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* In ''VideoGame/ResidentEvil 5'', every boss-fight with Wesker involves him taunting you and/or explaining his [[TheSocialDarwinist evil plan]] in great detail. Towards the end, Chris finally had enough...

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* In ''VideoGame/ResidentEvil 5'', ''VideoGame/ResidentEvil5'', every boss-fight with Wesker involves him taunting you and/or explaining his [[TheSocialDarwinist evil plan]] in great detail. Towards the end, Chris finally had enough...

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* The FinalBoss of ''VideoGame/{{Splatoon}}'', [[spoiler:DJ Octavio]], is quite the chatterbox. The Japanese and European versions of him engage in the usual mixture of threats and braggadocio, while the [[{{Woolseyism}} American localization]] stands out for making him a veritable fountain of gleefully over-the-top [[PungeonMaster puns]] and [[EvilIsHammy ham]].
* The trend continues in ''VideoGame/Splatoon2'', both with the final boss of Octo Valley, [[spoiler:DJ Octavio ''and'' [[BrainwashedAndCrazy Callie]]]], and the final boss of [[DownloadableContent Octo Expansion]], [[spoiler:Commander Tartar]], with the latter forgoing the bravado in favor of [[spoiler:typical [[RestartTheWorld world-resetting]] [[AIIsACrapshoot AI chatter]]]].

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* ''Franchise/{{Splatoon}}'':
**
The FinalBoss of ''VideoGame/{{Splatoon}}'', ''VideoGame/{{Splatoon|1}}'', [[spoiler:DJ Octavio]], is quite the chatterbox. The Japanese and European versions of him engage in the usual mixture of threats and braggadocio, while the [[{{Woolseyism}} American localization]] stands out for making him a veritable fountain of gleefully over-the-top [[PungeonMaster puns]] and [[EvilIsHammy ham]].
* ** The trend continues in ''VideoGame/Splatoon2'', both with the final boss of Octo Valley, [[spoiler:DJ Octavio ''and'' [[BrainwashedAndCrazy Callie]]]], and the final boss of [[DownloadableContent Octo Expansion]], [[spoiler:Commander Tartar]], with the latter forgoing the bravado in favor of [[spoiler:typical [[RestartTheWorld world-resetting]] [[AIIsACrapshoot AI chatter]]]].
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Moved page.


** The FinalBoss ([[spoiler:and Dark Sun]] does this right before his HPToOne attack.

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** The FinalBoss ([[spoiler:and Dark Sun]] does this right before his HPToOne HPTo1 attack.
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Gaur Plain also appears in Super Smash Bros. Ultimate.


* Much like in his [[VideoGame/XenobladeChronicles1 home game]], Metal Face hurls taunts and insults at the fighters when he appears on the Guar Plain stage in ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros. for Wii U]]''.

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* Much like in his [[VideoGame/XenobladeChronicles1 home game]], Metal Face hurls taunts and insults at the fighters when he appears on the Guar Gaur Plain stage in ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros. for Wii U]]''.the ''VideoGame/SuperSmashBros'' series.
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Page has been moved to disambiguate.


** ''VideoGame/EarthBound'' has [[SayMyName Ness]], [[MadnessMantra Ness]], [[YouCannotGraspTheTrueForm Ness]], [[MemeticMutation Ness]], [[TragicMonster Ness, Ness]], [[EldritchAbomination Ness]], [[MadeOfEvil Ness]], [[WoobieDestroyerOfWorlds Ness]], [[EldritchLocation Ness]], [[SuddenDownerEnding Ness...]] Giygas says other stuff, too, none of it any less disturbing.

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** ''VideoGame/EarthBound'' ''VideoGame/EarthBound1994'' has [[SayMyName Ness]], [[MadnessMantra Ness]], [[YouCannotGraspTheTrueForm Ness]], [[MemeticMutation Ness]], [[TragicMonster Ness, Ness]], [[EldritchAbomination Ness]], [[MadeOfEvil Ness]], [[WoobieDestroyerOfWorlds Ness]], [[EldritchLocation Ness]], [[SuddenDownerEnding Ness...]] Giygas says other stuff, too, none of it any less disturbing.
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YMMV


* Similarly in ''VideoGame/BlazBlue'', characters have altered voice clips when they fight characters deeply involved in their story. These clips vary greatly in nature from each matchup, from the disturbing exchanges between [[{{Yandere}} Jin]] and [[AntiHero Ragna]], to the hilarious interactions between the ambiguous Taokaka and [[FanNickname Boobie Lady]], as well as the almost heartbreakingly tragic exchanges when Litchi [[TragicMonster fights]] her fellow ex-scientist and former colleague, [[EldritchAbomination Arakune]]. Nu's voice clips change A LOT when she fights Ragna, and in ''[[VideoGame/BlazBlueContinuumShift Continuum Shift]]'' so do [[spoiler:Hazama's]].

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* Similarly in ''VideoGame/BlazBlue'', characters have altered voice clips when they fight characters deeply involved in their story. These clips vary greatly in nature from each matchup, from the disturbing exchanges between [[{{Yandere}} Jin]] and [[AntiHero Ragna]], to the hilarious interactions between the ambiguous Taokaka and [[FanNickname Boobie Lady]], "Boobie Lady", as well as the almost heartbreakingly tragic exchanges when Litchi [[TragicMonster fights]] her fellow ex-scientist and former colleague, [[EldritchAbomination Arakune]]. Nu's voice clips change A LOT when she fights Ragna, and in ''[[VideoGame/BlazBlueContinuumShift Continuum Shift]]'' so do [[spoiler:Hazama's]].



** The DuelBoss against [[FanNickName Rikunort]] in the first game. Some generic lines made cool by his VoiceOfTheLegion and just how cool the boss fight is.

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** The DuelBoss against [[FanNickName Rikunort]] Riku in the first game. Some generic lines made cool by his VoiceOfTheLegion and just how cool the boss fight is.VoiceOfTheLegion.
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Mondegreen is no longer a trope; dewicking


* In the 2009 version of ''VideoGame/BionicCommando'', the creators play around with this a bit. If you fight one boss enough times by losing, the pre-battle banter lampshades a {{Mondegreen}}. Then there's the penultimate boss, who rants to you in between attacks for awhile. Lose to him enough times, and you get a "skip dialogue" button which manifests as Spencer telling the boss to [[ShutUpHannibal shut the fuck up and fight.]]

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* In the 2009 version of ''VideoGame/BionicCommando'', the creators play around with this a bit. If you fight one boss enough times by losing, the pre-battle banter lampshades a {{Mondegreen}}.MondegreenGag. Then there's the penultimate boss, who rants to you in between attacks for awhile. Lose to him enough times, and you get a "skip dialogue" button which manifests as Spencer telling the boss to [[ShutUpHannibal shut the fuck up and fight.]]
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* ''VideoGame/{{Touhou}}'' usually restricts boss dialogue to before and after the battle, but some levels feature an exchange with the boss in the middle of the level. ''Ten Desires'' takes it further, with one spellcard of the final boss being her calling for assistance from her two allies, all three of them with dialogue boxes above their sprites, the battle not interrupted whatsoever.

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* ''VideoGame/{{Touhou}}'' ''Franchise/TouhouProject'' usually restricts boss dialogue to before and after the battle, but some levels feature an exchange with the boss in the middle of the level. ''Ten Desires'' takes it further, with one spellcard of the final boss being her calling for assistance from her two allies, all three of them with dialogue boxes above their sprites, the battle not interrupted whatsoever.

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* ''VideoGame/ShinMegamiTenseiIV'' actually allows you to respond to the banter, with your choice affecting the battle -- a boss may feel intimidated or disgusted, lowering stats or eating his Press Turns, or you might gain stats as you get into the fight. Miss the correct choice and instead the boss will power up, or you will start losing heart. In the last fights, it's very important you actually think the available options -- actually picking the answer that does not help you might well spell doom for you and your team.
* In ''VideoGame/ShinMegamiTenseiIV'', bosses often interrupt combat to talk to you. You can respond to them, which can either boost your power or make things more difficult for you.

