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* ''''VideoGame/{{Nightcry}}''
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** In ''VideoGamet/SpyFiction'', he plays Sheila as a generally competent and stealthy agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestSolution. [[FunnyMoments It's hilarious.]]

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** In ''VideoGamet/SpyFiction'', he plays Sheila as a generally competent and stealthy agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestSolution. [[FunnyMoments [[SugarWiki/FunnyMoments It's hilarious.]]
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** He has a very delayed reaction during VideoGame/ShadowMan. In part 49, he mentions that there are only 3 Accumulators in the game, and that wasting even one on the ammo cases means that the player won't have enough to open the one holding the Violator. He finds the fourth and fifth Accumulators respectively two and four episodes later - the latter of which prompts a [[FlatWhat Flat "Wat"]].
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* ''Videogame/NierAutomata''
*''[[VideoGame/{{Remothered}} Remothered: Tormented Fathers]]''
* ''VideoGame/OmikronTheNomadSoul''
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** ''[[VideoGame/OperatorsSide Lifeline]]'' has him in stitches as early as the first episode, as he desperately tries to get the main character to just look at some things on a table. As the playthrough goes on, the game's voice recognition being unreliable, and having to try and guess what he needs to say to make Rio do what he needs, causes him to visibly lose his patience.

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** ''[[VideoGame/OperatorsSide Lifeline]]'' has him in stitches as early as the first episode, as he desperately tries to get the main character to just look at some things on a table. As the playthrough goes on, the game's voice recognition being unreliable, and having to try and guess what he needs to say to make Rio do what he needs, causes him to visibly audibly lose his patience.
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* NervesOfSteel: He's a fan of horror, and it shows in how rarely any kind of scary elements manage to unsettle him.
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** ''[[VideoGame/OperatorsSide Lifeline]]'' has him in stitches as early as the first episode, as he desperately tries to get the main character to just look at some things on a table.

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** ''[[VideoGame/OperatorsSide Lifeline]]'' has him in stitches as early as the first episode, as he desperately tries to get the main character to just look at some things on a table. As the playthrough goes on, the game's voice recognition being unreliable, and having to try and guess what he needs to say to make Rio do what he needs, causes him to visibly lose his patience.
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** In ''VideoGamet/SpyFiction'', he plays Sheila as generally competent agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestSolution. [[FunnyMoments It's hilarious.]]

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** In ''VideoGamet/SpyFiction'', he plays Sheila as a generally competent and stealthy agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestSolution. [[FunnyMoments It's hilarious.]]
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** In ''VideoGamet/SpyFiction'', he plays Sheila as generally competent, stealthy agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestAnswer. [[FunnyMoments It's hilarious.]]

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** In ''VideoGamet/SpyFiction'', he plays Sheila as generally competent, stealthy competent agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestAnswer.MurderIsTheBestSolution. [[FunnyMoments It's hilarious.]]
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* AlternateCharacterInterpretation: InUniverse at several points.
** In ''VideoGamet/SpyFiction'', he plays Sheila as generally competent, stealthy agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestAnswer. [[FunnyMoments It's hilarious.]]
** More jarringly, when Jesus refuses to go home to his family in ''VideoGame/TheYouTestament'', SGF goes on a tangent claiming that perhaps Jesus refuses to because he was a nerd at his neighborhood, bullied for being a geek who enjoyed ''TabletopGame/MagicTheGathering'' and ''Anime/DragonballZ''. Of course, this caused more interpretations among the fans, best summarized in this quote:
--->'''Stream comment:''' Wait, are you jesus [sic] SGF?
** After K explains UsefulNotes/SchrodingersCat in ''VisualNovel/VirtuesLastReward'', SGF points out the similarity to the thought experiment and K's identity, and draws the conclusion that inside K's armor is actually a pile of cats. [[http://tinyurl.com/vlrtxt The chat rolled with this.]]
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** ''[[VideoGame/OperatorsSide Lifeline]]'' has him in stitches as early as the first episode, as he desperately tries to get the main character to just look at some things on a table.
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Adding the PS 2 game Lifeline (or Operator's Side) to the list.

