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* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaManRubySpears Ruby-Spears cartoon]] from TheNineties and the ''[[Anime/MegaManNTWarrior Battle Network]]''[[Anime/MegaManNTWarrior -inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[{{UsefulNotes/Wonderswan}} Rockman.EXE WS]]''.

to:

* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaManRubySpears Ruby-Spears cartoon]] from TheNineties and the ''[[Anime/MegaManNTWarrior Battle Network]]''[[Anime/MegaManNTWarrior -inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[{{UsefulNotes/Wonderswan}} ''[[{{Platform/Wonderswan}} Rockman.EXE WS]]''.



** Rick and John then send Ben back one month with a pair of boxes containing ''[[VideoGame/MegaManClassic The Wily Wars]]'' and ''[[UsefulNotes/{{Wonderswan}} Rockman.EXE WS]]''. [[StableTimeLoop The games arrive safely, and are played as intended.]] Ben discovers that he has [[TrappedInThePast no way (as far as he can tell) to return from the past]], meaning he has to live on the streets for a full month before he can go home again.

to:

** Rick and John then send Ben back one month with a pair of boxes containing ''[[VideoGame/MegaManClassic The Wily Wars]]'' and ''[[UsefulNotes/{{Wonderswan}} ''[[Platform/{{Wonderswan}} Rockman.EXE WS]]''. [[StableTimeLoop The games arrive safely, and are played as intended.]] Ben discovers that he has [[TrappedInThePast no way (as far as he can tell) to return from the past]], meaning he has to live on the streets for a full month before he can go home again.

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Does not have a metaplot page


The younger, bigger brother of 2013's ''LetsPlay/TheDPadTheLegendaryLetsPlay''. Not satisfied with playing a dozen or two games and being done with it, TheDPad opted to try something different as a followup to the first Franchise Play experiment, by declaring that they would play the ''entire'' ''Franchise/MegaMan'' franchise, rather than just the "core series".

to:

The younger, bigger brother of 2013's ''LetsPlay/TheDPadTheLegendaryLetsPlay''. Not satisfied with playing a dozen or two games and being done with it, TheDPad LetsPlay/TheDPad opted to try something different as a followup to the first Franchise Play experiment, by declaring that they would play the ''entire'' ''Franchise/MegaMan'' franchise, rather than just the "core series".



* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaMan Ruby-Spears cartoon]] from TheNineties and the ''[[Anime/MegaManNTWarrior Battle Network]]''[[Anime/MegaManNTWarrior -inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[{{UsefulNotes/Wonderswan}} Rockman.EXE WS]]''.

to:

* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaMan [[WesternAnimation/MegaManRubySpears Ruby-Spears cartoon]] from TheNineties and the ''[[Anime/MegaManNTWarrior Battle Network]]''[[Anime/MegaManNTWarrior -inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[{{UsefulNotes/Wonderswan}} Rockman.EXE WS]]''.



* Metaplot: [[Metaplot/TheDPadTheMegaLetsPlay has its own page]]



** Realizing that Minakuchi Engineering is somehow at the center of the time travel dilemma, Rick sends the team's copy of ''VideoGame/MegaManX3'' into the future to stall for time. However, it is revealed that the game [[MeanwhileInTheFuture will eventually resurface]], leading [[spoiler:Future!]]Rick to accept that despite his best efforts, [[YouCantFightFate he will eventually have to bring this conflict to a resolution.]]

to:

** Realizing that Minakuchi Engineering is somehow at the center of the time travel dilemma, Rick sends the team's copy of ''VideoGame/MegaManX3'' into the future to stall for time. However, it is revealed that the game [[MeanwhileInTheFuture will eventually resurface]], leading [[spoiler:Future!]]Rick to accept that despite his best efforts, [[YouCantFightFate he will eventually have to bring this conflict to a resolution.]]]]

