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* MagnificentBastard: Admiral Steele is a prime example of this trope. A war hero in his own right, he also has contingencies for seemingly every setback, though in a pinch he'll use his flagship to perform a daring raid if he senses an opportunity to wreak some havoc. Even getting ambushed by 2 artillery ships doesn't faze him, as he just calmly states this was a "match well played" before giving them the slip.

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* MagnificentBastard: Admiral Steele is a prime example of this trope. A war hero in his own right, he also has contingencies for seemingly every setback, though in a pinch he'll even use his flagship to perform a daring raid if he senses an opportunity to wreak some havoc. Even getting ambushed by 2 artillery ships doesn't faze him, as he just calmly states this was a "match well played" before giving them the slip.
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* MagnificentBastard: Admiral Steele is a prime example of this trope. A war hero in his own right, he also has contingencies for seemingly every setback. In a pinch he'll use his flagship to perform a daring raid if he senses an opportunity to wreak some havoc.

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* MagnificentBastard: Admiral Steele is a prime example of this trope. A war hero in his own right, he also has contingencies for seemingly every setback. In setback, though in a pinch he'll use his flagship to perform a daring raid if he senses an opportunity to wreak some havoc. Even getting ambushed by 2 artillery ships doesn't faze him, as he just calmly states this was a "match well played" before giving them the slip.
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Steele is quite the magnificent bastard.

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* MagnificentBastard: Admiral Steele is a prime example of this trope. A war hero in his own right, he also has contingencies for seemingly every setback. In a pinch he'll use his flagship to perform a daring raid if he senses an opportunity to wreak some havoc.
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* FourStarBadass: Admiral Calder on the UEF side, and Admiral Steele on the GTVA side.

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* FourStarBadass: Admiral Calder on the UEF side, and Admiral Steele Steele, Admiral Lopez, and even Admiral Severanti on the GTVA side.side. Admirals Netreba and Byrne, of the UEF's 1st and 2nd Fleets, are certainly smart and competent in their own right, but time will tell if they have a badass streak or not.
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** Notably, though, the 'Tev' moniker is actually rather pragmatic, as only the Terran half of the GTVA is at war with the UEF--the Vasudans are largely neutral/uninvolved. Since the UEF doesn't want to piss off the Vasudans and ''does'' want to improve relations with them, the UEF uses 'Tev' as a way to distinguish the entity that they're at war with from the entity that they'd like to be friends with (but is officially friends with the enemy entity).

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** In ''War in Heaven'', the only moments where it isn't a HopeSpot is [[spoiler: when the Indus prepares for a final stand against the Atreus, two Narayanas showed up and drives it away]] and [[spoiler: the Toutatis assaulting the Hood and sending them running]].

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** In ''War in Heaven'', the only moments where it isn't a HopeSpot is are [[spoiler: when the Indus prepares for a final stand against the Atreus, two Narayanas showed up and drives it away]] and [[spoiler: the Toutatis assaulting the GTD Hood in Aristeia and sending them running]].her running]].
*** Amusingly enough, this is frequently subverted for both the protagonists and antagonists, and in one case it's even DoubleSubverted. In ''War In Heaven'', [[spoiler: the Valarie and Medea, both Diomedes-class corvettes, jump in to ravage the UEF forces, but get jumped themselves or brought down by reinforcements.]] In 'What Binds Us', this trope is twisted to a hilarious degree--a Vasudan logistics vessel falls under attack from the Gaian Effort. Hearing the distress call and wanting to improve relations with the Vasudans, the UEF sends the ''Indus'' to save the logistics vessel, which she does. Shortly after, a Tev corvette jumps in to the logistics vessel's aid, but finds the Gefs already dealt with. [[spoiler: From there, they agree to a temporary cease-fire on the spot so that they can cooperate to save the damaged logistics vessel and the lives of her crew, succeeding.]] Then a [[spoiler: Narayana-class heavy frigate]] shows up, guns blazing, shattering the cease-fire, blowing up the Tev corvette, all too quickly for the situation to be salvaged. The BigDamnHeroes in this case had no way of knowing that their rescue was not only unneeded, but exactly the opposite of what they wanted. And, of course, one must mention Delenda Est, where [[spoiler: this trope is the key point in the mission, played straight in epic fashion...for the ''other side''. The best part is that, if you were to play from the Tev point of view, this is a strong case of the trope played straight in a heroic manner.]]
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** The [[spoiler:GTD Carthage]] from [=FreeSpace=] 2, now with upgraded armour, as well as this quote:

