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A normal Squee-G appears in the first ROTM level. Also, I'm merging the Zeppelin and Missile folders since most of their tropes are interchangable, since one is just a big version of the other.


[[folder:Squee-G (And Industrial Squee-G)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1044px_squee_g1.png]]
[[caption-width-right:350:Squee-G]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/industrial_squee_g_8.jpg]]
[[caption-width-right:350:Industrial Squee-G]]

to:

[[folder:Squee-G (And (& Industrial Squee-G)]]
[[quoteright:350:https://static.[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/1044px_squee_g1.png]]
[[caption-width-right:350:Squee-G]]
[[quoteright:350:https://static.
[[caption-width-right:280:Squee-G]]
[[quoteright:280:https://static.
tvtropes.org/pmwiki/pub/images/industrial_squee_g_8.jpg]]
[[caption-width-right:350:Industrial [[caption-width-right:280:Industrial Squee-G]]



* DeliciousDistraction: They're constantly in pursuit of ink to suck up. If you need to climb a wall one is on, you can manipulate their AI by throwing a "decoy" splatter onto it to distract it, then creating the actual line of ink you'll use to climb.



* MechaMooks: They're essentialy ink roombas shaped like fish.

to:

* MeaningfulName: Squeegees are tools used to move liquids around, usually to wipe them off of surfaces, which fits what Squee-Gs do.
* MechaMooks: They're essentialy essentially ink roombas shaped like fish. fish.
* MechanicalAnimals: Resembles a catfish, a bottom feeder that eats food from the water's floor, which suits their purpose of eating ink off of surfaces.



* WhatHappenedToTheMouse: Both Squee-G versions are absent in the third game's ''Return of the Mammalians'' campaign.

to:

* WhatHappenedToTheMouse: Both Squee-G versions Industrial Squee-Gs are absent in the third game's ''Return of the Mammalians'' campaign.



[[folder:Octostamps]]

to:

[[folder:Octostamps]][[folder:Octostamps (& Amped Octostamp)]]



\\\
''Splatoon 3'' introduces the Amped variant, which wears headphones, has a protective cover on its weak spot, and creates shockwaves when it lands.



[[folder:Octozeppelins]]

to:

[[folder:Octozeppelins]][[folder:Octozeppelins & Octomissiles]]



Giant, blimp-like Octarians with ink-spreading propellers.

to:

Giant, [[quoteright:343:https://static.tvtropes.org/pmwiki/pub/images/octomissile_6.png]]
Flying Octarians that travel in straight lines or along set paths. Octozeppelins are giant,
blimp-like Octarians with ink-spreading propellers. propellers, and Octomissiles are smaller rocket-like versions.



* AttackItsWeakPoint: Splatting the tentacle on top will blow the whole thing to smithereens.
* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either of its sides. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.

to:

* ActionBomb: Considering that severed Octarian tentacles seem to be at least somewhat sentient, you could consider Octomissiles to be suicide bombers.
* AscendedExtra: Octomissiles appear in only one level in Hero Mode, but are much more prominent in ''Octo Expansion'', and they also play a decent role in ''Splatoon 3's'' Hero Mode.
* AttackItsWeakPoint: Splatting the tentacle on top of Octozeppelins will blow the whole thing to smithereens.
* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant variants that has have extending platforms on either of its sides. sides, and Octomissile variants with platforms on top of them. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.otherwise.
* LivingWeapon: Basically a living tentacle with a warhead and engine strapped to it.



[[folder:Octomissiles]]
[[quoteright:343:https://static.tvtropes.org/pmwiki/pub/images/octomissile_6.png]]
Octarian tentacles converted into missiles.

to:

[[folder:Octomissiles]]
[[quoteright:343:https://static.
[[folder:Octoseekers]]
[[quoteright:338:https://static.
tvtropes.org/pmwiki/pub/images/octomissile_6.org/pmwiki/pub/images/octoseeker_8.png]]
Octarian tentacles converted into missiles.Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.



* ActionBomb: Considering that severed Octarian tentacles seem to be at least somewhat sentient, you could consider these to be suicide bombers.
* AscendedExtra: They appear in only one level in Hero Mode, but are much more prominent in ''Octo Expansion'', and they also play a decent role in ''Splatoon 3's'' Hero Mode.
* LivingWeapon: Basically a living tentacle with a warhead and engine strapped to it.
[[/folder]]

[[folder:Octoseekers]]
[[quoteright:338:https://static.tvtropes.org/pmwiki/pub/images/octoseeker_8.png]]
Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.
----
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None


* WallCling: Squee-G can often be found clinging to walls. Usually those you need to climb, making them quite annoying to deal with.

to:

* WallCling: WallCrawl: Squee-G can often be found clinging to walls. Usually walls, usually those you need to climb, making them quite annoying to deal with.
Is there an issue? Send a MessageReason:
None


Roomba like Octarian devices. They make nuisances of themselves by cleaning out your ink trails, but otherwise pose no threat to you.

to:

Roomba like Roomba-like Octarian devices. They make nuisances of themselves by cleaning out your ink trails, but otherwise pose no threat to you.



* WhatHappenedToTheMouse: Both Squee-G versions are absent in the third games ''Return of the Mammalians'' campaign.

to:

* WhatHappenedToTheMouse: Both Squee-G versions are absent in the third games game's ''Return of the Mammalians'' campaign.

