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* In [[TheCanterburyTales the Wife of Bath's Tale]], after raping a maiden, the knight is given a year and a day to prove to the court that he doesn't deserve to be executed by learning what it is that women want most.

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** Slain familiars and Blackguard pets may be replaced after this time
** A deity must work for this long to change the traits of his domain and purifying an area of taint using the optional rules for taint.



*** If a sorcerer's familiar is killed or dismissed, the sorcerer cannot summon a new one until this period of time has passed.

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*** If a sorcerer's familiar is killed Slain or dismissed, the sorcerer cannot summon a new one until dismissed familiars and Blackguard pets may be replaced after this period time.
** A deity must work for this long to change the traits
of time has passed.his domain and purifying an area of taint using the optional rules for taint.
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[[AC:{{Ballads}}]]

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[[AC:{{Ballads}}]][[AC:{{Ballad}}s]]

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[[AC:Ballads]]

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[[AC:Ballads]][[AC:{{Ballads}}]]



* In ''DungeonsAndDragons''

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* In ''DungeonsAndDragons''


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** 3rd Edition
*** If a paladin's mount is killed, the paladin can call a new mount after this period.
*** If a sorcerer's familiar is killed or dismissed, the sorcerer cannot summon a new one until this period of time has passed.
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* In ''TheKingkillerChronicle'', Kvothe is banned from the University's Archives. When Elodin tells Lorren, the archivist, to reinstate him, Lorren says he planned to lift the ban after a year and a day, to which Elodin [[DeadpanSnarker snarks]] "very traditional."

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* In ''JonathanStrangeAndMrNorrell'' one of the footnoted stories describes the Raven King disappearing for a year and a day. It's very much in keeping with the magical, mythic atmosphere around him.

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* In ''JonathanStrangeAndMrNorrell'' one of the footnoted stories describes the Raven King disappearing for a year and a day. It's very much in keeping with the magical, mythic atmosphere around him. It causes much worry, because the King told only one person that he was going, and that person misheard him and reported that would return in a day.
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* In ''ChangelingTheLost'', a year and a day is used as a duration on some particularly potent [[MagicallyEnforcedContract pledges]]. A Year and a Day is used instead of a year because of problems with mortal timekeeping (leap years, for instance) synching up with the actual passage of a year, causing the magic to unravel.

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* In ''ChangelingTheLost'', a year and a day is used as a duration on some particularly potent [[MagicallyEnforcedContract [[MagicallyBindingContract pledges]]. A Year and a Day is used instead of a year because of problems with mortal timekeeping (leap years, for instance) synching up with the actual passage of a year, causing the magic to unravel.
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* In ''ChangleingTheLost'', a year and a day is used as a duration on some particularly potent [[MagicallyEnforcedContract pledges]]. A Year and a Day is used instead of a year because of problems with mortal timekeeping (leap years, for instance) synching up with the actual passage of a year, causing the magic to unravel.

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* In ''ChangleingTheLost'', ''ChangelingTheLost'', a year and a day is used as a duration on some particularly potent [[MagicallyEnforcedContract pledges]]. A Year and a Day is used instead of a year because of problems with mortal timekeeping (leap years, for instance) synching up with the actual passage of a year, causing the magic to unravel.
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* In ''ChangleingTheLost'', a year and a day is used as a duration on some particularly potent [[MagicallyEnforcedContract pledges]]. A Year and a Day is used instead of a year because of problems with mortal timekeeping (leap years, for instance) synching up with the actual passage of a year, causing the magic to unravel.
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* The original ''Where The Wild Things Are'' sort of has this. Max's return voyage is "over a year", "in and out of weeks", and "through a day".

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* The original ''Where The Wild Things Are'' ''WhereTheWildThingsAre'' sort of has this. Max's return voyage is "over a year", "in and out of weeks", and "through a day".
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* ''{{RangersApprentice}}'': Halt is banished this way.

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* ''{{RangersApprentice}}'': ''RangersApprentice'': Halt is banished this way.



** In medieval Europe, serfs who lived in a free city (or at least avoided being found and brought back to their lord's estate) for this period became free. Among other literary references, this is noted in the {{Cadfael}} short story "The Price of Light".