----
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Tabs MOD

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* EarWorm: The intro and outro are provided by remix artist [[https://studiostevewallace.bandcamp.com/ "Studio" Steve Wallace]], and marks the first music actively licensed for use in a D-Pad video series.
Is there an issue? Send a MessageReason:


Due to the scope of the project and the limitations of YouTube playlist sizes, the series is split into several parts on YouTube. The overall block of videos is viewable in a [[http://dpad.fm/mega special dashboard playlist]], and more links are listed on the series' [[Recap/TheDPadTheMegaLetsPlay recap page]].

to:

Due to the scope of the project and the limitations of YouTube Website/YouTube playlist sizes, the series is split into several parts on YouTube.Website/YouTube. The overall block of videos is viewable in a [[http://dpad.fm/mega special dashboard playlist]], and more links are listed on the series' [[Recap/TheDPadTheMegaLetsPlay recap page]].
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* BeardOfSorrow: Rick slowly winds up growing a beard from the summer of 2016 on, signifying a similar mental snap that Ben endured during his time in the alternate world.

Added: 164

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* TheBadGuyWins: When Rick and Evil Ben square off in the ''VideoGame/MegaManAndBass'' finale, the usual outro appears on-screen, until [[spoiler:Evil Ben interrupts it to shoot Rick with his own time-travel gun. Rick vanishes into an alternate past, where no Mega Man games exist, leaving John at the mercy of Evil Ben.]]

to:

* TheBadGuyWins: When Rick and Evil Ben square off in the ''VideoGame/MegaManAndBass'' finale, the usual outro appears on-screen, until [[spoiler:Evil Ben interrupts it to shoot Rick with his own time-travel gun. Rick vanishes into an alternate past, where no Mega Man ''Mega Man'' games exist, leaving John at the mercy of Evil Ben.]]


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* DarkWorld: The alternate past visited by Ben and Rick seems to be completely devoid of ''Mega Man'' games, as well as any mainstream ''Kirby'' or ''Sonic'' games.
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* TheBadGuyWins: When Rick and Evil Ben square off in the ''VideoGame/MegaManAndBass'' finale, the usual outro appears on-screen, until Evil Ben interrupts it to shoot Rick with his own time-travel gun. Rick vanishes into an alternate past, where no Mega Man games exist, leaving John at the mercy of Evil Ben.

to:

* TheBadGuyWins: When Rick and Evil Ben square off in the ''VideoGame/MegaManAndBass'' finale, the usual outro appears on-screen, until Evil [[spoiler:Evil Ben interrupts it to shoot Rick with his own time-travel gun. Rick vanishes into an alternate past, where no Mega Man games exist, leaving John at the mercy of Evil Ben.]]
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None

Added DiffLines:

* TheBadGuyWins: When Rick and Evil Ben square off in the ''VideoGame/MegaManAndBass'' finale, the usual outro appears on-screen, until Evil Ben interrupts it to shoot Rick with his own time-travel gun. Rick vanishes into an alternate past, where no Mega Man games exist, leaving John at the mercy of Evil Ben.

Added: 87

Removed: 38

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* ClusterFBomb: The Game Boy games and the DOS games frequently drive the crew to this.



* ExplicitContent: Verbally, at least.
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** Rick and John then send Ben back one month with a pair of boxes containing ''[[VideoGame/MegaManClassic The Wily Wars]]'' and ''[[UsefulNotes/{{Wonderswan}} Rockman.EXE WS]]''. [[StableTimeLoop The games arrive safely, and are played as intended.]] Ben discovers that he has [[TrappedInThePast no way (as far as he can tell) to return from the past]], meaning he has to live on the streets for a full month before he can go home again.

to:

** Rick and John then send Ben back one month with a pair of boxes containing ''[[VideoGame/MegaManClassic The Wily Wars]]'' and ''[[UsefulNotes/{{Wonderswan}} Rockman.EXE WS]]''. [[StableTimeLoop The games arrive safely, and are played as intended.]] ]] Ben discovers that he has [[TrappedInThePast no way (as far as he can tell) to return from the past]], meaning he has to live on the streets for a full month before he can go home again.