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* ''VideoGame/ShinMegamiTenseiIV'' and its sequel ''VideoGame/ShinMegamiTenseiIVApocalypse'' actually allows you to respond to the banter, with your choice affecting the battle -- a boss may feel intimidated or disgusted, lowering stats or eating his Press Turns, or you might gain stats as you get into the fight. Miss the correct choice and instead the boss will power up, or you will start losing heart. In the last fights, it's very important you actually think the available options -- actually picking the answer that does not help you might well spell doom for you and your team.
* In ''VideoGame/ShinMegamiTenseiIV'', bosses often interrupt combat to talk to you. You can respond to them, which can either boost your power or make things more difficult for you.
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* All of the bosses in ''VideoGame/SpiderManMilesMorales'' have quite a bit to say to Miles. If you die, you have to listen to them say it all again when you respawn.
** The Rhino trades a lot of quips with Peter Parker for the first half of his encounter, but once he takes on Miles solo, he gets more serious and demeaning towards this unfamiliar foe.
** The Rhino gets even more wordy and dramatic with his threats in his second encounter, especially since he has some shiny new upgrades to brag about. When someone comments on how over-the-top his insults are, Miles just says its a Russian thing.
** The Prowler's boss dialogue is less confrontational than most other bosses, which is fitting given he's the hero's uncle. Instead, his boss dialogue consists of pleas and orders for Miles to surrender and give up being a hero before he gets himself killed.
** The final boss gives a lengthy MotiveRant and follows up with a few rebuttals to Miles' quips and criticisms, culminating in stating outright that the boss just doesn't trust what Miles says.
** PlayedForLaughs in the last training simulation Peter leaves for Miles. Peter voices all the holograms in the last challenge with the most over-the-top impression of a villain you can think of, which Miles finds pretty amusing.
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* Much like in his [[VideoGame/XenobladeChronicles home game]], Metal Face hurls taunts and insults at the fighters when he appears on the Guar Plain stage in ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros. for Wii U]]''.

to:

* Much like in his [[VideoGame/XenobladeChronicles [[VideoGame/XenobladeChronicles1 home game]], Metal Face hurls taunts and insults at the fighters when he appears on the Guar Plain stage in ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros. for Wii U]]''.
Is there an issue? Send a MessageReason:
None


--> '''[[EvilSorcerer Mithrelle]]:''' I tire of your meddling, [[PlayerCharacter slave]]. Tortage was only a minor setback. Now, the games are over. Your end approaches!

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--> '''[[EvilSorcerer Mithrelle]]:''' I "I tire of your meddling, [[PlayerCharacter slave]]. Tortage was only a minor setback. Now, the games are over. Your end approaches!approaches!"
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no linking to the same page


* [=GLaDOS=] in ''VideoGame/Portal1'' spends the entire final confrontation telling that you're a bad person, that things will be much worse if you destroy her, making petty insults, and being bitter and resentful. For that matter, the whole ''game'' consists mostly of BossBanter, with [=GLaDOS=] slowly dropping the facade of being a helpful [[AIIsACrapshoot AI]].

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* [=GLaDOS=] in ''VideoGame/Portal1'' spends the entire final confrontation telling that you're a bad person, that things will be much worse if you destroy her, making petty insults, and being bitter and resentful. For that matter, the whole ''game'' consists mostly of BossBanter, Boss Banter, with [=GLaDOS=] slowly dropping the facade of being a helpful [[AIIsACrapshoot AI]].
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removed ymmv pothole


* Similarly in ''VideoGame/BlazBlue'', characters have altered voice clips when they fight characters deeply involved in their story. These clips vary greatly in nature from each matchup, from the disturbing exchanges between [[{{Yandere}} Jin]] and [[AntiHero Ragna]], to the hilarious interactions between the ambiguous Taokaka and [[FanNickname Boobie Lady]], as well as the almost [[TearJerker heartbreakingly tragic]] exchanges when Litchi [[TragicMonster fights]] her fellow ex-scientist and former colleague, [[EldritchAbomination Arakune]]. Nu's voice clips change A LOT when she fights Ragna, and in ''[[VideoGame/BlazBlueContinuumShift Continuum Shift]]'' so do [[spoiler:Hazama's]].

to:

* Similarly in ''VideoGame/BlazBlue'', characters have altered voice clips when they fight characters deeply involved in their story. These clips vary greatly in nature from each matchup, from the disturbing exchanges between [[{{Yandere}} Jin]] and [[AntiHero Ragna]], to the hilarious interactions between the ambiguous Taokaka and [[FanNickname Boobie Lady]], as well as the almost [[TearJerker heartbreakingly tragic]] tragic exchanges when Litchi [[TragicMonster fights]] her fellow ex-scientist and former colleague, [[EldritchAbomination Arakune]]. Nu's voice clips change A LOT when she fights Ragna, and in ''[[VideoGame/BlazBlueContinuumShift Continuum Shift]]'' so do [[spoiler:Hazama's]].

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* All sapient bosses in ''VideoGame/{{Darksiders}}'', plus most {{Giant Mook}}s and {{Elite Mook}}s.
* In ''VideoGame/DeadRising2'' each boss has a ton of battle quotes; the problem is that even if the boss is ThatOneBoss, a fairly long boss, or very talkative, you're likely to only hear a quarter of their battle quotes. This can be a great motivation for killing one boss in particular who [[HurricaneOfPuns won't stop making really bad cooking puns]].



* In one of the BossBattle levels in ''VideoGame/TheMatrixPathOfNeo'' Smith taunts Neo a few times, moreso if you've been losing, than winning.



* Most of the bosses in ''VideoGame/NoMoreHeroes'' and [[VideoGame/NoMoreHeroes2DesperateStruggle the sequel]] do this.



* In ''VideoGame/DeadRising2'' each boss has a ton of battle quotes; the problem is that even if the boss is ThatOneBoss, a fairly long boss, or very talkative, you're likely to only hear a quarter of their battle quotes. This can be a great motivation for killing one boss in particular who [[HurricaneOfPuns won't stop making really bad cooking puns]].
* Most of the bosses in ''VideoGame/NoMoreHeroes'' and [[VideoGame/NoMoreHeroes2DesperateStruggle the sequel]] do this.
* All sapient bosses in ''VideoGame/{{Darksiders}}'', plus most {{Giant Mook}}s and {{Elite Mook}}s.
* In one of the BossBattle levels in ''VideoGame/TheMatrixPathOfNeo'' Smith taunts Neo a few times, moreso if you've been losing, than winning.



* A number of bosses in ''VideoGame/{{Psychonauts}}'', with one boss managing to weaponize it.

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* A number of Quite a few bosses in ''VideoGame/{{Psychonauts}}'', the ''Franchise/AssassinsCreed'' series. In the first game, [[spoiler:Al Mualim]] taunts you and goes on a MotiveRant in between phases of the fight. In the second game, Rodrigo Borgia taunts Ezio during both fights with one boss managing to weaponize it.him (in Venice and in [[spoiler:the Vatican vault]]). And in the third game, [[spoiler:Haytham Kenway]] goes on a lengthy rant during his fight with Connor about [[YouCannotKillAnIdea why the Templars will never die]].



* ''VideoGame/BuffyTheVampireSlayer'' and ''[[VideoGame/BuffyTheVampireSlayerChaosBleeds Chaos Bleeds]]'' have this. According to vamp!Tara, Willow is the domme in the relationship.



* In ''VideoGame/TheLegendOfZeldaSkywardSword'', if you do very badly against Ghirahim, he will take your sword and chastise you for your poor technique.
* Every single boss in ''VideoGame/NoStraightRoads'' has something to say, but a special mention goes to DK West, who [[BattleRapping raps the entire time]].



* A number of bosses in ''VideoGame/{{Psychonauts}}'', with one boss managing to weaponize it.
* A lot of the bosses in ''VideoGame/Strider2014'' will engage in this during their battles, often to either taunt Hiryu or to praise the BigBad, Grandmaster Meio.
* The FinalBoss of ''VideoGame/{{Transistor}}'' will ''pause the game'' just to make sure you're paying attention to what he's saying. In this case it's actually beneficial to not defeat him quickly, as many of his lines reveal quite a lot about his motivation and personality.



* In ''VideoGame/TheLegendOfZeldaSkywardSword'', if you do very badly against Ghirahim, he will take your sword and chastise you for your poor technique.
* ''VideoGame/BuffyTheVampireSlayer'' and ''[[VideoGame/BuffyTheVampireSlayerChaosBleeds Chaos Bleeds]]'' have this. According to vamp!Tara, Willow is the domme in the relationship.
* Quite a few bosses in the ''Franchise/AssassinsCreed'' series. In the first game, [[spoiler:Al Mualim]] taunts you and goes on a MotiveRant in between phases of the fight. In the second game, Rodrigo Borgia taunts Ezio during both fights with him (in Venice and in [[spoiler:the Vatican vault]]). And in the third game, [[spoiler:Haytham Kenway]] goes on a lengthy rant during his fight with Connor about [[YouCannotKillAnIdea why the Templars will never die]].
* The FinalBoss of ''VideoGame/{{Transistor}}'' will ''pause the game'' just to make sure you're paying attention to what he's saying. In this case it's actually beneficial to not defeat him quickly, as many of his lines reveal quite a lot about his motivation and personality.
* A lot of the bosses in ''VideoGame/Strider2014'' will engage in this during their battles, often to either taunt Hiryu or to praise the BigBad, Grandmaster Meio.
* Every single boss in ''VideoGame/NoStraightRoads'' has something to say, but a special mention goes to DK West, who [[BattleRapping raps the entire time]].



* ''VideoGame/StreetFighterIV'' has "Rival Battles", where you fight with someone who is somehow tied into the story of your currently selected character. As the fight goes on, voice clips of the two taunting each other will play, sometimes with new clips replacing their usual Super or Ultra startup/finisher soundbites.



* General Gyozen ([[BrainwashedAndCrazy under the influence of the Crystal]]) of ''VideoGame/GodzillaUnleashed'' never shuts up when fighting against him towards the end of the Story mode.



* General Gyozen ([[BrainwashedAndCrazy under the influence of the Crystal]]) of ''VideoGame/GodzillaUnleashed'' never shuts up when fighting against him towards the end of the Story mode.