Added: 1228

Changed: 1597

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None


[[folder:Octocopters]]
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/octocopter_6.png]]
Flying Octarians who are essentially the airborne version of Octotroopers.

to:

[[folder:Octocopters]]
[[quoteright:218:https://static.
[[folder:Squee-G (And Industrial Squee-G)]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octocopter_6.org/pmwiki/pub/images/1044px_squee_g1.png]]
Flying Octarians who are essentially [[caption-width-right:350:Squee-G]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/industrial_squee_g_8.jpg]]
[[caption-width-right:350:Industrial Squee-G]]
Roomba like Octarian devices. They make nuisances of themselves by cleaning out your ink trails, but otherwise pose no threat to you.
\\\
''Splatoon 2'' introduces their larger cousin,
the airborne version of Octotroopers. Industrial Squee-G. Unlike the regular Squee-G, these ''can'' splat you.



* AirborneMook: They are the first flying enemies that the player will face in single-player campaign.
* TheGoomba: Of the flying variant. Being in the air doesn't make them any more faster or stronger than a standard Octotrooper.
* HatOfFlight: They wear propeller hats to fly.
* TrickedOutShoes: Wear what look to be helicopter landing skids as shoes.
* WeaponizedHeadgear: Fires ink from a nozzle on its helmet.

to:

* AirborneMook: They GiantMook: The Industrial Squee-G in ''Splatoon 2'' are significantly larger, and also far more dangerous, as they can actually harm you.
* HarmlessEnemy: Squee-G can do nothing to your Inkling/Octoling other than suck up ink. The Industrial version, however, averts this.
* HelpfulMook: Unlike their smaller cousins,
the first flying enemies that Industrial Squee-G can be used as mobile platforms, with you controlling them by shooting ink wherever you want to go. One ''Octo Expansion'' mission even has you use one to splat a horde of enemies.
* InvincibleMinorMinion: They're completely invulnerable to your ink attacks, but they themselves can't harm you either.
* MechaMooks: They're essentialy ink roombas shaped like fish.
* WallCling: Squee-G can often be found clinging to walls. Usually those you need to climb, making them quite annoying to deal with.
* WhatHappenedToTheMouse: Both Squee-G versions are absent in
the player will face in single-player third games ''Return of the Mammalians'' campaign.
* TheGoomba: Of the flying variant. Being in the air doesn't make them any more faster or stronger than a standard Octotrooper.
* HatOfFlight: They wear propeller hats to fly.
* TrickedOutShoes: Wear what look to be helicopter landing skids as shoes.
* WeaponizedHeadgear: Fires ink from a nozzle on its helmet.



[[folder:Octobombers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octobomber_3.png]]
A larger version of the Octocopter with five tentacles that fires Splat Bombs.

to:

[[folder:Octobombers]]
[[quoteright:350:https://static.
[[folder:Octocopters]]
[[quoteright:218:https://static.
tvtropes.org/pmwiki/pub/images/octobomber_3.org/pmwiki/pub/images/octocopter_6.png]]
A larger Flying Octarians who are essentially the airborne version of the Octocopter with five tentacles that fires Splat Bombs.Octotroopers.



* AirborneMook: Two of their tentacles even sort of function like wings.
* EliteMook: Stronger and tougher than the standard Octocopter.
* HatOfFlight: Like the Octocopter, they wear propeller hats to fly.
* TrickedOutShoes: Their shoes each have two landing skids on the bottom, instead of the Octocopter's one.
* WeaponizedHeadgear: Their Splat Bombs come from the nozzle on their helmet.

to:

* AirborneMook: Two of their tentacles even sort of function like wings.
They are the first flying enemies that the player will face in single-player campaign.
* EliteMook: Stronger and tougher TheGoomba: Of the flying variant. Being in the air doesn't make them any more faster or stronger than the a standard Octocopter.
Octotrooper.
* HatOfFlight: Like the Octocopter, they They wear propeller hats to fly.
* TrickedOutShoes: Their shoes each have two Wear what look to be helicopter landing skids on the bottom, instead of the Octocopter's one.
as shoes.
* WeaponizedHeadgear: Their Splat Bombs come Fires ink from the a nozzle on their its helmet.



[[folder:Octostamps]]
[[quoteright:285:https://static.tvtropes.org/pmwiki/pub/images/octostamp_0.png]]
Box-shaped Octarians that attack by leaping and slamming the ground with their face.

to:

[[folder:Octostamps]]
[[quoteright:285:https://static.
[[folder:Octobombers]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octostamp_0.org/pmwiki/pub/images/octobomber_3.png]]
Box-shaped Octarians A larger version of the Octocopter with five tentacles that attack by leaping and slamming the ground with their face.fires Splat Bombs.


Added DiffLines:

* AirborneMook: Two of their tentacles even sort of function like wings.
* EliteMook: Stronger and tougher than the standard Octocopter.
* HatOfFlight: Like the Octocopter, they wear propeller hats to fly.
* TrickedOutShoes: Their shoes each have two landing skids on the bottom, instead of the Octocopter's one.
* WeaponizedHeadgear: Their Splat Bombs come from the nozzle on their helmet.
[[/folder]]

[[folder:Octostamps]]
[[quoteright:285:https://static.tvtropes.org/pmwiki/pub/images/octostamp_0.png]]
Box-shaped Octarians that attack by leaping and slamming the ground with their face.
----

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Since the rest of the page is going by order of appearance.


[[folder:Octosnipers]]
[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/octosniper_1.png]]
Abnormally tall Octotroopers who use stationary sniper weapons similar to chargers.

to:

[[folder:Octosnipers]]
[[quoteright:280:https://static.
[[folder:Flooders]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octosniper_1.png]]
Abnormally tall Octotroopers who use stationary sniper weapons similar to chargers.
org/pmwiki/pub/images/795px_inactive_flooder_artwork.jpg]]
Large machines that pour out a constant shower of ink underneath themselves as they patrol their assigned areas, Flooders will chase after any intruder that gets in their sightlines.



