History FalloutNewVegas / TropesNToR

11th Sep '17 8:55:59 AM WaterBlap
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** Standard for the course in the ''Fallout'' verse. Though the Bison Steve hotel gets kudos. Pre-War there was a platform that led directly to the tracks for the Roller Coaster. Not to the loading[=/=]unloading platform, just in the middle of the tracks.
** Subverted with the Hoover Dam. There are guard rails and there is a fence to block anything going into the intake valves. [[TheDevTeamThinksOfEverything including stray players trying to sequence break.]]

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** Standard for the course in the ''Fallout'' verse. Though the Bison Steve hotel gets kudos. Pre-War there was a platform that led directly to the tracks for the Roller Coaster. Not to the loading[=/=]unloading loading/unloading platform, just in the middle of the tracks.
** Subverted with the Hoover Dam. There are guard rails and there is a fence to block anything going into the intake valves. [[TheDevTeamThinksOfEverything valves,[[InsurmountableWaistHeightFence including stray players trying to sequence break.]]
21st Aug '17 9:16:34 AM thatother1dude
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** The 12.7mm submachine gun is the weapon in the Guns category with the least basis in anything in real life, being only loosely inspired by (according to the game's direct) the Kriss Vector and P90. It looks like a brick. Add the silencer mod to it (which is ''far'' larger than the [[HollywoodSilencer silencers]] other guns get), and it looks like a brick with a piece of pipe on the end.

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** The 12.7mm submachine gun is the weapon in the Guns category with the least basis in anything in real life, being only loosely inspired by (according to the game's direct) director) the Kriss Vector and P90. It looks like a brick. Add the silencer mod to it (which is ''far'' larger than the [[HollywoodSilencer silencers]] other guns get), and it looks like a brick with a piece of pipe on the end.
20th Aug '17 5:09:50 PM The_Last_Brickman
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** The power distribution option to utilize emergency output levels of power to the full region in HELIOS One is this. [[spoiler:The normal "Full Region" option points out that brownouts will occur frequently due to spreading the energy so thinly. But if you set it to use emergency output levels on top of supplying the full region, it overloads the generator.]]
28th Jul '17 4:09:13 PM thatother1dude
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* OurWeaponsWillBeBoxyInTheFuture: The 12.7mm submachine gun is one of the few weapons in the Guns category with no real-world counterpart or inspiration. It looks like a brick. Add the silencer mod to it (which is ''far'' larger than the [[HollywoodSilencer silencers]] other guns get), and it looks like a brick with a piece of pipe on the end. Also, the laser pistol and laser rifle retain their rectangular appearance from ''Fallout 3'', but the rifle can be made to be ''even more'' boxy by attaching the scope to it. The result is a box with another box suspended several inches above it. A scoped laser rifle actually takes up so much of the screen in first person mode, it can make seeing things to your right difficult.

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* OurWeaponsWillBeBoxyInTheFuture: OurWeaponsWillBeBoxyInTheFuture:
**
The 12.7mm submachine gun is one of the few weapons weapon in the Guns category with no real-world counterpart or inspiration.the least basis in anything in real life, being only loosely inspired by (according to the game's direct) the Kriss Vector and P90. It looks like a brick. Add the silencer mod to it (which is ''far'' larger than the [[HollywoodSilencer silencers]] other guns get), and it looks like a brick with a piece of pipe on the end. Also, the end.
** The
laser pistol and laser rifle retain their rectangular appearance from ''Fallout 3'', but the rifle can be made to be ''even more'' boxy by attaching the scope to it. The result is a box with another box suspended several inches above it. A scoped laser rifle actually takes up so much of the screen in first person mode, it can make seeing things to your right difficult.
24th Jul '17 1:24:44 PM Samothrace42
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* OncePerEpisode: Numerous elements from previous ''Fallout'' games return in this entry.
** The protagonist gets a mangy CanineCompanion with pointed ears - here, a [[NinjaPirateZombieRobot centuries-old cyberdog]] named [[MeaningfulName Rex]].
** Creator/RonPerlman intones the series ArcWords: "War. War never changes."
** A new [[IconicOutfit Iconic Outfit]] (the Veteran NCR Ranger Outfit) makes its first appearance.
** A [[OurOrcsAreDifferent Super]] [[SuperSoldier Mutant]] companion: [[CoolOldLady Lily]], a [[CallToAgriculture former]] Nightkin assassin and [[GrannyClassic kindly old grandmother]] suffering from a [[AvertedTrope tragic form of]] [[FunnySchizophrenia Funny Schizophrenia]], and thinks the [[PlayerCharacter Courier]] is her grandchild.
** A [[OurZombiesAreDifferent Ghoul]] companion: [[TheGunslinger Raul]] [[CoolOldGuy Tejada]], a [[NinjaPirateZombieRobot wandering Ghoul mechanic vaquero]] who the Courier can save from [[LaughablyEvil Tabitha]] of Black Mountain and help him come to terms with his [[DarkAndTroubledPast Dark and Troubled Past]].
** A [[RobotBuddy robotic]] companion: [[BadassAdorable ED-E]], an [[CallBack Enclave]] Eyebot from the Capital Wasteland heading towards Navarro, and can be fixed up by the Courier and accompany them on their journeys - [[spoiler: [[HiddenDepths but really gets]] [[ADayInTheLimelight to shine when he and the Courier]] descend into the Divide]].
** A [[TheOrder Brotherhood of Steel]] companion: [[BareFistedMonk Veronica]] [[SadClown Santangelo]], an incredibly friendly Brotherhood Scribe sent out to retrieve supplies for her [[HowTheMightyHaveFallen family]]. She decides to travel with the Courier for a while, and they can help decide the fate of the [[TraumaCongaLine Mojave]] [[JerkassWoobie Brotherhood]] [[AntiVillain Chapter]].
** The presence of the Brotherhood of Steel, and a different interpretation of their organization: Here, it's the Mojave chapter of the West Coast Brotherhood, who after getting their [[CurbStompBattle asses handed to them]] in [[GreatOffscreenWar a bloody war with the NCR]], have hidden away and are zealously sticking to their [[PrinciplesZealot Codex]] even in the face of [[DyingRace their eventual extinction]], and generally come across as [[JerkassWoobie pitiable Jerkasses]].
24th Jul '17 10:20:56 AM rmctagg09
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** An integral part of the ''Fallout'' universe, but the example that truly shines is the Lady. This universe's [=WW2=]-era engineers must have been remarkable, [[spoiler: since a B-29 can sit on the bottom of Lake Mead for ''300 years'' and not only be raised intact, but made to fly again by repairing her with spare parts from a museum piece.]]

