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  • summaries for the comics I've read


* ''[[ComicBook/MassEffectRedemption Redemption]]''
* ''[[ComicBook/MassEffectIncursion Incursion]]''
* ''[[ComicBook/MassEffectInquisition Inquisition]]:'' can be read [[http://www.usatoday.com/life/comics/2010-10-25-masseffect25_ST_N.htm here]]
* ''[[ComicBook/MassEffectEvolution Evolution]]''
* ''[[ComicBook/MassEffectConviction Conviction]]''
* ''[[ComicBook/MassEffectInvasion Invasion]]''
* ''[[ComicBook/MassEffectHomeworlds Homeworlds]]''
* ''[[ComicBook/MassEffectBlastoEternityIsForever Blasto: Eternity Is Forever]]''

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* ''[[ComicBook/MassEffectRedemption Redemption]]''
Redemption]]'': A four-part mini-series starring Liara T'Soni and Feron, as they race to snatch Commander Shepard's remains from the agents of the Shadow Broker and the Collectors. Sets up the "Lair of the Shadow Broker" DLC.
* ''[[ComicBook/MassEffectIncursion Incursion]]''
Incursion]]'': A one-shot set on Omega a week before ''[=ME2=]''. Aria T'Loak busts a deal between the Blue Suns and the Collectors, who try to acquire a bunch of humans.
* ''[[ComicBook/MassEffectInquisition Inquisition]]:'' can Inquisition]]'': Another one-shot, set on the Citadel after ''[=ME2=]''. Councilor Udina asks Captain Bailey to investigate the head of C-Sec, Executor Pallin. Can be read [[http://www.usatoday.com/life/comics/2010-10-25-masseffect25_ST_N.htm here]]
here]].
* ''[[ComicBook/MassEffectEvolution Evolution]]''
Evolution]]'': A mini-series delving into the origins of the Illusive Man. Immediately after the First-Contact War, one Jack Harper comes to blows with the turian Arterius brothers over a Reaper artifact they discovered during the war.
* ''[[ComicBook/MassEffectConviction Conviction]]''
Conviction]]'': A one-shot bridging the events of ''Paragon Lost'' and ''[=ME3=]''. While DrowningHisSorrows on Omega, James Vega is hired by Admiral Anderson to guard Shepard after the events of "Arrival".
* ''[[ComicBook/MassEffectInvasion Invasion]]''
Invasion]]'': A mini-series set on Omega shortly before ''[=ME3=]''. As her station is overrun by Reaper creatures, Aria T'Loak must team up with the Cerberus General Oleg Petrovsky to fight them off. Sets up the "Omega" DLC.
* ''[[ComicBook/MassEffectHomeworlds Homeworlds]]''
Homeworlds]]'': An AnthologyComic delving into the backstory of a different ''[=ME3=]'' squadmate in each issue: James Vega grows up with an addict father and enlists with the Alliance marines at the insistence of his uncle; Tali's Pilgrimage is derailed when she discovers Saren's agents tampering with the geth and flees to the Citadel[[note]], setting up Shepard's search for her in ''[=ME1=]''[[/note]]; during his LastStand on Omega, Garrus reminisces about his father and the failure of the Archangel[[note]], setting up his rescue by Shepard in ''[=ME2=]''[[/note]]; Liara visits the hanar homeworld to study a Prothean relic, racing Cerberus to find any means to fight the Reapers[[note]], setting up her reunion with Shepard on Mars in ''[=ME3=]''[[/note]].
* ''[[ComicBook/MassEffectBlastoEternityIsForever Blasto: Eternity Is Forever]]''Forever]]'': The {{Defictionalization}} of an in-universe movie, starring Blasto, the first hanar Spectre, and his new asari partner Cerulean Star who go after the mad krogan scientist Kronus.
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# An untitled fifth game was announced on December 10, 2020.

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# An untitled fifth game was announced on December 10, 2020.
2020. While very little about it is currently known, in 2023 it was teased as connecting to ''Andromeda'' in some way.
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''Mass Effect: Legendary Edition'', a [[UpdatedRerelease 4K remaster]] of the original trilogy containing all three games and almost all of their single player DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] was released on May 14, 2021 for [[{{UsefulNotes/MicrosoftWindows}} PC]], UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.

