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* TheManyDeathsOfYou: Twice he is held at gunpoint by Eric, who demands information from him; if he responds incorrectly, Eric has several unique responses to each wrong answer he can give before shooting him dead.



* TheManyDeathsOfYou: Twice he is held at gunpoint by Eric, who demands information from him; if he responds incorrectly, Eric has several unique responses to each wrong answer he can give before shooting him dead.

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* AChildShallLeadThem: He heads Team Q. Subverted; he isn't actually the leader. It's played straight in spirit, as the designated leader is physically incapable of voting as far as anyone knows, and Mira and Eric tend to leave decisions to him.


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* AChildShallLeadThem: He heads Team Q. Subverted; he isn't actually the leader. It's played straight in spirit, as the designated leader is physically incapable of voting as far as anyone knows, and Mira and Eric tend to leave decisions to him.

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* TookALevelInCynic: In 999, he was often the one lifting other characters' spirits and encouraging them to keep going. Here, his world view has deteriorated to the point where he's often dragging down everyone's spirits with his pessimism instead.

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* TimeShiftedActor: As an old man in ''Virtue's Last Reward'', he was voiced by Dave B. Mitchell and Rokurō Naya. As a young adult here, he's voiced by Evan Smith and Tatsuhisa Suzuki.
* TookALevelInCynic: In 999, ''999'', he was often the one lifting other characters' spirits and encouraging them to keep going. Here, his world view has deteriorated to the point where he's often dragging down everyone's spirits with his pessimism instead.
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moved from character page to trivia


* NowWhichOneWasThatVoice: For a while, his English VA was a complete mystery, like G-OLM from ''VisualNovel/VirtuesLastReward'' and Snake from the 2016 remaster of ''VisualNovel/NineHoursNinePersonsNineDoors''. This is considerably strange, as unlike G-OLM and Snake, he's one of the playable characters and is even considered TheHero.
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* {{Hunk}}: He's a handsome man with chiseled features, a toned physique and a crisp fashion sense. This creates a visual contrast between him and the darkly-clothed {{Bishonen}} Junpei.

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* {{Hunk}}: He's a handsome man with chiseled features, a toned physique and a crisp fashion sense. This creates a visual contrast between him and the darkly-clothed {{Bishonen}} PrettyBoy Junpei.
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Per TRS. Bishonen is a Definition-Only fan-speak term used only for Japanese/East-Asian media. Examples or audience reactions are not allowed. Moving In Universe acknowledgements/relevance to Pretty Boy. Removing any ZCE or misuse.


* {{Bishonen}}: He's a very good looking young man at any rate, though part of it is just the change in artstyles.

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* AMillionIsAStatistic: She can- abstractly- consider and accept the possibility of people dying around her, but actually ''experiencing'' their deaths horrifies her as shown in the fireplace scene in the Rec Room. She feels more comfortable with distant and/or immediate deaths, like those inflicted by SHIFT-ing and the reactor explosion.



* ExBigBad: She was the main antagonist of ''999'' and will be one of the main orchestrators of the Ambidex Game in ''VLR'', but here she has no hand in instigating the plot.



* KarmaHoudiniWarranty: Despite masterminding a DeadlyGame, committing several murders, and creating an ExpendableAlternateUniverse or two in which all of her friends got killed in the [[VisualNovel/NineHoursNinePersonsNineDoors first game]], she escaped unscathed. However, this time around she had no control over the game and promptly gets put through the wringer. [[TheManyDeathsOfYou Repeatedly]]. Even in the routes she survives, she usually winds up traumatized by Junpei's death or forced into a timeline in which she'll have to devote herself to creating the events of ''VLR'' and in which she knows Junpei will grow to resent and [[ShipSinking reject her]].

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* KarmaHoudiniWarranty: Despite masterminding a DeadlyGame, committing several murders, and creating an ExpendableAlternateUniverse or two in which all of her friends got killed in the [[VisualNovel/NineHoursNinePersonsNineDoors first game]], she escaped unscathed. However, this time around she had has no control over the game and promptly gets put through the wringer. [[TheManyDeathsOfYou Repeatedly]]. Even in the routes she survives, she usually winds up traumatized by Junpei's death or forced into a timeline in which she'll have to devote herself to creating the events of ''VLR'' and in which she knows Junpei will grow to resent and [[ShipSinking reject her]].


