History FalloutNewVegas / TropesNToR

2nd Aug '16 5:52:31 PM R1ck
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* NewMeat: 10 of Spades. He's called that, because he's too green to earn Ace of Spades as his callsign.

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* NewMeat: 10 of Spades. He's called that, because he's too green to earn Ace of Spades as his callsign. He's going to skip queen, though.



** And of course, any given player could become a martial-artist-cannibal-sniper-radioactive-birdslaying-courier..
*** Or, of course, a [[WesternAnimation/FamilyGuy cowboy-astronaut-millionaire...]]
** There are plenty of implants and mutations for the player to pick up.
** In ''Old World Blues'', there are robot radscorpions with laser in the place of the stinger.
** [[MixAndMatchCreatures Nightstalkers]], coyote-snakes with an appetite bigger than their stomachs.



* PleaOfPersonalNecessity: [[spoiler: Mr. House]]



** Once you choose to undertake the [[spoiler:attack on the Hoover Dam]] mission there's no turning back, though the game does at least warn you about this, unlike the corresponding situation in ''Fallout 3''. Strangely enough, it doesn't seem as if Obsidian took on-board the criticism of the fact that you couldn't play past the final level of ''Fallout 3'' (at least not until the "Broken Steel" DLC was released), as the game ends once you defeat the final boss(es).
** However unlike ''Fallout 3'' there are four ending paths to ''New Vegas'' and each ending montage varies greatly depending on your actions throughout the game. Trying to program a PlayableEpilogue that takes all of these factors into account would be an entire game in itself.

to:

** Once you choose to undertake the [[spoiler:attack on the Hoover Dam]] mission there's no turning back, though the game does at least warn you about this, unlike the corresponding situation in ''Fallout 3''. Strangely enough, it doesn't seem as if Obsidian took on-board the criticism of the fact that you couldn't play past the final level of ''Fallout 3'' (at least not until the "Broken Steel" DLC was released), as the game ends once you defeat the final boss(es).
**
However unlike ''Fallout 3'' there are four ending paths to ''New Vegas'' and each ending montage varies greatly depending on your actions throughout the game. Trying to program a PlayableEpilogue that takes all of these factors into account would be an entire game in itself.



*** Yes Man is the only one you can never alienate plus if killed [[spoiler: he will just respawn in another Securitron.]] This is to make certain that the player cannot render the game unwinnable.

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*** Yes Man is the only one you can never alienate plus if killed [[spoiler: as he will just respawn in another Securitron.]] Securitron. This is to make certain that the player cannot render the game unwinnable.



** One of the Vaults has its citizens sectioned off into "red" and "blue" factions and is filled with HAL-9000-looking security cameras. Most of their journal entries display paranoia towards the people on the other side, but one person believes that the entire Vault is part of a psychological experiment, and they've all been drugged to forget that they used to be patients in a mental institution. He seems to be right, but he can't trust himself, because he now knows that he's insane.

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** One of the Vaults has its citizens sectioned off into "red" and "blue" factions and is filled with HAL-9000-looking security cameras. Most of their journal entries display paranoia towards the people on the other side, but one person believes that the entire Vault is part of a psychological experiment, and they've all been drugged to forget that they used to be patients in a mental institution. He seems to be right, He's right about the experiment, but he can't trust himself, because he now knows that he's insane.it's using paranoia inducing methods and fake medical reports, not drugs.



** For Vault 34 though this is the case of the inherent flaw (there were just too many guns around and the vault was overpopulated), and even when the Overseer has no interest in the vault experiments, not much could be done. The game was rigged from the start.
*** Funny enough the Vault was doing well, until the Overseer started taking away their gun rights.

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** For Vault 34 though this is the case of the inherent flaw (there were just too many guns around and the vault was overpopulated), and even when the Overseer has no interest in the vault experiments, not much could be done. The game It was rigged from the start.
*** Funny enough the Vault was doing well, until the Overseer started taking away their gun rights.
probably designed to be a power keg waiting to blow.



* RevolversAreJustBetter: When an old cowboy-style revolver badly outclasses a plasma pistol that was cutting edge before the Great War, you know this trope was overplayed.

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* RevolversAreJustBetter: When an old cowboy-style revolver badly outclasses a plasma pistol that was cutting edge before the Great War, you know this trope was overplayed.is in effect.



* RuleOfThree:
** Quest-givers give three tasks, with few exceptions.
** Barring [[spoiler:a Yes-Man supported Courier]], there are three major power blocs in the Mojave -- the NCR, the Legion, and Mr. House. Within House's sphere of influence, there are three families that run casinos on the strip (the Chairmen at The Tops, the Omertas of Gomorrah, and the White Glove Society at the Ultra-Luxe).

