Follow TV Tropes

Following

History GenreSavvy / TableTopGames

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Any character with the "Horror Movie Buff" trope in ''TabletopGame/DieLaughing'' is this (especially [[MediumAwareness "The Person Who Knows They're In A Movie"]]), which mechanically translates to an ability that allows them to roll additional dice during a trait check if the player describes a horror movie trope that fits the scene.
Is there an issue? Send a MessageReason:
None


* [[{{Metagame}} Metagaming]] is actually an option for player ''characters'' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.

to:

* [[{{Metagame}} Metagaming]] is actually an option for player ''characters'' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.characters.
* ''TabletopGame/InterstitialOurHeartsIntertwined'' is a game about travelling to different worlds in different genres, but The Connected playbook lets the player take control of a character who's a native of the world being visited. They have the move "That's Not How Things Work 'Round These Parts", which lets characters not only know how the world they're in should work, but spend a link to keep things working that way. Since like most moves it can be obtained by other playbooks through advancements, any character has the potential to become savvy.
Is there an issue? Send a MessageReason:
Has nothing to do with familiarity with in-universe fiction.


* Acererak, the lich responsible for the ''TabletopGame/TombOfHorrors'', clearly knows your average group of adventurers ''very'' well. The whole place is littered with SchmuckBait and ways forward that are hidden behind much more obvious paths, the RuleOfThree is [[ExploitedTrope exploited]], and he even [[spoiler:made a [[FakeBoss low-grade copy of himself]], complete with illusion of a CollapsingLair and a bag of loot containing a map to a faraway, nonexistent dungeon]].
Is there an issue? Send a MessageReason:


* In virtually any tabletop game, a lot of groups have the Veteran Player, that guy who knows the game so well that he over-thinks things, not in a way a character would, but from past experience. Not maliciously, but ''instinctively.'' And God help you if you have two of them.
** New players check doors and chests for traps. Veterans check the ceilings. And GenreSavvy veterans let ''somebody else'' check the ceilings.
** Strangely enough, the other option for veterans is ContractualGenreBlindness.
** On the other hand, if a veteran player expected a chest to be a [[ChestMonster Mimic]] and told the new players to open it, yet it turned out to contain precious treasure, then their savviness backfired miserably and turned them into WrongGenreSavvy.
Is there an issue? Send a MessageReason:
Redirecting from Dangerous Genre Savvy to Genre Savvy due to Trope Repair Shop.


* {{Metagaming}} is actually an option for player ''characters'' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.

to:

* {{Metagaming}} [[{{Metagame}} Metagaming]] is actually an option for player ''characters'' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.

Added: 1232

Changed: 4

Is there an issue? Send a MessageReason:
Redirecting from Dangerous Genre Savvy to Genre Savvy due to Trope Repair Shop.


* In virtually any tabletop game, a lot of groups have the Veteran Player, that guy who knows the game so well that he over-thinks things, not in a way a character would, but from past experience. Not maliciously, but ''instinctively.'' And God help you if you have two of them.
** New players check doors and chests for traps. Veterans check the ceilings. And GenreSavvy veterans let ''somebody else'' check the ceilings.
** Strangely enough, the other option for veterans is ContractualGenreBlindness.
** On the other hand, if a veteran player expected a chest to be a [[ChestMonster Mimic]] and told the new players to open it, yet it turned out to contain precious treasure, then their savviness backfired miserably and turned them into WrongGenreSavvy.
* Acererak, the lich responsible for the ''TabletopGame/TombOfHorrors'', clearly knows your average group of adventurers ''very'' well. The whole place is littered with SchmuckBait and ways forward that are hidden behind much more obvious paths, the RuleOfThree is [[ExploitedTrope exploited]], and he even [[spoiler:made a [[FakeBoss low-grade copy of himself]], complete with illusion of a CollapsingLair and a bag of loot containing a map to a faraway, nonexistent dungeon]].