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* AMillionIsAStatistic: She can- abstractly- consider and accept the possibility of people dying around her, but actually ''experiencing'' their deaths horrifies her as shown in the fireplace scene in the Rec Room. She feels more comfortable with distant and/or immediate deaths, like those inflicted by SHIFT-ing and the reactor explosion.

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* SugarAndIcePersonality: The bonus prologue booklet contrasts Akane's stern guidance of her employees with the vulnerability she shows around Junpei.



* TheWomanWearingTheQueenlyMask: The bonus prologue booklet contrasts Akane's stern guidance of her employees with the vulnerability she shows around Junpei.
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** He also has a near-literal example near the endgame, where he kills Gab for no apparent reason whatsoever.
* LackOfEmpathy: More so when he doesn't give a damn he has to watch his family members die in many gruesome ways or driving his mother crazy to keep a StableTimeLoop for himself. Interestingly, he does note that even if he believes he has a IDidWhatIHadToDo perspective on the events of the game, the torture he's put the other members of the cast through does not justify his actions, and thus places his life in their hands.

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** He also has a near-literal literal example near the endgame, where he kills Gab for no apparent Gab. He did have a reason whatsoever.
for it: the shelter is set to detonate in minutes, and the players are about to have to SHIFT themselves into the GoldenEnding timeline and doom alternate versions of themselves to die in the explosion. They can't bring Gab with them, so Delta kills Gab to ensure that the cast isn't "abandoning" him and therefore has no reason to stay behind in the shelter.
* LackOfEmpathy: More so when he doesn't give a damn he has to watch his family members die in many gruesome ways or driving his mother crazy to keep a StableTimeLoop for himself. Interestingly, he does note that even if he believes he has a IDidWhatIHadToDo perspective on the events of the game, the torture he's put the other members of the cast through does not justify his actions, and thus he places his life in their hands.



* LivingProp: This is his disguise throughout the Decision Game, simply appearing as a wheelchair-bound, blind, mute, deaf old man. Q-Team never acknowledges his presence unless Sean shoots him dead during a MexicanStandoff.

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* LivingProp: This is his disguise throughout the Decision Game, simply appearing as a wheelchair-bound, blind, mute, deaf old man. Q-Team almost never acknowledges his presence unless Sean shoots him dead during a MexicanStandoff.since as far as they're aware he can't hear or respond to them.

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* CoolBigBro: To his beloved younger sister. He saved her in a fire that burned their house, and has been looking after her ever since. He even decided to participate in the Dcom experiment in order to earn big bucks for his sister's crucial operation.

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* CoolBigBro: To his beloved younger sister. He saved her in a fire that burned their house, and has been looking after her ever since. He even decided to participate since; he's participating in the Dcom experiment in order to earn big bucks get the money for his sister's crucial operation.her medical care.



* AllThereInTheManual: This inarnation of Junpei has a jacket that's only seen in the official artwork of the game, such as Junpei's character art and the game's cover art. It was omitted from the in-game model for technical reasons, but remnants of its model can be seen in-game in the timeline where he was dismembered, where his upper body parts feature a jacket.

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* AllThereInTheManual: This inarnation incarnation of Junpei has a jacket that's only seen in the official artwork of the game, such as Junpei's character art and the game's cover art. It was omitted from the in-game model for technical reasons, but remnants of its model can be seen in-game in the timeline where he was dismembered, where his upper body parts feature a jacket.



* SurprisinglyRealisticOutcome: This is what happens when you take an ordinary shmoe and stick him in a "game" where he is constantly under threat of death from booby traps, other players, and the gamemaster. He doesn't take it well. It certainly doesn't help that he already has trauma in his backstory.

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* SurprisinglyRealisticOutcome: This is what happens when you take an ordinary shmoe and stick him in a "game" where he is constantly under threat of death from booby traps, other players, and the gamemaster. He doesn't take it well. It certainly doesn't help that he already has trauma in his backstory.backstory, and that he ''does'' have legitimate reason to be suspicious of Sean, even if his paranoia causes him to take it way too far.