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''Mass Effect: Legendary Edition'', a [[UpdatedRerelease 4K remaster]] remaster of the original trilogy containing all three games and almost all of their single player DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] was released on May 14, 2021 for [[{{UsefulNotes/MicrosoftWindows}} PC]], {{PC}}, UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.



In November of 2021, [[https://deadline.com/2021/11/the-wheel-of-time-premiere-ratings-amazon-prime-video-mass-effect-lort-of-the-rings-jennifer-salke-qa-1234879517/ it was reported]] that Amazon was seeking to adapt the franchise into a series for Creator/PrimeVideo, but it is not yet known if these plans will involve Shepard, the remaining crew of either ''Normandy'', and the Ryder family or not.

to:

In November of 2021, [[https://deadline.com/2021/11/the-wheel-of-time-premiere-ratings-amazon-prime-video-mass-effect-lort-of-the-rings-jennifer-salke-qa-1234879517/ it was reported]] that Amazon was seeking to adapt the franchise into a series for Creator/PrimeVideo, but it is not yet known if these plans will involve Shepard, adapting the remaining crew of either ''Normandy'', and games, or just be set in the Ryder family or not.
universe.
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Turtle Power is no longer a trope


The series takes place in the late 22nd century. A few decades ago, Mars turned out to have an outpost of the franchise's {{Precursors}}, the "Protheans," which yielded up advanced technology, including "[[AppliedPhlebotinum element zero]]," a substance that can be used to alter the mass of anything near it. By utilizing this "[[TitleDrop mass effect]]," mankind was able to develop fancy new technologies like personal DeflectorShields, FasterThanLightTravel and ArtificialGravity. Amongst the stars, humans found themselves to be just one sentient species amongst an entire panoply of civilization: the [[OneGenderRace mono-gendered]] [[GreenSkinnedSpaceBabe asari]], the amphibian-descended [[AwesomenessByAnalysis salarians]], the [[ProudWarriorRaceGuy militant]] [[BirdPeople turians]], the [[HeavilyArmoredMook hard-to-hurt]] [[TurtlePower krogan]], and more.

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The series takes place in the late 22nd century. A few decades ago, Mars turned out to have an outpost of the franchise's {{Precursors}}, the "Protheans," which yielded up advanced technology, including "[[AppliedPhlebotinum element zero]]," a substance that can be used to alter the mass of anything near it. By utilizing this "[[TitleDrop mass effect]]," mankind was able to develop fancy new technologies like personal DeflectorShields, FasterThanLightTravel and ArtificialGravity. Amongst the stars, humans found themselves to be just one sentient species amongst an entire panoply of civilization: the [[OneGenderRace mono-gendered]] [[GreenSkinnedSpaceBabe asari]], the amphibian-descended [[AwesomenessByAnalysis salarians]], the [[ProudWarriorRaceGuy militant]] [[BirdPeople turians]], the [[HeavilyArmoredMook hard-to-hurt]] [[TurtlePower hard-to-hurt krogan]], and more.
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Dead link.


* ''[[ComicBook/MassEffectIncursion Incursion]]:'' can be downloaded [[http://masseffect.bioware.com/resources/assets/market/books/incursion-01.pdf here]]

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* ''[[ComicBook/MassEffectIncursion Incursion]]:'' can be downloaded [[http://masseffect.bioware.com/resources/assets/market/books/incursion-01.pdf here]]Incursion]]''
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And these link up with the other theme of the franchise: ContinuityPorn, the ChoiceAndConsequenceSystem and the
OldSaveBonus. There are plenty of [=NPC=]s you can interact with, and depending on your choices they could even die over the course of the game. If they don't, they will almost certainly appear in the next game (where, possibly, they can be killed this round). ''Mass Effect'' has hundreds of named characters, and the list of ones who don't re-appear in the next game is a ''lot'' shorter than the list of those who do; this creates a sense of not only a living, breathing universe, but the feeling that you, Commander Shepard, have some significance, some -- well -- mass effect on it. And these are just the casual choices -- what about the ones where you decide the fates of entire sentient species? Players of the franchise are known to run two or more saved games, playing and re-playing to see how their choices impact the galaxy.