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* General Gyozen ([[BrainwashedAndCrazy under ''VideoGame/StreetFighterIV'' has "Rival Battles", where you fight with someone who is somehow tied into the influence story of your currently selected character. As the fight goes on, voice clips of the Crystal]]) of ''VideoGame/GodzillaUnleashed'' never shuts up when fighting against him towards the end of the Story mode.two taunting each other will play, sometimes with new clips replacing their usual Super or Ultra startup/finisher soundbites.



* [[spoiler:Heinrich I]] from ''VideoGame/ReturnToCastleWolfenstein'' constantly brags about how he'll crush you like an insect, wrap you in your own guts, and establish the reign of terror over the world. Earlier in the game, Deathshead provides a sort of this -- he's gloating in the control room while you're fighting [[spoiler:[[SuperSoldier the Ubersoldat]]]] below.



* [[spoiler:Heinrich I]] from ''VideoGame/ReturnToCastleWolfenstein'' constantly brags about how he'll crush you like an insect, wrap you in your own guts, and establish the reign of terror over the world. Earlier in the game, Deathshead provides a sort of this -- he's gloating in the control room while you're fighting [[spoiler:[[SuperSoldier the Ubersoldat]]]] below.



* Foxbat in ''VideoGame/ChampionsOnline'' is rather notorious for this, including lines like "Admit it, you're just here for my autograph!" and "Would you classify yourself as a creepy stalker, or just an obsessed fan?"
* ''VideoGame/CityOfHeroes'' not only features this frequently, but also allows it as part of the player-created content Architect System. Bosses can react as their health drops during the battle. Depending on the boss, this can be epic, hilarious, or annoying.
* Common in ''VideoGame/TheLordOfTheRingsOnline''. At one point, Mordirith gives his entire origin story while his minions fight the players.
* ''VideoGame/{{RuneScape}}'': While 99% of the game's dialogue is read-only, several of the bosses of daemonheim have voiced banter. LaughingMad Blink, in particular, who says the most ridiculous things when you fight him; [[spoiler:'M-More tea, Alice?']]. Aptly-named Yk'Lagor the Thunderous was the first boss with voiced dialogue, and ALL of his banter is in the form of Thundering One-liners: [[spoiler:"This is... TRUE POWER!"]] [[spoiler:"Another Kill For The Thunderous!!"]]
* The C.J. and C.E.O. in ''VideoGame/ToontownOnline''. However, the C.J. does this more than the C.E.O. does.



* Common in ''VideoGame/TheLordOfTheRingsOnline''. At one point, Mordirith gives his entire origin story while his minions fight the players.
* ''VideoGame/{{RuneScape}}'': While 99% of the game's dialogue is read-only, several of the bosses of daemonheim have voiced banter. LaughingMad Blink, in particular, who says the most ridiculous things when you fight him; [[spoiler:'M-More tea, Alice?']]. Aptly-named Yk'Lagor the Thunderous was the first boss with voiced dialogue, and ALL of his banter is in the form of Thundering One-liners: [[spoiler:"This is... TRUE POWER!"]] [[spoiler:"Another Kill For The Thunderous!!"]]
* Foxbat in ''VideoGame/ChampionsOnline'' is rather notorious for this, including lines like "Admit it, you're just here for my autograph!" and "Would you classify yourself as a creepy stalker, or just an obsessed fan?"
* ''VideoGame/CityOfHeroes'' not only features this frequently, but also allows it as part of the player-created content Architect System. Bosses can react as their health drops during the battle. Depending on the boss, this can be epic, hilarious, or annoying.
* The C.J. and C.E.O. in ''VideoGame/ToontownOnline''. However, the C.J. does this more than the C.E.O. does.



* Gruntilda in ''VideoGame/BanjoKazooie'' and ''Tooie''. Particularly in ''Tooie'', where she ''asks you quiz questions'' during the final battle (and goes easier on you if you get them right). Most bosses in ''Tooie'' speak during the battles as well.
* In the 2009 version of ''VideoGame/BionicCommando'', the creators play around with this a bit. If you fight one boss enough times by losing, the pre-battle banter lampshades a {{Mondegreen}}. Then there's the penultimate boss, who rants to you in between attacks for awhile. Lose to him enough times, and you get a "skip dialogue" button which manifests as Spencer telling the boss to [[ShutUpHannibal shut the fuck up and fight.]]
* Mostly featured in ''Franchise/{{Castlevania}}'' by its usual FinalBoss Dracula's constant EvilLaugh, but [[spoiler:Barlowe]] from ''VideoGame/CastlevaniaOrderOfEcclesia'' mixes it up with PunctuatedPounding.
* Comes with all three boss battles in the game ''VideoGame/TheCatInTheHat''
--> '''Mr. Quinn:''' [[EvilLaugh Mwah ha ha ha!]] You will never stop me, cat.
--> '''The Cat In The Hat:''' A little voice inside of me is saying "This is a really bad idea."



* Dr. Robotnik/[[SpellMyNameWithAnS Eggman]] in the ''VideoGame/SonicTheHedgehog'' is fond of taunting Sonic during their battles (at least, in ''VideoGame/SonicAdventure'' and onward), all of which are heard so often that they received MemeticMutation.
-->"Get a load of Get a load of Get a load of THIS!"
** '''[[VideoGame/SonicAdventure2 ARGH! THAT'S IT! I'M GONNA DESTROY YOU!!!]]'''
** '''[[VideoGame/SonicHeroes TAKE THIS, TAKE THIS!!! TAKE THIS, TAKE THIS!!!]]''' '''[[YouWillNotEvadeMe CHAAAARGE!!!]]'''
** '''[[VideoGame/ShadowTheHedgehog YOU KNOW WHAT THEY SAY, THE MORE THE MERRIER!]]'''
** '''[[VideoGame/SonicUnleashed YOU LITTLE!]]''' ''YOU LITTLE!''
** '''[[VideoGame/SonicGenerations TIME FOR A CHANGE OF PACE!]]'''
** Even though the exact line in question wasn't delivered by the boss, ''VideoGame/ShadowTheHedgehog'' features a rare example where the in-battle banter is highly important to the plot: [[spoiler:The entire game's branching storyline is about determining what really happened to Shadow during his memory gap and whether he is still the original Shadow or a duplicate, and the various alternate endings provide contradictory revelations. During the true final boss battle, the supporting characters periodically give banter that doesn't repeat, usually updates on their current situation, but waiting long enough (longer than it usually takes to win the battle) results in Eggman revealing the truth: one of his robots saved Shadow after the events of ''VideoGame/SonicAdventure2'', and though he suffered from amnesia, Shadow survived. This is the ''only place'' where the truth is ever revealed.]]
* Mostly featured in ''Franchise/{{Castlevania}}'' by its usual FinalBoss Dracula's constant EvilLaugh, but [[spoiler:Barlowe]] from ''VideoGame/CastlevaniaOrderOfEcclesia'' mixes it up with PunctuatedPounding.

to:

* Dr. Robotnik/[[SpellMyNameWithAnS Eggman]] in In ''VideoGame/AHatInTime'', the ''VideoGame/SonicTheHedgehog'' is fond of taunting Sonic during their battles (at least, in ''VideoGame/SonicAdventure'' and onward), all of which are heard so often that they received MemeticMutation.
-->"Get a load of Get a load of Get a load of THIS!"
** '''[[VideoGame/SonicAdventure2 ARGH! THAT'S IT! I'M GONNA DESTROY YOU!!!]]'''
** '''[[VideoGame/SonicHeroes TAKE THIS, TAKE THIS!!! TAKE THIS, TAKE THIS!!!]]''' '''[[YouWillNotEvadeMe CHAAAARGE!!!]]'''
** '''[[VideoGame/ShadowTheHedgehog YOU KNOW WHAT THEY SAY, THE MORE THE MERRIER!]]'''
** '''[[VideoGame/SonicUnleashed YOU LITTLE!]]''' ''YOU LITTLE!''
** '''[[VideoGame/SonicGenerations TIME FOR A CHANGE OF PACE!]]'''
** Even though the exact line in question wasn't delivered by the boss, ''VideoGame/ShadowTheHedgehog'' features a rare example where the in-battle banter is highly important to the plot: [[spoiler:The entire game's branching storyline is about determining what really happened to Shadow during his memory gap and whether he is still the original Shadow or a duplicate, and the various alternate endings provide contradictory revelations. During the true final
boss battle, battle against either [[spoiler:the Conductor or DJ Grooves, depending on who wins the supporting characters periodically give banter that doesn't repeat, usually updates on their current situation, but waiting long enough (longer than it usually takes to win movie award,]] has several randomized voiced quotes from the battle) results in Eggman revealing the truth: boss you're fighting whenever you defeat one of his robots saved Shadow after their phases.
-->[[spoiler:"Oh, darling, darling, you're so rude!"]]
-->[[spoiler:"I can't believe I let yer be
the events star of ''VideoGame/SonicAdventure2'', and though he suffered from amnesia, Shadow survived. This is my movie!"]]
-->[[spoiler:"How could you do this to me, darling?"]]
-->[[spoiler:"I can't believe I let
the ''only place'' where peck necks on me train, only to have yer be the truth is ever revealed.]]
* Mostly featured in ''Franchise/{{Castlevania}}'' by its usual FinalBoss Dracula's constant EvilLaugh, but [[spoiler:Barlowe]] from ''VideoGame/CastlevaniaOrderOfEcclesia'' mixes it up with PunctuatedPounding.
troublemaker!"]]