* Metagaming is actually an option for player ''characters'' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.

to:

* Metagaming {{Metagaming}} is actually an option for player ''characters'' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.
Is there an issue? Send a MessageReason:


* Metagaming is actually an option for player '''characters''' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.

to:

* Metagaming is actually an option for player '''characters''' ''characters'' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.
Is there an issue? Send a MessageReason:
Has nothing to do with familiarity with in-universe fiction.


* Metagaming is actually an option for player '''characters''' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.
* ''TabletopGame/{{GURPS}}'' has a skill for this in the ''GURPS IOU'' setting - Knowledge (IOU). It's described as being so attuned to the weirdness of the titular Illuminati University that you can start anticipating what's happening as it develops. One example in the book that's given involves using various high-end Knowledge (Physics) or (Engineering) skills to tell that a reactor was made poorly and at risk to explode... while the character with Knowledge (IOU) witnesses the AlmightyJanitor setting up to clean up in the area and knowing that's because he foresaw the problem.

to:

* Metagaming is actually an option for player '''characters''' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.
* ''TabletopGame/{{GURPS}}'' has a skill for this in the ''GURPS IOU'' setting - Knowledge (IOU). It's described as being so attuned to the weirdness of the titular Illuminati University that you can start anticipating what's happening as it develops. One example in the book that's given involves using various high-end Knowledge (Physics) or (Engineering) skills to tell that a reactor was made poorly and at risk to explode... while the character with Knowledge (IOU) witnesses the AlmightyJanitor setting up to clean up in the area and knowing that's because he foresaw the problem.
characters.
Is there an issue? Send a MessageReason:
None


* Metagaming is actually an option for player '''characters''' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.

to:

* Metagaming is actually an option for player '''characters''' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.characters.
* ''TabletopGame/{{GURPS}}'' has a skill for this in the ''GURPS IOU'' setting - Knowledge (IOU). It's described as being so attuned to the weirdness of the titular Illuminati University that you can start anticipating what's happening as it develops. One example in the book that's given involves using various high-end Knowledge (Physics) or (Engineering) skills to tell that a reactor was made poorly and at risk to explode... while the character with Knowledge (IOU) witnesses the AlmightyJanitor setting up to clean up in the area and knowing that's because he foresaw the problem.

Changed: 913

Removed: 1037



* [[{{Metagame}} "The DM wouldn't send a monster that powerful against us! It has to be an illusion!"]]
** [[WebAnimation/UnforgottenRealms I'm pretty sure this ogre isn't an optical illusion...]]
* ''TabletopGame/ChangelingTheLost'' pulls this like no one's business. It's common knowledge in game, for instance, that the Wyrd likes to play LiteralGenie, and the Autumn Court essentially specializes in this Trope. And then there are the Talecrafting rules in the sourcebook ''Swords at Dawn'': characters can purposely force Tropes to occur at will because they realize their own lives work by the rules of stories. The book actually suggests TV Tropes as a good place to find examples of patterns to use!
* Metagaming is actually an option for player '''characters''' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.

----

to:

* [[{{Metagame}} "The DM wouldn't send a monster that powerful against us! It has to be an illusion!"]]
** [[WebAnimation/UnforgottenRealms I'm pretty sure this ogre isn't an optical illusion...]]
* ''TabletopGame/ChangelingTheLost'' pulls this like no one's business. It's common knowledge in game, for instance, that the Wyrd likes to play LiteralGenie, and the Autumn Court essentially specializes in this Trope. And then there are has the Talecrafting rules in the sourcebook ''Swords at Dawn'': characters can purposely force Tropes to occur at will because they realize their own lives work by the rules of stories. The book actually suggests TV Tropes as a good place to find examples of patterns to use!
* Metagaming is actually an option for player '''characters''' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.

----
characters.
Is there an issue? Send a MessageReason:
Has nothing to do with familiarity with In Universe fiction.