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** The [[spoiler:GTD Carthage]] from [=FreeSpace=] 2, 2 (and even FreeSpace 1), now with upgraded armour, point defenses, electronics, and a slew of experimental tech, as well as this quote:
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** Some of the supplementary material also strongly suggests that [[spoiler: the UEF is under the influence of some alien power (implied to be the Vishnans, who are apparently less benevolent than they appeared to be in Age of Aquarius, or even the ''Shivans''), of which the GTVA are utterly terrified. ]]

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** Some of the supplementary material also strongly suggests that [[spoiler: some parts of the UEF is UEF--especially its Council of Elders--is under the influence of or is being manipulated by some alien power (implied to be the Vishnans, who are apparently less benevolent than they appeared to be in Age of Aquarius, or even the ''Shivans''), of which the GTVA are utterly terrified. ]]
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* BlackAndGrayMorality: Each side has a cause they believe in and does some very shady things (though the UEF is notably a LighterShadeOfGrey in most respects, but under the circumstances makes them extremely vulnerable to a Shivan invasion). Except for the Shivans, who, as usual, are [[StarKilling total]] [[HordeOfAlienLocusts bastards]].

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* BlackAndGrayMorality: Each side has a cause they believe in and does some very shady things (though the UEF is notably a LighterShadeOfGrey notably ALighterShadeOfGrey in most respects, but under the circumstances makes them extremely them--and possibly the rest of the GTVA--extremely vulnerable to a Shivan invasion). Except for the Shivans, who, as usual, are [[StarKilling total]] [[HordeOfAlienLocusts bastards]].
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* BlackAndGrayMorality: Each side has a cause they believe in and does some very shady things. Except for the Shivans, who, as usual, are [[StarKilling total]] [[HordeOfAlienLocusts bastards]].

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* BlackAndGrayMorality: Each side has a cause they believe in and does some very shady things.things (though the UEF is notably a LighterShadeOfGrey in most respects, but under the circumstances makes them extremely vulnerable to a Shivan invasion). Except for the Shivans, who, as usual, are [[StarKilling total]] [[HordeOfAlienLocusts bastards]].
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* ActionGirl: Noemi Laporte and Lorna Simms. Taylor in ''Age of Aquarius'', along with many others.

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* ActionGirl: Noemi Laporte and Lorna Simms. Taylor in ''Age of Aquarius'', along with many others. Heck, it'd be easier to find women that aren't examples.



* ApologeticAttacker: Most UEF pilots will say something like 'May they find peace in death' should they kill an enemy.

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* ApologeticAttacker: Most UEF pilots will say something like 'May they find peace in death' should they kill an enemy. UEF's First Fleet (comprised largely of people from Earth) even mourns the people who died fighting against them as a cultural tradition.
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Small correction: you don\'t eject in that mission, and the retrieval gets messy and lots of people die.


* AcePilot: Plenty of them. On ''both'' sides. One mission is literally two small teams of AcePilot's going up against each other. [[spoiler: two of them happen to be Xinny and Zero, two of the pilots that made up the four SOC-man team that ventured beyond the second Knossos portal in FreeSpace2 (including you, the player, and fan-favorite Snipes).]] Unusually for the trope, [[spoiler: it's possible to lose (by getting shot down), in which case you survive by ejecting, and Xinny and Zero survive to complete their mission, which is to retrieve (or rescue) a character from the first game in the ''Blue Planet'' series.]]