** Realizing that Minakuchi Engineering is somehow at the center of the time travel dilemma, Rick sends the team's copy of ''VideoGame/MegaManX3'' into the future to stall for time. However, it is revealed that the game [[MeanwhileInTheFuture will eventually resurface]], leading Future!Rick to accept that despite his best efforts, [[YouCantFightFate he will eventually have to bring this conflict to a resolution.]]

to:

** Realizing that Minakuchi Engineering is somehow at the center of the time travel dilemma, Rick sends the team's copy of ''VideoGame/MegaManX3'' into the future to stall for time. However, it is revealed that the game [[MeanwhileInTheFuture will eventually resurface]], leading Future!Rick [[spoiler:Future!]]Rick to accept that despite his best efforts, [[YouCantFightFate he will eventually have to bring this conflict to a resolution.]]
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** In a test of Rick's ArmCannon TimeMachine, he sends Ben back one week to [[SetRightWhatOnceWentWrong avert a minor recording error]] in ''[[VideoGame/MegaManClassic The Wily Wars]]''. From the viewers' perspective, the episodes were presented in the correct order, meaning Ben's mission succeeded. Rick and John then send Ben back one month with a pair of boxes containing ''[[VideoGame/MegaManClassic The Wily Wars]]'' and ''[[UsefulNotes/{{Wonderswan}} Rockman.EXE WS]]''. [[StableTimeLoop The games arrive safely, and are played as intended.]]
** Ben discovers that he has [[TrappedInThePast no way (as far as he can tell) to return from the past]], meaning he has to live on the streets for a full month before he can go home again.

to:

** In a test of Rick's ArmCannon TimeMachine, he sends Ben back one week to [[SetRightWhatOnceWentWrong avert a minor recording error]] in ''[[VideoGame/MegaManClassic The Wily Wars]]''. From the viewers' perspective, the episodes were presented in the correct order, meaning Ben's mission succeeded. succeeded.
**
Rick and John then send Ben back one month with a pair of boxes containing ''[[VideoGame/MegaManClassic The Wily Wars]]'' and ''[[UsefulNotes/{{Wonderswan}} Rockman.EXE WS]]''. [[StableTimeLoop The games arrive safely, and are played as intended.]]
**
]] Ben discovers that he has [[TrappedInThePast no way (as far as he can tell) to return from the past]], meaning he has to live on the streets for a full month before he can go home again.
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None


** Despite narrowly avoiding two separate instances of meeting [[PastMeScaresMe alternate versions of himself]], the Object Loop caused from passing off the two games to Rick in the past to TakeTheSlowPath ad infinitum reveals itself as a TemporalParadox, resulting in an AlternateTimeline where ''LetsPlay/TheDPadTheLegendaryLetsPlay'' never ended, and ''The Mega Let's Play'' never occurred at all.

to:

** Despite narrowly avoiding two separate instances of meeting [[PastMeScaresMe [[NeverTheSelvesShallMeet alternate versions of himself]], the Object Loop caused from passing off trapping the two games to Rick in the past to TakeTheSlowPath on TheSlowPath ad infinitum reveals itself as a TemporalParadox, resulting in an AlternateTimeline where ''LetsPlay/TheDPadTheLegendaryLetsPlay'' never ended, and ''The Mega Let's Play'' never occurred at all.
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None

Added DiffLines:

* TimeyWimeyBall: An element of time travel has been overtaking the series' {{Metaplot}}, playing with several different TimeTravelTropes, sometimes even interchangeably. The order in which they appear is as follows:
** In a test of Rick's ArmCannon TimeMachine, he sends Ben back one week to [[SetRightWhatOnceWentWrong avert a minor recording error]] in ''[[VideoGame/MegaManClassic The Wily Wars]]''. From the viewers' perspective, the episodes were presented in the correct order, meaning Ben's mission succeeded. Rick and John then send Ben back one month with a pair of boxes containing ''[[VideoGame/MegaManClassic The Wily Wars]]'' and ''[[UsefulNotes/{{Wonderswan}} Rockman.EXE WS]]''. [[StableTimeLoop The games arrive safely, and are played as intended.]]
** Ben discovers that he has [[TrappedInThePast no way (as far as he can tell) to return from the past]], meaning he has to live on the streets for a full month before he can go home again.
** Despite narrowly avoiding two separate instances of meeting [[PastMeScaresMe alternate versions of himself]], the Object Loop caused from passing off the two games to Rick in the past to TakeTheSlowPath ad infinitum reveals itself as a TemporalParadox, resulting in an AlternateTimeline where ''LetsPlay/TheDPadTheLegendaryLetsPlay'' never ended, and ''The Mega Let's Play'' never occurred at all.
** Somehow, Ben is able to FlashSideways to an extent by recording his own episode of ''WebVideo/{{Seriesly}}'', allowing Rick and John to become aware of Ben's predicament. Ben eventually escapes this timeline, through means not yet explained. While Ben [[RippleEffectProofMemory retains knowledge of the alternate timeline]], Rick and John do not, suggesting they triggered a ResetButton upon their return to play ''VideoGame/MegaManX2''.
** Realizing that Minakuchi Engineering is somehow at the center of the time travel dilemma, Rick sends the team's copy of ''VideoGame/MegaManX3'' into the future to stall for time. However, it is revealed that the game [[MeanwhileInTheFuture will eventually resurface]], leading Future!Rick to accept that despite his best efforts, [[YouCantFightFate he will eventually have to bring this conflict to a resolution.]]
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Added DiffLines:

* ArcWords: "A storm is coming."
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* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaMan Ruby-Spears cartoon]] from TheNineties and the [[Anime/MegaManNTWarrior ''Battle Network''-inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[{{UsefulNotes/Wonderswan}} Rockman.EXE WS]]''.

to:

* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaMan Ruby-Spears cartoon]] from TheNineties and the [[Anime/MegaManNTWarrior ''Battle Network''-inspired ''[[Anime/MegaManNTWarrior Battle Network]]''[[Anime/MegaManNTWarrior -inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[{{UsefulNotes/Wonderswan}} Rockman.EXE WS]]''.
Is there an issue? Send a MessageReason:
None


Due to the scope of the project and the limitations of YouTube playlist sizes, the series is split into several parts on YouTube. The overall block of videos is viewable in a [http://dpad.fm/mega special dashboard playlist], and more links are listed on the series' [[Recap/TheDPadTheMegaLetsPlay recap page]].

to:

Due to the scope of the project and the limitations of YouTube playlist sizes, the series is split into several parts on YouTube. The overall block of videos is viewable in a [http://dpad.[[http://dpad.fm/mega special dashboard playlist], playlist]], and more links are listed on the series' [[Recap/TheDPadTheMegaLetsPlay recap page]].

Added: 745

Changed: 262

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* ContinuityNod: The ending to ''[[VideoGame/MegaManClassic Mega Man: The Wily Wars]]'' takes place [[spoiler:in an alternate timeline where the Legendary Let's Play never ended, and the team never played any ''Mega Man'' games at all.]]

to:

* ContinuityNod: The ending to CallBack: Happens anytime Rick and John lace meaningful {{Foreshadowing}} into the live segments.
** [[BerserkButton Minakuchi Engineering]] was the developer behind
''[[VideoGame/MegaManClassic Mega Man: The Wily Wars]]'' Wars]]'', after Rick and John had a good long laugh about ''Mega Man'' on the Genesis being a ridiculous notion.
* ContinuityNod: The ending to ''The Wily Wars''
takes place [[spoiler:in an alternate timeline where the Legendary Let's Play never ended, and the team never played any ''Mega Man'' games at all.]]



