' chapter, the entire screen fills up with the words [[spoiler: Reject Suppress the source of the Black Surge]], forcing the player to click on it. This hammers in Takuji's mental state at the time to the player.

to:

* ''VisualNovel/WonderfulEverydayDownTheRabbitHole'': At one point in the ''It's My Own Invention'' chapter, the entire screen fills up with the words [[spoiler: Reject Suppress the source of the Black Surge]], forcing the player to click on it. This hammers in Takuji's mental state at the time to the player.

Added: 803

Changed: 372

Removed: 616

Is there an issue? Send a MessageReason:
Alphabetizing example(s), Crosswicking, linking 9-nine- example to Nine Series.


* ''VisualNovel/GalaxyAngel'': An interesting variation occurs at the beginning of the first game when you are requested to take command of the Angel Troupe. While you will inevitably end up taking the position, playing the trope straight, the amount of times you try to refuse will have an effect on the girls RelationshipValues. To elaborate: Ranpha, Forte and Vanilla will be impressed by your dutifulness if you say "yes" the first time or if you refuse only once. On the other hand, if you refuse twice or three times, Mint and Milfeulle will admire the fact you carefully considered the offer before accepting.



* ''VisualNovel/GalaxyAngel'': An interesting variation occurs at the beginning of the first game when you are requested to take command of the Angel Troupe. While you will inevitably end up taking the position, playing the trope straight, the amount of times you try to refuse will have an effect on the girls RelationshipValues. To elaborate: Ranpha, Forte and Vanilla will be impressed by your dutifulness if you say "yes" the first time or if you refuse only once. On the other hand, if you refuse twice or three times, Mint and Milfeulle will admire the fact you carefully considered the offer before accepting.



* Early on in ''[[VisualNovel/NineSeries 9-nine-:Episode 2]]'', Sora asks Kakeru if she can stay at his place. You're given a choice, but both are to let her stay with different wordings.



* Early on in ''Nine 9 Volume 2'', Sora asks Kakeru if she can stay at his place. You're given a choice, but both are to let her stay with different wordings.

to:

* Early on ''VisualNovel/WonderfulEverydayDownTheRabbitHole'': At one point in ''Nine 9 Volume 2'', Sora asks Kakeru if she can stay at his place. You're given a choice, but both are to let her stay the ''It's My Own Invention'' chapter, the entire screen fills up with different wordings.the words [[spoiler: Reject Suppress the source of the Black Surge]], forcing the player to click on it. This hammers in Takuji's mental state at the time to the player.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** You can't turn down Tang's request to find her hopeye eggs at the Valley of Vertigo because she never "said" that you were her "errand-runner", angering her but giving you the FetchQuest anyway.

Added: 490

Changed: 2

Is there an issue? Send a MessageReason:
None


* ''VideoGame/IWasATeenageExocolonist'': In Nomi's holonovel, you can't refuse to stop the alien invasion because doing so leads to your early death.



** In Alex's route, she invites you to hang out at the mall with her. You can suggest hanging out at the movies instead, but she'll insist on going to the mall and take you there anyway, so the other option does ''not'' unlock the movie theater as the game would make you think, butt least it unlocks the bowling alley.

to:

** In Alex's route, she invites you to hang out at the mall with her. You can suggest hanging out at the movies instead, but she'll insist on going to the mall and take you there anyway, so the other option does ''not'' unlock the movie theater as the game would make you think, butt but at least it unlocks the bowling alley.


Added DiffLines:

** It's impossible to skip any of Sol's late teens birthday parties. If Sol picks the option to not go, it only causes Marz to put a little extra effort into making them join. In the case of the seventeenth birthday party, trying to not go at all only results in Sol showing up so late they arrive just in time to witness Lum's interruption.

