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** The one room in Mt. Lavalava from ''Paper Mario 64'' with the two ziplines, two trampolines, and Save Block, which appears in practically every video with some new glitch. It's typically cited as a contender for the most glitchy room in the game.
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** The one room in Mt. Lavalava from ''Paper Mario 64'' with the two ziplines, two trampolines, and Save Block, which appears in practically every video with some new glitch. It's typically cited as a contender for the most glitchy room in the game.game[[note]]Primarily, if you jump on the higher trampoline without jumping on the lower one, the game believes that you exited a cutscene without starting it, often leading to insane outcomes[[/note]].
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* UnwinnableByInsanity:[[invoked]] A common task that Stryder pursues.
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* UnwinnableByInsanity:[[invoked]] UnintentionallyUnwinnable:[[invoked]] A common task that Stryder pursues.
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* ShaggyDogStory: Badge Duplication is one of the longest scripted videos he's ever done at 43 minutes, with multiple distinct sections and multiple people doing the voiceover, and it's about an extremely long and complicated glitch setup... that accomplishes basically nothing.
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* RunningGag: That one room in Mt. Lavalava from ''Paper Mario 64'' with the two ziplines, two trampolines, and Save Block, which appears in practically every video with some new glitch. It's typically cited as a contender for the most glitchy room in the game.
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* RunningGag: That NeverTheSelvesShallMeet: Downplayed, but one softlock in "Top 10 Softlocks in ''Paper Mario''" is triggered by glitching your way back to the prologue and have Goombario use tattle on himself.
* RunningGag:
** The one room in Mt. Lavalava from ''Paper Mario 64'' with the two ziplines, two trampolines, and Save Block, which appears in practically every video with some new glitch. It's typically cited as a contender for the most glitchy room in thegame.game.
** Goompa as a partner often comes up a lot, too, with Stryder saying he comes up every other video.
* RunningGag:
** The one room in Mt. Lavalava from ''Paper Mario 64'' with the two ziplines, two trampolines, and Save Block, which appears in practically every video with some new glitch. It's typically cited as a contender for the most glitchy room in the
** Goompa as a partner often comes up a lot, too, with Stryder saying he comes up every other video.
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* ComicallySerious: His tone throughout the entirety of his [[VideoGame/BookOfMarioThousandsOfDoors ''Book of Mario'']] playthrough. He trudges through the innuendos and goofiness with a voice you'd expect from a dramatic reading.
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* ComicallySerious: His tone throughout the entirety of his [[VideoGame/BookOfMarioThousandsOfDoors ''Book Book of Mario'']] Mario]] playthrough. He trudges through the innuendos and goofiness with a voice you'd expect from a dramatic reading.
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* ScrewThisImOuttaHere: PlayedForLaughs. When Nurse claims that she could save Peach during his [[VideoGame/BookOfMarioThousandsOfDoors ''Book of Mario'']] playthrough...
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* ScrewThisImOuttaHere: PlayedForLaughs. When Nurse claims that she could save Peach during his [[VideoGame/BookOfMarioThousandsOfDoors ''Book Book of Mario'']] Mario]] playthrough...
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Added some things from his Bo M videos.
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* ComicallySerious: His tone throughout the entirety of his [[VideoGame/BookOfMarioThousandsOfDoors ''Book of Mario'']] playthrough. He trudges through the innuendos and goofiness with a voice you'd expect from a dramatic reading.
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* ScrewThisImOuttaHere: PlayedForLaughs. When Nurse claims that she could save Peach during his [[VideoGame/BookOfMarioThousandsOfDoors ''Book of Mario'']] playthrough...
--> '''Stryder''': "Yeah, then do it!" ''[drops the controller]'' "I quit!"
--> '''Stryder''': "Yeah, then do it!" ''[drops the controller]'' "I quit!"
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* RunningGag: That one room in Mt. Lavalava from ''Paper Mario 64'' with the two ziplines, two trampolines, and Save Block, which appears in practically every video with some new glitch. It's typically cited as a contender for the most glitchy room in the game.
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** What else would one expect from "Hitting This Block for 416 Years Crashes ''Paper Mario''"? Hitting a certain block in "Dry Dry Desert" ''4,294,967,296 times'' (which takes about 36 years) will begin to spawn item blocks again, since the variable in memory signifying when to spawn blocks will overflow back to 0. Repeating this process and spawning a total of thirty blocks eventually crashes the game. Just hope that you don't exactly do this during your ''Paper Mario'' playthroughs!