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* RuleOfThree:
** Quest-givers give three tasks, with few exceptions.
**
RuleOfThree: Barring [[spoiler:a Yes-Man supported Courier]], there are three major power blocs in the Mojave -- the NCR, the Legion, and Mr. House. Within House's sphere of influence, there are three families that run casinos on the strip (the Chairmen at The Tops, the Omertas of Gomorrah, and the White Glove Society at the Ultra-Luxe).
14th Jul '16 6:14:33 AM MaulMachine
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* RetiredBadass: You can recruit a squad of them to aid you in the final battle. [[spoiler:They're ex-Enclave, so they're also [[RetiredMonster Retired]] [[PunchClockVillain Employees]] of a Complete Monster.]]

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* RetiredBadass: You can recruit a squad of them to aid you in the final battle. [[spoiler:They're ex-Enclave, so they're also [[RetiredMonster Retired]] [[PunchClockVillain Employees]] of [[FormerRegimePersonnel of]] a Complete Monster.]]
1st Jul '16 10:45:19 AM BeerBaron
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* RaidersOfTheLostParody: In ''Wild Wasteland'', you can find a skeleton with a brown fedora in a refrigerator just outside Goodlands, in a TakeThat to ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull''.
* {{Railroading}}: The game is noticeably more plot-driven than ''Fallout 1'', ''2'' or ''3'', and gameplay progression follows this. Getting to New Vegas from Goodsprings either requires you to brave a BeefGate of Deathclaws or follow the counter-clockwise road through Prim, Nipton, Novac, and then Freeside before reaching The Strip. The questlines for Mr. House, NCR and Caesar, you're locked out of the other two questlines when you get to a certain point in one, forcing you to either jump ship to the Wild Card route or see your chosen faction through to victory. There are also many fewer optional areas compared to ''Fallout 3'', and a lot of the locations in the game are either bases of the three major factions, locations relevant to their questlines such as a secondary faction, or a location relevant to a secondary faction's questline, so it's hard to just go off exploring without the plot jumping in again.

to:

* RaidersOfTheLostParody: In ''Wild Wasteland'', you can find a skeleton with a brown fedora in a refrigerator just outside Goodlands, Goodsprings, in a TakeThat to ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull''.
* {{Railroading}}: The game is noticeably more plot-driven than ''Fallout 1'', ''2'' or ''3'', and gameplay progression follows this. Getting to New Vegas from Goodsprings either requires you to brave a BeefGate of Deathclaws or follow the counter-clockwise road through Prim, Primm, Nipton, Novac, and then Freeside before reaching The Strip. The questlines for Mr. House, NCR and Caesar, you're locked out of the other two questlines when you get to a certain point in one, forcing you to either jump ship to the Wild Card route or see your chosen faction through to victory. There are also many fewer optional areas compared to ''Fallout 3'', and a lot of the locations in the game are either bases of the three major factions, locations relevant to their questlines such as a secondary faction, or a location relevant to a secondary faction's questline, so it's hard to just go off exploring without the plot jumping in again.
1st Jul '16 10:35:28 AM BeerBaron
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* OnlySixFaces: For no good reason. FaceGen isn't cheap to lease, and anyone who's created a character for Oblivion knows the breadth of customization possible. The same software was leased for this game, yet every character looks like one of a small handful of clones.
** This is probably a shout out to a joke from the earlier Fallouts in which there were only 6 sprites and it got mercilessly lampshaded by the same developers as this game.

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* OnlySixFaces: For no good reason. FaceGen [=FaceGen=] isn't cheap to lease, and anyone so it feels like a waste here. Anyone who's created a character for Oblivion ''Oblivion'' knows the breadth of customization possible. The possible, and the same software was leased for this game, yet every character looks like one of a small handful of clones.
** This is probably possibly a shout out to a joke from the earlier Fallouts in which there were only 6 sprites and it got mercilessly lampshaded by the same developers as this game.