* Gruntilda in ''VideoGame/BanjoKazooie'' and ''Tooie''. Particularly in ''Tooie'', where she ''asks you quiz questions'' during the final battle (and goes easier on you if you get them right). Most bosses in ''Tooie'' speak during the battles as well.
* Most bosses in the ''VideoGame/MegaManClassic'' games with voice acting exhibit this behavior.



* Most bosses in the ''VideoGame/MegaManClassic'' games with voice acting exhibit this behavior.



* Some of the bosses in the ''VideoGame/SlyCooper'' series do this. Particularly noteworthy is Clockwerk in [[VideoGame/SlyCooperAndTheThieviusRaccoonus the first game]] ranting about [[TheReasonYouSuckSpeech why he's so superior to the Cooper Clan]] in that eerie, lifeless mechanical voice. He doesn't even shut up after crashing into the lava and getting his face smashed.



* In the 2009 version of ''VideoGame/BionicCommando'', the creators play around with this a bit. If you fight one boss enough times by losing, the pre-battle banter lampshades a {{Mondegreen}}. Then there's the penultimate boss, who rants to you in between attacks for awhile. Lose to him enough times, and you get a "skip dialogue" button which manifests as Spencer telling the boss to [[ShutUpHannibal shut the fuck up and fight.]]
* Comes with all three boss battles in the game ''VideoGame/TheCatInTheHat''
--> '''Mr. Quinn:''' [[EvilLaugh Mwah ha ha ha!]] You will never stop me, cat.
--> '''The Cat In The Hat:''' A little voice inside of me is saying "This is a really bad idea."
* In ''VideoGame/AHatInTime'', the boss battle against either [[spoiler:the Conductor or DJ Grooves, depending on who wins the movie award,]] has several randomized voiced quotes from the boss you're fighting whenever you defeat one of their phases.
-->[[spoiler:"Oh, darling, darling, you're so rude!"]]
-->[[spoiler:"I can't believe I let yer be the star of my movie!"]]
-->[[spoiler:"How could you do this to me, darling?"]]
-->[[spoiler:"I can't believe I let the peck necks on me train, only to have yer be the troublemaker!"]]

to:

* In Some of the 2009 version of ''VideoGame/BionicCommando'', bosses in the creators play around with this a bit. If you fight one boss enough times by losing, ''VideoGame/SlyCooper'' series do this. Particularly noteworthy is Clockwerk in [[VideoGame/SlyCooperAndTheThieviusRaccoonus the pre-battle banter lampshades a {{Mondegreen}}. Then there's first game]] ranting about [[TheReasonYouSuckSpeech why he's so superior to the penultimate boss, who rants to you Cooper Clan]] in between attacks for awhile. Lose to him enough times, and you get a "skip dialogue" button which manifests as Spencer telling the boss to [[ShutUpHannibal that eerie, lifeless mechanical voice. He doesn't even shut up after crashing into the fuck up lava and fight.]]
getting his face smashed.
* Comes with all three boss Dr. Robotnik/[[SpellMyNameWithAnS Eggman]] in the ''VideoGame/SonicTheHedgehog'' is fond of taunting Sonic during their battles (at least, in ''VideoGame/SonicAdventure'' and onward), all of which are heard so often that they received MemeticMutation.
-->"Get a load of Get a load of Get a load of THIS!"
** '''[[VideoGame/SonicAdventure2 ARGH! THAT'S IT! I'M GONNA DESTROY YOU!!!]]'''
** '''[[VideoGame/SonicHeroes TAKE THIS, TAKE THIS!!! TAKE THIS, TAKE THIS!!!]]''' '''[[YouWillNotEvadeMe CHAAAARGE!!!]]'''
** '''[[VideoGame/ShadowTheHedgehog YOU KNOW WHAT THEY SAY, THE MORE THE MERRIER!]]'''
** '''[[VideoGame/SonicUnleashed YOU LITTLE!]]''' ''YOU LITTLE!''
** '''[[VideoGame/SonicGenerations TIME FOR A CHANGE OF PACE!]]'''
** Even though
the game ''VideoGame/TheCatInTheHat''
--> '''Mr. Quinn:''' [[EvilLaugh Mwah ha ha ha!]] You will never stop me, cat.
--> '''The Cat In The Hat:''' A little voice inside of me
exact line in question wasn't delivered by the boss, ''VideoGame/ShadowTheHedgehog'' features a rare example where the in-battle banter is saying "This highly important to the plot: [[spoiler:The entire game's branching storyline is a about determining what really bad idea."
* In ''VideoGame/AHatInTime'',
happened to Shadow during his memory gap and whether he is still the original Shadow or a duplicate, and the various alternate endings provide contradictory revelations. During the true final boss battle against either [[spoiler:the Conductor or DJ Grooves, depending on who wins battle, the movie award,]] has several randomized voiced quotes from supporting characters periodically give banter that doesn't repeat, usually updates on their current situation, but waiting long enough (longer than it usually takes to win the boss you're fighting whenever you defeat battle) results in Eggman revealing the truth: one of their phases.
-->[[spoiler:"Oh, darling, darling, you're so rude!"]]
-->[[spoiler:"I can't believe I let yer be
his robots saved Shadow after the star events of my movie!"]]
-->[[spoiler:"How could you do this to me, darling?"]]
-->[[spoiler:"I can't believe I let
''VideoGame/SonicAdventure2'', and though he suffered from amnesia, Shadow survived. This is the peck necks on me train, only to have yer be ''only place'' where the troublemaker!"]]truth is ever revealed.]]



* Some demons in ''VideoGame/{{Nethack}}''. Examples: "I first mistook thee for a statue, when I regarded thy head of stone." "Go play leapfrog with a herd of unicorns!"



* Some demons in ''VideoGame/{{Nethack}}''. Examples: "I first mistook thee for a statue, when I regarded thy head of stone." "Go play leapfrog with a herd of unicorns!"



* The end bosses in ''Franchise/BaldursGate'' tend to do this. Not as much as some, and it mostly involves shouting battle-cries, but still...
* ''VideoGame/{{Bomberman}} Quest'', a comedic RPG spinoff from the main ''Bomberman'' series, had this set-up: before ''every'' battle (whether with a boss or a mook), Bomberman and the enemy character would have some humorous back-and-forth banter; [[spoiler:even the TrueFinalBoss does this, except his banter is completely serious.]]
* In ''VideoGame/DestinyOfAnEmperor'', Sima Shi and Sima Zhao keep taunting the heroes as you beat the stuffing out of them.
* ''VideoGame/DigitalDevilSaga'' has this, but one of the bonus bosses, Gui-Xian, gets special mention because the dragon and the tortoise occasionally [[TalkingToThemself argue amongst themselves.]]
* ''VideoGame/{{Drakengard}}'' 2 does this often. Of particular note is Yaha, whose banter consists partially of him HITTING ON the male characters. He's also male himself, so...
* In ''VideoGame/TheElderScrollsIIIMorrowind'', [[BigBad Dagoth Ur]] will speak to you throughout your battle with him, usually [[IShallTauntYou taunting you]] about not being able to kill him since he is a god. He ''really'' is [[PhysicalGod a god]], so you cannot actually kill him. [[spoiler:However, you can cut him off from his source of divinity, which [[NoImmortalInertia will kill him]]]].
* All the human bosses in ''VideoGame/EternalSonata'' will throw one-liners at you when the battle begins, before [[CallingYourAttacks calling their attacks]], and once their turn is over. Special credit goes for the last two bosses, who spend longer talking that performing their attacks.