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** In medieval Europe, serfs who lived in a free city (or at least avoided being found and brought back to their lord's estate) for this period became free. Among other literary references, this is noted in the {{Cadfael}} Literature/BrotherCadfael short story "The Price of Light".
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clearing details


* In ''SeptimusHeap'', a ghost must remain in the place they died for a year and a day.

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* In ''SeptimusHeap'', ''Literature/SeptimusHeap'', a ghost must remain in the place they died for a year and a day.day. Many other deadlines last a year and a day as well.
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* ''Hot Chicks'' RPG. The Bind Spirit spell will bind a spirit into the service of the caster. The default period is a year and a day, but the caster can choose a lesser period.

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* ''Hot Chicks'' RPG. The Bind Spirit spell will bind a spirit into the service of the caster. The default period is a year and a day, but the caster can choose a lesser period.
shorter time.
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* ''Hot Chicks'' RPG. The Bind Spirit spell will bind a spirit into the service of the caster for a given period of time, usually a year and a day.

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* ''Hot Chicks'' RPG. The Bind Spirit spell will bind a spirit into the service of the caster for a given caster. The default period of time, usually is a year and a day.
day, but the caster can choose a lesser period.
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** Likely more examples outside the SRD.

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* In ''DungeonsAndDragons'' slain familiars and Blackguard pets may be replaced after this time, a deity must work for this long to change the traits of his domain and purifying an area of taint using the optional rules for taint. Likely more examples outside the SRD.

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* In ''DungeonsAndDragons'' slain ''DungeonsAndDragons''
** Slain
familiars and Blackguard pets may be replaced after this time, a time
** A
deity must work for this long to change the traits of his domain and purifying an area of taint using the optional rules for taint. taint.
**
Likely more examples outside the SRD.
* ''Hot Chicks'' RPG. The Bind Spirit spell will bind a spirit into the service of the caster for a given period of time, usually a year and a day.
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*** Cadaver men created by Horrors exist for a year and a day.

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*** Cadaver men created by Horrors When a Horror creates a cadaver man, if it takes a point of damage the cadaver man will exist for a year and a day.day instead of the normal three days.

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** Blood Magic
*** Blood Magic charms with a specific duration usually last for a year and a day.

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** Blood Magic
***
Nearly all uses of Blood Magic charms with a specific duration usually last for a year and a day.
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*** Any damage the caster takes from casting a Horror Call spell cannot be healed for a year and a day.

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*** Any The damage the caster takes from casting a Horror Call spell cannot be healed for a year and a day.
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*** Blood Magic can be used to extend the duration of certain spells, such as False Enchantment, Flying Carpet, Light and Sky Lattice.

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*** Blood Magic can be used to extend the duration of certain spells, spells to a year and a day, such as False Enchantment, Flying Carpet, Light and Sky Lattice.

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* ''{{TabletopGame/Earthdawn}}''.

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* ''{{TabletopGame/Earthdawn}}''.''{{TabletopGame/Earthdawn}}'' was in love with this trope and wanted to have its children.



*** A Crystal Limb must be taken to a Weaponsmith once every year and a day for recharging.
*** If a character breaks a Training Pledge Oath they must wait a year and a day to heal the oathbreaker marks.



*** Several creatures created by Horrors exist for a year and a day, such as cadaver men

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*** Several creatures Cadaver men created by Horrors exist for a year and a day, such as cadaver menday.
*** The Horror power Thought Worm lasts for a year and a day.
*** The Horror power Unnatural Life only works on a corpse dead for less than a year and a day.
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[[AC:{{Ballads}}]]

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[[AC:{{Ballads}}]][[AC:Ballads]]



[[AC:Literature]]

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[[AC:Literature]][[AC:{{Literature}}]]

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[[AC:Ballads]]

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[[AC:Ballads]]
[[AC:{{Ballads}}]]



[[AC:Film]]
* {{Equinox}}:

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[[AC:Film]]
[[AC:{{Film}}]]
* {{Equinox}}:''{{Equinox}}''



* In DarkLordOfDerkholm, the Elf Talithan offers to serve Derk for a year and a day in exchange for one of the winged horses the latter breeds.