Added: 905

Changed: 195

Is there an issue? Send a MessageReason:
None


* At the beginning of ''VideoGame/PokemonMysteryDungeonRescueTeam'', your partner asks you if you want to form a rescue team with them. You have the option to refuse, but your partner won't let you into your house until you accept.

to:

* ''VideoGame/PokemonMysteryDungeon'':
**
At the beginning of ''VideoGame/PokemonMysteryDungeonRescueTeam'', your partner asks you if you want to form a rescue team with them. You have the option to refuse, but your partner won't let you into your house until you accept.accept.
** Refusing to form a team with your partner at the start of ''VideoGame/PokemonMysteryDungeonExplorers'' will cause them to become increasingly desperate with you until you give in. Chimecho will also give you this twice when asking if she should explain about adding other members to your party. The first time, she will make a barely-within-the-fourth-wall comment that this is one of those things that even when you refuse, you'll end up having to accept anyway. The second, by the crossroads in front of the guild, she'll point out that she's already explained most of it and just needs to add a little, before accusing you of saying 'No' to get a reaction out of her.
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* ''VideoGame/StoryOfSeasonsAWonderfulLife'': Lumina's proposal event has her grandmother Romana asks the player if Lumina makes them happy, with the options "Absolutely!" or "Um..." Selecting "um..." just makes Romana ask you again until you say yes.

Added: 590

Changed: 182

Removed: 150

Is there an issue? Send a MessageReason:
Added example(s), Fixing indentation


** And yet another in ''[[VideoGame/HarvestMoonAWonderfulLife Harvest Moon: A Wonderful Life]]''. At the end of the first year, if you haven't proposed to any girls then the one with which you have the most hearts with will propose to you (If it's a tie, Celia will be the one. If Celia isn't one of the ones in the tie, then it'll be Muffy). If you refuse, the game's over.
*** In the same game's intro, Takakura asks the hero if he thinks he can do it. Answering no will make Takakura very sad and end the game immediately.

to:

** And yet another in ''[[VideoGame/HarvestMoonAWonderfulLife Harvest Moon: A Wonderful Life]]''.''VideoGame/HarvestMoonAWonderfulLife''. At the end of the first year, if you haven't proposed to any girls then the one with which you have the most hearts with will propose to you (If it's a tie, Celia will be the one. If Celia isn't one of the ones in the tie, then it'll be Muffy). If you refuse, the game's over.
***
over. In the same game's intro, Takakura asks the hero if he thinks he can do it. Answering no will make Takakura very sad and end the game immediately.


Added DiffLines:

** Like the original, the EnhancedRemake ''VideoGame/StoryOfSeasonsAWonderfulLife'' requires you to marry at the end of the first year. If you haven't proposed, Takakura offers to call over anyone with six or more hearts for you to pop the question and get it overwith. If you don't have affection with anyone at all, you're getting Cecilia or Rock. Refusing them gives the same game over as the original. Also in the game intro, deciding you're not cut out for farmwork and leaving will make Takakura ponder how everyone has to live their own way--and [[NonStandardGameOver roll credits]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/TheCorridor'': The VisualNovel segment eventually leads to a "choice" where both of your options are to push the button.
Is there an issue? Send a MessageReason:
spelling/grammar fix(es)


[[folder:Anime & dManga]]

to:

[[folder:Anime & dManga]]Manga]]
Is there an issue? Send a MessageReason:
None


The problem, however, is this: The writer already has the script [[TheoryOfNarrativeCausality plotted out]], and your decision, whatever it is, is going to affect all of jack squat. Either the other characters will just ignore the answer and get on with what you're supposed to be doing, or they'll ask the question over and over until you make the "correct" choice. You might see some altered dialogue or a slightly different scene, but the plot itself will remain unchanged. In particularly JustForFun/{{egregious}} cases, the dialogue tree will give you multiple "yes" options but not a single "no".

to:

The problem, however, is this: The writer already has the script [[TheoryOfNarrativeCausality plotted out]], and your decision, whatever it is, is going to affect all of jack squat. Either the other characters will just ignore the answer and get on with what you're supposed to be doing, or they'll ask the question over and over until you make the "correct" choice. You might see some altered dialogue or a slightly different scene, but the plot itself will remain unchanged. In particularly JustForFun/{{egregious}} egregious cases, the dialogue tree will give you multiple "yes" options but not a single "no".
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/CaptainLaserhawkABloodDragonRemix_: The prisoners of Eden’s VR facility are forced to play a ''VideoGame/CrazyTaxi''-esque VR game. When it first boots up, they're asked if they want to play and presented with a choice of Yes or No. Choosing No [[ElectricTorture results in a painful electric shock]] and leaves the choice dialog open, effectively forcing them to pick Yes.

