History Main / AffablyEvil

22nd May '16 5:31:50 PM 10-13-2
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* EqualOpportunityEvil: It's just not polite to be prejudiced, even if you are a villain.
22nd May '16 5:29:50 PM 10-13-2
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Usually a WickedCultured, charismatic MagnificentBastard. He is sometimes comedic or a WellIntentionedExtremist who really [[TautologicalTemplar believes that they are right]]. EvilHasABadSenseOfHumor is not true for them, and their affability even makes them easy to "compliment" with an InsultBackfire. Captives of an affably evil villain won't be kept in dungeons, but in a GildedCage.

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Usually a WickedCultured, charismatic MagnificentBastard. He is sometimes comedic or a WellIntentionedExtremist who really [[TautologicalTemplar believes that they are right]]. EvilHasABadSenseOfHumor is not true for them, and their affability even makes them easy to "compliment" with an InsultBackfire. Captives of an affably evil villain won't be kept in dungeons, but in a GildedCage.
GildedCage. Even an outright psychopath can come off as this if charismatic and funny enough.
22nd Feb '16 7:32:42 AM Synch
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If this trope gets exagerrated, this villain will [[GoKartingWithBowser invite the hero out to tea]], [[NoMrBondIExpectYouToDine offer them]] [[YourFavorite a favorite dish]], talk friendly, try to appeal to the hero's better nature, and convince the heroes that the [[EvilPlan villain's plan]] isn't worth getting involved in. Of course, if the hero still won't change their mind, the villain will remind them that they are, after all, still a villain. It may or may not involve a DeathTrap, depending on how nice the villain really is when crossed. Of course, inviting [[VillainOverForDinner the hero's mom out to tea]] might send a stronger message. The friendliness of said villains can serve to humanize these guys.

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If this trope gets exagerrated, exaggerated, this villain will [[GoKartingWithBowser invite the hero out to tea]], [[NoMrBondIExpectYouToDine offer them]] [[YourFavorite a favorite dish]], talk friendly, try to appeal to the hero's better nature, and convince the heroes that the [[EvilPlan villain's plan]] isn't worth getting involved in. Of course, if the hero still won't change their mind, the villain will remind them that they are, after all, still a villain. It may or may not involve a DeathTrap, depending on how nice the villain really is when crossed. Of course, inviting [[VillainOverForDinner the hero's mom out to tea]] might send a stronger message. The friendliness of said villains can serve to humanize these guys.
20th Jan '16 2:11:27 PM Jeduthun
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* GentlemanThief: Steals things [[KarmicThief only from people who deserve it]], and is very polite and classy about it.


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* LovableRogue: Technically on the side of wrong, but he's so darn likeable, he becomes an AntiHero.


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* LovableTraitor: It's obvious you can't trust him, but he's still all right to hang out with.
20th Jan '16 8:57:53 AM Jeduthun
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* TooFunnyToBeEvil: The villain's good sense of humor makes people think he couldn't possibly be a bad guy.
9th Jan '16 11:40:21 AM Jeduthun
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* YourApprovalFillsMeWithShame: The hero is dismayed to be seen as the kind of person the villain would be nice to.
9th Jan '16 7:59:09 AM Jeduthun
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* AmbiguouslyEvil: If someone is such a nice guy, can he really be a villain? ([[BewareTheNiceOnes Yes.]])



* ChurchgoingVillain: A villain who doesn't see any reason being a criminal should stop him from being devoutly religious.
* EvilIsOneBigHappyFamily: Villains are mutually nice to each other.



* FamilyValuesVillain: A villain who holds to good old fashioned down-home family values, because EvenEvilHasStandards.
* GoKartingWithBowser: The villain puts aside their differences with the hero to play a game or spend some quality time together.



* NoMrBondIExpectYouToDine: The villain captures the hero and treats him to a fancy formal dinner.



* VillainRespect: They respect the hero as their rival, and consider them a WorthyOppononent. Sometimes, they'll also help the hero out, against EvilerThanThou villains.

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* VillainRespect: They respect the hero as their rival, and consider them a WorthyOppononent.WorthyOpponent. Sometimes, they'll also help the hero out, against EvilerThanThou villains.



* BaddieFlattery: The villain gives the hero some compliments, but only as a ploy to confuse them or throw them off guard.



* EnemyMine: The villain realizes he needs to cooperate with his enemy to achieve a common goal. That doesn't mean they have to be nice about it.




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* TermsOfEndangerment: Kind words as a sign that the villain is about to do something especially terrible.
8th Jan '16 9:17:56 AM Nakkaruzu
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* BewareTheNiceOnes: Basically the EvilCounterpart of this trope.



* VillainRespect: They may hate the main hero in every bone of their body, but they respect them regardlessly.

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* VillainRespect: They may hate the main hero in every bone of their body, but they respect the hero as their rival, and consider them regardlessly.a WorthyOppononent. Sometimes, they'll also help the hero out, against EvilerThanThou villains.
11th Dec '15 5:45:39 PM Vox
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11th Dec '15 5:43:16 PM Vox
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->''"Homer, I'm disappointed you have to go, but I think you have to do what's best for your family. But on your way out, if you wanna kill somebody, it would help me a lot."''

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->''"Homer, I'm disappointed you have to go, disappointed, but I think you have to do what's best for your family. But on your way out, if you wanna kill somebody, it would help me a lot."''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AffablyEvil