History Main / AffablyEvil

9th Jul '17 4:39:29 AM TheFallofElDorado
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* EvilParentsWantGoodKids: They themselves may be evil, but they certainly don't want that evilness to be InTheBlood.
29th Jun '17 11:38:02 PM NightShade96
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In the event an Affably Evil villain does undergo a VillainousBreakdown, the very traits that make them so pleasant often serve to make their breakdown extremely creepy or outright scary. [[BewareTheNiceOnes A kind, friendly man suddenly going into a psychotic rage is made all the more scary by the simple fact that he was previously so nice and kind.]] If they [[DissonantSerenity keep their inviting personality]] while going AxCrazy, they may cross into FauxAffablyEvil territory with only skin-deep manners which is a much more frequent behaviour than a truly kind criminal.

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In the event an Affably Evil villain does undergo a VillainousBreakdown, the very traits that make them so pleasant often serve to make their breakdown extremely creepy or outright scary. [[BewareTheNiceOnes A kind, friendly man suddenly going into a psychotic rage is made all the more scary by the simple fact that he was previously so nice and kind.]] If they [[DissonantSerenity keep their inviting personality]] while going AxCrazy, they may cross into FauxAffablyEvil territory with only skin-deep manners manners, which is a much more frequent behaviour than a truly kind criminal.


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* AdaptationalNiceGuy: A villain can become Affably Evil in an adaptation of a work where they were depicted as being a jerk.
21st Apr '17 4:29:12 PM Spanks
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* EvenEvilHasStandards: A villain who will not cross certain ethical and moral boundaries, and is outright disgusted or appalled by others who do so or even mention them.
2nd Mar '17 2:21:43 AM Shadowgazer
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Then there are villains who are Affably Evil. There is absolutely nothing separating them from being normal, polite people except for the fact that they want to TakeOverTheWorld or use [[PoweredByAForsakenChild human souls]] to power their ArtifactOfDoom. They're not the StepfordSmiler -- their affability is a genuine part of their personality, not a mask. If they have underlings, expect them to be a BenevolentBoss. In one way, they're the opposite of an AntiHero. They may PetTheDog on occasion, but won't hesitate to kick it with steel-toed boots the next second if it helps them accomplish their EvilPlan. They may well be a VillainWithGoodPublicity because, after all, being evil doesn't mean you have to be ''anti-social''.

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Then there are villains who are Affably Evil. There is absolutely nothing separating them from being normal, polite people except for the fact that they want to TakeOverTheWorld or use [[PoweredByAForsakenChild human souls]] to power their ArtifactOfDoom. They're not the StepfordSmiler -- or the BitchInSheepsClothing-- their affability is a genuine part of their personality, not a mask. If they have underlings, expect them to be a BenevolentBoss. In one way, they're the opposite of an AntiHero. They may PetTheDog on occasion, but won't hesitate to kick it with steel-toed boots the next second if it helps them accomplish their EvilPlan. They may well be a VillainWithGoodPublicity because, after all, being evil doesn't mean you have to be ''anti-social''.
21st Feb '17 3:55:49 AM Shadowgazer
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Usually a WickedCultured, charismatic MagnificentBastard. They are sometimes comedic or a WellIntentionedExtremist who really [[TautologicalTemplar believes that they are right]]. EvilHasABadSenseOfHumor is not true for them, and their affability even makes them easy to "compliment" with an InsultBackfire. Captives of an affably evil villain won't be kept in dungeons, but in a GildedCage. Even an outright psychopath can come off as this if charismatic and funny enough.

In the event an Affably Evil villain does undergo a VillainousBreakdown, the very traits that make them so pleasant often serve to make their breakdown extremely creepy or outright scary. [[BewareTheNiceOnes A kind, friendly man suddenly going into a psychotic rage is made all the more scary by the simple fact that he was previously so nice and kind.]] If they [[DissonantSerenity keep their inviting personality]] while going AxCrazy, they may cross into FauxAffablyEvil territory.