* According to 1d4chan, the [[Literature/SpaceWolf Space]] [[TabletopGame/{{Warhammer 40000}} Wolves]], along with the Black Templars, World Eaters and Khornate Worshipers are some of the most genre savvy people in the entire Imperium. Not that there isn't plenty of it to go around, with the Imperium's ''official policy'' of ShootEverythingThatMoves being a product of them realizing they live in a universe with EverythingTryingToKillYou, and the [[Characters/Warhammer40000ImperialGuard Imperial Guard]] being completely aware of their RedshirtArmy status. However, among them all, it's the three Space Marine chapters (and ReligionOfEvil) that really take it to an extreme, actually realizing that they all live in a fantasy universe with spaceships.
** Despite training and propaganda, most [[CannonFodder Imperial Guardsmen]] are well aware of just how ''screwed'' they are, [[DirtyCoward and have piss-poor morale accordingly]]. In the event of an officer or commissar insisting that they fight bravely against impossible odds, Guardsmen have been known to [[UnfriendlyFire "insist" right back at them]].
** The Orks are probably the only faction that really understands that the galaxy is a horrible place with no positive ending in sight for anyone, and that their only purpose is to fight and die. [[BloodKnight And they couldn't be happier.]]
* Norin the Wary from ''TabletopGame/MagicTheGathering'' is convinced that everything in the world wants to hurt him. [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=111082 Except lemures.]] This is more or less accurate.
** Not lemures, ''lemurs''. This is a ShoutOut to an [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=159837 art mistake]] in which an artist confused a lemure (a spirit of restless dead in Roman mythology) for a lemur (a small tree-dwelling primate). Norin is making the same mistake the artist made.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Orks are probably the only faction that really understands that the galaxy is a horrible place with no positive ending in sight for anyone, and that their only purpose is to fight and die. [[BloodKnight And they couldn't be happier.]]
Is there an issue? Send a MessageReason:
None



to:

* Metagaming is actually an option for player '''characters''' in ''Grimm''. The Gaming trait covers knowledge of such things as fairy tales, fantasy novels and films, fantasy card and board games, narrative video games, and the game ''Traps and Trolls''. Since it covers not only knowledge of fairy tales, but things that are either directly or indirectly inspired by them, you can use this trait to cast or identify spells, recognize fairy tale settings or characters, and determine the weakness of fairy tale characters.
Willbyr MOD

Changed: 56

Is there an issue? Send a MessageReason:
more appropriate wick


* According to 1d4chan, the [[Literature/SpaceWolf Space]] [[TabletopGame/{{Warhammer 40000}} Wolves]], along with the Black Templars, World Eaters and Khornate Worshipers are some of the most genre savvy people in the entire Imperium. Not that there isn't plenty of it to go around, with the Imperium's ''official policy'' of ShootEverythingThatMoves being a product of them realizing they live in a universe with EverythingTryingToKillYou, and the Literature/ImperialGuard being completely aware of their RedshirtArmy status. However, among them all, it's the three Space Marine chapters (and ReligionOfEvil) that really take it to an extreme, actually realizing that they all live in a fantasy universe with spaceships.

to:

* According to 1d4chan, the [[Literature/SpaceWolf Space]] [[TabletopGame/{{Warhammer 40000}} Wolves]], along with the Black Templars, World Eaters and Khornate Worshipers are some of the most genre savvy people in the entire Imperium. Not that there isn't plenty of it to go around, with the Imperium's ''official policy'' of ShootEverythingThatMoves being a product of them realizing they live in a universe with EverythingTryingToKillYou, and the Literature/ImperialGuard [[Characters/Warhammer40000ImperialGuard Imperial Guard]] being completely aware of their RedshirtArmy status. However, among them all, it's the three Space Marine chapters (and ReligionOfEvil) that really take it to an extreme, actually realizing that they all live in a fantasy universe with spaceships.