** The [[https://www.youtube.com/watch?v=yMxlGr8PKYg first video proper]] was released on the 21st anniversary of ''Mega Man X'''s American release.

to:

** The [[https://www.youtube.com/watch?v=yMxlGr8PKYg first video proper]] was released on the 21st anniversary of ''Mega Man X'''s American release.release.
* TemptingFate: Just before playing ''Mega Man X'', the guys have a laugh about how silly a ''Mega Man'' game on the Sega Genesis would be.
-->'''Rick:''' ''"Mega Man? On Genesis? '''That's a good one!'''"''
-->''Rick and John share a good laugh... [[GoMadFromTheRevelation which quickly turns into a horrible scream.]]''
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[[caption-width-right:350:[[EarWorm Once again, back is the incredible!]]]]

to:

[[caption-width-right:350:[[EarWorm [[caption-width-right:350:[[Music/PublicEnemy Once again, back is the incredible!]]]]
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* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaMan Ruby-Spears cartoon]] from TheNineties and the [[Anime/MegaManNTWarrior ''Battle Network''-inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[UsefulNotes/Wonderswan Rockman.EXE WS]]''.

to:

* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaMan Ruby-Spears cartoon]] from TheNineties and the [[Anime/MegaManNTWarrior ''Battle Network''-inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[UsefulNotes/Wonderswan ''[[{{UsefulNotes/Wonderswan}} Rockman.EXE WS]]''.
Is there an issue? Send a MessageReason:
None


On December 17, 2014 (while ''The Legendary Let's Play'' was wrapping up), The D-Pad released an [https://www.youtube.com/watch?v=XfOTEE9yQz4 announcement teaser] for the series, showing off the 64 games they intend to tackle (though some previously missed games have since been added to the mix). The series began with a [https://www.youtube.com/watch?v=yMxlGr8PKYg Capcom retrospective] on January 19, 2015, and has released daily video content since then, including standard LetsPlay videos, an opening and closing analysis of each game they play, and even reviews of the various televised ''Mega Man'' media in a crossover with ''{{WebVideo/Seriesly}}''.

to:

On December 17, 2014 (while ''The Legendary Let's Play'' was wrapping up), The D-Pad released an [https://www.[[https://www.youtube.com/watch?v=XfOTEE9yQz4 announcement teaser] teaser]] for the series, showing off the 64 games they intend to tackle (though some previously missed games have since been added to the mix). The series began with a [https://www.[[https://www.youtube.com/watch?v=yMxlGr8PKYg Capcom retrospective] retrospective]] on January 19, 2015, and has released daily video content since then, including standard LetsPlay videos, an opening and closing analysis of each game they play, and even reviews of the various televised ''Mega Man'' media in a crossover with ''{{WebVideo/Seriesly}}''.



* BonusEpisode: Rick and John specifically kept their hands off the controller for ''VideoGame/MegaManX'' for fear of blasting through it too quickly to enjoy. To make up for that, [https://www.youtube.com/watch?v=X2rYd4ZL2iA they held a race to see who could beat the game faster.]

to:

* BonusEpisode: Rick and John specifically kept their hands off the controller for ''VideoGame/MegaManX'' for fear of blasting through it too quickly to enjoy. To make up for that, [https://www.[[https://www.youtube.com/watch?v=X2rYd4ZL2iA they held a race to see who could beat the game faster.]]]



* EarWorm: The intro and outro are provided by remix artist [https://studiostevewallace.bandcamp.com/ "Studio" Steve Wallace], and marks the first music actively licensed for use in a D-Pad video series.

to:

* EarWorm: The intro and outro are provided by remix artist [https://studiostevewallace.[[https://studiostevewallace.bandcamp.com/ "Studio" Steve Wallace], Wallace]], and marks the first music actively licensed for use in a D-Pad video series.



* SignificantReferenceDate: The [https://www.youtube.com/watch?v=XfOTEE9yQz4 announcement trailer] was released on the 27th anniversary of the original ''[[VideoGame/MegaMan1 Mega Man]]'', and the 21st anniversary of ''[[VideoGame/MegaManX1 Mega Man X]]'' in Japan.
** The [https://www.youtube.com/watch?v=yMxlGr8PKYg first video proper] was released on the 21st anniversary of ''Mega Man X'''s American release.

to:

* SignificantReferenceDate: The [https://www.[[https://www.youtube.com/watch?v=XfOTEE9yQz4 announcement trailer] trailer]] was released on the 27th anniversary of the original ''[[VideoGame/MegaMan1 Mega Man]]'', and the 21st anniversary of ''[[VideoGame/MegaManX1 Mega Man X]]'' in Japan.
** The [https://www.[[https://www.youtube.com/watch?v=yMxlGr8PKYg first video proper] proper]] was released on the 21st anniversary of ''Mega Man X'''s American release.
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mlp_tropes.png]]
[[caption-width-right:350:[[EarWorm Once again, back is the incredible!]]]]