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* ''[[VideoGame/OperatorsSide Lifeline (Operator's Side)]]''
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** Also {{Discussed}} at the end of ''VisualNovel/DokiDokiLiteratureClub'', where he talks about the game's second half: [[spoiler: While he thought it was the best attempt at a CreepyPasta game that he'd seen, the game eventually became much less subtle and slipped into very over-the-top scares typically seen in Creepypasta/horror games, which he found more funny than scary.]]
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** As he goes through ''VisualNovel/DokiDokiLiteratureClub'', he's thoroughly unfazed by [[spoiler: Sayori hanging herself in her room, as well as everything that comes after that as the game dives into PsychologicalHorror.]]

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Other games he's LP'd include:

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Other [[folder:Other games he's LP'd include:
LP'd]]




Games he's played through on Stream Friend include:

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\nGames * ''TheRing: Terror's Realm''
* ''VisualNovel/DokiDokiLiteratureClub''
[[/folder]]
[[folder:Games
he's played through on Stream Friend include:Friend]]




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[[/folder]]



* TrueArtIsIncomprehensible: He attempts to defy this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot, connecting the many thematic elements and have it be coherent, diving into a dearth of supplementary material to do so. Even then, there are still points where SGF just says there aren't any good answers.

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* TrueArtIsIncomprehensible: He attempts to defy this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot, connecting the many thematic elements and have it be coherent, diving into a dearth of supplementary material to do so. Even then, there are still points where SGF just says there aren't any good answers. [[invoked]]
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* ''VideoGame/ShenmueII''



* {{Corpsing}}: He tries to stay quiet during any cutscenes. But [[spoiler: Delta revealing his ability to Mind Hack]] near the end of ''VideoGame/ZeroTimeDilemma'' was enough to make him burst into laughter

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* {{Corpsing}}: He tries to stay quiet during any cutscenes. But [[spoiler: Delta revealing his ability to Mind Hack]] near the end of ''VideoGame/ZeroTimeDilemma'' was enough to make him burst into laughterillicit a chuckle.
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--> [[spoiler: There was a fourth member of Q Team that was just off-screen the whole game]]? ''That's'' the twist? That is by far the ''dumbest'' thing that's been in ''any'' of these games! That's dumber [[TakeThat than a David Cage plot twist]]!

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--> [[spoiler: There was a fourth member of Q Team that was just off-screen the whole game]]? ''That's'' the twist? That is by far the ''dumbest'' thing that's been in ''any'' of these games! That's dumber [[TakeThat dumber than a David Cage plot twist]]!
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--> [[spoiler: There was a fourth member of Q Team that was just off-screen the whole game]]? ''That's'' the twist? That is by far the ''dumbest'' thing that's been in ''any'' of these games! That's dumber than a David Cage plot twist!

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--> [[spoiler: There was a fourth member of Q Team that was just off-screen the whole game]]? ''That's'' the twist? That is by far the ''dumbest'' thing that's been in ''any'' of these games! That's dumber [[TakeThat than a David Cage plot twist!twist]]!

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* {{Corpsing}}: He tries to stay quiet during any cutscenes. But [[spoiler: Delta revealing his ability to Mind Hack]] near the end of ''VideoGame/ZeroTimeDilemma'' was enough to make him burst into laughter



* StupidestThingIveEverHeard: His response to one of the twists in ''Zero Time Dilemma'':
--> [[spoiler: There was a fourth member of Q Team that was just off-screen the whole game]]? ''That's'' the twist? That is by far the ''dumbest'' thing that's been in ''any'' of these games! That's dumber than a David Cage plot twist!



* TrueArtIsIncomprehensible: He attempts to defy this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot and have it be coherent, diving into a dearth of supplementary material to do so. Even then, there are still points where SGF just says there aren't any good answers.

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* TrueArtIsIncomprehensible: He attempts to defy this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot plot, connecting the many thematic elements and have it be coherent, diving into a dearth of supplementary material to do so. Even then, there are still points where SGF just says there aren't any good answers.
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* TrueArtIsIncomprehensible: He attempts to subvert this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot and have it be coherent, diving into a dearth of supplementary material to do so.

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* TrueArtIsIncomprehensible: He attempts to subvert defy this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot and have it be coherent, diving into a dearth of supplementary material to do so.so. Even then, there are still points where SGF just says there aren't any good answers.
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but... he's reading from the translation...


* TrueArtIsIncomprehensible: He attempts to subvert this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot and have it be coherent, diving into a dearth of untranslated supplementary material to do so.