* Norin the Wary from ''MagicTheGathering'' is convinced that everything in the world wants to hurt him. [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=111082 Except lemures.]] This is more or less accurate.

to:

* Norin the Wary from ''MagicTheGathering'' ''TabletopGame/MagicTheGathering'' is convinced that everything in the world wants to hurt him. [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=111082 Except lemures.]] This is more or less accurate.
Is there an issue? Send a MessageReason:
None


** Despite training and propaganda, most Imperial Guardsmen are well aware of just how ''screwed'' they are, [[DirtyCoward and have piss-poor morale accordingly]]. In the event of an officer or commissar insisting that they fight bravely against impossible odds, Guardsmen have been known to [[UnfriendlyFire "insist" right back at them]].

to:

** Despite training and propaganda, most [[CannonFodder Imperial Guardsmen Guardsmen]] are well aware of just how ''screwed'' they are, [[DirtyCoward and have piss-poor morale accordingly]]. In the event of an officer or commissar insisting that they fight bravely against impossible odds, Guardsmen have been known to [[UnfriendlyFire "insist" right back at them]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Despite training and propaganda, most Imperial Guardsmen are well aware of just how ''screwed'' they are, [[DirtyCoward and have piss-poor morale accordingly]]. In the event of an officer or commissar insisting that they fight bravely against impossible odds, Guardsmen have been known to [[UnfriendlyFire "insist" right back at them]].
Is there an issue? Send a MessageReason:
None


* According to 1d4chan, the [[Literature/SpaceWolf Space]] [[TabletopGame/Warhammer40000 Wolves]], along with the Black Templars, World Eaters and Khornate Worshipers in general, are some of the most genre savvy people in the entire Imperium. Not that there isn't plenty of it to go around, with the Imperium's ''official policy'' of ShootEverythingThatMoves being a product of them realizing they live in a universe with EverythingTryingToKill you, and the Literature/ImperialGuard being completely aware of their RedshirtArmy status. However, among them all, it's the three Space Marine chapters (and ReligionOfEvil) that really take it to an extreme, actually realizing that they all live in a fantasy universe with spaceships.

to:

* According to 1d4chan, the [[Literature/SpaceWolf Space]] [[TabletopGame/Warhammer40000 [[TabletopGame/{{Warhammer 40000}} Wolves]], along with the Black Templars, World Eaters and Khornate Worshipers in general, Worshipers are some of the most genre savvy people in the entire Imperium. Not that there isn't plenty of it to go around, with the Imperium's ''official policy'' of ShootEverythingThatMoves being a product of them realizing they live in a universe with EverythingTryingToKill you, EverythingTryingToKillYou, and the Literature/ImperialGuard being completely aware of their RedshirtArmy status. However, among them all, it's the three Space Marine chapters (and ReligionOfEvil) that really take it to an extreme, actually realizing that they all live in a fantasy universe with spaceships.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* According to 1d4chan, the [[Literature/SpaceWolf Space]] [[TabletopGame/Warhammer40000 Wolves]], along with the Black Templars, World Eaters and Khornate Worshipers in general, are some of the most genre savvy people in the entire Imperium. Not that there isn't plenty of it to go around, with the Imperium's ''official policy'' of ShootEverythingThatMoves being a product of them realizing they live in a universe with EverythingTryingToKill you, and the Literature/ImperialGuard being completely aware of their RedshirtArmy status. However, among them all, it's the three Space Marine chapters (and ReligionOfEvil) that really take it to an extreme, actually realizing that they all live in a fantasy universe with spaceships.
Is there an issue? Send a MessageReason:
None


** Not lemures, ''lemurs''. This is a ShoutOut to an art mistake in which an artist confused a lemures (the spirits of restless dead in Roman mythology) for lemurs (small tree-dwelling primates). Norin is making the same mistake the artist made.

to:

** Not lemures, ''lemurs''. This is a ShoutOut to an [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=159837 art mistake mistake]] in which an artist confused a lemures (the spirits lemure (a spirit of restless dead in Roman mythology) for lemurs (small a lemur (a small tree-dwelling primates).primate). Norin is making the same mistake the artist made.
Is there an issue? Send a MessageReason:
None