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Usually a WickedCultured, charismatic MagnificentBastard. They are sometimes comedic or a WellIntentionedExtremist who really [[TautologicalTemplar believes that they are right]]. More often than not, they are a form of AntiVillain because a straight villain wouldn't easily be so genuinely good-natured. EvilHasABadSenseOfHumor is not true for them, and their affability even makes them easy to "compliment" with an InsultBackfire. Captives of an affably evil villain won't be kept in dungeons, but in a GildedCage. Even an outright psychopath can come off as this if charismatic and funny enough.

enough. In fact legitimately insane characters can at times balance this with FauxAffablyEvil more easily than sane ones, since the contrast is explained by their mental instability.

In the event an Affably Evil villain does undergo a VillainousBreakdown, the very traits that make them so pleasant often serve to make their breakdown extremely creepy or outright scary. [[BewareTheNiceOnes A kind, friendly man suddenly going into a psychotic rage is made all the more scary by the simple fact that he was previously so nice and kind.]] If they [[DissonantSerenity keep their inviting personality]] while going AxCrazy, they may cross into FauxAffablyEvil territory.territory with only skin-deep manners which is a much more frequent behaviour than a truly kind criminal.
19th Feb '17 3:30:35 PM bt8257
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* AntiVillain: A villainous character that is morally in a grey area, sometimes overlaps with this trope.

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* AntiVillain: A villainous character that is morally in a moral grey area, sometimes overlaps with this trope.
13th Feb '17 5:59:30 AM Crocket_Lawnchair
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[[ArsonMurderAndJaywalking Jovial. Fatherly. Wants to be a giant snake demon.]]]]

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[[ArsonMurderAndJaywalking [[BreadEggsMilkSquick Jovial. Fatherly. Wants to be a giant snake demon.]]]]
3rd Feb '17 9:56:27 PM dmcreif
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[[BreadEggsMilkSquick Jovial. Fatherly. Wants to be a giant snake demon.]]]]

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[[BreadEggsMilkSquick [[ArsonMurderAndJaywalking Jovial. Fatherly. Wants to be a giant snake demon.]]]]
16th Jan '17 8:50:23 AM whizzerd
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* ALighterShadeOfBlack: A villain that will often be the lesser of two evils in an EvilVersusEvil situation.



* FamilyValuesVillain: A villain who holds to good old fashioned down-home family values, because EvenEvilHasStandards.



* FamilyValuesVillain: A villain who holds to good old fashioned down-home family values, because EvenEvilHasStandards.
* GoKartingWithBowser: The villain puts aside their differences with the hero to play a game or spend some quality time together.



* AHeroToHisHometown can sometimes be seen as this by other characters in-story, even if they're not actually a villain.

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* AHeroToHisHometown can GoKartingWithBowser: The villain puts aside their differences with the hero to play a game or spend some quality time together.
* AHeroToHisHometown: Can
sometimes be seen as this affably evil by other characters in-story, even if they're not actually a villain.villain.
* ALighterShadeOfBlack: A villain that will often be the lesser of two evils in an EvilVersusEvil situation.



* NoMrBondIExpectYouToDine: The villain captures the hero and treats him to a fancy formal dinner.



* NoMrBondIExpectYouToDine: The villain captures the hero and treats him to a fancy formal dinner.



* PunchClockVillain, who, depending on what their villainous duties are, may not be exactly evil -- they simply have a job to do, and their employer just happens to be evil. Of course, if that job involves something like brutally slaughtering innocents, their apathetic detachment makes them not much better.



* PunchClockVillain: The villain may not be exactly evil, depending on what their villainous duties are -- they simply have a job to do, and their employer just happens to be evil. Of course, if that job involves something like brutally slaughtering innocents, their apathetic detachment makes them not much better.



* VillainsOutShopping for Affably Evil behavior in otherwise normal villains. Often a trait of a CardCarryingVillain, especially in the more ironic portrayals.
* VillainWithGoodPublicity. This trope may be the reason ''why'' he is so popular with common people.




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* VillainWithGoodPublicity: This trope may be the reason ''why'' he is so popular with common people.
* VillainsOutShopping: Affably Evil behavior in otherwise normal villains. Often a trait of a CardCarryingVillain, especially in the more ironic portrayals.