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* AcePilot: Plenty of them. On ''both'' sides. One mission is literally two small teams of AcePilot's going up against each other. [[spoiler: two of them happen to be Xinny and Zero, two of the pilots that made up the four SOC-man team that ventured beyond the second Knossos portal in FreeSpace2 (including you, the player, and fan-favorite Snipes).]] Unusually for the trope, [[spoiler: it's possible to lose (by getting shot down), in which case you (barely) survive by ejecting, virtue of your fighter getting disabled but not blown up, and Xinny and Zero survive to complete their mission, which is to retrieve (or rescue) a character from the first game in the ''Blue Planet'' series.series...though the cruiser they boarded gets practically blown up in the chaos, killing her entire crew.]]
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** Some of the supplementary material also strongly suggests that [[spoiler: the UEF is under the influence of some alien power (implied to be the Vishnans, who are apparently less benevolent than they appeared to be in Age of Aquarius), of which the GTVA are utterly terrified. ]]

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** Some of the supplementary material also strongly suggests that [[spoiler: the UEF is under the influence of some alien power (implied to be the Vishnans, who are apparently less benevolent than they appeared to be in Age of Aquarius), Aquarius, or even the ''Shivans''), of which the GTVA are utterly terrified. ]]
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* StraightGay: Noemi Laporte, the PlayerCharacter of ''War in Heaven'', as well as her love interest/commanding officer Lorna Simms - two tough, competent, disciplined fighter pilots who just happen to be attracted to their own gender, a fact which is treated as entirely normal and never commented on.
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Space sims are not set on planets.


* SapientCetaceans: It has uplifted dolphins and whales. Given that the planet the game is set on is almost completely covered in water, it's pretty much a given that they'd be there.
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** Some of the supplementary material also strongly suggests that [[spoiler: the UEF is under the influence of some alien power (implied to be the Vishnans, who are apparently less benevolent than they were in AoA), of which the GTVA are utterly terrified. ]]

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** Some of the supplementary material also strongly suggests that [[spoiler: the UEF is under the influence of some alien power (implied to be the Vishnans, who are apparently less benevolent than they were appeared to be in AoA), Age of Aquarius), of which the GTVA are utterly terrified. ]]
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** Some of the supplementary material also strongly suggests that [[spoiler: the UEF is under the influence of some alien power (implied to be the Vishnans, who are apparently less benevolent than they were in AoA), of which the GTVA are utterly terrified. ]]
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Re-worded Blind Jump a bit...


* BlindJump: Crash-jumping, which involves not setting a destination jump point and/or forcing the ship in question to engage its subspace drives before they fully recharge. So far, in ''Blue Planet'', the after-effects of crash-jumping have always hit the ship that does it quite badly: [[spoiler: the ''Duke'' wrecked its engines in a remote part of the N362 system, the ''Ranvir'' and ''Akula'' were scattered and besieged by GTVA forces shortly after, and the ''Indus'' disabled its engines, navigations systems and escape pod launch system, destroyed its hangar bay, severely compromised its radiation shielding ''and'' put it into a descending orbit to the sun.]]

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* BlindJump: Crash-jumping, which involves not setting a destination jump point and/or forcing the ship in question to engage its subspace drives before they fully recharge. So far, in ''Blue Planet'', the after-effects of crash-jumping have always hit the ship that does it quite badly: [[spoiler: the ''Duke'' wrecked its engines in a remote part of the N362 system, the ''Ranvir'' and ''Akula'' were scattered and besieged by GTVA forces shortly after, and the ''Indus'' disabled its engines, navigations systems and escape pod launch system, destroyed its hangar bay, severely compromised its radiation shielding and long-range communications ''and'' put it into a descending orbit to descent towards the sun.]]
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Whoops


* BlindJump: Crash-jumping, which involves not setting a destination jump point and/or forcing the ship in question to engage its subspace drives before they fully recharge. So far, in ''Blue Planet'', the after-effects of crash-jumping have always hit the ship that does it quite badly: [[spoiler: the ''Duke'' wrecked its engines in a remote part of the N362 system, the ''Ranvir'' and ''Akula'' were scattered and besieged by GTVA forces shortly after, and the ''Indus'' disabled its engines, navigations systems and escape pod launch system, destroyed its hangar bay, severely compromised its radiation shielding ''and'' put it into a descending orbit to the sun.