* ADayInTheLimelight: In a sense; while they have plenty of single-player levels where they are the stars of the show, ''Splatoon 2'' gives them a dedicated ''multiplayer'' level in the form of the Splatfest-exclusive Shifty Station "Flooders in the Attic".
* GiantMook: Big Flooders are Flooders with extra long legs.
* HelpfulMook: Flooders make for excellent mobile platforms, so long as you can get on top of them. Sometimes they even come with gushers on their heads to help you reach particularly high places.
* InvincibleMinorMinion: Unlike the ostensibly far more powerful Great Octoweapons/bosses, Flooders cannot be splatted in any way.
* LaserSight: When a Flooder has you in its sight, it will mark you with a red laser pointer.
* MechaMooks: They're purely mechanical in nature; ''Octo Expansion'' reveals that Marina was the one who designed them.
[[/folder]]

[[folder:Octosnipers]]
[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/octosniper_1.png]]
Abnormally tall Octotroopers who use stationary sniper weapons similar to chargers.
----



[[folder:Flooders]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/795px_inactive_flooder_artwork.jpg]]
Large machines outputting a constant shower of ink, covering the areas they patrol. They will chase after your agents the moment you get in their sightlines.

to:

[[folder:Flooders]]
[[quoteright:350:https://static.
!!! Debuting in ''Splatoon 2''

[[folder:Octohurlers]]
[[quoteright:327:https://static.
tvtropes.org/pmwiki/pub/images/795px_inactive_flooder_artwork.jpg]]
Large machines outputting a constant shower
org/pmwiki/pub/images/octohurler_4.png]]
Giant Octarians with four tentacles which only appear in ''Splatoon 2'', Octohurlers vomit out bundles
of ink, covering the areas they patrol. They will chase after your agents the moment you get in their sightlines.giant tubes known as "Rolonium".



* ADayInTheLimelight: In a sense, while they have plenty of Singleplayer levels where they are the stars of the show, they also get a dedicated ''Multiplayer'' level in the form of the Splatfest exclusive Shifty Station "Flooders in the Attic".
* GiantMook: Big Flooders are Flooders with extra long legs.
* HelpfulMook: Flooders make for excellent mobile platforms, so long as you can get on top of them. Sometimes they even come with gushers on their heads to help you reach higher heights.
* LaserSight: When a Flooder has you in its sight, the player will be marked with a red laser aimed at their person.
* MechaMooks: They're purely mechanical in nature. ''Octo Expansion'' reveals that Marina was the one who designed them.

to:

* ADayInTheLimelight: In a sense, while they GogglesDoNothing: Unlike the Octostrikers', their googles don't seem to have plenty of Singleplayer levels where they are the stars of the show, they also get a dedicated ''Multiplayer'' level in the form of the Splatfest exclusive Shifty Station "Flooders in the Attic".
any practical function.
* GiantMook: Big Flooders are Flooders with extra long legs.
* HelpfulMook: Flooders make
HoistByHisOwnPetard: Their Rolonium can be deflected right back at them for excellent mobile platforms, an instant splat.
* StationaryEnemy: They'll remain
so long as you can get on top of them. Sometimes they even come with gushers firmly seated on their heads folding stools that they won't even bother turning to help you reach higher heights.
face you.
* LaserSight: When a Flooder has you in its sight, StomachOfHolding: The only explaination for how they're able to store Rolonium despite each bundle being the player will be marked with a red laser aimed at size of their person.
entire body.
* MechaMooks: They're purely mechanical in nature. ''Octo Expansion'' reveals that Marina was the one who designed them.SuperSpit: They attack by barfing out bundles of Rolonium.



!!! Debuting in ''Splatoon 2''

[[folder:Octohurlers]]
[[quoteright:327:https://static.tvtropes.org/pmwiki/pub/images/octohurler_4.png]]
Giant Octarians with four tentacles which only appear in ''Splatoon 2'', Octohurlers vomit out bundles of giant tubes known as "Rolonium".

to:

!!! Debuting in ''Splatoon 2''

[[folder:Octohurlers]]
[[quoteright:327:https://static.
[[folder:Octozeppelins]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octohurler_4.png]]
Giant
org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like
Octarians with four tentacles which only appear in ''Splatoon 2'', Octohurlers vomit out bundles of giant tubes known as "Rolonium".ink-spreading propellers.



* GogglesDoNothing: Unlike the Octostrikers', their googles don't seem to have any practical function.
* HoistByHisOwnPetard: Their Rolonium can be deflected right back at them for an instant splat.
* StationaryEnemy: They'll remain so firmly seated on their folding stools that they won't even bother turning to face you.
* StomachOfHolding: The only explaination for how they're able to store Rolonium despite each bundle being the size of their entire body.
* SuperSpit: They attack by barfing out bundles of Rolonium.

to:

* GogglesDoNothing: Unlike AttackItsWeakPoint: Splatting the Octostrikers', their googles don't seem tentacle on top will blow the whole thing to have any practical function.
smithereens.
* HoistByHisOwnPetard: Their Rolonium can be deflected right back at them for HelpfulMook: ''Splatoon 3'' introduces an instant splat.
* StationaryEnemy: They'll remain so firmly seated
Octozeppelin variant that has extending platforms on their folding stools either of its sides. They let Agent 3 cross long distances above BottomlessPits that they won't even bother turning to face you.
* StomachOfHolding: The only explaination for how they're able to store Rolonium despite each bundle being the size of their entire body.
* SuperSpit: They attack by barfing out bundles of Rolonium.
can't cross otherwise.



