Follow TV Tropes

Following

History FalloutNewVegas / TropesNToR

Go To

OR

Is there an issue? Send a MessageReason:
Crosswicking new trope

Added DiffLines:

* OutcastRefuge:
** The Bright Brotherhood is a faction of Ghouls under the leadership of Jason Bright who've taken over the REPCONN Test Site near Novac with the intention of using the rockets to go on a "Great Journey" to a promised land safe from unmutated humans. You can find corpses of Ghouls throughout the Mojave who were trying to get there. It is up to [[PlayerCharacter the Courier]] as to whether they succeed, fail, or get slaughtered. Unlike most other Ghoul safe havens in the series, Jason also welcomes [[FaceMonsterTurn "feral"]] Ghouls (who generally do not attack non-feral Ghouls) who he hopes to save as well.
** Jacobstown is a remote pre-war resort taken over by the Super Mutant Marcus to serve as a safe haven for Nightkin, a special breed of Super Mutants who are addicted to using [[InvisibilityCloak Stealth Boys]] and have suffered increasing schizophrenia as a result. A few take offense to the Courier's presence, but if you aid the doctor there in curing the schizophrenia, they become more friendly. You can pick up the Nightkin follower Lily there.
Is there an issue? Send a MessageReason:
The Outer Worlds proved Obsidian could make a polished game if given sufficient time.


* ObviousBeta: As one might expect of a game developed by Obsidian, the story is unique and lovingly crafted, but the bugs and glitches are plentiful and the game is prone to crashing even after several updates.
* OffingTheMouth: You can sell companion Arcade Gannon into slavery as Caesar's personal physician and then arrange for him to die in the quest Et Tumor Brute. Should the Legion win at the Battle of Hoover Dam, Caesar's successor Lanius gets tired of Arcade's witty remarks and has him crucified.

to:

* ObviousBeta: As one might expect of a game developed by Obsidian, Obsidian and published by Bethesda, the story is unique and lovingly crafted, but the bugs and glitches are plentiful and the game is prone to crashing even after several updates.
* OffingTheMouth: You can sell companion Arcade Gannon into slavery as Caesar's personal physician and then arrange for him to die in the quest Et Tumor Brute.Tumor, Brute?. Should the Legion win at the Battle of Hoover Dam, Caesar's successor Lanius gets tired of Arcade's witty remarks and has him crucified.

Added: 1293

Changed: 175

Is there an issue? Send a MessageReason:
None


* NoKillLikeOverkill: You can kill low level creatures like ravens or coyotes with a [[NukeEm fat man]]. There's even a achievement with Gun Runners Arsenal for that very thing.

to:

* NoHealthcareInTheApocalypse:
** {{Lampshaded|Trope}} by Mr. House's biggest criticisms of the Brotherhood of Steel: they have no interest in collecting technology that actually ''helps'' people instead of hurting them.
** Caesar's Legion has two examples. Being a slave army made out of eighty-six destroyed tribes, they have nothing more advanced than herbal remedies and a very strict prohibition on chems and alcohol, which fits snugly into their fascist, [[TheSocialDarwinist social Darwinist philosophy]]. Caesar himself suffers from [[spoiler:a brain tumor that gives him blackouts and headaches]] and, because his Legion has no real knowledge of pre-war medicine and an aversion to painkillers, he has been waiting for someone to repair a partially-salvaged AutoDoc he keeps in his tent.
** The Followers of the Apocalypse are trying hard to avert this trope by training doctors and opening clinics. By the start of the game they're largely swamped in refugees and low on resources, though doing quests for them drastically improves their situation. One of their clinics has a functioning AutoDoc capable of installing cybernetic implants.
* NoKillLikeOverkill: You can kill low level creatures like ravens or coyotes with a [[NukeEm fat man]]. There's even a an achievement with Gun Runners Arsenal for that very thing.