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* TrueArtIsIncomprehensible: He attempts to subvert this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot and have it be coherent, diving into a dearth of untranslated supplementary material to do so.
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I want to cut the Main redirect.


* OffModel: One of his many problems with the ''Killer7'' comic book, with it's awkward facial expressions, bizarre perspectives, and Coyote's absurdly huge gun frequently pointed out as he goes along.

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* OffModel: One of his many problems with the ''Killer7'' ''VideoGame/Killer7'' comic book, with it's awkward facial expressions, bizarre perspectives, and Coyote's absurdly huge gun frequently pointed out as he goes along.



* TrueArtIsIncomprehensible: He attempts to subvert this with ''Killer7'', trying really hard to explain the events of the games plot and have it be coherent, diving into a dearth of untranslated supplementary material to do so.

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* TrueArtIsIncomprehensible: He attempts to subvert this with ''Killer7'', ''VideoGame/Killer7'', trying really hard to explain the events of the games plot and have it be coherent, diving into a dearth of untranslated supplementary material to do so.

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* OffModel: One of his many problems with the ''Killer7'' comic book, with it's awkward facial expressions, bizarre perspectives, and Coyote's absurdly huge gun frequently pointed out as he goes along.



* ShownTheirWork: His research into the subject of his games is pretty well done, bringing up the development history of some of the games.

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* ShownTheirWork: His research into the subject of his games each game he plays through is pretty well done, bringing up the very extensive, often going into any supplemental materials and development history of some of the games.that's archived online, in any form.


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* TrueArtIsIncomprehensible: He attempts to subvert this with ''Killer7'', trying really hard to explain the events of the games plot and have it be coherent, diving into a dearth of untranslated supplementary material to do so.
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His most notable work may be his very thorough LP of ''VideoGame/DeadlyPremonition''. Another project of his that merits a mention is his [[http://www.youtube.com/user/supergreatfriend#g/c/FEEB712170E13467 "Demo Friend"]] feature, wherein he does mini-[=LPs=] of a variety of game demos (originally just [[XBox360 XBox Live Arcade]] games, but now branching out a bit), including features on XBLA's indie games market (which tends to be highly subject to SturgeonsLaw).

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His most notable work may be his very thorough LP of ''VideoGame/DeadlyPremonition''. Another project of his that merits a mention is his [[http://www.youtube.com/user/supergreatfriend#g/c/FEEB712170E13467 "Demo Friend"]] feature, wherein he does mini-[=LPs=] of a variety of game demos (originally just [[XBox360 XBox Live Arcade]] UsefulNotes/XBoxLiveArcade games, but now branching out a bit), including features on XBLA's indie games market (which tends to be highly subject to SturgeonsLaw).
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** Whenever he has to explain the plot to ''VideoGame/Killer7'' in Garcian's trailer, he lets whatever's screaming in agony in the background interrupt him constantly, completely ignoring it otherwise.
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* ''VideoGame/Killer7''
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* EvolvingCredits: In his playthrough of ''VideoGame/ResidentEvil7Biohazard,'' he gradually replaces scenes from the opening sequence with scenes from ''VideoGame/{{Illbleed}}.''

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* EvolvingCredits: In his playthrough of ''VideoGame/ResidentEvil7Biohazard,'' he gradually replaces scenes from the opening sequence with scenes from ''VideoGame/{{Illbleed}}.'''' This eventually culminates in replacing the entire opening, which ends with a faux title screen for "The Telling Of Aunt Rhody."
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* EvolvingCredits: In his playthrough of ''VideoGame/ResidentEvil7Biohazard,'' he gradually replaces scenes from the opening sequence with scenes from ''VideoGame/{{Illbleed}}.''

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* ''VideoGame/TheWitness''
* ''VideoGame/ResidentEvil7Biohazard''
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Spell Check.


** tends to Replying with "Tell us aaaall about it." whenever someone mentions a (pseudo)scientific or philosophical concept in ''Virtue's Last Reward'' or ''Zero Tile Dilemma'', after having experienced how the first game in the trilogy, ''999'', had a habit of going on lengthy ContemplateOurNavels tangents on such topics.

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** tends Tends to Replying reply with "Tell us aaaall about it." whenever someone mentions a (pseudo)scientific or philosophical concept in ''Virtue's Last Reward'' or ''Zero Tile Dilemma'', after having experienced how the first game in the trilogy, ''999'', had a habit of going on lengthy ContemplateOurNavels tangents on such topics.

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