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His most notable work may be his very thorough LP of ''VideoGame/DeadlyPremonition''. Another project of his that merits a mention is his [[https://www.youtube.com/user/supergreatfriend#g/c/FEEB712170E13467 "Demo Friend"]] feature, wherein he does mini-[=LPs=] of a variety of game demos (originally just UsefulNotes/XBoxLiveArcade games, but now branching out a bit), including features on XBLA's indie games market.

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His most notable work may be his very thorough LP of ''VideoGame/DeadlyPremonition''. Another project of his that merits a mention is his [[https://www.youtube.com/user/supergreatfriend#g/c/FEEB712170E13467 "Demo Friend"]] feature, wherein he does mini-[=LPs=] of a variety of game demos (originally just UsefulNotes/XBoxLiveArcade Platform/XBoxLiveArcade games, but now branching out a bit), including features on XBLA's indie games market.
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* ''VideoGame/1Siren1''

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* ''VideoGame/1Siren1''''VideoGame/Siren1''



** During the third episode of ''VideoGame/{{Siren}}'', he tries to show off the games first instance of real difficulty by walking across a bridge, because that's where you're supposed to go, right? [[spoiler: He manages to go across the bridge and all the way to the exit of the level, which astounds him since there's a sniper that's supposed to kill you if you cross the bridge without dealing with him first.]]

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** During the third episode of ''VideoGame/{{Siren}}'', ''VideoGame/Siren1'', he tries to show off the games first instance of real difficulty by walking across a bridge, because that's where you're supposed to go, right? [[spoiler: He manages to go across the bridge and all the way to the exit of the level, which astounds him since there's a sniper that's supposed to kill you if you cross the bridge without dealing with him first.]]
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* ''VideoGame/{{Siren}}''
** ''Siren 2''

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* ''VideoGame/{{Siren}}''
''VideoGame/1Siren1''
** ''Siren 2''''VideoGame/Siren2''
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* ''LetsPlay/TheLifeAndTimesOfBullyDemise'', spanning various [=MDickie=] games, all with the OriginalCharacter Bully Demise. These include:

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* ''LetsPlay/TheLifeAndTimesOfBullyDemise'', ''WebVideo/TheLifeAndTimesOfBullyDemise'', spanning various [=MDickie=] games, all with the OriginalCharacter Bully Demise. These include:
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True Art Is Incomprehensible is now an in-universe trope as per TRS.


* TrueArtIsIncomprehensible: He attempts to defy this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot, connecting the many thematic elements and have it be coherent, diving into a dearth of supplementary material to do so. Even then, there are still points where SGF just says there aren't any good answers. [[invoked]]

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* %%* TrueArtIsIncomprehensible: He attempts to defy this with ''VideoGame/Killer7'', trying really hard to explain the events of the games plot, connecting the many thematic elements and have it be coherent, diving into a dearth of supplementary material to do so. Even then, there are still points where SGF just says there aren't any good answers. [[invoked]]
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** In ''VideoGame/SpyFiction'', he plays Sheila as a generally competent and stealthy agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestSolution.

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** In ''VideoGame/SpyFiction'', ''VideoGame/SpyFiction2003'', he plays Sheila as a generally competent and stealthy agent, while playing Billy as a violent HeroicComedicSociopath who believes MurderIsTheBestSolution.
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* ''VideoGame/SpyFiction'', an older and rather obscure game by the director of ''VideoGame/DeadlyPremonition'', wherein he does two playthroughs side-by-side (each in a rather different style) using both of the playable characters.

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* ''VideoGame/SpyFiction'', ''VideoGame/SpyFiction2003'', an older and rather obscure game by the director of ''VideoGame/DeadlyPremonition'', wherein he does two playthroughs side-by-side (each in a rather different style) using both of the playable characters.
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redirect from FMV


* ''VideoGame/{{Mode}}'', an old {{FMV}} game for Windows 3.0.