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** An integral part of the ''Fallout'' universe, but the example that truly shines is the Lady. This universe's [=WW2=]-era engineers must have been remarkable, [[spoiler: since [[spoiler:since a B-29 can sit on the bottom of Lake Mead for ''300 years'' and not only be raised intact, but made to fly again by repairing her with spare parts from a museum piece.]]
23rd Jul '17 3:30:57 PM nombretomado
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** An integral part of the ''Fallout'' universe, but the example that truly shines is the Lady. This universe's WW2-era engineers must have been remarkable, [[spoiler: since a B-29 can sit on the bottom of Lake Mead for ''300 years'' and not only be raised intact, but made to fly again by repairing her with spare parts from a museum piece.]]

to:

** An integral part of the ''Fallout'' universe, but the example that truly shines is the Lady. This universe's WW2-era [=WW2=]-era engineers must have been remarkable, [[spoiler: since a B-29 can sit on the bottom of Lake Mead for ''300 years'' and not only be raised intact, but made to fly again by repairing her with spare parts from a museum piece.]]
24th Jun '17 6:00:56 PM timotaka
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* PoorCommunicationKills: According to Boone, this was a major cause of the massacre at Bitter Springs. NCR soldiers were sent to attack what was believed to be a camp of Great Khan raiders. When they got there, they found the camp populated mainly by women and children. The soldiers radioed their commanding officer about the situation, but seemingly they did not manage to communicate ir properly, and only answer they received was an order to keep attacking. So they did, massacring helpless civilians and everyone involved has been regretting that decision ever since.

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* PoorCommunicationKills: According to Boone, this was a major cause of the massacre at Bitter Springs. NCR soldiers were sent to attack what was believed to be a camp of Great Khan raiders. When they got there, they found the camp populated mainly by women and children. The soldiers radioed their commanding officer about the situation, but seemingly they did not manage to communicate ir it properly, and only answer they received was an order to keep attacking. So they did, massacring helpless civilians and everyone involved has been regretting that decision ever since.
24th Jun '17 6:00:23 PM timotaka
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* PoorCommunicationKills: According to Boone, this was a major cause of the massacre at Bitter Springs. NCR soldiers were sent to attack what was believed to be a camp of Great Khan raiders. When they got there, they found the camp populated mainly by women and children. The soldiers radioed their commanding officer about the situation, but seemingly they did not manage to communicate ir properly, and only answer they received was an order to keep attacking. So they did, massacring helpless civilians and everyone involved has been regretting that decision ever since.
13th Apr '17 8:32:55 AM Gosicrystal
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* PermanentlyMissableContent:
** Averted when it comes to the guns, especially the unique Gun Runner's Arsenal DLC guns. If you kill the Van Graafs, for example, their inventory will appear in the menu for the un-killable Vendortron at the Gun Runners.
** Anything the player doesn't take out with them from the Sierra Madre in ''Dead Money'' is lost forever once the player leaves, as there's no way to get back (as pointed out by the game itself just before you try to use the exit gate). The other DLC areas are exempt from this, as the player can return whenever they want to grab what they missed the first time around. ''Honest Hearts'' in particular they took care to avoid this with - since the people you can trade with are gone if you ever return to Zion Valley, the new stuff added in the expansion is added to the inventories of most merchants in the Mojave from the second you finish it.
** There are a few "safehouse" locations around the Wasteland that you can get access to. They universally have some of that faction's signature armor and equipment, but nothing invaluable. With one exception -- the Lucky Shades, which raise Luck by 1, await you in the Legion Safehouse. If you kill the person who gives you the key, you can never get them without console commands on the PC.
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