[[folder:Octozeppelins]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like Octarians with ink-spreading propellers.

to:

[[folder:Octozeppelins]]
[[quoteright:350:https://static.
[[folder:Octomissiles]]
[[quoteright:343:https://static.
tvtropes.org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like Octarians with ink-spreading propellers.
org/pmwiki/pub/images/octomissile_6.png]]
Octarian tentacles converted into missiles.



* AttackItsWeakPoint: Splatting the tentacle on top will blow the whole thing to smithereens.
* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either of its sides. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.

to:

* AttackItsWeakPoint: Splatting the tentacle on top will blow the whole thing ActionBomb: Considering that severed Octarian tentacles seem to smithereens.
be at least somewhat sentient, you could consider these to be suicide bombers.
* HelpfulMook: AscendedExtra: They appear in only one level in Hero Mode, but are much more prominent in ''Octo Expansion'', and they also play a decent role in ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either of its sides. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.3's'' Hero Mode.
* LivingWeapon: Basically a living tentacle with a warhead and engine strapped to it.



[[folder:Octomissiles]]
[[quoteright:343:https://static.tvtropes.org/pmwiki/pub/images/octomissile_6.png]]
Octarian tentacles converted into missiles.

to:

[[folder:Octomissiles]]
[[quoteright:343:https://static.
[[folder:Octoseekers]]
[[quoteright:338:https://static.
tvtropes.org/pmwiki/pub/images/octomissile_6.org/pmwiki/pub/images/octoseeker_8.png]]
Octarian tentacles converted into missiles.Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.



* ActionBomb: Considering that severed Octarian tentacles seem to be at least somewhat sentient, you could consider these to be suicide bombers.
* AscendedExtra: They appear in only one level in Hero Mode, but are much more prominent in ''Octo Expansion'', and they also play a decent role in ''Splatoon 3's'' Hero Mode.
* LivingWeapon: Basically a living tentacle with a warhead and engine strapped to it.
[[/folder]]

[[folder:Octoseekers]]
[[quoteright:338:https://static.tvtropes.org/pmwiki/pub/images/octoseeker_8.png]]
Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.
----

Added: 1229

Changed: 2483

Removed: 304

Is there an issue? Send a MessageReason:
None


!!! Debuting in ''Splatoon 2''

[[folder:Octohurlers]]
[[quoteright:327:https://static.tvtropes.org/pmwiki/pub/images/octohurler_4.png]]
Giant Octarians with four tentacles which only appear in ''Splatoon 2'', Octohurlers vomit out bundles of giant tubes known as "Rolonium".

to:

!!! Debuting in ''Splatoon 2''

[[folder:Octohurlers]]
[[quoteright:327:https://static.
[[folder:Flooders]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octohurler_4.png]]
Giant Octarians with four tentacles which only appear
org/pmwiki/pub/images/795px_inactive_flooder_artwork.jpg]]
Large machines outputting a constant shower of ink, covering the areas they patrol. They will chase after your agents the moment you get
in ''Splatoon 2'', Octohurlers vomit out bundles of giant tubes known as "Rolonium".their sightlines.



* GogglesDoNothing: Unlike the Octostrikers', their googles don't seem to have any practical function.
* HoistByHisOwnPetard: Their Rolonium can be deflected right back at them for an instant splat.
* StationaryEnemy: They'll remain so firmly seated on their folding stools that they won't even bother turning to face you.
* StomachOfHolding: The only explaination for how they're able to store Rolonium despite each bundle being the size of their entire body.
* SuperSpit: They attack by barfing out bundles of Rolonium.

to:

* GogglesDoNothing: Unlike the Octostrikers', their googles don't seem to ADayInTheLimelight: In a sense, while they have any practical function.
plenty of Singleplayer levels where they are the stars of the show, they also get a dedicated ''Multiplayer'' level in the form of the Splatfest exclusive Shifty Station "Flooders in the Attic".
* HoistByHisOwnPetard: Their Rolonium GiantMook: Big Flooders are Flooders with extra long legs.
* HelpfulMook: Flooders make for excellent mobile platforms, so long as you
can be deflected right back at them for an instant splat.
* StationaryEnemy: They'll remain so firmly seated
get on top of them. Sometimes they even come with gushers on their folding stools that they won't even bother turning heads to face you.
help you reach higher heights.
* StomachOfHolding: The only explaination for how they're able to store Rolonium despite each bundle being LaserSight: When a Flooder has you in its sight, the size of player will be marked with a red laser aimed at their entire body.
person.
* SuperSpit: They attack by barfing out bundles of Rolonium.MechaMooks: They're purely mechanical in nature. ''Octo Expansion'' reveals that Marina was the one who designed them.



[[folder:Octozeppelins]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like Octarians with ink-spreading propellers.

to:

[[folder:Octozeppelins]]
[[quoteright:350:https://static.
!!! Debuting in ''Splatoon 2''

[[folder:Octohurlers]]
[[quoteright:327:https://static.
tvtropes.org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like
org/pmwiki/pub/images/octohurler_4.png]]
Giant
Octarians with ink-spreading propellers. four tentacles which only appear in ''Splatoon 2'', Octohurlers vomit out bundles of giant tubes known as "Rolonium".



* AttackItsWeakPoint: Splatting the tentacle on top will blow the whole thing to smithereens.
* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either of its sides. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.

to:

* AttackItsWeakPoint: Splatting GogglesDoNothing: Unlike the tentacle Octostrikers', their googles don't seem to have any practical function.
* HoistByHisOwnPetard: Their Rolonium can be deflected right back at them for an instant splat.
* StationaryEnemy: They'll remain so firmly seated
on top will blow the whole thing to smithereens.
* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either of its sides. They let Agent 3 cross long distances above BottomlessPits
their folding stools that they can't cross otherwise.won't even bother turning to face you.
* StomachOfHolding: The only explaination for how they're able to store Rolonium despite each bundle being the size of their entire body.
* SuperSpit: They attack by barfing out bundles of Rolonium.