** Only six faces and seemingly only six voice actors for those unimportant people.

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** Only Even worse for [=NPCs=] - only six faces and ''and'' seemingly only six voice actors for those unimportant people.
1st Jul '16 10:30:48 AM BeerBaron
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* OneRiotOneRanger: Played with in regards to NCR Rangers. They're some of the toughest human units in the game, and in-universe, are treated as being at the highest levels of badassery. The NCR will use individual Rangers in this fashion, sending them into situations that would normally require an entire squad of Troopers to deal with, but a few instances in the game where individual Rangers are sent to deal with a problem (such as Anders in [[WretchedHive Vault 3]],) go poorly. (Anders survives but is wounded, and the commander that sent him there admits that sending just one Ranger was a mistake.)
** The Courier also fits for the various powers-that-be in the Mojave region. S/he will be given assignments to do things that trained soldiers and mercenary groups have been unable or unwilling to do.

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* OneRiotOneRanger: OneRiotOneRanger:
**
Played with in regards to NCR Rangers. They're some of the toughest human units in the game, and in-universe, are treated as being at the highest levels of badassery. The NCR will use individual Rangers in this fashion, sending them into situations that would normally require an entire squad of Troopers to deal with, but a few instances in the game where individual Rangers are sent to deal with a problem (such as Anders in [[WretchedHive Vault 3]],) go poorly. (Anders survives but is wounded, and the commander that sent him there admits that sending just one Ranger was a mistake.)
** The Courier also fits for the various powers-that-be in the Mojave region. S/he will be given assignments to do things that trained soldiers and mercenary groups have been unable or unwilling to do.
16th Jun '16 11:50:26 PM DastardlyDemolition
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* NuclearNasty: A well-represented trope in a series like this. The only monsters that avert this are the Deathclaws, Super Mutants, Centuars, and newcomers [[BigCreepyCrawlies Cazadors]] and [[MixAndMatchCreatures Nightstalkers]] both of whom were made in Big Mountain by Doctor Borous of the Think Tank.

to:

* NuclearNasty: A well-represented trope in a series like this. The only monsters that avert this are the Deathclaws, Super Mutants, Centuars, and newcomers [[BigCreepyCrawlies Cazadors]] and [[MixAndMatchCreatures [[MixAndMatchCritter Nightstalkers]] both of whom were made in Big Mountain by Doctor Borous of the Think Tank.
16th Jun '16 11:48:54 PM DastardlyDemolition
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** In ''Old World Blues'', there are robot radscorpions with laser in the place of the stinger

to:

** In ''Old World Blues'', there are robot radscorpions with laser in the place of the stingerstinger.
** [[MixAndMatchCreatures Nightstalkers]], coyote-snakes with an appetite bigger than their stomachs.



* NuclearNasty: A well-represented trope in a series like this.

to:

* NuclearNasty: A well-represented trope in a series like this. The only monsters that avert this are the Deathclaws, Super Mutants, Centuars, and newcomers [[BigCreepyCrawlies Cazadors]] and [[MixAndMatchCreatures Nightstalkers]] both of whom were made in Big Mountain by Doctor Borous of the Think Tank.
2nd Jun '16 9:43:43 PM Yalsaris63
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* OutlawCouple: Vikki and Vance, who, according to the claims of the robot that works as a tour guide in their museum, were not copycats of the former {{Trope Namer}}s, as they began their own "crime spree" two days before Bonnie and Clyde began theirs. The pair's crimes were, however, pretty low key, and consisted mostly of shoplifting and con artistry. Their story still ends in a tragedy as they were unfortunate enough to caught in the massive crossfire between the police and a bunch of bank robbers, which resulted in them getting shot to pieces.\\

to:

* OutlawCouple: Vikki and Vance, who, according to the claims of the robot that works as a tour guide in their museum, were not copycats of the former {{Trope Namer}}s, as they began their own "crime spree" two days before Bonnie and Clyde began theirs. The pair's crimes were, however, pretty low key, and consisted mostly of shoplifting and con artistry. Their story still ends in a tragedy as they were unfortunate enough to caught in the massive crossfire between the police and a bunch of bank robbers, which resulted in them getting shot to pieces.\\
2nd Jun '16 9:43:09 PM Yalsaris63
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A couple of idiots try to emulate them by stealing their clothes and gun, but it's pretty easy to convince them how badly this will go.

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** A couple of idiots idiotic poseurs try to emulate them by stealing their clothes and gun, gun and formulate a rather [[TooDumbToLive Darwin-Award-worthy plan]] to rob all the casinos at The Strip, but it's pretty easy to convince them how badly this will go.
26th Apr '16 1:11:11 PM Michael
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Added DiffLines:

* ReasonableAuthorityFigure: Paladin Ramos. [[spoiler: When two initiates under his protection went hunting without authorisation he watched them on remote monitors the whole time and was ready to intervene if things got too nasty, but didn't because they made it out intact.]]
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