Added: 395

Changed: 348

Is there an issue? Send a MessageReason:
None


* NamesToRunAwayFromReallyFast: "Cannibal" Johnson got his nickname from an incident where, outnumbered by Raiders and with his back to the wall, he ''tore out a Raider's heart and took a bite out of it,'' hoping to scare the others off. It worked. Though he's actually the most unambiguously good [[spoiler:member of the Enclave Remnants, and the only one who supports the NCR.]]

to:

* NamesToRunAwayFromReallyFast: "Cannibal" NamesToRunAwayFromReallyFast:
**"Cannibal"
Johnson got his nickname from an incident where, outnumbered by Raiders and with his back to the wall, he ''tore out a Raider's heart and took a bite out of it,'' hoping to scare the others off. It worked. Though he's actually the most unambiguously good [[spoiler:member of the Enclave Remnants, and the only one who supports the NCR.]]]]
**The White Leg pain-makers in Honest Hearts.
Is there an issue? Send a MessageReason:
None


** Power Fists and other brawling weapons are Veronica's WeaponOfChoice.

to:

** Power Fists and other brawling weapons are Veronica's WeaponOfChoice.weapons.
Is there an issue? Send a MessageReason:
Moving a quote under Painting the Medium to the Hand Wave trope. No clue why that particular quote is under Painting the Medium and not Hand Wave where the quote was actually mentioned.


--> '''Courier:''' If you stole my brain, then how the hell am I still functioning?\\
'''Dr. Klein:''' WE HAVE NO IDEA! THIS LINE OF QUESTIONING ISN'T IMPORTANT TO US NOW! WHY MUST YOU ASK THESE TANGENTIAL QUESTIONS? STOP IT!
Is there an issue? Send a MessageReason:
Fair point.


** A [[https://fallout.fandom.com/wiki/File:Ranger_at_New_Vegas_entrance.jpg magazine ad]] for the game depicts an NCR Ranger standing along an empty road leading straight into a gated off New Vegas, the "Welcome to New Vegas" standing next to it. In the actual game, this is incorrect: the "Welcome" sign is next to Camp [=McCarran=], nowhere near the actual entrance to The Strip, and the only entrance to New Vegas (barring [=McCarran's=] monorail system) requires you to go through Freeside, looking nothing like the gate present in the ad.
* NewMeat: 10 of Spades. He's called that, because he's too green to earn Ace of Spades as his callsign. According to him, once he gets a few more kills, he’ll be Jack, and he can work his way up to Ace. He's going to skip queen, though.

to:

** A [[https://fallout.fandom.com/wiki/File:Ranger_at_New_Vegas_entrance.jpg magazine ad]] for the game depicts an NCR Ranger standing along an empty road leading straight into a gated off gated-off New Vegas, the "Welcome to New Vegas" standing next to it. In the actual game, this is incorrect: the "Welcome" sign is next to Camp [=McCarran=], nowhere near the actual entrance to The Strip, and the only entrance to New Vegas (barring [=McCarran's=] monorail system) requires you to go through Freeside, looking nothing like the gate present in the ad.
* NewMeat: 10 of Spades. He's called that, because he's too green to earn Spades is the rookie of First Recon. He ''wanted'' Ace of Spades as his callsign. callsign, but was told he was too green. According to him, once he gets a few more kills, he’ll be Jack, and he can eventually work his way up to Ace. Ace... He's going to skip queen, Queen, though.
Is there an issue? Send a MessageReason:
I added onto the entry for New Meat, since it didn’t really make sense. Hope that’s alright.


* NewMeat: 10 of Spades. He's called that, because he's too green to earn Ace of Spades as his callsign. He's going to skip queen, though.

to:

* NewMeat: 10 of Spades. He's called that, because he's too green to earn Ace of Spades as his callsign. According to him, once he gets a few more kills, he’ll be Jack, and he can work his way up to Ace. He's going to skip queen, though.
Is there an issue? Send a MessageReason:


* NuclearNasty: A well-represented trope in a series like this. The only monsters that avert this are the Deathclaws, Super Mutants, Centuars, and newcomers [[BigCreepyCrawlies Cazadors]] and [[MixAndMatchCritter Nightstalkers]] both of whom were made in Big Mountain by Doctor Borous of the Think Tank.

to:

* NuclearNasty: NuclearMutant: A well-represented trope in a series like this. The only monsters that avert this are the Deathclaws, Super Mutants, Centuars, and newcomers [[BigCreepyCrawlies Cazadors]] and [[MixAndMatchCritter Nightstalkers]] both of whom were made in Big Mountain by Doctor Borous of the Think Tank.
Tabs MOD

Changed: 14

Is there an issue? Send a MessageReason:
Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


** For the NCR, Colonels Cassandra Moore and James Hsu are red and blue, respectively. For example, Colonel Hsu prefers to resolve the problem with the Kings peacefully by providing them supplies, while Colonel Moore would rather [[KillEmAll kill them all.]]

to:

** For the NCR, Colonels Cassandra Moore and James Hsu are red and blue, respectively. For example, Colonel Hsu prefers to resolve the problem with the Kings peacefully by providing them supplies, while Colonel Moore would rather [[KillEmAll kill them all.]]
Is there an issue? Send a MessageReason:
None


** With the Terrifying Presence perk, you can intimidate hardened badasses in cowering like children. Of note, you can scare the crap out of Caesar himself, turn Jean-Baptiste Cutting (a murderous psychopath who vaped a dude for ''fun'') into whimpering wuss, and scare an entire team of Brotherhood soldiers into submission when they both ''outnumber and outgun you''. It may be a largely useless perk, but it's easily the funniest.

to:

** With the Terrifying Presence perk, you can intimidate hardened badasses in cowering like children. Of note, you can scare the crap out of Caesar himself, turn Jean-Baptiste Cutting (a murderous psychopath who vaped a dude for ''fun'') into a whimpering wuss, and scare an entire team of Brotherhood soldiers into submission when they both ''outnumber and outgun you''. It may be a largely useless perk, but it's easily the funniest.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OffToSeeTheWizard: The plot of Old World Blues is basically a wacky sci-fi take on The Wizard of Oz. You start the story out with your heart, brain and spine (the stand-in for courage) missing only to learn that [[spoiler:the various things you've gathered can represent them (at least for the Think Tank)]]. It also comes with the reveal that Dr. Mobius, who's been set up as the primary antagonist [[spoiler:is actually much less intimidating once you meet him in person]].

Changed: 77

Removed: 182

Is there an issue? Send a MessageReason:
Two TRS efforts in one


* {{Reconstruction}}: The game reconstructs the idea of VendorTrash. ''Fallout'' has always had useless items with no purpose but to be sold for a few pennies, but this game's wide variety of crafting options makes it more beneficial than ever to hoard them. Not to sell them, though, but because eventually you can use crafting to turn those useless items in something practical. The [=DLCs=] particularly rely on the player collecting crafting agents due to limited resources in the DLC areas; ''Old World Blues'' lets you collect scrap appliances, old clipboards and books, and useless plant matter, among other items, in order to break them down and reconstitute them as things that you can get more use out of.
* RecycledINSPACE:
** Caesar's Legion is the Roman Empire [-IN POST APOCALYPTIC NEVADA-]! ([[InsultToRocks The Romans take offense to this horrible slur.]])
** The game itself is TheWestern AfterTheEnd.

to:

* {{Reconstruction}}: The game reconstructs the idea of VendorTrash.ShopFodder. ''Fallout'' has always had useless items with no purpose but to be sold for a few pennies, but this game's wide variety of crafting options makes it more beneficial than ever to hoard them. Not to sell them, though, but because eventually you can use crafting to turn those useless items in something practical. The [=DLCs=] particularly rely on the player collecting crafting agents due to limited resources in the DLC areas; ''Old World Blues'' lets you collect scrap appliances, old clipboards and books, and useless plant matter, among other items, in order to break them down and reconstitute them as things that you can get more use out of.
* RecycledINSPACE:
** Caesar's Legion is the Roman Empire [-IN POST APOCALYPTIC NEVADA-]! ([[InsultToRocks The Romans take offense to this horrible slur.]])
**
RecycledWithAGimmick: The game itself is TheWestern AfterTheEnd.
Is there an issue? Send a MessageReason:
Removing flamebait.