[[folder:Octomissiles]]
[[quoteright:343:https://static.tvtropes.org/pmwiki/pub/images/octomissile_6.png]]
Octarian tentacles converted into missiles.

to:

[[folder:Octomissiles]]
[[quoteright:343:https://static.
[[folder:Octozeppelins]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octomissile_6.png]]
Octarian tentacles converted into missiles.
org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like Octarians with ink-spreading propellers.



* ActionBomb: Considering that severed Octarian tentacles seem to be at least somewhat sentient, you could consider these to be suicide bombers.
* AscendedExtra: They appear in only one level in Hero Mode, but are much more prominent in ''Octo Expansion'', and they also play a decent role in ''Splatoon 3's'' Hero Mode.
* LivingWeapon: Basically a living tentacle with a warhead and engine strapped to it.

to:

* ActionBomb: Considering that severed Octarian tentacles seem AttackItsWeakPoint: Splatting the tentacle on top will blow the whole thing to be at least somewhat sentient, you could consider these to be suicide bombers.
smithereens.
* AscendedExtra: They appear in only one level in Hero Mode, but are much more prominent in ''Octo Expansion'', and they also play a decent role in HelpfulMook: ''Splatoon 3's'' Hero Mode.
* LivingWeapon: Basically a living tentacle with a warhead and engine strapped to it.
3'' introduces an Octozeppelin variant that has extending platforms on either of its sides. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.



[[folder:Octoseekers]]
[[quoteright:338:https://static.tvtropes.org/pmwiki/pub/images/octoseeker_8.png]]
Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.

to:

[[folder:Octoseekers]]
[[quoteright:338:https://static.
[[folder:Octomissiles]]
[[quoteright:343:https://static.
tvtropes.org/pmwiki/pub/images/octoseeker_8.org/pmwiki/pub/images/octomissile_6.png]]
Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.Octarian tentacles converted into missiles.


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* ActionBomb: Considering that severed Octarian tentacles seem to be at least somewhat sentient, you could consider these to be suicide bombers.
* AscendedExtra: They appear in only one level in Hero Mode, but are much more prominent in ''Octo Expansion'', and they also play a decent role in ''Splatoon 3's'' Hero Mode.
* LivingWeapon: Basically a living tentacle with a warhead and engine strapped to it.
[[/folder]]

[[folder:Octoseekers]]
[[quoteright:338:https://static.tvtropes.org/pmwiki/pub/images/octoseeker_8.png]]
Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.
----
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* TheRemnant: Implied in ''Splatoon 3''. DJ Ocatvio's Octobot King is now a rusty, rocket-powered mecha with legs instead of a floating turntable, and encounters with enemy Octolings are noticeably lower than the past two games. Given that ''Splatoon 3'' takes place after the Octolings have successfully integrated with Inkling society, it's not surprising that the Octarians have taken a hit in terms of numbers. If you discount [[RuleOfPerception any offscreen Octarians]] and anyone that has been taken by the Fuzzy Ooze, then the Octarian army has been reduced to one DJ Octavio.

to:

* TheRemnant: Implied in ''Splatoon 3''. DJ Ocatvio's Octobot King is now a rusty, rocket-powered mecha with legs instead of a floating turntable, and encounters with enemy Octolings are noticeably lower than the past two games. Given that ''Splatoon 3'' takes place after the Octolings have successfully integrated with Inkling society, [[GameplayAndStoryIntegration it's not surprising that the Octarians have taken a hit in terms of numbers.numbers]]. If you discount [[RuleOfPerception any offscreen Octarians]] and anyone that has been taken by the Fuzzy Ooze, then the Octarian army has been reduced to one DJ Octavio.
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"Balling" balls? Really?


Giant balling balls "piloted" by Octotroopers.

to:

Giant balling bowling balls "piloted" by Octotroopers.
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* DubNameChange: Called "DJ Takowasa" in Japan. Oddly enough, his boss theme is still called "I Am Octavio" on the Japan exclusive Splatune CD.

to:

* DubNameChange: Called Played with. He's primarily referred to as "DJ Takowasa" Takowasa (Shogun)" in Japan. Oddly enough, his boss theme is Japanese, but he ''also'' still called goes by "DJ Octavio", particularly in supplementary material, with "I Am am Octavio" on actually being the Japan exclusive Splatune CD.''original'' name of his theme as opposed to a translation. It's possible that "DJ Octavio" is meant to be his stage name in Japanese, considering that official Japanese media always writes it out in Roman letters, while "Takowasa" is written in katakana.
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* MacGyvering: Most of their technology is cobbled together from repurposed human-era scraps.


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* ScavengedPunk: Most of their technology is cobbled together from repurposed human-era scraps, with the very domes they live in actually being abandoned human shelters.
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* MacGyvering: Most of their technology is cobbled together from repurposed human-era scraps.
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I mean, we also have Flooders and Squee-Gs (whom we should probably put on this page sometime).


* GlowingEyesOfDoom: Fitting into the {{MacGyver|ing}}ed nature of the games' artstyle, they appear to have glowing traffic lights for eyes.
* MechaMooks: They're the only robotic Octarian enemies.

to:

* GlowingEyesOfDoom: Fitting into the {{MacGyver|ing}}ed nature of the games' artstyle, Octarian technology, they appear to have glowing traffic lights for eyes.
* MechaMooks: They're the only robotic Unlike most Octarian enemies.mooks, they seem to have no organic components.
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* {{Gonk}}: Octarians are generally tentacles with stubby legs and somewhat creepy faces.

to:

* {{Gonk}}: Octarians are generally tentacles with bulgy eyes, stubby legs legs, and somewhat creepy faces.



