History Franchise / MassEffect

22nd Jul '16 1:05:45 AM foomushroom
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[[WMG:Rides]]
* ''Ride/MassEffectNewEarth''
21st Jul '16 11:34:23 PM foomushroom
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A 4D motion simulator attraction based on the video games called ''Mass Effect: New Earth'' debuted at the California's Great America theme park in May 2016. The ride features characters from the original trilogy, with the voice actors reprising their roles, but does not take place canonically in the series.

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A 4D motion simulator attraction based on the video games called ''Mass Effect: New Earth'' ''Ride/MassEffectNewEarth'' debuted at the California's Great America theme park in May 2016. The ride features characters from the original trilogy, with the voice actors reprising their roles, but does not take place canonically in the series.
27th Jun '16 4:53:59 PM gunslingerofgilead
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* ''[[Literature/MassEffectAndromedaInitiation Initiation]]

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* ''[[Literature/MassEffectAndromedaInitiation Initiation]]Initiation]]''
27th Jun '16 4:53:40 PM gunslingerofgilead
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* ''[[Literature/MassEffectAndromedaInitiation Initiation]]
* Three other untitled books related to ''VideoGame/MassEffectAndromeda''
21st May '16 9:51:46 PM gunslingerofgilead
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A 4D motion simulator attraction based on the video games called ''Mass Effect: New Earth'' debuted at the California's Great America theme park in May 2016. The ride features characters from the original trilogy, with the voice actors reprising their roles, but does not take place canonically in the series.



A [[http://blog.bioware.com/2015/09/29/revisit-the-galaxy-aboard-a-new-mass-effect-theme-park-attraction/ 4D ride/attraction]] will soon becoming to Commander Shepard's favorite amusement park on Earth, California's Great America.
17th Feb '16 10:18:55 AM GrammarNavi
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''{{VideoGame/Mass Effect|1}}'' was originally a [[SpaceOpera space opera]] [=RPG/=][[ThirdPersonShooter third person shooter]] game for the Xbox 360 and PC. It was developed by Creator/{{BioWare}}, which also developed ''Franchise/StarWars: [[VideoGame/KnightsOfTheOldRepublic Knights of the Old Republic]]'', ''[[VideoGame/BaldursGate Baldur's Gate]]'', ''VideoGame/JadeEmpire'', and ''VideoGame/NeverwinterNights''. It was released for the Xbox 360 in November 2007 and PC in May[=/=]June 2008. The PlayStation3 version was released in late 2012 as part of the ''Mass Effect Trilogy'', and as a standalone digital download for the [=PlayStation Network=]. The second chapter, ''VideoGame/MassEffect2'', was released for the Xbox 360 and PC in 2010, and for [=PlayStation=] 3 in January 2011. ''VideoGame/MassEffect3'' was formally announced on December 11, 2010, at the Spike Video Game Awards. It got simultaneous release on all 3 platforms on in early March 2012, with a WiiU port being released at the console's launch in November 2012.

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''{{VideoGame/Mass Effect|1}}'' was originally a [[SpaceOpera space opera]] [=RPG/=][[ThirdPersonShooter third person shooter]] game for the Xbox 360 UsefulNotes/XBox360 and PC. It was developed by Creator/{{BioWare}}, which also developed ''Franchise/StarWars: [[VideoGame/KnightsOfTheOldRepublic Knights of the Old Republic]]'', ''[[VideoGame/BaldursGate Baldur's Gate]]'', ''VideoGame/JadeEmpire'', and ''VideoGame/NeverwinterNights''. It was released for the Xbox 360 in November 2007 and PC in May[=/=]June 2008. The PlayStation3 UsefulNotes/PlayStation3 version was released in late 2012 as part of the ''Mass Effect Trilogy'', and as a standalone digital download for the [=PlayStation Network=].UsefulNotes/PlayStationNetwork. The second chapter, ''VideoGame/MassEffect2'', was released for the Xbox 360 and PC in 2010, and for [=PlayStation=] 3 in January 2011. ''VideoGame/MassEffect3'' was formally announced on December 11, 2010, at the Spike Video Game Awards. It got simultaneous release on all 3 platforms on in early March 2012, with a WiiU UsefulNotes/WiiU port being released at the console's launch in November 2012.
9th Oct '15 9:56:00 AM canIusethishandle
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During E3 2015, the title of the next game was reveled to be ''VideoGame/MassEffectAndromeda''