->''"This is the Wall. Every Mega Man game released in the US, and then some. [[SelfImposedChallenge And we're gonna play them all.]]"''
-->-- '''Rick & John, announcing The Mega Let's Play'''

The younger, bigger brother of 2013's ''LetsPlay/TheDPadTheLegendaryLetsPlay''. Not satisfied with playing a dozen or two games and being done with it, TheDPad opted to try something different as a followup to the first Franchise Play experiment, by declaring that they would play the ''entire'' ''Franchise/MegaMan'' franchise, rather than just the "core series".

On December 17, 2014 (while ''The Legendary Let's Play'' was wrapping up), The D-Pad released an [https://www.youtube.com/watch?v=XfOTEE9yQz4 announcement teaser] for the series, showing off the 64 games they intend to tackle (though some previously missed games have since been added to the mix). The series began with a [https://www.youtube.com/watch?v=yMxlGr8PKYg Capcom retrospective] on January 19, 2015, and has released daily video content since then, including standard LetsPlay videos, an opening and closing analysis of each game they play, and even reviews of the various televised ''Mega Man'' media in a crossover with ''{{WebVideo/Seriesly}}''.

Due to the scope of the project and the limitations of YouTube playlist sizes, the series is split into several parts on YouTube. The overall block of videos is viewable in a [http://dpad.fm/mega special dashboard playlist], and more links are listed on the series' [[Recap/TheDPadTheMegaLetsPlay recap page]].

!! Provides examples of:

* BonusEpisode: Rick and John specifically kept their hands off the controller for ''VideoGame/MegaManX'' for fear of blasting through it too quickly to enjoy. To make up for that, [https://www.youtube.com/watch?v=X2rYd4ZL2iA they held a race to see who could beat the game faster.]
* BonusMaterial: The ''{{WebVideo/Seriesly}}'' crossover episodes feature reviews of the [[WesternAnimation/MegaMan Ruby-Spears cartoon]] from TheNineties and the [[Anime/MegaManNTWarrior ''Battle Network''-inspired anime]] from the TurnOfTheMillennium. While they weren't essential to the viewing experience of the Let's Plays themselves, the former reinforced the Mega Let's Play's growing {{Metaplot}}, while the latter helped inform the backdrop to ''[[UsefulNotes/Wonderswan Rockman.EXE WS]]''.
* ContinuityNod: The ending to ''[[VideoGame/MegaManClassic Mega Man: The Wily Wars]]'' takes place [[spoiler:in an alternate timeline where the Legendary Let's Play never ended, and the team never played any ''Mega Man'' games at all.]]
* CrossOver: With ''{{WebVideo/Seriesly}}'', three times so far. While it's mostly an InNameOnly crossover, it's actually used as a plotline in the third crossover, with Ben mimicking the standard BondGunBarrel intro the review series started each video with.
* EarWorm: The intro and outro are provided by remix artist [https://studiostevewallace.bandcamp.com/ "Studio" Steve Wallace], and marks the first music actively licensed for use in a D-Pad video series.
* ExplicitContent: Verbally, at least.
* Metaplot: [[Metaplot/TheDPadTheMegaLetsPlay has its own page]]
* LetsPlay: Over 370 episodes by the end of January 2016.
* SignificantReferenceDate: The [https://www.youtube.com/watch?v=XfOTEE9yQz4 announcement trailer] was released on the 27th anniversary of the original ''[[VideoGame/MegaMan1 Mega Man]]'', and the 21st anniversary of ''[[VideoGame/MegaManX1 Mega Man X]]'' in Japan.
** The [https://www.youtube.com/watch?v=yMxlGr8PKYg first video proper] was released on the 21st anniversary of ''Mega Man X'''s American release.

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