* TheRemnant: Implied in ''Splatoon 3''. DJ Ocatvio's Octobot King is now a rusty, rocket-powered mecha with legs instead of a floating turntable, and encounters with enemy Octolings are noticeably lower than the past two games. Given that ''Splatoon 3'' takes place after the Octolings have successfully integrated with Inkling society, it's not surprising that the Octarians have taken a hit in terms of numbers. [[spoiler:And if you discount Octarians under Mr. Grizz's control, then the Octarian army has been reduced to one DJ Octavio.]]

to:

* TheRemnant: Implied in ''Splatoon 3''. DJ Ocatvio's Octobot King is now a rusty, rocket-powered mecha with legs instead of a floating turntable, and encounters with enemy Octolings are noticeably lower than the past two games. Given that ''Splatoon 3'' takes place after the Octolings have successfully integrated with Inkling society, it's not surprising that the Octarians have taken a hit in terms of numbers. [[spoiler:And if If you discount Octarians under Mr. Grizz's control, [[RuleOfPerception any offscreen Octarians]] and anyone that has been taken by the Fuzzy Ooze, then the Octarian army has been reduced to one DJ Octavio.]]
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* MechaMooks: They're the only robotic Octarian enemies.
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Watching some clips of 1 and 2's Octoling levels, the vocals actually do also play after the final checkpoint/2nd-to-last Zapfish if you get into a fight.


* VariableMix: Whenever their {{Leitmotif}} plays, the drums and vocals cut in if you're actively engaged in battle with one of them, and out if you aren't. Also, if collected all but one of the Mini Zapfish in ''2'', a second version of their song plays that's distorted, higher-pitched, and missing the vocals.

to:

* VariableMix: Whenever their {{Leitmotif}} plays, the drums and vocals cut in if you're actively engaged in battle with one of them, and out if you aren't. Also, if collected all but one of near the end of each level featuring them in ''1'' and ''2'' (after the final checkpoint in the former and once you've gathered the second-to-last Mini Zapfish in ''2'', the latter), a second version of their song plays that's distorted, higher-pitched, distorted and missing the vocals.higher-pitched.

Added: 183

Changed: 334

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* BeastMan: As a giant version of this trope, Octo Samurai is among most humanoid Octarian fighters, second only to the LittleBitBeastly Octolings and DJ Octavio in his humanoid form.



* {{Leitmotif}}: [[https://www.youtube.com/watch?v=1CrxAL64vD4 Octoling Rendezvous]], which is associated with stages where they attack in squads.

to:

* {{Leitmotif}}: [[https://www.youtube.com/watch?v=1CrxAL64vD4 Octoling Rendezvous]], which is associated with Rendezvous]] plays in all the stages where they attack in squads.make prominent appearances. It's a somewhat-edgy tune that heightens their danger as a MirrorBoss, and features a ContraltoOfDanger singer.



* VariableMix: Whenever their {{Leitmotif}} plays, the drums cut in if you're actively engaged in battle with one of them, and out if you aren't.

to:

* VariableMix: Whenever their {{Leitmotif}} plays, the drums and vocals cut in if you're actively engaged in battle with one of them, and out if you aren't.aren't. Also, if collected all but one of the Mini Zapfish in ''2'', a second version of their song plays that's distorted, higher-pitched, and missing the vocals.
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* EdibleBludgeon: Octo Oven attempts to hit you with giant loaves of sandwich bread with Octarian faces on their ends. Sanitized Octo Oven XXL uses loaves of marble bread instead.
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** Octo Samurai serves as one to the Octolings, being a much larger and bulkier one himself and also using a massive Dynamo Roller-esque weapon, which is a type of weapon that Octolings use.

to:

** Octo Samurai serves as one to the enemy Octolings, being more or less a much larger and bulkier one himself and also using version who wields a massive weapon similar to the Dynamo Roller-esque weapon, which is a type of weapon Rollers that regular Octolings use.
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* SuspiciouslySimilarSubstitute: The Missile Octocopters from ''Splatoon 2'' are basically Octostrikers that fire Tenta Missiles instead.

to:

* SuspiciouslySimilarSubstitute: The Missile Octocopters from ''Splatoon 2'' 2: Octo Expansion'' are basically just Octostrikers that fire Tenta Missiles instead.
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* EightiesHair: Their tentacles are fashioned in a "poofy" style reminiscent of this- and they are much poofier than the female Octoling's option.

to:

* EightiesHair: Their tentacles are fashioned in a "poofy" style reminiscent of this- and they are much this, being even poofier than the equivalent option available to playable female Octoling's option.Octolings.
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* EliteMook: Octo Samurai appears to be an overgrown Octoling, with his giant paint roller being the actual Octoweapon. Unlike all other bosses, he is actually splatted multiple times during his fight; the part of his roller where the tentacle comes out of also functions as his personal respawn point.

to:

* EliteMook: Octo Samurai appears to be either an overgrown Octoling, Octoling or a fully developed tentacle-type Octarian, with his giant paint roller being the actual Octoweapon. Unlike all other bosses, he is actually splatted multiple times during his fight; the part of his roller where the tentacle comes out of also functions as his personal respawn point.
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* StationaryEnemy: All of them are mounted on immobile platforms.

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* StationaryEnemy: All of them are mounted on immobile platforms.platforms only capable of turning.
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* StationaryMook: Some Octotroopers mount stationary weapon platforms instead of hovercraft.

to:

* StationaryMook: StationaryEnemy: Some Octotroopers mount stationary weapon platforms instead of hovercraft.