* As of the [[VideoGame/PokemonDiamondandPearl the fourth generation games]] of ''Pokémon'', important bosses, such as Gym Leaders, will taunt the player based on the context of the battle, such as when they send out their final Mon.
* This is present in most of the 3D ''VideoGame/TalesSeries'' games, the majority of it tending to occur at the beginning of the battle.
** ''VideoGame/TalesOfVesperia'' has several bosses in which they have an entire conversation with the party as the boss fight is going on, where is where we get this gem from:
-->'''[[AxCrazy Zagi]]:''' I'm going to kill you, and carve your name into my blood!
-->'''[[DeadpanSnarker Yuri]]:''' Yeah... that's pretty disgusting.
** A particularly awesome example is the [[SequentialBoss first segment]] of the FinalBoss in ''VideoGame/TalesOfSymphonia'', with Lloyd and [[spoiler:Mithos Yggdrasil]] alternating between {{Kirk Summation}}s and BreakThemByTalking respectively over the din of the battle.
-->'''Lloyd''': How can your world be ideal when you've caused countless innocent people to suffer?\\
[[spoiler:'''Yggdrassil''']]: Human. Don't tell me what's right and wrong.
** In the sequel ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'', the party gives {{Kirk Summation}}s to [[spoiler:Richter]], who politely tells them to [[ShutUpKirk shut up]].
-->'''[[spoiler:Richter]]''': What do you know?! My methods are my business! I don't need ''you'' telling ''me'' what to do!
** ''VideoGame/TalesOfTheAbyss'' ramps this up by giving nearly every human boss a conversation sequence at the start of the fight... which changes slightly depending on which party members you're using. The FinalBoss even changes more depending on who's ''leading'' the party.
** ''VideoGame/TalesOfXillia'' has this, though with the addition of stylish animated character portraits that appear as each character speaks their lines.
* ''Franchise/SuperMarioBros'':
** In ''VideoGame/PaperMario'' most of the Boss Banter follows a progression, and they tend to only say something when entering a new phase and when you discover a weakness. Although the Koopa Bros. alternate between two units of chatter while they're hidden in a lame Bowser disguise, and later, when they're out of it, say "Woah! We're going over!" when Mario throws them off-balance.
*** The Final Bosses of the series are the real banterers. Especially the [[spoiler:Shadow Queen]], who, when she becomes invincible, will taunt you until you attack her three parts before [[spoiler:killing everybody in your audience to replenish her HP.]]
*** The most prominent of these is probably Rawk Hawk -- a grandstanding [[ProfessionalWrestling Professional Battler]] who is in it for the ''show''.
** In ''VideoGame/MarioAndLuigiSuperstarSaga'', Fawful chats at you throughout his ''entire'' fight. This would probably get annoying, if Fawful wasn't made of concentrated funny and [[DoomyDoomsOfDoom doom mustard.]] (Oddly enough, he doesn't say a single word when you fight him in ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'', though he does engage in some Evil Laughing.)
** In ''VideoGame/MarioAndLuigiDreamTeam'', a few bosses do this. Popple calls you an idiot and proceeds to annoy the boss he's fought alongside in the process, Earthwake has a seeming meltdown at about one third of its health and talks about how badly its been damaged, and Pi'illodium mocks you every few turns or so in RoboSpeak. Amusingly, the latter actually changes its quotes when its CognizantLimbs are destroyed, going from bragging about how your end is nigh to worrying about its own gradually worsening condition (and then right back to bragging once it heals). The other giant bosses do this a bit too, with the Zeekeeper commenting on the battle as it fights you and Bowser talking about finishing you soon.
* The end bosses in ''Franchise/BaldursGate'' tend to do this. Not as much as some, and it mostly involves shouting battle-cries, but still...
* Common in ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'', though in the former it only appears when fighting Strega, [[spoiler:the last boss]], [[spoiler:[[BonusBoss Elizabeth]], and your teammates]] in ''The Answer''; the other bosses, being Shadows, don't speak human languages. In the latter, every plotline boss does it.
* In ''VideoGame/Persona5'', each of the major targets the Phantom Thieves confront will have something to say, which can depend on how the battle is progressing.



* In ''VideoGame/TheElderScrollsIIIMorrowind'', [[BigBad Dagoth Ur]] will speak to you throughout your battle with him, usually [[IShallTauntYou taunting you]] about not being able to kill him since he is a god. He ''really'' is [[PhysicalGod a god]], so you cannot actually kill him. [[spoiler:However, you can cut him off from his source of divinity, which [[NoImmortalInertia will kill him]]]].
* This is a tradition in the ''MOTHER'' trilogy. Each of the game's final bosses interrupt the action every turn to say something, and then attack.
** ''VideoGame/EarthBoundBeginnings'' has [[spoiler:Giegue's {{Reveal}} that Ninten's great-grandma Maria raised him, and how George stole vital information from his planet that could be used (but, unknown to Giegue, never was) to betray his people. He then pulls the YouFool card and brags that they cannot hope to stand against him. He then lets Ninten, and only Ninten, know that WeCanRuleTogether, and when Ninten refuses, he stops bantering. When they sing Maria's song, he screams at them to stop.]]
** ''VideoGame/EarthBound'' has [[SayMyName Ness]], [[MadnessMantra Ness]], [[YouCannotGraspTheTrueForm Ness]], [[MemeticMutation Ness]], [[TragicMonster Ness, Ness]], [[EldritchAbomination Ness]], [[MadeOfEvil Ness]], [[WoobieDestroyerOfWorlds Ness]], [[EldritchLocation Ness]], [[SuddenDownerEnding Ness...]] Giygas says other stuff, too, none of it any less disturbing.
*** [[NightmareRetardant Quack, Quack, Quack, Quack, Quack...]] [[HelloInsertNameHere Nom, Nom, Nom, Nom, Nom...]] [[InherentlyFunnyWords Pants, Pants, Pants, Pants, Pants...]]
** ''VideoGame/{{MOTHER 3}}'' has [[spoiler:two: Porky brags about how you can never defeat him and his immortality (simultaneously implying WhoWantsToLiveForever). The Masked Man doesn't talk himself, but Hinawa interrupts, begging the brothers to stop fighting.]]

to:

* In ''VideoGame/TheElderScrollsIIIMorrowind'', [[BigBad Dagoth Ur]] will speak to you throughout your battle with him, Most duelists in ''VisualNovel/FleuretBlanc'' have a stock pool of lines they say during bouts, usually [[IShallTauntYou taunting you]] about not being able tied to kill him since he is a god. He ''really'' is [[PhysicalGod a god]], so you cannot actually kill him. [[spoiler:However, you can cut him off from his source of divinity, which [[NoImmortalInertia will kill him]]]].
* This is a tradition in the ''MOTHER'' trilogy. Each of the game's final bosses interrupt the action every turn to
their dodges (such as Roland's "Missed me~!") or techniques (such as Kant's "I salute thee!"). They'll also sometimes say something, and then attack.
** ''VideoGame/EarthBoundBeginnings'' has [[spoiler:Giegue's {{Reveal}} that Ninten's great-grandma Maria raised him, and how George stole vital information from his planet that could be
a unique line when they win or lose; some of these are also used (but, unknown to Giegue, never was) to betray his people. He then pulls the YouFool card and brags that they cannot hope to stand against him. He then lets Ninten, and only Ninten, know that WeCanRuleTogether, and when Ninten refuses, he stops bantering. When they sing Maria's song, he screams at them to stop.]]
** ''VideoGame/EarthBound'' has [[SayMyName Ness]], [[MadnessMantra Ness]], [[YouCannotGraspTheTrueForm Ness]], [[MemeticMutation Ness]], [[TragicMonster Ness, Ness]], [[EldritchAbomination Ness]], [[MadeOfEvil Ness]], [[WoobieDestroyerOfWorlds Ness]], [[EldritchLocation Ness]], [[SuddenDownerEnding Ness...]] Giygas says other stuff, too, none
as VoiceGrunting outside of it any less disturbing.
*** [[NightmareRetardant Quack, Quack, Quack, Quack, Quack...]] [[HelloInsertNameHere Nom, Nom, Nom, Nom, Nom...]] [[InherentlyFunnyWords Pants, Pants, Pants, Pants, Pants...]]
** ''VideoGame/{{MOTHER 3}}'' has [[spoiler:two: Porky brags about how you can never defeat him and his immortality (simultaneously implying WhoWantsToLiveForever). The Masked Man doesn't talk himself, but Hinawa interrupts, begging the brothers to stop fighting.]]
bouts.



* ''VideoGame/TheWitcher'':
** The first game is filled with banter between Geralt and named enemies. The most is with Azar and the Professor because of their history of chase and false finishes, with banter before, after, and throughout combats.
--->'''Azar Javed:''' Did anyone warn you about pissing upwind?\\
'''Geralt:''' You talk too much.\\
'''Azar Javed:''' You just pissed in a ''tornado''!
** The third games continues it with its bosses as well. The second one's bosses are mostly monsters.
* ''VideoGame/{{Drakengard}}'' 2 does this often. Of particular note is Yaha, whose banter consists partially of him HITTING ON the male characters. He's also male himself, so...
* In ''VideoGame/DestinyOfAnEmperor'', Sima Shi and Sima Zhao keep taunting the heroes as you beat the stuffing out of them.
* ''VideoGame/TheWorldEndsWithYou'' has most of the major bosses engage in this. Most of EnsembleDarkhorse Sho Minamimoto's more memetastic lines show up in this format.



* Inverted in ''VideoGame/TheLastStory'', where it's the main characters who continuously discuss about the possible weaknesses of the bosses they fight. There are a few exceptions, such as human (or humanoid) bosses who can speak.