to:

And these link up with the other theme of the franchise: ContinuityPorn, the ChoiceAndConsequenceSystem and the
the OldSaveBonus. There are plenty of [=NPC=]s you can interact with, and depending on your choices they could even die over the course of the game. If they don't, they will almost certainly appear in the next game (where, possibly, they can be killed this round). ''Mass Effect'' has hundreds of named characters, and the list of ones who don't re-appear in the next game is a ''lot'' shorter than the list of those who do; this creates a sense of not only a living, breathing universe, but the feeling that you, Commander Shepard, have some significance, some -- well -- mass effect on it. And these are just the casual choices -- what about the ones where you decide the fates of entire sentient species? Players of the franchise are known to run two or more saved games, playing and re-playing to see how their choices impact the galaxy.
Is there an issue? Send a MessageReason:
None


* TheParagon is the more humane, compassionate, diplomatic end of the spectrum, one who tries to solve problems and disputes as peacefully as possible, or at least with the motive of protecting the innocent, but shows little if any pity towards [[GoodIsNotSoft corruption or immoral actions]]. Paragon dialogue also tends to take a more cooperative, egalitarian stance to the other sentient species of the galaxy and the Citadel Council. Succinctly, this path is [[TheFettered The Fettered]].
* [[AntiHero The Renegade]] is a more ruthless hero who believes in solving problems and disputes by force, intimidation, and an "IDidWhatIHadToDo" philosophy, preferring to kill the enemy at all costs and allowing petty immoral acts to slip by to achieve the bigger goal. Renegade conversation options tend to show little regard for the council and more of a "humans first" position. To put it simply, this path is [[TheUnfettered The Unfettered]].

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* TheParagon is the more humane, compassionate, diplomatic end of the spectrum, one who tries to solve problems and disputes as peacefully as possible, possible and by appealing to people's better nature, or at least with the motive of protecting the innocent, but shows little if any pity towards [[GoodIsNotSoft corruption or immoral actions]].actions]], believing that the ends never justify the means. Paragon dialogue also tends to take a more cooperative, egalitarian stance to the other sentient species of the galaxy and the Citadel Council. Succinctly, this path is [[TheFettered The Fettered]].
* [[AntiHero The Renegade]] is a more ruthless hero who believes in solving problems and disputes by force, intimidation, CuttingTheKnot. They lean towards the use of force and intimidation to solve problems, and lives by an "IDidWhatIHadToDo" philosophy, preferring to employ {{Combat Pragmatis|t}}m wherever possible, and kill the enemy at all costs and allowing petty immoral acts to slip by to achieve the bigger goal. Renegade conversation options tend to show little regard for the council and more of a "humans first" position. To put it simply, this path is [[TheUnfettered The Unfettered]].
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None


And these link up with the other theme of the franchise: [[ContinuityPorn continuity porn]], the [[ButterflyOfDoom butterfly of doom]] and the [[OldSaveBonus old save bonus]]. There are plenty of [=NPC=]s you can interact with, and depending on your choices they could even die over the course of the game. If they don't, they will almost certainly appear in the next game (where, possibly, they can be killed this round). ''Mass Effect'' has hundreds of named characters, and the list of ones who don't re-appear in the next game is a ''lot'' shorter than the list of those who do; this creates a sense of not only a living, breathing universe, but the feeling that you, Commander Shepard, have some significance, some -- well -- mass effect on it. And these are just the casual choices -- what about the ones where you decide the fates of entire sentient species? Players of the franchise are known to run two or more saved games, playing and re-playing to see how their choices impact the galaxy.

to:

And these link up with the other theme of the franchise: [[ContinuityPorn continuity porn]], ContinuityPorn, the [[ButterflyOfDoom butterfly of doom]] ChoiceAndConsequenceSystem and the [[OldSaveBonus old save bonus]].the
OldSaveBonus.
There are plenty of [=NPC=]s you can interact with, and depending on your choices they could even die over the course of the game. If they don't, they will almost certainly appear in the next game (where, possibly, they can be killed this round). ''Mass Effect'' has hundreds of named characters, and the list of ones who don't re-appear in the next game is a ''lot'' shorter than the list of those who do; this creates a sense of not only a living, breathing universe, but the feeling that you, Commander Shepard, have some significance, some -- well -- mass effect on it. And these are just the casual choices -- what about the ones where you decide the fates of entire sentient species? Players of the franchise are known to run two or more saved games, playing and re-playing to see how their choices impact the galaxy.
Is there an issue? Send a MessageReason:
None


In November 2021, [[https://deadline.com/2021/11/the-wheel-of-time-premiere-ratings-amazon-prime-video-mass-effect-lort-of-the-rings-jennifer-salke-qa-1234879517/ it was reported]] that Amazon was seeking to adapt the franchise into a series for Creator/PrimeVideo, but it is not yet known if these plans will involve Shepard, the remaining crew of either ''Normandy'', and the Ryder family or not.

to:

In November of 2021, [[https://deadline.com/2021/11/the-wheel-of-time-premiere-ratings-amazon-prime-video-mass-effect-lort-of-the-rings-jennifer-salke-qa-1234879517/ it was reported]] that Amazon was seeking to adapt the franchise into a series for Creator/PrimeVideo, but it is not yet known if these plans will involve Shepard, the remaining crew of either ''Normandy'', and the Ryder family or not.
Is there an issue? Send a MessageReason:
None


In November 2021, [[https://deadline.com/2021/11/the-wheel-of-time-premiere-ratings-amazon-prime-video-mass-effect-lort-of-the-rings-jennifer-salke-qa-1234879517/ it was reported]] that Amazon was seeking to adapt the franchise into a series for Creator/PrimeVideo, but it is not yet known if these plans will involve Shepard or not.

to:

In November 2021, [[https://deadline.com/2021/11/the-wheel-of-time-premiere-ratings-amazon-prime-video-mass-effect-lort-of-the-rings-jennifer-salke-qa-1234879517/ it was reported]] that Amazon was seeking to adapt the franchise into a series for Creator/PrimeVideo, but it is not yet known if these plans will involve Shepard Shepard, the remaining crew of either ''Normandy'', and the Ryder family or not.
Is there an issue? Send a MessageReason:


The series makes heavy use of a large number of science fiction tropes. Nearly every aspect of the setting has been thoroughly thought out, with hefty amounts of technical, cultural, and historical background data provided by an EncyclopediaExposita. (Amongst other things, [[TaxonomicTermConfusion the names of alien races]] ''are not capitalized''--the way "human" isn't.) It manages to be simultaneously a {{reconstruction}} of the SpaceOpera, a highly plausible setting ranking quite high on the MohsScaleOfScienceFictionHardness (the eponymous mass effect is the setting's OneBigLie), and a LovecraftLite CosmicHorrorStory in the form of the Reapers.

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The series makes heavy use of a large number of science fiction tropes. Nearly every aspect of the setting has been thoroughly thought out, with hefty amounts of technical, cultural, and historical background data provided by an EncyclopediaExposita. (Amongst other things, [[TaxonomicTermConfusion the names of alien races]] ''are not capitalized''--the way "human" isn't.) It manages to be simultaneously a {{reconstruction}} of the SpaceOpera, a highly plausible setting ranking quite high on the MohsScaleOfScienceFictionHardness (the eponymous mass effect is the setting's OneBigLie), setting, and a LovecraftLite CosmicHorrorStory in the form of the Reapers.
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None

Added DiffLines:

In November 2021, [[https://deadline.com/2021/11/the-wheel-of-time-premiere-ratings-amazon-prime-video-mass-effect-lort-of-the-rings-jennifer-salke-qa-1234879517/ it was reported]] that Amazon was seeking to adapt the franchise into a series for Creator/PrimeVideo, but it is not yet known if these plans will involve Shepard or not.
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Shepard, in true [=BioWare=] fashion, is customizable across the board, from gender to family background to previous military experience. The sequels allow you to [[OldSaveBonus transfer your personal Shepard, with the same appearance, background and choices]]. The Ryders are somewhat less customizeable -- they will always be fraternal twins, so the player cannot change their gender, and their first name is no longer selectable -- but everything else is available for tweaking; in fact, the two do not even have to look like each other, and the game dynamically alters the appearance of their parents, Alec and Ellen Ryder, to reflect your choices.