to:

* ''WesternAnimation/CaptainLaserhawkABloodDragonRemix_: ''WesternAnimation/CaptainLaserhawkABloodDragonRemix'': The prisoners of Eden’s Eden's VR facility are forced to play a ''VideoGame/CrazyTaxi''-esque VR game. When it first boots up, they're asked if they want to play and presented with a choice of Yes or No. Choosing No [[ElectricTorture results in a painful electric shock]] and leaves the choice dialog open, effectively forcing them to pick Yes.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/CaptainLaserhawkABloodDragonRemix_: The prisoners of Eden’s VR facility are forced to play a ''VideoGame/CrazyTaxi''-esque VR game. When it first boots up, they're asked if they want to play and presented with a choice of Yes or No. Choosing No [[ElectricTorture results in a painful electric shock]] and leaves the choice dialog open, effectively forcing them to pick Yes.

Added: 284

Changed: 151

Is there an issue? Send a MessageReason:
None


* In ''VideoGame/NoUmbrellasAllowed'', Nari's first painting will be sold whether or not you put it on display. If you do the latter, Darcy will automatically buy it from you for 500V.

to:

* In ''VideoGame/NoUmbrellasAllowed'', ''VideoGame/NoUmbrellasAllowed'':
**
Nari's first painting will be sold whether or not you put it on display. If you do the latter, Regardless, Darcy will automatically buy it from you for 500V.500V.
** If you don't give Prof. Choi a fake ID for his project, someone else will get it for him, although he will still chide you for not helping him.
Is there an issue? Send a MessageReason:
None


** Yet again in that same case, at the very end, after [[spoiler: the kidnapper, Shelly de Killer breaks his contract with Matt Engarde and releases Maya, then states that he'll kill Engarde, you can once again choose to pled guilty or not guilty. Even if you choose not guilty, however, Engarde will still plead guilty just to avoid de Killer, and Phoenix knows this.]] Compared to the previous instances, this is an example of this trope being used in an outright [[CatharsisFactor cathartic way.]]

to:

** Yet again in that same case, at the very end, after [[spoiler: the kidnapper, Shelly de Killer breaks his contract with Matt Engarde and releases Maya, then states that he'll kill Engarde, you can once again choose to pled guilty or not guilty. Even if you choose not guilty, however, Engarde will still plead guilty just to avoid de Killer, and Phoenix Phoenix's demeanor makes it clear he knows this.this and is just rubbing Engarde's MortonsFork situation in his face.]] Compared to the previous instances, this is an example of this trope being used in an outright [[CatharsisFactor cathartic way.]]
Is there an issue? Send a MessageReason:
catchphrase is an index


* Anzelotte of ''Anime/NightWizard'' has "For the request that I will ask you now please reply with 'Yes' or 'Okay'." as her CatchPhrase. Renji keeps ''trying'' to say no (because being sent out on quests all the time is putting him at risk of being held back in school), and is invariably ignored and sent on the quest anyway.

to:

* Anzelotte of ''Anime/NightWizard'' has "For the request that I will ask you now please reply with 'Yes' or 'Okay'." as her CatchPhrase.CharacterCatchphrase. Renji keeps ''trying'' to say no (because being sent out on quests all the time is putting him at risk of being held back in school), and is invariably ignored and sent on the quest anyway.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Anzelotte of ''Anime/NightWizard'' has "For the request that I will ask you now please reply with 'Yes' or 'Okay'." as her CatchPhrase. Renji keeps ''trying'' to say no (because being sent out on quests all the time is putting him at risk of being held back in school), and is invariably ignored and sent on the quest anyway.