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** What else would one expect from "Hitting This Block for 416 Years Crashes ''Paper Mario''"? Hitting a certain block in "Dry Dry Desert" ''4,294,967,296 times'' (which takes about 36 years) will begin to spawn item blocks again, since the variable in memory signifying when to spawn blocks will overflow back to 0. Repeating this process and spawning a total of thirty blocks eventually crashes the game. Just hope that you don't do exactly do this during your ''Paper Mario'' playthroughs!
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* VideoGameCrueltyPotential:
** "Luigi Gets Ditched" features a way of heading to the celebration while leaving Luigi behind in ''Paper Mario 64'' during the ending cutscene of the game. Downplayed, as Luigi can still be spotted later in the sequence.
** "Luigi Gets Ditched" features a way of heading to the celebration while leaving Luigi behind in ''Paper Mario 64'' during the ending cutscene of the game. Downplayed, as Luigi can still be spotted later in the sequence.
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* VideoGameCrueltyPotential:
**VideoGameCrueltyPotential: "Luigi Gets Ditched" features a way of heading to the celebration while leaving Luigi behind in ''Paper Mario 64'' during one of the ending cutscene final cutscenes of the game. Downplayed, as Luigi can still be spotted later in the sequence.sequence, leading the parade.
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**
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added image from his twitter
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jhkkwf5i_400x400.jpg]]
[[caption-width-right:350:]]
[[caption-width-right:350:]]
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!!Listing these tropes crashes [[VideoGame/PaperMario64 Paper Mario]]:
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* UnwinnableByInsanity:[[invoked]] A common task that Stryder7x pursues.
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* GameBreakingBug: His bread and butter is helping document all of these, even the ones that are decidedly not game-breaking.
* UnwinnableByInsanity:[[invoked]] A common task thatStryder7x Stryder pursues.
* UnwinnableByInsanity:[[invoked]] A common task that
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** His "Making an Evil Paper Mario Cartridge" and "Creating an Impossible Paper Mario Cartridge" involve doing ''four different'' versions of these per cartridge, the former based on more harmful glitches and the latter involving breaking puzzles with glitches to make them unsolvable.
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It'd also help if I knew how keyboards worked.
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'''[[http://www.youtube.com/channel/UCYDnJiF0_RqSjkjvjRbG1tA/featured Stryder7x]]]''' is a [=YouTuber=] who has gained notoriety for his videos detailing how to exploit glitches in the game ''VideoGame/PaperMario64''. These glitches often include methods of crashing the game ("''(action)'' Crashes Paper Mario" is a pretty typical video title of his) and of sequence-breaking. Arguably one of the more significant contributors to his fame was the discovery of a glitch in ''Paper Mario'' resembling the [[MemeticMutation memetic]] "Parallel Universe" glitch from ''VideoGame/SuperMario64'', which itself was popularized by fellow [=YouTuber=] WebVideo/Pannenkoek2012.
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'''[[http://www.youtube.com/channel/UCYDnJiF0_RqSjkjvjRbG1tA/featured Stryder7x]]]''' Stryder7x]]''' is a [=YouTuber=] who has gained notoriety for his videos detailing how to exploit glitches in the game ''VideoGame/PaperMario64''. These glitches often include methods of crashing the game ("''(action)'' Crashes Paper Mario" is a pretty typical video title of his) and of sequence-breaking. Arguably one of the more significant contributors to his fame was the discovery of a glitch in ''Paper Mario'' resembling the [[MemeticMutation memetic]] "Parallel Universe" glitch from ''VideoGame/SuperMario64'', which itself was popularized by fellow [=YouTuber=] WebVideo/Pannenkoek2012.
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It'd probably help to have a link to his channel.
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'''Stryder7x''' is a [=YouTuber=] who has gained notoriety for his videos detailing how to exploit glitches in the game ''VideoGame/PaperMario64''. These glitches often include methods of crashing the game ("''(action)'' Crashes Paper Mario" is a pretty typical video title of his) and of sequence-breaking. Arguably one of the more significant contributors to his fame was the discovery of a glitch in ''Paper Mario'' resembling the [[MemeticMutation memetic]] "Parallel Universe" glitch from ''VideoGame/SuperMario64'', which itself was popularized by fellow [=YouTuber=] WebVideo/Pannenkoek2012.