* PressStartToGameOver: Once you start out in Goodsprings, try heading directly north to New Vegas through [[WhatAnIdiot clearly marked]] [[BossInMookClothing deathclaw]] infested territory. [[TemptingFate See how far it gets you.]]

to:

* PressStartToGameOver: Once you start out in Goodsprings, try heading directly north to New Vegas through [[WhatAnIdiot clearly marked]] marked [[BossInMookClothing deathclaw]] infested territory. [[TemptingFate See how far it gets you.]]
Is there an issue? Send a MessageReason:
None


* NewOldWest: While the other games certainly has elements of the genre, this one is very clearly meant to be a Western. It just happens to be set AfterTheEnd.

to:

* NewOldWest: While the other games certainly has have elements of the genre, this one is very clearly meant to be a Western. It just happens to be set AfterTheEnd.
Is there an issue? Send a MessageReason:
None


* PosthumousNarration: The ModularEpilogue slides were narrated by characters relevant to each slide, even if the character in question died at some point. This is most notorious in Honest Hearts, in which Jed Masterson narrates the epilogue slides regarding the Happy Trails Caravan Company, even though his death at the start of the DLC is unavoidable.

to:

* PosthumousNarration: The ModularEpilogue slides were are narrated by characters a character relevant to each slide, even if the character in question died at some point. This is most notorious in Honest Hearts, ''Honest Hearts'', in which Jed Masterson narrates the epilogue slides regarding the Happy Trails Caravan Company, even though his death at the start of the DLC is unavoidable.

Changed: 10

Removed: 916

Is there an issue? Send a MessageReason:
Misused and shoehorned trope. The opening has enough freedom to not count, Multiple Endings does not count, and optional areas not connected to story has nothing to do with railroading.


* OffTheRails: Part of the big draw of the game is that there is no one true plotline. All the big names you learn about throughout the game [[AnyoneCanDie are certainly killable]], and the game actually evolves around the decisions you make, to come to drastically different endings that require a massive slide show depicting the consequences of your actions. You ''will'' eventually be railroaded onto the Independent questline if you kill or antagonize enough people, but it's hardly a game over by any means.

to:

* OffTheRails: Part of the big draw of the game is that there is no one true plotline. All the big names you learn about throughout the game [[AnyoneCanDie are certainly killable]], and the game actually evolves around the decisions you make, to come to drastically different endings that require a massive slide show depicting the consequences of your actions. You ''will'' eventually be railroaded forced onto the Independent questline if you kill or antagonize enough people, but it's hardly a game over by any means.



* {{Railroading}}: The game is noticeably more plot-driven than ''Fallout 1'', ''2'' or ''3'', and gameplay progression follows this. Getting to New Vegas from Goodsprings either requires you to brave a BeefGate of Deathclaws or follow the counter-clockwise road through Primm, Nipton, Novac, and then Freeside before reaching The Strip. The questlines for Mr. House, the NCR and Caesar each lock you out of the other two when you get to a certain point in one, forcing you to either see your chosen faction through to victory or jump ship to the Wild Card route. There are also many fewer optional areas compared to ''Fallout 3'', and a lot of the locations in the game are either bases of the three major factions, locations relevant to their questlines such as a secondary faction, or a location relevant to a secondary faction's questline, so it's hard to just go off exploring without the plot jumping in again.

Added: 201

Changed: 6

Is there an issue? Send a MessageReason:
Added Pretentious Pronunciation for Caesar's name, also fixed a redlink in punched across the room.


* PretentiousPronunciation: Caesar insists his name be pronounced Kai-Sar, as the Romans would have. His enemies (and most people who don't speak Latin) use the standard modern See-Zur pronunciation.