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* ''VideoGame/{{Mode}}'', an old {{FMV}} InteractiveMovie game for Windows 3.0.
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* ''VideoGame/TheRingTerrorsRealm''

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* ''VideoGame/TheRingTerrorsRealm''''Literature/TheRing: Terror's Realm''
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* AbortedArc: Done with his bumbling through of ''Sentient''. While the last episode shows an alternate way of starting the game that could possibly lead to more endings, the games abundance of obtuse systems that don't do anything, and plot points that don't go anywhere, have him instead try to wrap a bow on the game as best he can with what he found over his time with it. [[labelnote:*]]Though according to people who datamined the game, he had effectively seen all there was to see.[[/labelnote]]

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* AbortedArc: Done with his bumbling through of ''Sentient''. While the last episode shows an alternate way of starting the game that could possibly lead to more endings, his intent behind the games playthrough was to document his journey trying to grasp how the game played, which he had managed to do. Combined with its abundance of obtuse systems that don't do anything, anything and plot points that don't go anywhere, have him instead try he spends the last episode trying to wrap a bow on the game as best he can with what he found over his time with it. [[labelnote:*]]Though according to people who datamined data-mined the game, he had effectively seen all there was to see.[[/labelnote]]



** ''[[VideoGame/OperatorsSide Lifeline]]'' has him in stitches as early as the first episode, as he desperately tries to get the main character to just look at some things on a table. As the playthrough goes on, the game's voice recognition being unreliable, and having to try and guess what he needs to say to make Rio do what he needs, causes him to audibly lose his patience.

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** ''[[VideoGame/OperatorsSide Lifeline]]'' has him in stitches as early as the first episode, as he desperately tries to get the main character to just look at some things on a table. As the playthrough goes on, the game's voice recognition being becoming progressively more unreliable, and constantly having to try and guess what he needs to say to make Rio do what he needs, causes him to audibly lose his patience.



** Whenever playing a game with a lot of VisibleSilence, he typically punctuates every time they happen with an appropriate [[VoiceGrunting vocal grunt]].

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** Whenever playing a game with a lot lots of VisibleSilence, he typically punctuates every time they happen instance of it with an appropriate [[VoiceGrunting vocal grunt]].

Changed: 16

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Now in Darth


** Throughout his stream of ''Tender Loving Care'', he kept going through it with his coolness, but he eventually bursts into laughter upon reading the in-game self-help book ''Hugging the Shame Boy'', and turned the Shame Boy into a RunningGag throughout the playthrough. Though, other laugh-inducing moments happens after that, mostly caused by the increasingly sillier questions that he gets asked to by the game and the amount of WhatAnIdiot present in the game's later FMV cutscenes.

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** Throughout his stream of ''Tender Loving Care'', he kept going through it with his coolness, but he eventually bursts into laughter upon reading the in-game self-help book ''Hugging the Shame Boy'', and turned the Shame Boy into a RunningGag throughout the playthrough. Though, other laugh-inducing moments happens after that, mostly caused by the increasingly sillier questions that he gets asked to by the game and the amount of WhatAnIdiot {{Idiot Ball}}s present in the game's later FMV cutscenes.
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Trope is now Definition Only


* OffModel: One of his many problems with the ''VideoGame/Killer7'' comic book, with its awkward facial expressions, bizarre perspectives, and Coyote's absurdly huge gun frequently pointed out as he goes along.
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* FunWithAcronyms: Playing off the initials "SGF", his streams have "Streaming Games For you", while ''VideoGame/NinjaGaiden'' videos have "Swords and Good Feelings".


His most notable work may be his very thorough LP of ''VideoGame/DeadlyPremonition''. Another project of his that merits a mention is his [[https://www.youtube.com/user/supergreatfriend#g/c/FEEB712170E13467 "Demo Friend"]] feature, wherein he does mini-[=LPs=] of a variety of game demos (originally just UsefulNotes/XBoxLiveArcade games, but now branching out a bit), including features on XBLA's indie games market (which tends to be highly subject to SturgeonsLaw).

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His most notable work may be his very thorough LP of ''VideoGame/DeadlyPremonition''. Another project of his that merits a mention is his [[https://www.youtube.com/user/supergreatfriend#g/c/FEEB712170E13467 "Demo Friend"]] feature, wherein he does mini-[=LPs=] of a variety of game demos (originally just UsefulNotes/XBoxLiveArcade games, but now branching out a bit), including features on XBLA's indie games market (which tends to be highly subject to SturgeonsLaw).
market.
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* {{Metaphorgotten}}: During the finale of ''VideoGame/ParadiseKiller'', SGF starts struggling to one-up the increasingly ridiculous metaphors about Truth and Justice, forcing him to dive headfirst into this trope.
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** Whenever playing a game with a lot of VisibleSilence, he typically punctuates every time they happen with an appropriate [[VoiceGrunting vocal grunt]].

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