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* AlwaysSaveTheGirl: In D-END: 1, Diana refuses to abandon Phi in the shelter despite knowing that Phi is infected with Radical-6. This leads directly into ''VisualNovel/VirtuesLastReward'', in which the Radical-6 pandemic has killed 6 billion people.

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They Do is now a disambig page


* EpicFail: Proposes to Akane in the epilogue, and puts the ring on the wrong hand. Although, [[TheyDo she does accept]].

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* EpicFail: Proposes to Akane in the epilogue, and puts the ring on the wrong hand. Although, [[TheyDo hand (although she does accept]].accept).



* TheyDo: The GoldenEnding has him and Akane considering married once they catch the [[GreaterScopeVillain fanatic]].



* TheyDo: The GoldenEnding has her and Junpei considering their wedding.
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* OffModel: The shadow of her glasses is actually imprinted on her skin and not an actual shadow. As such, don't grimace if there's a darker shadow line while she's staring down.
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* NotAMask: [[spoiler:Both he and his teammates attempt to remove his mask and fail; it isn't until later on that it becomes clear that the "mask" ''is'' his head and that there's no human head inside it.]]

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* NotAMask: [[spoiler:Both Both he and his teammates attempt to remove his mask and fail; it isn't until later on that it becomes clear that the "mask" ''is'' his head and that there's no human head inside it.]]
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* NotAMask: [[spoiler:Both he and his teammates attempt to remove his mask and fail; it isn't until later on that it becomes clear that the "mask" ''is'' his head and that there's no human head inside it.]]
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Armor Piercing Slap is no longer a trope


* ArmorPiercingSlap: She angrily slaps Junpei after he is a bit too callous about the deaths of everyone on the other teams except Phi.



* ArmorPiercingSlap: If she and Sigma are trapped in the facility together, she gives one to Sigma when he reveals intimate personal knowledge about her that he gained during his MentalTimeTravel. Later, he returns the favor after she becomes suicidally depressed.



* ArmorPiercingSlap: If he and Diana are trapped in the facility together, Diana gives one to him when he reveals intimate personal knowledge about her that he gained during his MentalTimeTravel. Later, he returns the favor after she becomes suicidally depressed.

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* TheEverymam: The participants are Zero'a family (D team) People directly involved in the snail incident (Q team and Akane) and people who have previously faced Free The Soul (Jumpei and Akane). Carlos is just a firefighter trying to help his sister.

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* TheEverymam: TheEveryman: The participants are Zero'a Zero's family (D team) People team), people directly involved in the snail incident (Q team and Akane) and people who have previously faced Free The Soul (Jumpei (Junpei and Akane). Carlos is just a firefighter trying to help his sister.



* RealMenWearPink: Proudly states his goal to save his sister.

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* RealMenWearPink: Proudly states his goal to save his sister. He also literally wears a light pink jacket.
* SheepInSheepsClothing: Unlike the other newcomers to the series, he's exactly the kind of man he presents himself as - an ordinary firefighter trying to pay for his sister's medical bills.
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TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: Her boobs and the clothes around them bounce around every time she makes the slightest motion.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: He uses a fire axe as a weapon and may end up killing Akane or himself with it.
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dewicked Shes Got Legs


* ShesGotLegs: She has a nice pair of legs, and even Eric drools over her thighs in the Pod Room.
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dewicked Ill Girl


* IllGirl: In D-END: 1 (aka the timeline leading to ''Virtue's Last Reward''), Diana develops a circulatory illness from the moon's weak gravity three years later and dies of it.



* IllGirl: She is in a coma due to Reverie Syndrome. Carlos joined the Dcom experiment to get money for her treatment.
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* AllThereInTheManual: Junpei's jacket is never seen in-game but only in his only piece of official artwork.

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* AllThereInTheManual: This inarnation of Junpei has a jacket that's only seen in the official artwork of the game, such as Junpei's jacket is never character art and the game's cover art. It was omitted from the in-game model for technical reasons, but remnants of its model can be seen in-game but only in the timeline where he was dismembered, where his only piece of official artwork.upper body parts feature a jacket.



* HellBentForLeather: He wears a leather jacket in his official artwork, although he doesn't have it in the actual game.