** Swap out for the [[{{Unobtanium}} Saturnite]] Fist added in ''Old World Blues'' and you don't punch ''people'' across the room so much as their ''[[OffWithTheirHead heads]]''.

to:

** Swap out for the [[{{Unobtanium}} Saturnite]] Fist added in ''Old World Blues'' and you don't punch ''people'' across the room so much as their ''[[OffWithTheirHead ''[[OffWithHisHead heads]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PosthumousNarration: The ModularEpilogue slides were narrated by characters relevant to each slide, even if the character in question died at some point. This is most notorious in Honest Hearts, in which Jed Masterson narrates the epilogue slides regarding the Happy Trails Caravan Company, even though his death at the start of the DLC is unavoidable.
Is there an issue? Send a MessageReason:
None


* RousseauWasRight: Vault 11. The mainframe requires one resident to sacrifice themselves each year, or all life support will be turned off, dooming the others. As it turns out, [[spoiler:given the nature of vaults and their designers, it's almost certain Vault 11 was simply a social experiment. The designers added the option that once the residents refused to play along, they would be congratulated for their conscience and the vault would be opened. The population kept on sacrificing each other for years, especially as the politicking to choose the leader/sacrifice made the voting blocs powerful, until (after the sacrifices were made random and a civil war between power blocs broke out) only a handful were left and they decided to just have the Vault kill them. Most committed suicide at the (now open) Vault door when they realized what they had done... except one, who escaped into the wastelands.]]

to:

* RousseauWasRight: Vault 11.11 [[spoiler: is a sad aversion]]. The mainframe requires one resident to sacrifice themselves each year, or all life support will be turned off, dooming the others. As it turns out, [[spoiler:given the nature of vaults and their designers, it's almost certain Vault 11 was simply a social experiment. The designers added the option that once the residents refused to play along, they would be congratulated for their conscience and the vault would be opened. The population kept on sacrificing each other for years, especially as the politicking to choose the leader/sacrifice made the voting blocs powerful, until (after the sacrifices were made random and a civil war between power blocs broke out) only a handful were left and they decided to just have the Vault kill them. Most committed suicide at the (now open) Vault door when they realized what they had done... except one, who escaped into the wastelands.]]

Added: 380

Changed: 60

Is there an issue? Send a MessageReason:
None


** If you make Meyers the sheriff of Primm, Nash loves it and gives you a discount on his wares, and the people are pretty happy with it. Thing is, Meyers doesn't believe in concepts like "due process" or "presumption of innocence." If he decides you're a crook, you're getting shot, and the people of Primm learn to live with an occasional shooting of a possibly-innocent person.



* RetiredBadassRoundup: The entirety of the quest "For Auld Lang Syne."

to:

* RetiredBadassRoundup: The entirety of the quest "For Auld Lang Syne."Syne" is about reuniting the Enclave Remnants for one last ride.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* QuickDraw: With ''New Vegas'' being effectively the ''Fallout'' series' CowboyEpisode, the return of VATS' mechanics from ''Fallout 3'' become very comparable to how other games portray this trope: painting targets in slowed/stopped time before shooting them in succession.
Is there an issue? Send a MessageReason:
None

Added: 463

Changed: 724

Is there an issue? Send a MessageReason:
Edited formatting


* NotQuiteTheRightThing: The ending to ''Honest Hearts'' takes this bent no matter which side you support. It ultimately comes down to whether or not [[spoiler:you believe preserving the natural beauty and sanctity of Zion is worth the human cost or not.]]

to:

* NotQuiteTheRightThing: NotQuiteTheRightThing:
**
The ending to ''Honest Hearts'' takes this bent no matter which side you support. It ultimately comes down to whether or not [[spoiler:you believe preserving the natural beauty and sanctity of Zion is worth the human cost or not.]]



* NothingIsScarier: Vault 22, which is seemingly devoid of life apart from [[TheGoomba giant mantises]] and the numerous patches of flora... until you step on said flora and awaken a spore carrier.
* NothingIsScarier: There is a virtual reality room in ''Old World Blues'', only someone smashed the controls and left a note that ends "It has killed us. Now I will kill it." Makes you wonder what the hell was in the VR. And you will never know.

to:

* NothingIsScarier: NothingIsScarier:
**
Vault 22, which is seemingly devoid of life apart from [[TheGoomba giant mantises]] and the numerous patches of flora... until you step on said flora and awaken a spore carrier.
* NothingIsScarier: ** There is a virtual reality room in ''Old World Blues'', only someone smashed the controls and left a note that ends "It has killed us. Now I will kill it." Makes you wonder what the hell was in the VR. And you will never know.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PyrrhicVictory: one of the options for talking down Lanius at the end. Sure, he could continue with his invasion of the NCR, and he would probably even win, but then he'd have to ''hold'' it. And with his losses at the Dam, plus even more losses incurred in the subsequent conquest, and his remaining troops stretched thin occupying the West, the Legion territory in the East would be weakened and vulnerable. So he might as well just call the whole thing a wash and go back home.