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Shepard, in true [=BioWare=] fashion, is customizable across the board, from gender to family background to previous military experience. The sequels allow you to [[OldSaveBonus transfer your personal Shepard, with the same appearance, background and choices]]. The Ryders are somewhat less customizeable customizable -- they will always be fraternal twins, so the player cannot change their gender, and their first name is no longer selectable -- but everything else is available for tweaking; in fact, the two do not even have to look like each other, and the game dynamically alters the appearance of their parents, Alec and Ellen Ryder, to reflect your choices.
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[[caption-width-right:335:[[TropeOverdosed The amount of tropes is certainly massive.]]]]

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[[caption-width-right:335:[[TropeOverdosed [[caption-width-right:335:[[JustForFun/TropeOverdosed The amount of tropes is certainly massive.]]]]
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* ''[[Anime/MassEffectParagonLost Paragon Lost]]''

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* ''[[Anime/MassEffectParagonLost Paragon Lost]]''
Lost]]'': An anime film set during the events of ''Mass Effect 2'' starring Lieutenant James Vega (with Creator/FreddiePrinzeJr reprising his role) and his attempts to stop a Collectors raid on a human colony.
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# ''VideoGame/MassEffect2'' was released for the Xbox 360 and PC in 2010, and for [=PlayStation=] 3 in January 2011. In the prologue, Shepard and their crew are brutally attacked by the enigmatic alien species, the Collectors. After a two-year TimeSkip covered by the opening credits, it takes up in 2185 where [[YourTerroristsAreOurFreedomFighters the militant/terrorist human group]] called Cerberus has rescued Shepard and tasked them to investigate the Collectors, who have been [[AlienAbduction abducting entire human colonies]] for reasons that are unclear but believed to be related to the coming Reaper invasion. Shepard's association with Cerberus strains their relationship with both the Alliance and their previous allies, so they turn to [[RecruitingTheCriminal the seedier side of the galaxy]] for a new team to face the Collectors. The gameplay shifted dramatically into something much more linear: it had more clearly stated levels built around [[TakeCover cover-based shooting]]; vehicle travel was dropped entirely (excluding a DLC mission); and weapon types was restricted by class.

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# ''VideoGame/MassEffect2'' was released for the Xbox 360 and PC in January 2010, and for [=PlayStation=] 3 in January 2011. In the prologue, Shepard and their crew are brutally attacked by the enigmatic alien species, the Collectors. After a two-year TimeSkip covered by the opening credits, it takes up in 2185 where [[YourTerroristsAreOurFreedomFighters the militant/terrorist human group]] called Cerberus has rescued Shepard and tasked them to investigate the Collectors, who have been [[AlienAbduction abducting entire human colonies]] for reasons that are unclear but believed to be related to the coming Reaper invasion. Shepard's association with Cerberus strains their relationship with both the Alliance and their previous allies, so they turn to [[RecruitingTheCriminal the seedier side of the galaxy]] for a new team to face the Collectors. The gameplay shifted dramatically into something much more linear: it had more clearly stated levels built around [[TakeCover cover-based shooting]]; vehicle travel was dropped entirely (excluding a DLC mission); and weapon types was restricted by class.
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Replaced examples with ones that make more sense.