* ''VideoGame/{{Xenosaga}}'' bosses frequently taunt, curse, or threaten you both in person and over the comm. The second game's FinalBoss has [[spoiler:Albedo]] spend most of the battle simply taunting Jr. Justified because [[spoiler:he wants his brother to finally kill him]].
* Many ''VideoGame/ResonanceOfFate'' bosses find deadly combat to be the best time to exposit their political and religious philosophies.
* All the human bosses in ''VideoGame/EternalSonata'' will throw one-liners at you when the battle begins, before [[CallingYourAttacks calling their attacks]], and once their turn is over. Special credit goes for the last two bosses, who spend longer talking that performing their attacks.
* ''VideoGame/DigitalDevilSaga'' has this, but one of the bonus bosses, Gui-Xian, gets special mention because the dragon and the tortoise occasionally [[TalkingToThemself argue amongst themselves.]]
* ''VideoGame/{{Bomberman}} Quest'', a comedic RPG spinoff from the main ''Bomberman'' series, had this set-up: before ''every'' battle (whether with a boss or a mook), Bomberman and the enemy character would have some humorous back-and-forth banter; [[spoiler:even the TrueFinalBoss does this, except his banter is completely serious.]]
* ''VideoGame/ShinMegamiTenseiIV'' actually allows you to respond to the banter, with your choice affecting the battle - a boss may feel intimidated or disgusted, lowering stats or eating his Press Turns, or you might gain stats as you get into the fight. Miss the correct choice and instead the boss will power up, or you will start losing heart. In the last fights, it's very important you actually think the available options - actually picking the answer that does not help you might well spell doom for you and your team.
* Inverted in ''VideoGame/TheLastStory'', where it's the main characters who continuously discuss about the possible weaknesses of the bosses they fight. There are a few exceptions, such as human (or humanoid) bosses who can speak.
* Every major boss fight in ''VideoGame/TimeAndEternity'' engages in this and is the source of much of the game's humor. The only tricky part is keeping the fight going long enough to allow everyone to finish speaking.
* Most duelists in ''VisualNovel/FleuretBlanc'' have a stock pool of lines they say during bouts, usually tied to their dodges (such as Roland's "Missed me~!") or techniques (such as Kant's "I salute thee!"). They'll also sometimes say a unique line when they win or lose; some of these are also used as VoiceGrunting outside of bouts.
* Nearly all bosses and minibosses in ''VideoGame/{{Undertale}}'', as well as normal monsters, will produce some degree of {{Speech Bubble}}s. Some just cycle between a few characteristic lines and some mostly maintain VisibleSilence, but some bosses will carry on a lively dialogue and agree to spare you when they finally run out of things to say. The only exceptions are [[spoiler:ASGORE and "God Flowey,"]] tied to an InterfaceScrew and an UnexpectedGameplayChange respectively.
* ''VideoGame/NocturneRebirth'' gives lines to Idith, Ristill, Hypnosis, Shylphiel, and Khaos during their boss battles. As an inversion, some of the minor bosses like Wind Guardian will only have dialogue from the main character, who usually explains how to deal with their attacks.



** The FinalBoss ([[spoiler:and Dark Sun]] does this right before his HPToOne attack
* In ''VideoGame/ShinMegamiTenseiIV'', bosses often interrupt combat to talk to you. You can respond to them, which can either boost your power or make things more difficult for you.

to:

** The FinalBoss ([[spoiler:and Dark Sun]] does this right before his HPToOne attack
attack.
* In ''VideoGame/ShinMegamiTenseiIV'', This is a tradition in the ''MOTHER'' trilogy. Each of the game's final bosses often interrupt combat the action every turn to say something, and then attack.
** ''VideoGame/EarthBoundBeginnings'' has [[spoiler:Giegue's {{Reveal}} that Ninten's great-grandma Maria raised him, and how George stole vital information from his planet that could be used (but, unknown to Giegue, never was) to betray his people. He then pulls the YouFool card and brags that they cannot hope to stand against him. He then lets Ninten, and only Ninten, know that WeCanRuleTogether, and when Ninten refuses, he stops bantering. When they sing Maria's song, he screams at them to stop.]]
** ''VideoGame/EarthBound'' has [[SayMyName Ness]], [[MadnessMantra Ness]], [[YouCannotGraspTheTrueForm Ness]], [[MemeticMutation Ness]], [[TragicMonster Ness, Ness]], [[EldritchAbomination Ness]], [[MadeOfEvil Ness]], [[WoobieDestroyerOfWorlds Ness]], [[EldritchLocation Ness]], [[SuddenDownerEnding Ness...]] Giygas says other stuff, too, none of it any less disturbing.
*** [[NightmareRetardant Quack, Quack, Quack, Quack, Quack...]] [[HelloInsertNameHere Nom, Nom, Nom, Nom, Nom...]] [[InherentlyFunnyWords Pants, Pants, Pants, Pants, Pants...]]
** ''VideoGame/{{MOTHER 3}}'' has [[spoiler:two: Porky brags about how you can never defeat him and his immortality (simultaneously implying WhoWantsToLiveForever). The Masked Man doesn't
talk himself, but Hinawa interrupts, begging the brothers to you. You can respond stop fighting.]]
* ''VideoGame/NocturneRebirth'' gives lines
to them, which can either boost your power or make things more difficult for you.Idith, Ristill, Hypnosis, Shylphiel, and Khaos during their boss battles. As an inversion, some of the minor bosses like Wind Guardian will only have dialogue from the main character, who usually explains how to deal with their attacks.



* Common in ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'', though in the former it only appears when fighting Strega, [[spoiler:the last boss]], [[spoiler:[[BonusBoss Elizabeth]], and your teammates]] in ''The Answer''; the other bosses, being Shadows, don't speak human languages. In the latter, every plotline boss does it.
* In ''VideoGame/Persona5'', each of the major targets the Phantom Thieves confront will have something to say, which can depend on how the battle is progressing.
* As of the [[VideoGame/PokemonDiamondandPearl the fourth generation games]] of ''Pokémon'', important bosses, such as Gym Leaders, will taunt the player based on the context of the battle, such as when they send out their final Mon.
* Many ''VideoGame/ResonanceOfFate'' bosses find deadly combat to be the best time to exposit their political and religious philosophies.
* ''VideoGame/ShinMegamiTenseiIV'' actually allows you to respond to the banter, with your choice affecting the battle -- a boss may feel intimidated or disgusted, lowering stats or eating his Press Turns, or you might gain stats as you get into the fight. Miss the correct choice and instead the boss will power up, or you will start losing heart. In the last fights, it's very important you actually think the available options -- actually picking the answer that does not help you might well spell doom for you and your team.
* In ''VideoGame/ShinMegamiTenseiIV'', bosses often interrupt combat to talk to you. You can respond to them, which can either boost your power or make things more difficult for you.
* ''Franchise/SuperMarioBros'':
** In ''VideoGame/PaperMario'' most of the Boss Banter follows a progression, and they tend to only say something when entering a new phase and when you discover a weakness. Although the Koopa Bros. alternate between two units of chatter while they're hidden in a lame Bowser disguise, and later, when they're out of it, say "Woah! We're going over!" when Mario throws them off-balance.
*** The Final Bosses of the series are the real banterers. Especially the [[spoiler:Shadow Queen]], who, when she becomes invincible, will taunt you until you attack her three parts before [[spoiler:killing everybody in your audience to replenish her HP.]]
*** The most prominent of these is probably Rawk Hawk -- a grandstanding [[ProfessionalWrestling Professional Battler]] who is in it for the ''show''.
** In ''VideoGame/MarioAndLuigiSuperstarSaga'', Fawful chats at you throughout his ''entire'' fight. This would probably get annoying, if Fawful wasn't made of concentrated funny and [[DoomyDoomsOfDoom doom mustard.]] (Oddly enough, he doesn't say a single word when you fight him in ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'', though he does engage in some Evil Laughing.)
** In ''VideoGame/MarioAndLuigiDreamTeam'', a few bosses do this. Popple calls you an idiot and proceeds to annoy the boss he's fought alongside in the process, Earthwake has a seeming meltdown at about one third of its health and talks about how badly its been damaged, and Pi'illodium mocks you every few turns or so in RoboSpeak. Amusingly, the latter actually changes its quotes when its CognizantLimbs are destroyed, going from bragging about how your end is nigh to worrying about its own gradually worsening condition (and then right back to bragging once it heals). The other giant bosses do this a bit too, with the Zeekeeper commenting on the battle as it fights you and Bowser talking about finishing you soon.
* This is present in most of the 3D ''VideoGame/TalesSeries'' games, the majority of it tending to occur at the beginning of the battle.
** ''VideoGame/TalesOfVesperia'' has several bosses in which they have an entire conversation with the party as the boss fight is going on, where is where we get this gem from:
-->'''[[AxCrazy Zagi]]:''' I'm going to kill you, and carve your name into my blood!
-->'''[[DeadpanSnarker Yuri]]:''' Yeah... that's pretty disgusting.
** A particularly awesome example is the [[SequentialBoss first segment]] of the FinalBoss in ''VideoGame/TalesOfSymphonia'', with Lloyd and [[spoiler:Mithos Yggdrasil]] alternating between {{Kirk Summation}}s and BreakThemByTalking respectively over the din of the battle.
-->'''Lloyd''': How can your world be ideal when you've caused countless innocent people to suffer?\\
[[spoiler:'''Yggdrassil''']]: Human. Don't tell me what's right and wrong.
** In the sequel ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'', the party gives {{Kirk Summation}}s to [[spoiler:Richter]], who politely tells them to [[ShutUpKirk shut up]].
-->'''[[spoiler:Richter]]''': What do you know?! My methods are my business! I don't need ''you'' telling ''me'' what to do!
** ''VideoGame/TalesOfTheAbyss'' ramps this up by giving nearly every human boss a conversation sequence at the start of the fight... which changes slightly depending on which party members you're using. The FinalBoss even changes more depending on who's ''leading'' the party.
** ''VideoGame/TalesOfXillia'' has this, though with the addition of stylish animated character portraits that appear as each character speaks their lines.
* Every major boss fight in ''VideoGame/TimeAndEternity'' engages in this and is the source of much of the game's humor. The only tricky part is keeping the fight going long enough to allow everyone to finish speaking.
* Nearly all bosses and minibosses in ''VideoGame/{{Undertale}}'', as well as normal monsters, will produce some degree of {{Speech Bubble}}s. Some just cycle between a few characteristic lines and some mostly maintain VisibleSilence, but some bosses will carry on a lively dialogue and agree to spare you when they finally run out of things to say. The only exceptions are [[spoiler:ASGORE and "God Flowey,"]] tied to an InterfaceScrew and an UnexpectedGameplayChange respectively.
* ''VideoGame/TheWitcher'':
** The first game is filled with banter between Geralt and named enemies. The most is with Azar and the Professor because of their history of chase and false finishes, with banter before, after, and throughout combats.
--->'''Azar Javed:''' Did anyone warn you about pissing upwind?\\
'''Geralt:''' You talk too much.\\
'''Azar Javed:''' You just pissed in a ''tornado''!
** The third games continues it with its bosses as well. The second one's bosses are mostly monsters.
* ''VideoGame/TheWorldEndsWithYou'' has most of the major bosses engage in this. Most of EnsembleDarkhorse Sho Minamimoto's more memetastic lines show up in this format.
* ''VideoGame/{{Xenosaga}}'' bosses frequently taunt, curse, or threaten you both in person and over the comm. The second game's FinalBoss has [[spoiler:Albedo]] spend most of the battle simply taunting Jr. Justified because [[spoiler:he wants his brother to finally kill him]].