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* HellBentForLeather: He wears a leather jacket in his official artwork, although for technical reasons he doesn't have it in the actual game.game. It shows up in one timeline where he was dismembered while wearing it.
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Up To Eleven is a defunct trope


* HiddenVillain: Like the other Zeros, he hides his true identity behind a mask. Taken UpToEleven in that his presence as the tenth player is acknowledged by the other characters, yet we don't even get to know he was there until very late into the plot due to the game's interface.

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* HiddenVillain: Like the other Zeros, he hides his true identity behind a mask. Taken UpToEleven in that his His presence as the tenth player is acknowledged by the other characters, yet we don't even get to know he was there until very late into the plot due to the game's interface.
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No longer a trope


* {{Meganekko}}: She's picked up herself a nice pair of glasses in between games.
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* HeroicSacrifice: The heroic part is debatable, but still. He can't SHIFT, so in all the timelines where he dies, including those where he dies by execution or acid, he does sacrifice his only life to achieve his goal, which is to face 6 billion people.

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* TheEverymam: The participants are Zero'a family (D team) People directly involved in the snail incident (Q team and Akane) and people who have previously faced Free The Soul (Jumpei and Akane). Carlos is just a firefighter trying to help his sister.



* OddOneOut: Every other participant has a personal connection with the situation, either through Zero, the nonary games or the story of the snail. Carlos is just a firefighter.
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* OddOneOut: Every other participant has a personal connection with the situation, either through Zero, the nonary games or the story of the snail. Carlos is just a firefighter.
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Q is trapped in a truly AdultFear scenario, caught between the volatile Eric and the cold Mira.

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Q is trapped in a truly AdultFear terrifying scenario, caught between the volatile Eric and the cold Mira.

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Ill Boy has been changed to Delicate And Sickly. Example does not fit criteria for trope.


* IllBoy: Not this Sean, but the Sean he was based on suffered from an illness that left him confined in a hospital for most of his life and which he eventually died of.



** He grew to know an IllBoy in a hospital whose life was cut short due to a string of [[ArcWords "unfair"]] events, and creates a copy of him to make sure his dreams would live on as part of his plan.

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** He grew to know an IllBoy a boy in a hospital whose life was cut short due to a string of [[ArcWords "unfair"]] events, and creates a copy of him to make sure his dreams would live on as part of his plan.
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* MikeNelsonDestroyerOfWorlds: In the C-Ending, Carlos' lack of experience with [=SHiFTing=] and desire to keep to his promise of saving Junpei and Akane in another timeline caused him to wait for the transporter to recharge, which meant 10 months of waiting that he could've potentially used to have stopped Zero's plan. Both Junpei and Akane [[WhatTheHellHero call him out for this]] '''[[WhatTheHellHero hard]]''', and Carlos' actions indirectly prove responsible for ruining the timeline completely, setting it en route to the events of ''VisualNovel/VirtuesLastReward''. To be fair to him though, he wasn't really properly told about how Zero's plan to kill six billion people was a thing and how it could've been disrupted during those ten months; had he have known, he certainly wouldn't have simply waited for the transporter to recharge given he would've been aware of the consequences of wasting time.

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* MikeNelsonDestroyerOfWorlds: In the C-Ending, Carlos' lack of experience with [=SHiFTing=] and desire to keep to his promise of saving Junpei and Akane in another timeline caused causes him to wait for the transporter to recharge, which meant means 10 months of waiting that he could've potentially used to have stopped Zero's plan. Both Junpei and Akane [[WhatTheHellHero call him out for this]] '''[[WhatTheHellHero hard]]''', and Carlos' actions inaction indirectly prove proves responsible for ruining the timeline completely, setting it en route to the events of ''VisualNovel/VirtuesLastReward''. To be fair to him though, he wasn't really properly told about how Zero's plan to kill six billion people was a thing and how it could've been disrupted during those ten months; had he have known, he certainly wouldn't have simply waited for the transporter to recharge given he would've been aware of the consequences of wasting time.
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* {{Irony}}: He firmly believes that LifeIsntFair. The last thing he does in-game is to make it a little bit more fair by giving Carlos the opportunity to kill him.

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