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During E3 2015, the title of the next game was reveled revealed to be ''VideoGame/MassEffectAndromeda''
''VideoGame/MassEffectAndromeda''.
30th Sep '15 4:31:08 PM gunslingerofgilead
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Added DiffLines:


A [[http://blog.bioware.com/2015/09/29/revisit-the-galaxy-aboard-a-new-mass-effect-theme-park-attraction/ 4D ride/attraction]] will soon becoming to Commander Shepard's favorite amusement park on Earth, California's Great America.
22nd Sep '15 5:26:07 AM PF
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Like previous [=BioWare=] games, ''Mass Effect'' employs a [[KarmaMeter karma meter]] with two moral endpoints. Rather than simply Good or Evil however, the meter essentially measures the player's place on the SlidingScaleOfIdealismVersusCynicism; Paragon choices move toward idealism and Renegade choices toward cynicism. Most responses tend to be either nice or mean ways of saying the same thing ("I'm sorry, but please tell me what happened" versus "Get over it and tell me what happened"), but as you climb each meter, you unlock new conversation options which can take things in a completely different direction ("I'm an ActionSurvivor too. YouAreNotAlone!"; "GetAHoldOfYourselfMan! QuitYourWhining!"). These options also allow your character to influence people via their charisma or their intimidation factor, reflecting on the growing impact you are having on the galaxy.

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Like previous [=BioWare=] games, ''Mass Effect'' employs a [[KarmaMeter karma meter]] with two moral endpoints. Rather than simply Good or Evil Evil, however, the meter essentially measures the player's place on the SlidingScaleOfIdealismVersusCynicism; Paragon choices move toward idealism and Renegade choices toward cynicism. Most responses tend to be either nice or mean ways of saying the same thing ("I'm sorry, but please tell me what happened" versus "Get over it and tell me what happened"), but as you climb each meter, you unlock new conversation options which can take things in a completely different direction ("I'm an ActionSurvivor too. YouAreNotAlone!"; "GetAHoldOfYourselfMan! QuitYourWhining!"). These options also allow your character to influence people via their charisma or their intimidation factor, reflecting on the growing impact you are having on the galaxy.
21st Sep '15 6:23:32 PM Dirtyblue929
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Like previous [=BioWare=] games, ''Mass Effect'' employs a [[KarmaMeter karma meter]] with two moral endpoints. Rather than simply Good or Evil however, the meter essentially measures the player's place on the SlidingScaleOfIdealismVersusCynicism; Paragon choices move toward idealism and Renegade choices toward cynicism. Most responses tend to be either nice or mean ways of saying the same thing ("I'm sorry, but please tell me what happened" versus "Get over it and tell me what happened"), but as you climb each meter, you unlock new conversation options which can take things in a completely different direction ("I'm an ActionSurvivor too. YouAreNotAlone!"; "GetAHoldOfYourselfMan QuitYourWhining!"). These options also allow your character to influence people via their charisma or their intimidation factor, reflecting on the growing impact you are having on the galaxy.

to:

Like previous [=BioWare=] games, ''Mass Effect'' employs a [[KarmaMeter karma meter]] with two moral endpoints. Rather than simply Good or Evil however, the meter essentially measures the player's place on the SlidingScaleOfIdealismVersusCynicism; Paragon choices move toward idealism and Renegade choices toward cynicism. Most responses tend to be either nice or mean ways of saying the same thing ("I'm sorry, but please tell me what happened" versus "Get over it and tell me what happened"), but as you climb each meter, you unlock new conversation options which can take things in a completely different direction ("I'm an ActionSurvivor too. YouAreNotAlone!"; "GetAHoldOfYourselfMan "GetAHoldOfYourselfMan! QuitYourWhining!"). These options also allow your character to influence people via their charisma or their intimidation factor, reflecting on the growing impact you are having on the galaxy.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.MassEffect