# ''VideoGame/MassEffectAndromeda'' was released in March 2017 for UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC. Set around the same time as ''Mass Effect 2'', the "Andromeda Initiative" was a colonization program to travel to the nearest galaxy, Andromeda. [[PlanetSpaceship City-sized starships]] full of {{Human Popsicle}}s (not to mention ones for asari, salarians, turians and krogan) go on a 600-year journey. (Because the game is essentially an {{interquel}}, [=BioWare=] were able to avoid CuttingOffTheBranches of the trilogy's MultipleEndings.) The player assumes the role of Scott or Sara Ryder, HalfIdenticalTwins who take on a leadership position within the Initiative when their ship arrives in 2819 and things go FromBadToWorse. The game places emphasis on the WideOpenSandbox which [=BioWare=] had intended to implement during the original trilogy, abandoning the [[{{Railroading}} highly-linear maps]] and [[ButThouMust narrative focus]] that replaced it.

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# ''VideoGame/MassEffectAndromeda'' was released in March 2017 for UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC. Set around the same time as ''Mass Effect 2'', the "Andromeda Initiative" was a colonization program to travel to the nearest galaxy, Andromeda. [[PlanetSpaceship City-sized starships]] full of {{Human Popsicle}}s (not to mention ones for asari, salarians, turians and krogan) go on a 600-year journey. (Because the game is essentially an {{interquel}}, [=BioWare=] were able to avoid CuttingOffTheBranches of the trilogy's MultipleEndings.) The player assumes the role of Scott or Sara Ryder, HalfIdenticalTwins who take on a leadership position within the Initiative when their ship arrives in 2819 and things go FromBadToWorse. The game places emphasis on the WideOpenSandbox which [=BioWare=] had intended to implement during the original trilogy, abandoning the [[{{Railroading}} [[SlidingScaleOfLinearityVsOpenness highly-linear maps]] and [[ButThouMust [[StoryToGameplayRatio narrative focus]] that replaced it.
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''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and almost all of their single player DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] was released on May 14, 2021 for [[{{UsefulNotes/MicrosoftWindows}} PC]], UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.

to:

''Mass Effect: Legendary Edition'', a [[UpdatedRerelease 4K remaster remaster]] of the original trilogy containing all three games and almost all of their single player DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] was released on May 14, 2021 for [[{{UsefulNotes/MicrosoftWindows}} PC]], UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.
Is there an issue? Send a MessageReason:
None


''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and almost all of their single player DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] has been announced for a May 14, 2021 release for [[{{UsefulNotes/MicrosoftWindows}} PC]], UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.

to:

''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and almost all of their single player DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] has been announced for a was released on May 14, 2021 release for [[{{UsefulNotes/MicrosoftWindows}} PC]], UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.
Is there an issue? Send a MessageReason:
None


# ''VideoGame/MassEffect1'' was released for the Xbox 360 in November 2007 and PC in May[=/=]June 2008. The UsefulNotes/PlayStation3 version was released in late 2012 as part of the ''Mass Effect Trilogy'', and as a standalone digital download for the UsefulNotes/PlayStationNetwork. Taking place in 2183, it introduces the main character, System Alliance officer Lt.Cmdr. Shepard, and the beginning of that character's journey to become the first human Spectre, an elite soldier given full support of [[TheFederation the Citadel races]] to operate carte blanche in their interest. Shepard's first mission is to track down a rogue Spectre, Saren, and unravel his connection to the mysterious [[EldritchAbomination Reapers]], ancient beings that are only known as the ones who wiped out the [[{{Precursors}} Protheans]] 50,000 years ago. Shepard is set loose in a WideOpenSandbox galaxy with plenty of nooks and crannies to explore, in an... ''interesting'' 3rd-person-shooter-cum-RPG battle engine. They are aided by a [[RagtagBunchOfMisfits diverse band of companions]], as well as by the technology left behind by the Protheans.