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* In DarkLordOfDerkholm, ''DarkLordOfDerkholm'', the Elf Talithan offers to serve Derk for a year and a day in exchange for one of the winged horses the latter breeds.



** Blood Magic charms with a specific duration usually last for a year and a day. This includes extending the duration of some spells.
** Several creatures created by Horrors exist for a year and a day.

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** Blood Magic
***
Blood Magic charms with a specific duration usually last for a year and a day. This includes extending day.
*** If someone suffers from Depatterning damage to their True Pattern due to Blood Magic use, in order to heal the damage they must refrain from any Blood Magic use for a year and a day.
*** Blood Magic can be used to extend
the duration of some spells.
certain spells, such as False Enchantment, Flying Carpet, Light and Sky Lattice.
*** A character must use a blood magic charm within a year and a day after putting it on his body or it becomes inert.
*** A year and a day after a Black Blood charm is put on, it reaches full strength and the wound it inflicts becomes permanent.
** Horrors
*** A Horror Mark lasts for a year and a day. At the end of that time the Horror can renew the Mark for the same period of time.
***
Several creatures created by Horrors exist for a year and a day.day, such as cadaver men



** A Horror Mark lasts for a year and a day. At the end of that time the Horror can renew the Mark for the same period of time.

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** A Spells
*** Any damage the caster takes from casting a
Horror Mark lasts Call spell cannot be healed for a year and a day. At the end of that time the Horror can renew the Mark for the same period of time.day.
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* In the [[ProudWarriorRace Aiel]] civilisation of the ''WheelOfTime'' series, a warrior who was captured would become ''gai'shain'', basically a servant, for a year and a day.

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* In the [[ProudWarriorRace Aiel]] civilisation of the ''WheelOfTime'' ''Literature/TheWheelOfTime'' series, a warrior who was captured would become ''gai'shain'', basically a servant, for a year and a day.
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* {{Equinox}}
; "In one year and one day, you will be dead!"

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* {{Equinox}}
;
{{Equinox}}:
-->
"In one year and one day, you will be dead!"
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* [[{{Equinox}} "In one year and one day, you will be dead!"]]

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* [[{{Equinox}} {{Equinox}}
;
"In one year and one day, you will be dead!"]]
dead!"



* In ''[[ArthurianLegend Gawain And The Green Knight]]'', this is the length of time that passes between Gawain chopping the Green Knight's head off and when he has to go let the Green Knight chop off ''his'' head in turn. Also, in some versions of the Quest for the Holy Grail, the Knights of the Round Table agree to search for it for a year and a day, though some take a lot longer getting home.

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* In ''[[ArthurianLegend Gawain the ArthurianLegend tale ''Gawain And The Green Knight]]'', Knight'', this is the length of time that passes between Gawain chopping the Green Knight's head off and when he has to go let the Green Knight chop off ''his'' head in turn. Also, in some versions of the Quest for the Holy Grail, the Knights of the Round Table agree to search for it for a year and a day, though some take a lot longer getting home.
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--> -- ''[[ChildBallad The Unquiet Grave]]''

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--> -- ''[[ChildBallad The "The Unquiet Grave]]''
Grave", ChildBallad #78
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Added DiffLines:

[[AC:Film]]
* [[{{Equinox}} "In one year and one day, you will be dead!"]]
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Compare CelestialDeadline, WhenThePlanetsAlign. This can but need not start or end at a significant time, only the passage counts.

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Compare CelestialDeadline, WhenThePlanetsAlign. This can but need not start or end at a significant time, only but it doesn't need to--only the passage of time counts.
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->''I'll sit and mourn all at her grave''
->''For a twelvemonth and a day.''
->''The twelvemonth and a day being up,''
->''The dead began to speak:''
->''"Oh who sits weeping on my grave,''
->''And will not let me sleep?"''

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->''I'll sit and mourn all at her grave''
->''For
grave\\
For
a twelvemonth and a day.''
->''The
\\
The
twelvemonth and a day being up,''
->''The
up,\\
The
dead began to speak:''
->''"Oh
speak:\\
"Oh
who sits weeping on my grave,''
->''And
grave,\\
And
will not let me sleep?"''

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