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adding "invoked", considering that Stryder7x does try to invoke it
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'''Stryder7x''' is a [=YouTuber=] who has gained notoriety for his videos detailing how to exploit glitches in the game ''VideoGame/PaperMario64''. These glitches often include methods of crashing the game and of sequence-breaking. Arguably one of the more significant contributors to his fame was the discovery of a glitch in ''Paper Mario'' resembling the [[MemeticMutation memetic]] "Parallel Universe" glitch from ''VideoGame/SuperMario64'', which itself was popularized by fellow [=YouTuber=] WebVideo/Pannenkoek2012.
A recurring title of his videos is "''(action)'' Crashes Paper Mario".
A recurring title of his videos is "''(action)'' Crashes Paper Mario".
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'''Stryder7x''' is a [=YouTuber=] who has gained notoriety for his videos detailing how to exploit glitches in the game ''VideoGame/PaperMario64''. These glitches often include methods of crashing the game ("''(action)'' Crashes Paper Mario" is a pretty typical video title of his) and of sequence-breaking. Arguably one of the more significant contributors to his fame was the discovery of a glitch in ''Paper Mario'' resembling the [[MemeticMutation memetic]] "Parallel Universe" glitch from ''VideoGame/SuperMario64'', which itself was popularized by fellow [=YouTuber=] WebVideo/Pannenkoek2012.
A recurring title of his videos is "''(action)'' Crashes Paper Mario".
WebVideo/Pannenkoek2012.
A recurring title of his videos is "''(action)'' Crashes Paper Mario".
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* UnwinnableByInsanity:
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* UnwinnableByInsanity:UnwinnableByInsanity:[[invoked]] A common task that Stryder7x pursues.
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still in progress, will work much more on this soon
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'''Stryder7x''' is a [=YouTuber=] who has gained notoriety for his videos detailing how to exploit glitches in the game ''VideoGame/PaperMario64''. These glitches often include methods of crashing the game and of sequence-breaking. Arguably one of the more significant contributors to his fame was the discovery of a glitch in ''Paper Mario'' resembling the [[MemeticMutation memetic]] "Parallel Universe" glitch from ''VideoGame/SuperMario64'', which itself was popularized by fellow [=YouTuber=] WebVideo/Pannenkoek2012.
A recurring title of his videos is "''(action)'' Crashes Paper Mario".
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* EmergentGameplay: This comes with the territory of extensive sequence-breaking.
** Notable is evilly crafting the four save files of a ''Paper Mario 64'' cartridge so that, despite deceptively showing that game progress has been achieved in each one, glitches prevent the players from progressing any further into it.
* UnwinnableByInsanity:
** What else would one expect from "Hitting This Block for 416 Years Crashes ''Paper Mario''"? Hitting a certain block in "Dry Dry Desert" ''4,294,967,296 times'' (which takes about 36 years) will begin to spawn item blocks again, since the variable in memory signifying when to spawn blocks will overflow back to 0. Repeating this process and spawning a total of thirty blocks eventually crashes the game. Just hope that you don't exactly do this during your ''Paper Mario'' playthroughs!
* VideoGameCrueltyPotential:
** "Luigi Gets Ditched" features a way of heading to the celebration while leaving Luigi behind in ''Paper Mario 64'' during the ending cutscene of the game. Downplayed, as Luigi can still be spotted later in the sequence.
A recurring title of his videos is "''(action)'' Crashes Paper Mario".
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* EmergentGameplay: This comes with the territory of extensive sequence-breaking.
** Notable is evilly crafting the four save files of a ''Paper Mario 64'' cartridge so that, despite deceptively showing that game progress has been achieved in each one, glitches prevent the players from progressing any further into it.
* UnwinnableByInsanity:
** What else would one expect from "Hitting This Block for 416 Years Crashes ''Paper Mario''"? Hitting a certain block in "Dry Dry Desert" ''4,294,967,296 times'' (which takes about 36 years) will begin to spawn item blocks again, since the variable in memory signifying when to spawn blocks will overflow back to 0. Repeating this process and spawning a total of thirty blocks eventually crashes the game. Just hope that you don't exactly do this during your ''Paper Mario'' playthroughs!
* VideoGameCrueltyPotential:
** "Luigi Gets Ditched" features a way of heading to the celebration while leaving Luigi behind in ''Paper Mario 64'' during the ending cutscene of the game. Downplayed, as Luigi can still be spotted later in the sequence.