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* BlindJump: Crash-jumping, which involves not setting a destination jump point and/or forcing the ship in question to engage its subspace drives before they fully recharge. So far, in ''Blue Planet'', the after-effects of crash-jumping have always hit the ship that does it quite badly: [[spoiler: the ''Duke'' wrecked its engines in a remote part of the N362 system, the ''Ranvir'' and ''Akula'' were scattered and besieged by GTVA forces shortly after, and the ''Indus'' disabled its engines, navigations systems and escape pod launch system, destroyed its hangar bay, severely compromised its radiation shielding ''and'' put it into a descending orbit to the sun.]]
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Re-wrote Blind Jump.
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Re-wrote Blind Jump.


* BlindJump: ''War in Heaven Part 1 (massive endgame spoilers ahead)'': This [[spoiler: hits the Federation Frigate ''Indus'' bad... when the Wargods Task Force runs into a trap, only the ''Indus'' with Simms and Laporte survive, but end up near the Sun. The First Fleet Solaris comes on the scene, but the majority of the ''Indus'' crew are incapacitated by radiation poisoning by that point...]]

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* BlindJump: ''War Crash-jumping, which involves not setting a destination jump point and/or forcing the ship in Heaven Part 1 (massive endgame spoilers ahead)'': This question to engage its subspace drives before they fully recharge. So far, in ''Blue Planet'', the after-effects of crash-jumping have always hit the ship that does it quite badly: [[spoiler: hits the Federation Frigate ''Indus'' bad... when ''Duke'' wrecked its engines in a remote part of the Wargods Task Force runs into a trap, only N362 system, the ''Ranvir'' and ''Akula'' were scattered and besieged by GTVA forces shortly after, and the ''Indus'' with Simms disabled its engines, navigations systems and Laporte survive, but end up near the Sun. The First Fleet Solaris comes on the scene, but the majority of the ''Indus'' crew are incapacitated by escape pod launch system, destroyed its hangar bay, severely compromised its radiation poisoning by that point...]]shielding ''and'' put it into a descending orbit to the sun.
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* ChastityCouple: Noemi Laporte and Lorna Simms, at least on-screen.

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* ChastityCouple: Noemi Laporte and Lorna Simms, at least on-screen. It's justified because they're both in the military, both serving in the same unit, and have different ranks; openly showing romantic affection to someone above or below you in the chain of command is a big no-no.
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Lorna Simms is actually a woman (she\'s referred to as \'she\' several times and Lorna is a common female name), so the assumption that Noemi is a lesbian is probably accurate.


* ChastityCouple: Noemi Laporte and Lorna Simms, to the point where most fans assume the former to be a lesbian.

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* ChastityCouple: Noemi Laporte and Lorna Simms, to the point where most fans assume the former to be a lesbian.at least on-screen.
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* BlindJump: ''War in Heaven Part 1 (massive endgame spoilers ahead)'': This [[spoiler: hits the Federation Frigate ''Indus'' bad... when the Wargods Task Force runs into a trap, only the ''Indus'' with Simms and Laporte survive, but end up near the Sun. The First Fleet Solaris comes on the scene, but the majority of the ''Indus'' crew are incapacitated by radiation poisoning by that point...]]
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* HumansAreBastards ''and'' HumansAreGood, with the clash between the two clearly reinforcing that HumansAreFlawed. However, this is far more important than it might initially seem: [[spoiler:the Vishnans and Shivans seem to be debating which of the two humanity will turn out to be, or if it's already decided.]]