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* StationaryEnemy: All of them are mounted on immobile platforms.


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* StationaryEnemy: They'll remain so firmly seated on their folding stools that they won't even bother turning to face you.
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* JumpJetPack: ''Splatoon 2'' introduces the "Deluxe" variant of certain Octarian enemies, who have side thrusters that allow them to quickly dodge the player's shots.

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* JumpJetPack: ''Splatoon 2'' introduces the "Deluxe" variant of certain Octarian enemies, enemies (namely the Octotroopers, Octocopters, and Octobombers), who have side thrusters that allow them to quickly dodge the player's shots.

Added: 3831

Changed: 11592

Removed: 3801

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Reorganizing so that the mooks are listed in order of in-game appearance, just for convenience's sake. Also, Goggles Do Nothing is a rather specific trope that doesn't apply to Octoseekers (and mecha by definition of this very site need limbs to qualify).


[[folder:Octocopters]]
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/octocopter_6.png]]
Flying Octarians who are essentially the airborne version of Octotroopers.

to:

[[folder:Octocopters]]
[[quoteright:218:https://static.
[[folder:Octopods]]
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/octocopter_6.png]]
Flying
org/pmwiki/pub/images/octopod.png]]
Pill-shaped mechanical
Octarians who are essentially the airborne version of Octotroopers. charge at intruders to explode in their faces.



* AirborneMook: They are the first flying enemies that the player will face in single-player campaign.
* TheGoomba: Of the flying variant. Being in the air doesn't make them any more faster or stronger than a standard Octotrooper.
* HatOfFlight: They wear propeller hats to fly.
* TrickedOutShoes: Wear what look to be helicopter landing skids as shoes.
* WeaponizedHeadgear: Fires ink from a nozzle on its helmet.

to:

* AirborneMook: ActionBomb: Their only method of attack is to run up and explode.
* GasMaskMook:
They are the first flying enemies that the player will face cement their appearance with something like a mechanical gas mask.
* GiantMook: The Oversized Octopod, introduced
in single-player campaign.
* TheGoomba: Of the flying variant. Being in the air doesn't make them any
''3'', is a bigger and more faster or stronger than a powerful version of the standard Octotrooper.
Octopod.
* HatOfFlight: They wear propeller hats GlowingEyesOfDoom: Fitting into the {{MacGyver|ing}}ed nature of the games' artstyle, they appear to fly.
* TrickedOutShoes: Wear what look to be helicopter landing skids as shoes.
* WeaponizedHeadgear: Fires ink from a nozzle on its helmet.
have glowing traffic lights for eyes.



[[folder:Octobombers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octobomber_3.png]]
A larger version of the Octocopter with five tentacles that fires Splat Bombs.

to:

[[folder:Octobombers]]
[[quoteright:350:https://static.
[[folder:Octoballs]]
[[quoteright:266:https://static.
tvtropes.org/pmwiki/pub/images/octobomber_3.org/pmwiki/pub/images/octoball_3.png]]
A larger version of Spherical Octarians who move by rolling, leaving behind an ink trail wherever they go. They are only fought in the Octocopter with five tentacles that fires Splat Bombs.first game.



* AirborneMook: Two of their tentacles even sort of function like wings.
* EliteMook: Stronger and tougher than the standard Octocopter.
* HatOfFlight: Like the Octocopter, they wear propeller hats to fly.
* TrickedOutShoes: Their shoes each have two landing skids on the bottom, instead of the Octocopter's one.
* WeaponizedHeadgear: Their Splat Bombs come from the nozzle on their helmet.

to:

* AirborneMook: Two of their tentacles even sort of function like wings.
* EliteMook: Stronger and tougher than the standard Octocopter.
* HatOfFlight: Like the Octocopter, they wear propeller hats to fly.
* TrickedOutShoes:
BeTheBall: Their shoes each rediculously tiny legs means that they can only really move by rolling around.
* {{Cyclops}}: Unlike most Octarians, they
have two landing skids on the bottom, only one eye.
* KungFuProofMook: Shooting them will only push them back unless they are submerged in your ink first.
* RollingAttack: Their main means of attack
instead of shooting ink.
* TheUnfought: Near
the Octocopter's one.
* WeaponizedHeadgear: Their Splat Bombs come from
end of ''Octo Expansion'', sanitized versions can be seen [[spoiler:inside storage containers during the nozzle on their helmet.Belly Phase, within the main cannon of the NILS statue during the final boss and being launched out of the NILS statue as debris during the final cutscene]], but they can never be interacted with.
* WaddlingHead: Basically a head with tiny legs.



[[folder:Octostrikers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octostriker_8.png]]
A ''Splatoon 1''-only variant of the Octobomber that fires Inkstrikes.

to:

[[folder:Octostrikers]]
[[quoteright:350:https://static.
[[folder:Octocopters]]
[[quoteright:218:https://static.
tvtropes.org/pmwiki/pub/images/octostriker_8.org/pmwiki/pub/images/octocopter_6.png]]
A ''Splatoon 1''-only variant of Flying Octarians who are essentially the Octobomber that fires Inkstrikes.airborne version of Octotroopers.