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# ''VideoGame/MassEffect1'' was released for the Xbox 360 UsefulNotes/Xbox360 in November 2007 and PC [[{{UsefulNotes/MicrosoftWindows}} PC]] in May[=/=]June 2008. The UsefulNotes/PlayStation3 version was released in late 2012 as part of the ''Mass Effect Trilogy'', and as a standalone digital download for the UsefulNotes/PlayStationNetwork. Taking place in 2183, it introduces the main character, System Alliance officer Lt.Cmdr. Shepard, and the beginning of that character's journey to become the first human Spectre, an elite soldier given full support of [[TheFederation the Citadel races]] to operate carte blanche in their interest. Shepard's first mission is to track down a rogue Spectre, Saren, and unravel his connection to the mysterious [[EldritchAbomination Reapers]], ancient beings that are only known as the ones who wiped out the [[{{Precursors}} Protheans]] 50,000 years ago. Shepard is set loose in a WideOpenSandbox galaxy with plenty of nooks and crannies to explore, in an... ''interesting'' 3rd-person-shooter-cum-RPG battle engine. They are aided by a [[RagtagBunchOfMisfits diverse band of companions]], as well as by the technology left behind by the Protheans.
Is there an issue? Send a MessageReason:
None


''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and almost all of their single player DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] has been announced for a May 14, 2021 release for PC, UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.

to:

''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and almost all of their single player DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] has been announced for a May 14, 2021 release for PC, [[{{UsefulNotes/MicrosoftWindows}} PC]], UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.
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None

Added DiffLines:

** [[Characters/MassEffectRaceTropesCitadelCouncil Citadel Council Races]]
** [[Characters/MassEffectRaceTropesCitadelAssociate Citadel Associate/Client/Protectorate Races]]
** [[Characters/MassEffectRaceTropesNonCitadelSpace Non-Citadel Space Races]]
** [[Characters/MassEffectRaceTropesNonSapient Non-Sapient Races]]
** [[Characters/MassEffectRaceTropesNativeAndromedaRaces Native Andromeda Races]]
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''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and all of their single player DLC, has been announced for a May 14, 2021 release for PC, UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.

to:

''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and almost all of their single player DLC, DLC[[note]]''Mass Effect 1'''s "Pinnacle Station" DLC is not included as its source code has been corrupted.[[/note]] has been announced for a May 14, 2021 release for PC, UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.
Is there an issue? Send a MessageReason:
None


''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and all of their single player DLC, has been announced for a Spring 2021 release for PC, UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.

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''Mass Effect: Legendary Edition'', a 4K remaster of the original trilogy containing all three games and all of their single player DLC, has been announced for a Spring May 14, 2021 release for PC, UsefulNotes/XboxOne, and UsefulNotes/PlayStation4, with forward compatibility and enhancements for UsefulNotes/XboxSeriesX and UsefulNotes/PlayStation5.
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# An untitled fifth game was announced on December 10, 2020.
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The franchise is primarily a [=RPG=], with third person shooter combat. The games combine the [[RegeneratingHealth regenerating shields]] and integrated vehicle sections of ''{{Franchise/Halo}}'', the stop-and-pop cover mechanics of ''[[VideoGame/GearsOfWar Gears of War]]'' and [[WideOpenSandbox wide open sandbox]] exploration elements as you fly around the galaxy in your CoolStarship, the ''Normandy''. Shooting took on a completely new dimension in the first game, however, as firearms were had BottomlessMagazines (justified in-story) and were instead limited by refire rate; firing them too fast would result in {{Overheating}} and a mandatory cooldown period. The remaining games in the series have returned to a much more traditional firearms experience. [[RPGElements RPG elements]] are present in the form of a [[ClassAndLevelSystem class and level system]] for you and your party members, in addition to new guns and armor, while outside of combat you are able to influence the story in a lot of ways, and even transfer your story decisions to the next game. Gameplay elements, and their revisions for the sequels, saw a [[BrokenBase mixed reception]].