Added: 458

Changed: 55

Is there an issue? Send a MessageReason:
None


** At the end, you can [[spoiler:join Father Elijah and unleash the Cloud upon the Mojave Wasteland, killing everyone.]]

to:

** At the end, you can [[spoiler:join Father Elijah and unleash the Cloud upon the Mojave Wasteland, killing everyone.]] Then your death animation plays, making it this trope.
** There's a cut GameOver sequence that's similar to the above, except [[spoiler:it was a trap by Elijah to seal the Courier inside the vault and fill it with Cloud, killing them. Then he goes on to do the same to the Mojave.]] There's also another one where [[spoiler:Christine uses the Courier as bait to lure Elijah to the vault elevator, where Christine kills Elijah before he can get to it. She then leaves the Courier to die trapped under the casino.
]]
Is there an issue? Send a MessageReason:
None


* RealityEnsues:
** Hardcore Mode, which requires you to eat, drink, and sleep regularly, and keep track of your ammo and money's weights. Crippled Limbs must be healed by either a trip to the doctor or using a Doctor's Bag or Hydra item rather than just pumping stimpacks into it, and companion deaths are permanent.
** The NCR and the First Battle of Hoover Dam served as a reality check for the Legion. Conquering a bunch of disorganized tribes one by one is quite different from trying to take on an actual country that has a (comparatively) well-trained and well-equipped professional army. Also, human wave tactics worked very well in the past against tribals who focus on close combat, but against people with access to semi-automatic firearms and explosives, [[CurbStompBattle not so much]].
** The Mojave chapter of the Brotherhood of Steel got a similar lesson during the battle for the HELIOS One Solar Power Plant. The NCR was able to wipe out most of their forces simply because they had the ability to trade blows and replace lost manpower, while the technologically superior, but far smaller, Brotherhood could not. The fact that the Brotherhood's Elder and commander was a scientist who had no knowledge of military tactics, and a [[ControlFreak personality]] that made him [[GeneralFailure completely unfit for command]] certainly did not help.
** With the [[SillinessSwitch Wild Wasteland trait]], you will get [[WhenEldersAttack attacked by murderous grannies]] wielding rolling pins coming straight from a Monty Python sketch at one point. They last roughly as long as you'd expect violent grannies with improvised weapons would when attacking (without provocation even) a wastelander with a body count numbering in the hundreds wielding anything from a BoringButPractical {{Handgun}} or [[KnifeNut combat knife]] to a GatlingGood or [[EnergyWeapon Frickin' Laser Beams]] whom WouldHarmASenior (even if only in self-defense) and probably is a CombatPragmatist to boot.
Is there an issue? Send a MessageReason:
None


** Veronica also points out that both the Boomers and the Brotherhood of Steel are quite similar, both being aggressively xenophobic hoarders of technology.

to:

** Veronica also points out that both the Boomers and the Brotherhood of Steel are quite similar, both being aggressively xenophobic hoarders of technology.

Changed: 62

Removed: 613

Is there an issue? Send a MessageReason:


* NotSoDifferent:
** [[spoiler:Caesar and Arcade Gannon]] are extremely similar. Both are or were members of [[spoiler:the Followers of Apocalypse]]. Both lost their fathers at a young age. Both are well educated [[spoiler:to the point of knowing Latin]]. Both believe in the greater good, even if it is at the expense of the individual good ([[spoiler:although Arcade doesn't take it to the same extremes]]). Both prove to be [[spoiler:remarkably effective military leaders as soon as they put their mind to do so. If you get a very specific ending, the trope is more apparent, as well, due to Caesar's interactions with Arcade]].

to:

* NotSoDifferent:
** [[spoiler:Caesar and Arcade Gannon]] are extremely similar. Both are or were members of [[spoiler:the Followers of Apocalypse]]. Both lost their fathers at a young age. Both are well educated [[spoiler:to the point of knowing Latin]]. Both believe in the greater good, even if it is at the expense of the individual good ([[spoiler:although Arcade doesn't take it to the same extremes]]). Both prove to be [[spoiler:remarkably effective military leaders as soon as they put their mind to do so. If you get a very specific ending, the trope is more apparent, as well, due to Caesar's interactions with Arcade]].
NotSoDifferentRemark:



** The New Canaanites and Tribal clans in ''Honest Hearts'', which is lampshaded by Joshua Graham. While the Mormons wear more clothing and retain a number of Pre-War customs and technologies, like their would-be converts, they're a spiritual people who treat one another as belonging to one large family.

to:

** The New Canaanites and Tribal clans in ''Honest Hearts'', which is lampshaded as pointed out by Joshua Graham. While the Mormons wear more clothing and retain a number of Pre-War customs and technologies, like their would-be converts, they're a spiritual people who treat one another as belonging to one large family.



* PartyOfRepresentatives: Each of your companions represents one of the factions of the Mojave, granting you a degree of insight into their beliefs and flaws. Veronica is a journeyman scribe who helps secure food and supplies for the Brotherhood of Steel, Arcade is a humanitarian aid doctor with the Followers of the Apocalypse [[spoiler:and was born into the Enclave to [[TheRemnant one of the few officers who survived]] the destruction of the oil rig]], Lily was one of the Master's elite operatives and lets you witness firsthand the mental degeneration which affects all nightkin, and Raul is a pre-war ghoul, originally from Arizona, and the only party member who has actually lived in a region under Legion control -- and he says the Legion and NCR are NotSoDifferent for the average civilian living on the ground. Boone and Cass are both proudly NCR, but Boone is jaded ex-military (though he seems to blame himself more than anyone for the incident that led to his departure) while Cass is a civilian business owner who loves her country even though she sees it as deeply flawed.

to:

* PartyOfRepresentatives: Each of your companions represents one of the factions of the Mojave, granting you a degree of insight into their beliefs and flaws. Veronica is a journeyman scribe who helps secure food and supplies for the Brotherhood of Steel, Arcade is a humanitarian aid doctor with the Followers of the Apocalypse [[spoiler:and was born into the Enclave to [[TheRemnant one of the few officers who survived]] the destruction of the oil rig]], Lily was one of the Master's elite operatives and lets you witness firsthand the mental degeneration which affects all nightkin, and Raul is a pre-war ghoul, originally from Arizona, and the only party member who has actually lived in a region under Legion control -- and he says [[NotSoDifferentRemark says]] the Legion and NCR are NotSoDifferent no different for the average civilian living on the ground. Boone and Cass are both proudly NCR, but Boone is jaded ex-military (though he seems to blame himself more than anyone for the incident that led to his departure) while Cass is a civilian business owner who loves her country even though she sees it as deeply flawed.

Added: 586

Changed: 511

Is there an issue? Send a MessageReason:
None


* PoliticallyIncorrectVillain: Caesar's Legion makes no pretense about it: they think women are inferior to men physically and mentally, and should StayInTheKitchen. Also, [[FantasticRacism they think of Ghouls and Super Mutants as nothing more than savage beasts]], even though the majority of them actually aren't so bad. Just one more reason to remember they represent sociological ''regression'', not progress. This is arguably part of the idea, though. Caesar is trying to turn back the clock, and values have to come with that package.

to:

* PoliticallyIncorrectVillain: PoliticallyIncorrectVillain:
**
Caesar's Legion makes no pretense about it: they think women are inferior to men physically and mentally, and should StayInTheKitchen. Also, [[FantasticRacism they think of Ghouls and Super Mutants as nothing more than savage beasts]], even though the majority of them actually aren't so bad. Just one more reason to remember they represent sociological ''regression'', not progress. This is arguably part of the idea, though. Caesar is trying to turn back the clock, and values have to come with that package.package.
** A gang of old woman will call the Courier the homophobic term "ponce".

Top