** Not lemures, ''lemurs''. (This is a ShoutOut to an art mistake in which an artist confused a lemures (the spirits of restless dead in Roman mythology) for lemurs (small tree-dwelling primates). Norin is making the same mistake the artist made.

to:

** Not lemures, ''lemurs''. (This This is a ShoutOut to an art mistake in which an artist confused a lemures (the spirits of restless dead in Roman mythology) for lemurs (small tree-dwelling primates). Norin is making the same mistake the artist made.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Not lemures, ''lemurs''. (This is a ShoutOut to an art mistake in which an artist confused a lemures (the spirits of restless dead in Roman mythology) for lemurs (small tree-dwelling primates). Norin is making the same mistake the artist made.
Willbyr MOD

Changed: 38

Is there an issue? Send a MessageReason:
None


** [[UnforgottenRealms I'm pretty sure this ogre isn't an optical illusion...]]
* ''[[TabletopGame/ChangelingTheLost Changeling: the Lost]]'' pulls this like no one's business. It's common knowledge in game, for instance, that the Wyrd likes to play LiteralGenie, and the Autumn Court essentially specializes in this Trope. And then there are the Talecrafting rules in the sourcebook ''Swords at Dawn'': characters can purposely force Tropes to occur at will because they realize their own lives work by the rules of stories. The book actually suggests TV Tropes as a good place to find examples of patterns to use!

to:

** [[UnforgottenRealms [[WebAnimation/UnforgottenRealms I'm pretty sure this ogre isn't an optical illusion...]]
* ''[[TabletopGame/ChangelingTheLost Changeling: the Lost]]'' ''TabletopGame/ChangelingTheLost'' pulls this like no one's business. It's common knowledge in game, for instance, that the Wyrd likes to play LiteralGenie, and the Autumn Court essentially specializes in this Trope. And then there are the Talecrafting rules in the sourcebook ''Swords at Dawn'': characters can purposely force Tropes to occur at will because they realize their own lives work by the rules of stories. The book actually suggests TV Tropes as a good place to find examples of patterns to use!
Is there an issue? Send a MessageReason:
None


* ''[[TabletopGame/ChangelingTheLost Changeling: the Lost]]'' pulls this like no one's business. It's common knowledge in game, for instance, that the Wyrd likes to play LiteralGenie, and the Autumn Court essentially specializes in this Trope. And then there are the Talecrafting rules in the sourcebook ''Swords at Dawn'': characters can purposely force Tropes to occur at will because they realize their own lives work by the rules of stories. The book actually suggests TV Tropes as a good place to find examples of patterns to use!

to:

* ''[[TabletopGame/ChangelingTheLost Changeling: the Lost]]'' pulls this like no one's business. It's common knowledge in game, for instance, that the Wyrd likes to play LiteralGenie, and the Autumn Court essentially specializes in this Trope. And then there are the Talecrafting rules in the sourcebook ''Swords at Dawn'': characters can purposely force Tropes to occur at will because they realize their own lives work by the rules of stories. The book actually suggests TV Tropes as a good place to find examples of patterns to use!use!

----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Norin the Wary from ''MagicTheGathering'' is convinced that everything in the world wants to hurt him. [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=111082 Except lemures.]] This is more or less accurate.
* [[{{Metagame}} "The DM wouldn't send a monster that powerful against us! It has to be an illusion!"]]
** [[UnforgottenRealms I'm pretty sure this ogre isn't an optical illusion...]]
* ''[[TabletopGame/ChangelingTheLost Changeling: the Lost]]'' pulls this like no one's business. It's common knowledge in game, for instance, that the Wyrd likes to play LiteralGenie, and the Autumn Court essentially specializes in this Trope. And then there are the Talecrafting rules in the sourcebook ''Swords at Dawn'': characters can purposely force Tropes to occur at will because they realize their own lives work by the rules of stories. The book actually suggests TV Tropes as a good place to find examples of patterns to use!

Top