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* HumansAreBastards HumansAreTheRealMonsters ''and'' HumansAreGood, with the clash between the two clearly reinforcing that HumansAreFlawed. However, this is far more important than it might initially seem: [[spoiler:the Vishnans and Shivans seem to be debating which of the two humanity will turn out to be, or if it's already decided.]]
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misuse of renamed trope (Mundane Made Awesome)


* TheComputerIsACheatingBastard: Ships given the [[WhatDoYouMeanItsNotAwesome BALLS OF STEELE]], or [=BOS=], AI-class. [=BOS=] was ''[[JustifiedTrope required]]'' to keep some of the most experienced players in the community from ScriptBreaking some of the missions and give the player competent wingmen without the need of having a large number of them as well as giving the feel that you are really in a squadron of ace pilots instead of red shirts.

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* TheComputerIsACheatingBastard: Ships given the [[WhatDoYouMeanItsNotAwesome BALLS OF STEELE]], STEELE, or [=BOS=], AI-class. [=BOS=] was ''[[JustifiedTrope required]]'' to keep some of the most experienced players in the community from ScriptBreaking some of the missions and give the player competent wingmen without the need of having a large number of them as well as giving the feel that you are really in a squadron of ace pilots instead of red shirts.
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YMMV sinkhole


* ContemplateOurNavels: Samuel Bei and Elder Mandho do this quite often. YourMileageMayVary as to how effective it is.

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* ContemplateOurNavels: Samuel Bei and Elder Mandho do this quite often. YourMileageMayVary as to how effective it is.



** A lot of people are calling the GTVA on this in regard to their invasion of Sol. [[YourMileageMayVary Others see it as justified.]]

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** A lot of people are calling the GTVA on this in regard to their invasion of Sol. [[YourMileageMayVary Others see it as justified.]]
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* OminousLatinChanting: Numerous missions, most notably the end of ''Delenda Est'' [[spoiler:when the GTD ''Imperieuse'' shows up]].''

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* OminousLatinChanting: Numerous missions, most notably the end of ''Delenda Est'' [[spoiler:when the GTD ''Imperieuse'' shows up]].''
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* LethalJokeWeapon: TAG missiles were known for having a small niche where they were actually more than novelties. But in ''War In Heaven'', where jamming beam weapons' accuracy and coherency is often the only thing preventing UEF ships from getting gutted in short order, getting hit by a TAG missile--which can allow GTVA ships to accurately target UEF ships with their beams--is one of the ultimate OhCrap moments. This comes into FULL effect in [[spoiler: Delenda Est, whereupon one of your ships realizes with dawning horror--too late--that they've been hit with a TAG missile, and is promptly obliterated in a single shot. That ship was your AWACS ship.]]


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* WarIsHell: ''War In Heaven'' features this trope in abundance. However, it is done in unusual ways: it's so much worse, because both sides are full of good people who are in no way evil, forced to kill each other in droves. Little tastes of peace make the war so much more horrific and tragic. Both sides want the war over as soon as possible, but both sides have good reasons for not wanting to be on the losing side when the dust settles.
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* TheChosenOne: [[spoiler:First Samuel Bei, then Noemi Laporte.]]

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* TheChosenOne: [[spoiler:First Samuel Bei, then Noemi Laporte.]]]] Or, to be more accurate, the LaserGuidedTykeBomb's.



* CoolShip: The United Earth Federation's ''Solaris''-class destroyer is the biggest example, both in the literal and metaphorical sense.

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* CoolShip: The United Earth Federation's ''Solaris''-class destroyer is the biggest example, both in the literal and metaphorical sense. But on the whole, nearly ''every'' ship introduced in the Blue Planet series, both on a fighter and capital ship level, are this. Special mentions go to the [[spoiler: Vishnan ''Perserver'' and Shivan ''Dante'', who both surpass Juggernaut classification by ''five-fold'', and hammer away at each other with weapons that could oneshot any other ship in the game for several minutes, yet never drop below 75% hull integrity.]] Unique mention goes to the ''GTD Carthage'', an FS2 veteran destroyer that was built near the end of the Great War (FS1), heavily retrofitted and equipped with experimental technology, and now presents a totally unique and ''very'' powerful threat to any battle-group. To give you an idea, this ship would have likely wiped the floor with FS1's ultimate CoolShip, the ''SD Lucifer''.

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