Added: 184

Changed: 16

Is there an issue? Send a MessageReason:
I know it doesn't have a page yet, but still


** In Marz's four-heart event, she notices how "hideous" you look and offers to give you a makeover. You can tell her that she's "not your doll", but she'll insist that she's doing you a favor, anyway, so you don't have much choice but to go along with her.

to:

** In Marz's four-heart event, she notices how "hideous" you look and offers to give you a makeover. You can tell her that she's you're "not your [her] doll", but she'll insist that she's doing you a favor, anyway, so you don't have much choice but to go along with her.her.
* In ''VideoGame/NoUmbrellasAllowed'', Nari's first painting will be sold whether or not you put it on display. If you do the latter, Darcy will automatically buy it from you for 500V.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Film]]
* ''Film/Barbie2023'': When Stereotypical Barbie comes to Weird Barbie about her flat feet, she explains that she'll have to go to the real world to fix the problem. As such, she offers Barbie a choice between a high-heel, representing Barbieland and her perfect, oblivious life, or a sandal, representing the real world and the truth that comes with it. She attempts to choose Barbieland, but Weird keeps telling her repeatedly that she's supposed to want to know the truth and calling redos, [[LampshadeHanging eventually admitting that she only gave her a choice to give Barbie a sense of control in the matter]].
[[/folder]]

Added: 421

Changed: 6

Is there an issue? Send a MessageReason:
None


[[folder:AnimeAndManga]]

to:

[[folder:AnimeAndManga]][[folder:Anime & dManga]]



[[folder:Anime and Manga]]

to:

[[folder:Anime and & Manga]]



[[folder:Film — Live-Action]]

to:

[[folder:Film [[folder:Films — Live-Action]]


Added DiffLines:

* ''VideoGame/AlterEgo2018'': At the final picture book, the one about the little girl and the wanderer, the game will force you into choosing one specific option of the three possible if you are in either of the bad ending routes. This is done by blocking with dialogue bubbles, modeled after Ego Rex's or a distorted version of Es's, the other two options. Respectively, you get "Choose conformity" or "Choose impulse".
Is there an issue? Send a MessageReason:
Crosswicking.

Added DiffLines:

* ''VideoGame/ShantaeAndThePiratesCurse'': The player isn't allowed to refuse a HostageForMacGuffin trade. [[spoiler:This time, it's for [[SaveTheVillain Risky Boots]]]]:
--> Will you [[spoiler:give him the [[gold:DARK MAGIC]]?]]]\\
[Yes.] [I've got no choice...]
Is there an issue? Send a MessageReason:
None


* ''VisualNovel/CrownDelightsDeli'': When Javi asks you if you're ready to run the bodega, the choices are "I've played some ''VideoGame/PapersPlease'' before, so I think I know what to do.", "Oh, uh... of course. I love people!", and [[TemptingFate "Can't be too difficult, could it?"]]. Unlike most of the choices in the game, where you have to code-switch between standard English, African American Vernacular English, and Spanish, all three of them have the same standard English hotkey to indicate that you don't have much of a choice but to run the bodega, anyway.

to:

* ''VisualNovel/CrownDelightsDeli'': When Javi asks you if you're ready to run the bodega, the Subverted in ''VisualNovel/CrownDelightsDeli''. While most of your choices are "I've played some ''VideoGame/PapersPlease'' before, so I think I know what to do.", "Oh, uh... of course. I love people!", and [[TemptingFate "Can't be too difficult, could it?"]]. Unlike most of just the choices same thing but said in the game, where you have to code-switch between standard three different languages (standard English, African American Vernacular English, and Spanish, all three of them have Spanish), how you use code-switching with your customers will influence how they interact with you and your shop, which impacts the same standard English hotkey to indicate that you don't have much of a choice but to run the bodega, anyway.bodega's reputation.
Is there an issue? Send a MessageReason:
None


* ''VisualNovel/CrownDelightsDeli'': When Javi asks you if you're ready to run the bodega, the choices are "I've played some ''VideoGame/PapersPlease'' before, so I think I know what to do.", "Oh, uh... of course. I love people!", and [[TemptingFate "Can't be too difficult, could it?"]]. Unlike most of the choices in the game, all three of them have the same hotkey to indicate that you don't have much of a choice but to run the bodega, anyway.

to:

* ''VisualNovel/CrownDelightsDeli'': When Javi asks you if you're ready to run the bodega, the choices are "I've played some ''VideoGame/PapersPlease'' before, so I think I know what to do.", "Oh, uh... of course. I love people!", and [[TemptingFate "Can't be too difficult, could it?"]]. Unlike most of the choices in the game, where you have to code-switch between standard English, African American Vernacular English, and Spanish, all three of them have the same standard English hotkey to indicate that you don't have much of a choice but to run the bodega, anyway.

Top