* ''VideoGame/UltimateCrabBattle''. "'''You''' cannot stand between me... and my '''destiny'''!" and so forth.



* ''VideoGame/UltimateCrabBattle''. "'''You''' cannot stand between me... and my '''destiny'''!" and so forth.



* In ''VideoGame/HitmanCodename47'', the drug dealer (read: a living ShoutOut to ''Film/{{Scarface 1983}}'') will interrupt the battle for each and every bullet he gets hit with... ''even when you're using a machine-gun.''



* In ''VideoGame/HitmanCodename47'', the drug dealer (read: a living ShoutOut to ''Film/{{Scarface 1983}}'') will interrupt the battle for each and every bullet he gets hit with... ''even when you're using a machine-gun.''



* Every boss in John Woo's ''{{VideoGame/Stranglehold}}'' will do this during your battle with them.
* In ''VideoGame/ResidentEvil 5'', every boss-fight with Wesker involves him taunting you and/or explaining his [[TheSocialDarwinist evil plan]] in great detail. Towards the end, Chris finally had enough...
-->'''Wesker''': ''The human race requires judgment.''
-->'''Chris''': ''And you're going to judge us? Do you get all your ideas from comic book villains?''
* In ''VideoGame/ResidentEvil4'', the boss battle with Salazar is the ONLY boss battle (besides the final boss) to talk with you. And it can be used very tactically, as he only talks for 3 reasons, besides his introductory "You will suffer like Ashley did". 1, whenever you shoot the Verdugo, he mocks you saying things like "That tickles"; 2, whenever he grabs with you with the tentacle, and the best of all, when he uses his one hit ko move. Which is very useful, since you can tell when to dodge.



* The bosses in ''VideoGame/SyphonFilter'' do this. When they go off at Logan's feelings for Lian, it's pretty effective.



* In ''VideoGame/ResidentEvil 5'', every boss-fight with Wesker involves him taunting you and/or explaining his [[TheSocialDarwinist evil plan]] in great detail. Towards the end, Chris finally had enough...
-->'''Wesker''': ''The human race requires judgment.''
-->'''Chris''': ''And you're going to judge us? Do you get all your ideas from comic book villains?''
* In ''VideoGame/ResidentEvil4'', the boss battle with Salazar is the ONLY boss battle (besides the final boss) to talk with you. And it can be used very tactically, as he only talks for 3 reasons, besides his introductory "You will suffer like Ashley did". 1, whenever you shoot the Verdugo, he mocks you saying things like "That tickles"; 2, whenever he grabs with you with the tentacle, and the best of all, when he uses his one hit ko move. Which is very useful, since you can tell when to dodge.



* Every boss in John Woo's ''{{VideoGame/Stranglehold}}'' will do this during your battle with them.
* The bosses in ''VideoGame/SyphonFilter'' do this. When they go off at Logan's feelings for Lian, it's pretty effective.



* ''VideoGame/FinalFantasyTactics'' -- Quite a few story battles consist of Ramza arguing with his opponents[[note]]And if necessary ''rising from the dead'' to do so[[/note]], trading dialogue (and/or banter) at various (scripted) points of said battle, turning these fights into an exercise in ShutUpHannibal. If you take along the right special characters to the right story battles, they've got some optional dialogue, too.



* ''VideoGame/MarioPlusRabbidsKingdomBattle'' has The Phantom, a large opera-singing ghost Rabbid who holds a massive grudge against Mario. He's one of the only two characters in the game to have proper voice acting, and [[LargeHam he has quite a lot to say.]]
-->'''"IIIIIMBICILE!''' I'm a national treasure!"



* ''VideoGame/FinalFantasyTactics'' - Quite a few story battles consist of Ramza arguing with his opponents[[note]]And if necessary ''rising from the dead'' to do so[[/note]], trading dialogue (and/or banter) at various (scripted) points of said battle, turning these fights into an exercise in ShutUpHannibal. If you take along the right special characters to the right story battles, they've got some optional dialogue too.

to:

* ''VideoGame/FinalFantasyTactics'' - Quite In ''VideoGame/TelepathTactics'', most bosses have taunts for when they first attack or are attacked. [[ClimaxBoss Archos]] and [[FinalBoss Tarion]] will also talk a few story battles consist of Ramza arguing with his opponents[[note]]And if necessary ''rising from more times as the dead'' to do so[[/note]], trading dialogue (and/or banter) at various (scripted) points of said battle, turning these fights into an exercise in ShutUpHannibal. If you take along the right special characters to the right story battles, they've got some optional dialogue too.battle progresses.



* In ''VideoGame/TelepathTactics'', most bosses have taunts for when they first attack or are attacked. [[ClimaxBoss Archos]] and [[FinalBoss Tarion]] will also talk a few more times as the battle progresses.
* ''VideoGame/MarioPlusRabbidsKingdomBattle'' has The Phantom, a large opera-singing ghost Rabbid who holds a massive grudge against Mario. He's one of the only two characters in the game to have proper voice acting, and [[LargeHam he has quite a lot to say.]]
-->'''"IIIIIMBICILE!''' I'm a national treasure!"
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* In ''VideoGame/TheElderScrollsIIIMorrowind'', [[BigBad Dagoth Ur]] will speak to you throughout your battle with him, usually [[IShallTauntYou taunting you]] about not being able to kill him since he is [[AGodAmI a god]]. He ''really'' is [[PhysicalGod a god]], so you cannot actually kill him. [[spoiler:However, you can cut him off from his source of divinity, which [[NoImmortalInertia will kill him]]]].

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* In ''VideoGame/TheElderScrollsIIIMorrowind'', [[BigBad Dagoth Ur]] will speak to you throughout your battle with him, usually [[IShallTauntYou taunting you]] about not being able to kill him since he is [[AGodAmI a god]].god. He ''really'' is [[PhysicalGod a god]], so you cannot actually kill him. [[spoiler:However, you can cut him off from his source of divinity, which [[NoImmortalInertia will kill him]]]].

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-->"Merasmus arrives on a tide of blood! ...Oh, hello, Soldier."\\

to:

-->"Merasmus --->"Merasmus arrives on a tide of blood! ...Oh, hello, Soldier."\\



-->"Sora... are you certain you can trust Riku?"
-->"Riku... are you sure you're not jealous of Sora?"

to:

-->"Sora... --->"Sora... are you certain you can trust Riku?"
-->"Riku...
Riku?"\\
"Riku...
are you sure you're not jealous of Sora?"



-->"Welcome oblivion!"
-->"It's over."

to:

-->"Welcome oblivion!"
-->"It's
--->"Welcome oblivion!"\\
"It's
over."



--> "Where's the fun in this?"
* ''VideoGame/TheWitcher'';

to:

--> ---> "Where's the fun in this?"
* ''VideoGame/TheWitcher'';''VideoGame/TheWitcher'':



--> '''Azar Javed:''' Did anyone warn you about pissing upwind?
--> '''Geralt:''' You talk too much.
--> '''Azar Javed:''' You just pissed in a ''tornado''!

to:

--> '''Azar --->'''Azar Javed:''' Did anyone warn you about pissing upwind?
-->
upwind?\\
'''Geralt:''' You talk too much.
-->
much.\\
'''Azar Javed:''' You just pissed in a ''tornado''!