* BitchInSheepsClothing, where the character hides a more sinister side behind a nice facade -- unlike them, Affably Evil characters are genuinely nice.

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* BitchInSheepsClothing, where the BitchInSheepsClothing: The character hides a more sinister side behind a nice facade -- unlike them, Affably Evil characters are genuinely nice.



* FauxAffablyEvil, which is a villain who adopts an affable demeanor that isn't genuine, basically mocking Affably Evil. They'll chat pleasantly with their victims while engaging in ColdBloodedTorture, or hum cheerfully to themselves while setting an orphanage on fire. Unlike Affably Evil characters, they're genuinely mean, and often do things ForTheEvulz, but it might not be obvious just by talking to them.
* GoodIsNotNice: The opposite of this trope. the guy's a hero, but is rude, and crude and sometimes, ''sometimes'' even outright cruel.
* GoodIsNotSoft, where a hero is genuinely nice but ruthless to their enemies. Essentially the good version of this trope which could be interpreted as "(very) affably {{Anti Hero}}ic".
* HarmlessVillain, when the villain is not necessarily affable, just no one to be scared of.
* LaughablyEvil, where the villain derives humor from their crimes. There's nothing necessarily nice about them, and usually just serves to showcase that EvilHasABadSenseOfHumor.

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* FauxAffablyEvil, which is a FauxAffablyEvil: A villain who adopts an affable demeanor that isn't genuine, basically mocking Affably Evil. They'll chat pleasantly with their victims while engaging in ColdBloodedTorture, or hum cheerfully to themselves while setting an orphanage on fire. Unlike Affably Evil characters, they're genuinely mean, and often do things ForTheEvulz, but it might not be obvious just by talking to them.
* GoodIsNotNice: The opposite of this trope. the The guy's a hero, but is rude, and crude crude, and sometimes, ''sometimes'' even outright cruel.
* GoodIsNotSoft, where a GoodIsNotSoft: A hero is genuinely nice but ruthless to their enemies. Essentially the good version of this trope which could be interpreted as "(very) affably {{Anti Hero}}ic".
* HarmlessVillain, when HarmlessVillain: When the villain is not necessarily affable, just no one to be scared of.
* LaughablyEvil, where the LaughablyEvil: The villain derives humor from their crimes. There's nothing necessarily nice about them, and usually just serves to showcase that EvilHasABadSenseOfHumor.
14th Jan '17 3:09:22 PM LondonKdS
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If this trope gets exaggerated, this villain will [[GoKartingWithBowser invite the hero out to tea]], [[NoMrBondIExpectYouToDine offer them]] [[YourFavorite a favorite dish]], talk friendly, try to appeal to the hero's better nature, and convince the heroes that the [[EvilPlan villain's plan]] isn't worth getting involved in. Of course, if the hero still won't change their mind, the villain will remind them that they are, after all, still a villain. It may or may not involve a DeathTrap, depending on how nice the villain really is when crossed. Of course, inviting [[VillainOverForDinner the hero's mom out to tea]] might send a stronger message. The friendliness of said villains can serve to humanize these guys. In situations with EvilVersusEvil, they are often ALighterShadeOfBlack in this conflict.

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If this trope gets exaggerated, this villain will [[GoKartingWithBowser invite the hero out to tea]], [[NoMrBondIExpectYouToDine offer them]] [[YourFavorite a favorite dish]], talk friendly, try to appeal to the hero's better nature, and convince the heroes that the [[EvilPlan villain's plan]] isn't worth getting involved in.in or is even [[WeCanRuleTogether worth joining]]. Of course, if the hero still won't change their mind, the villain will remind them that they are, after all, still a villain. It may or may not involve a DeathTrap, depending on how nice the villain really is when crossed. Of course, inviting [[VillainOverForDinner the hero's mom out to tea]] might send a stronger message. The friendliness of said villains can serve to humanize these guys. In situations with EvilVersusEvil, they are often ALighterShadeOfBlack in this conflict.
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