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The franchise is primarily a [=RPG=], with third person shooter combat. The games combine the [[RegeneratingHealth regenerating shields]] and integrated vehicle sections of ''{{Franchise/Halo}}'', the stop-and-pop cover mechanics of ''[[VideoGame/GearsOfWar Gears of War]]'' and [[WideOpenSandbox wide open sandbox]] exploration elements as you fly around the galaxy in your CoolStarship, the ''Normandy''. Shooting took on a completely new dimension in the first game, however, as firearms were had BottomlessMagazines (justified in-story) and were instead limited by refire rate; firing them too fast would result in {{Overheating}} and a mandatory cooldown period. The remaining games in the series have returned to a much more traditional firearms experience. [[RPGElements RPG elements]] are present in the form of a [[ClassAndLevelSystem class and level system]] for you and your party members, in addition to new guns and armor, while outside of combat you are able to influence the story in a lot of ways, and even transfer your story decisions to the next game. Gameplay elements, and their revisions for the sequels, saw a [[BrokenBase mixed reception]].
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# ''VideoGame/MassEffect3'' was released on all three platforms in early March 2012, with a UsefulNotes/WiiU port being released at the console's launch in November 2012. It leads to the ultimate fear: the Reapers invade the Milky Way in the year 2186 and Earth is among the first to be overwhelmed. Shepard has reunited with the Alliance and retrieved blueprints for [[ForgottenSuperweapon a potential machine to defeat the Reapers]] they call "The Crucible." To retake Earth, and more importantly survive the Reaper invasion, Shepard must form a new team and unite the races of the galaxy to fight back and commit resources to the Crucible. In addition to wrapping up the MythArc of the trilogy, it continued to refine the gameplay standard set by the second game, increasing movement and combat actions as well as weapon customization to the point that Creator/BioWare felt confident including a CoOpMultiplayer mode.

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# ''VideoGame/MassEffect3'' was released on all three platforms in early March 2012, with a UsefulNotes/WiiU port being released at the console's launch in November 2012. It leads to the ultimate fear: the Reapers invade the Milky Way in the year 2186 and Earth is among the first to be overwhelmed. Shepard has reunited with the Alliance and retrieved blueprints for [[ForgottenSuperweapon [[LostSuperweapon a potential machine to defeat the Reapers]] they call "The Crucible." To retake Earth, and more importantly survive the Reaper invasion, Shepard must form a new team and unite the races of the galaxy to fight back and commit resources to the Crucible. In addition to wrapping up the MythArc of the trilogy, it continued to refine the gameplay standard set by the second game, increasing movement and combat actions as well as weapon customization to the point that Creator/BioWare felt confident including a CoOpMultiplayer mode.
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''Mass Effect'' is a SpaceOpera multimedia franchise, originating as an [=RPG/=][[ThirdPersonShooter third person shooter]]. It was developed by Creator/{{BioWare}}, which also developed ''Franchise/StarWars: [[VideoGame/KnightsOfTheOldRepublic Knights of the Old Republic]]'', ''[[VideoGame/BaldursGate Baldur's Gate]]'', ''VideoGame/JadeEmpire'', and ''VideoGame/NeverwinterNights''.

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''Mass Effect'' is a SpaceOpera multimedia franchise, originating as an [=RPG/=][[ThirdPersonShooter third person shooter]]. It was developed by Creator/{{BioWare}}, which also developed ''Franchise/StarWars: [[VideoGame/KnightsOfTheOldRepublic Knights of the Old Republic]]'', ''[[VideoGame/BaldursGate Baldur's Gate]]'', ''VideoGame/JadeEmpire'', ''Franchise/DragonAge'', and ''VideoGame/NeverwinterNights''.
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Shepard, in true [=BioWare=] fashion, is customizable across the board, from gender to family background to previous military experience. The sequels allow you to [[OldSaveBonus transfer your personal Shepard, with the same appearance, background and choices]]. The Ryders are somewhat less customizeable -- they will always be fraternal twins, so the player cannot change their gender, and their first name is no longer selectable -- but everything else is available for tweaking; in fact, the two do not even have to look like each other, and the game dynamically alters the appearance of their father, Alec Ryder, to reflect your choices.

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Shepard, in true [=BioWare=] fashion, is customizable across the board, from gender to family background to previous military experience. The sequels allow you to [[OldSaveBonus transfer your personal Shepard, with the same appearance, background and choices]]. The Ryders are somewhat less customizeable -- they will always be fraternal twins, so the player cannot change their gender, and their first name is no longer selectable -- but everything else is available for tweaking; in fact, the two do not even have to look like each other, and the game dynamically alters the appearance of their father, parents, Alec and Ellen Ryder, to reflect your choices.

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