** Harbinger's battle quotes during ''VideoGame/MassEffect2'': “This hurts you”, “You cannot resist”, “This is what you face”, “Face your annihilation”, “You are bacteria”, “You are shortsighted”, “Pitiful", “We will end you”, “We are the beginning, you are the end”, “I sense your weakness”, “Your attacks are primitive”, “You cannot sustain your attack”, “Your attack is an insult”, “You are no longer relevant”, “My attacks will tear you apart.”

to:

** Harbinger's battle quotes during ''VideoGame/MassEffect2'': “This "This hurts you”, “You you", "You cannot resist”, “This resist", "This is what you face”, “Face face", "Face your annihilation”, “You annihilation", "You are bacteria”, “You bacteria", "You are shortsighted”, “Pitiful", “We shortsighted", "Pitiful", "We will end you”, “We you", "We are the beginning, you are the end”, “I end", "I sense your weakness”, “Your weakness", "Your attacks are primitive”, “You primitive", "You cannot sustain your attack”, “Your attack", "Your attack is an insult”, “You insult", "You are no longer relevant”, “My relevant", "My attacks will tear you apart."



-->'''Kai Leng''': [[IShallTauntYou You're still slow, Shepard!]]\\

to:

-->'''Kai --->'''Kai Leng''': [[IShallTauntYou You're still slow, Shepard!]]\\


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* ''VideoGame/OctopathTraveler'': This occurs in two separate Final Boss battles, Ophilia's and Therion's. Ophilia's is voiced, but Therion's is not.
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* Shao Kahn from ''VideoGame/MortalKombat'' will refrain from the pummeling just to inform the player that "You will never win".

to:

* Shao Kahn from ''VideoGame/MortalKombat'' ''Franchise/MortalKombat'' will refrain from the pummeling just to inform the player that "You will never win".
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Reread the page, realized this was already added.


* In ''VideoGame/{{Psychonauts}}'', the fight against [[LargeHam Kochamara]] requires you to ''exploit'' this, as his banter [[CallingYourAttacks gives away what his next attack will be.]]
--> "Mighty... RAM!"
--> "Hard-to-avoid... AREA ATTACK!"
--> "Overly intricate... COMBINATION!"
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* In ''VideoGame/{{Psychonauts}}'', the fight against [[LargeHam Kochamara]] requires you to ''exploit'' this, as his banter [[CallingYourAttacks gives away what his next attack will be.]]
--> "Mighty... RAM!"
--> "Hard-to-avoid... AREA ATTACK!"
--> "Overly intricate... COMBINATION!"
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-->-- '''[=GLaDOS=]''', ''VideoGame/{{Portal}}''

to:

-->-- '''[=GLaDOS=]''', ''VideoGame/{{Portal}}''
''VideoGame/Portal1''



* [=GLaDOS=] in ''VideoGame/{{Portal}}'' spends the entire final confrontation telling that you're a bad person, that things will be much worse if you destroy her, making petty insults, and being bitter and resentful. For that matter, the whole ''game'' consists mostly of BossBanter, with [=GLaDOS=] slowly dropping the facade of being a helpful [[AIIsACrapshoot AI]].

to:

* [=GLaDOS=] in ''VideoGame/{{Portal}}'' ''VideoGame/Portal1'' spends the entire final confrontation telling that you're a bad person, that things will be much worse if you destroy her, making petty insults, and being bitter and resentful. For that matter, the whole ''game'' consists mostly of BossBanter, with [=GLaDOS=] slowly dropping the facade of being a helpful [[AIIsACrapshoot AI]].
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* Every single boss in ''VideoGame/NoStraightRoads'' has something to say, but a special mention goes to DK West, who [[BattleRapping raps the entire time]].
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* ''VideoGame/AzureStrikerGunvoltSeries'': A lot of talking happens not just in the stage, but also during bosses, sometimes enough for it to not finish by the time you beat them.

to:

* ''VideoGame/AzureStrikerGunvoltSeries'': A lot of talking happens not just in Just like the stage, but also stages, entire conversations happen during bosses, sometimes long enough for it to not finish by the time you beat them.
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* ''VideoGame/AzureStrikerGunvoltSeries'': A lot of talking happens not just in the stage, but also during bosses, sometimes enough for it to not finish by the time you beat them.
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Quality upgrade


[[quoteright:320:[[VideoGame/StarFox64 https://static.tvtropes.org/pmwiki/pub/images/star_fox_64_meteo_crusher_boss_banter_2.png]]]]

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[[quoteright:320:[[VideoGame/StarFox64 https://static.tvtropes.org/pmwiki/pub/images/star_fox_64_meteo_crusher_boss_banter_2.org/pmwiki/pub/images/star_fox_64_meteo_boss_5.png]]]]

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Bad idea, this violates indentation rules


** ''VideoGame/Persona5'' continues what Persona 4 did, as each of the major targets the Phantom Thieves confront will have something to say, which can depend on how the battle is progressing.

to:

** ''VideoGame/Persona5'' continues what Persona 4 did, as * In ''VideoGame/Persona5'', each of the major targets the Phantom Thieves confront will have something to say, which can depend on how the battle is progressing.



* Most bosses in ''VideoGame/StarFox64'' talk during the battle. Surprisingly, Andross himself mostly talks in cutscenes and contacts you during the final level to taunt you, but during the battle, he mostly laughs. The Star Wolf team is especially prone to do this, with Pigma having some pretty cruel banter, such as "Too bad Dad's not here to see ya FAIL!" and the surprisingly harsh (for a Creator/{{Nintendo}} game) "Daddy screamed REAL good before he died!", both referencing how he helped conspire to kill him.

to:

* ''VideoGame/StarFox'':
**
Most bosses in ''VideoGame/StarFox64'' talk during the battle. Surprisingly, Andross himself mostly talks in cutscenes and contacts you during the final level to taunt you, but during the battle, he mostly laughs. The Star Wolf team is especially prone to do this, with Pigma having some pretty cruel banter, such as "Too bad Dad's not here to see ya FAIL!" and the surprisingly harsh (for a Creator/{{Nintendo}} game) "Daddy screamed REAL good before he died!", both referencing how he helped conspire to kill him.
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** ''VideoGame/Persona5'' continues what Persona 4 did, as each of the major targets the Phantom Thieves confront will have something to say, which can depend on how the battle is progressing.


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** ''VideoGame/StarFoxAssault'' manages to use this to disturbing effect during a few of its boss fights: in the Asteroid Belt, Pigma gets assimilated and suffers a LossOfIdentity, General Pepper is taken over in the Corneria stage and [[ICannotSelfTerminate ''begs you'' to kill him]], and then [[spoiler: the Aparoid Queen tries to break the team's spirit via using the information gained from Pigma, Pepper, Rob and Peppy, even going far enough as to use the voice of Fox's father, James. This ends up backfiring, since the Queen didn't do her research on James.]]
** ''VideoGame/StarFoxZero'' has plenty of banter between the bosses and Fox's team. Andross even manages to get some proper banter during the battle with him.


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* ''VideoGame/{{Warframe}}'' has its bosses not only taunt you during the lead-up to their arena, but when you actively engage them they will have certain lines as they confront the player(s). While this is expected from the Grineer and Corpus, it begins to get creepy when the Infested start speaking. And then there's the special mini-bosses you can summon, such as the Grustag Three, Zanuka, and The Stalker.
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Having the quotation marks outside the AC code results in broken formatting and extra space.


->''"[[AC:Well, you found me. Congratulations. Was it worth it? Because the only thing you've managed to break so far is my heart. Maybe you could settle for that and we'll just call it a day. I guess we both know that isn't going to happen. You chose this path. Now I have a surprise for you. Deploying surprise in five, four...]]"''

to:

->''"[[AC:Well, ->''[[AC:"Well, you found me. Congratulations. Was it worth it? Because the only thing you've managed to break so far is my heart. Maybe you could settle for that and we'll just call it a day. I guess we both know that isn't going to happen. You chose this path. Now I have a surprise for you. Deploying surprise in five, four...]]"''"]]''
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* A lot of the bosses in the 2014 ''VideoGame/{{Strider}}'' game will engage in this during their battles, often to either taunt Hiryu or to praise the BigBad, Grandmaster Meio.

to:

* A lot of the bosses in the 2014 ''VideoGame/{{Strider}}'' game ''VideoGame/Strider2014'' will engage in this during their battles, often to either taunt Hiryu or to praise the BigBad, Grandmaster Meio.
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* [[spoiler:Wheatley]] in ''VideoGame/{{Portal 2}}'' spends the entire FinalBoss fight talking. And talking. ''[[MotorMouth And talking.]]'' And when he's not talking, the defective cores are, just like in the first game, only with a lot more dialogue this time. Since the battle is a TimedMission, you will fail it if you try to listen to everything they have to say. [[SugarWiki/FunnyMoments Note that it's worth failing to hear it.]]

to:

* [[spoiler:Wheatley]] in ''VideoGame/{{Portal 2}}'' spends the entire FinalBoss fight talking. And talking. ''[[MotorMouth And talking.]]'' And when he's not talking, the defective cores are, just like in the first game, only with a lot more dialogue this time. Since the battle is a TimedMission, you will fail it if you try to listen to everything they have to say. [[SugarWiki/FunnyMoments Note that it's worth failing to hear it.]]

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