* FlunkyBoss: When directly confronted, its main defense is summoning other Octarians.
* FlyingSaucer: Spend most of their time launching Inkstrikes at you from atop a flying saucer.
* GogglesDoSomethingUnusual: Wear advanced-looking goggles that presumably help in targeting.
* MiniBoss: There are only three Octostrikers in the entire game, and they only appear in levels that numerically precede the boss levels from Area 2 onward.
* SuspiciouslySimilarSubstitute: The Missile Octocopters from ''Splatoon 2'' are basically Octostrikers that fire Tenta Missiles instead.
* WeaponizedHeadgear: The Inkstrikes are launched from the top of their helmet.

to:

* FlunkyBoss: When directly confronted, its main defense is summoning other Octarians.
* FlyingSaucer: Spend most of their time launching Inkstrikes at you from atop a
AirborneMook: They are the first flying saucer.
* GogglesDoSomethingUnusual: Wear advanced-looking goggles
enemies that presumably help the player will face in targeting.
single-player campaign.
* MiniBoss: There are only three Octostrikers TheGoomba: Of the flying variant. Being in the entire game, and they only appear in levels that numerically precede the boss levels from Area 2 onward.
air doesn't make them any more faster or stronger than a standard Octotrooper.
* SuspiciouslySimilarSubstitute: The Missile Octocopters from ''Splatoon 2'' are basically Octostrikers that fire Tenta Missiles instead.
HatOfFlight: They wear propeller hats to fly.
* TrickedOutShoes: Wear what look to be helicopter landing skids as shoes.
* WeaponizedHeadgear: The Inkstrikes are launched Fires ink from the top of their helmet. a nozzle on its helmet.



[[folder:Octoballs]]
[[quoteright:266:https://static.tvtropes.org/pmwiki/pub/images/octoball_3.png]]
Spherical Octarians who move by rolling, leaving behind an ink trail wherever they go. They are only fought in the first game.

to:

[[folder:Octoballs]]
[[quoteright:266:https://static.
[[folder:Octobombers]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octoball_3.org/pmwiki/pub/images/octobomber_3.png]]
Spherical Octarians who move by rolling, leaving behind an ink trail wherever they go. They are only fought in A larger version of the first game.Octocopter with five tentacles that fires Splat Bombs.



* BeTheBall: Their rediculously tiny legs means that they can only really move by rolling around.
* {{Cyclops}}: Unlike most Octarians, they have only one eye.
* KungFuProofMook: Shooting them will only push them back unless they are submerged in your ink first.
* RollingAttack: Their main means of attack instead of shooting ink.
* TheUnfought: Near the end of ''Octo Expansion'', sanitized versions can be seen [[spoiler:inside storage containers during the Belly Phase, within the main cannon of the NILS statue during the final boss and being launched out of the NILS statue as debris during the final cutscene]], but they can never be interacted with.
* WaddlingHead: Basically a head with tiny legs.

to:

* BeTheBall: AirborneMook: Two of their tentacles even sort of function like wings.
* EliteMook: Stronger and tougher than the standard Octocopter.
* HatOfFlight: Like the Octocopter, they wear propeller hats to fly.
* TrickedOutShoes:
Their rediculously tiny legs means that they can only really move by rolling around.
* {{Cyclops}}: Unlike most Octarians, they
shoes each have only one eye.
* KungFuProofMook: Shooting them will only push them back unless they are submerged in your ink first.
* RollingAttack: Their main means of attack
two landing skids on the bottom, instead of shooting ink.
* TheUnfought: Near
the end of ''Octo Expansion'', sanitized versions can be seen [[spoiler:inside storage containers during Octocopter's one.
* WeaponizedHeadgear: Their Splat Bombs come from
the Belly Phase, within the main cannon of the NILS statue during the final boss and being launched out of the NILS statue as debris during the final cutscene]], but they can never be interacted with.
* WaddlingHead: Basically a head with tiny legs.
nozzle on their helmet.



[[folder:Octosnipers]]
[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/octosniper_1.png]]
Abnormally tall Octotroopers who use stationary sniper weapons similar to chargers.

to:

[[folder:Octosnipers]]
[[quoteright:280:https://static.
[[folder:Octostamps]]
[[quoteright:285:https://static.
tvtropes.org/pmwiki/pub/images/octosniper_1.org/pmwiki/pub/images/octostamp_0.png]]
Abnormally tall Octotroopers who use stationary sniper weapons similar to chargers. Box-shaped Octarians that attack by leaping and slamming the ground with their face.



* BreathWeapon: It fires its weapon by blowing ink into it with its mouth.
* ColdSniper: A long-range Octarian warrior that opposes the New Squidbeak Splatoon.
* EvilIsBigger: Octosnipers dwarf even other Octarians, and tend to be one of the bigger threats against your player character.
* LaserSight: Like chargers in multiplayer, an Octosniper has a laser that pinpoints their target and highlights the length of their firing range; its color changes from green to red when aggro'd, and it flashes yellow right before it's about to fire. As such, this laser is your main means of knowing where and when Octosniper is going to strike.
* OneHitKill: In ''Splatoon 2'' and onward, getting hit directly by an Octosniper without armor instantly splats you.

to:

* BreathWeapon: It fires AttackItsWeakPoint: Can only be splatted by being shot in its weapon by blowing fleshy back, which is easiest to do right after it faceplants.
* DegradedBoss: Basically smaller versions of the Great Octostomp, despite not appearing until after the latter is defeated.
* GroundPound: Ground ''Faceplant'', really; they spread
ink into it with its mouth.
* ColdSniper: A long-range Octarian warrior that opposes
onto the New Squidbeak Splatoon.
place they fall.
* EvilIsBigger: Octosnipers dwarf even other HiddenDepths: They seem to be among the less sentient Octarians, and tend to be one of but the bigger threats against your player character.
* LaserSight: Like chargers
Amped Octostamps are visibly singing along with whatever's playing in multiplayer, an Octosniper has a laser that pinpoints their target and highlights the length of their firing range; its color changes from green to red when aggro'd, and it flashes yellow right before it's about to fire. As such, this laser is your main means of knowing where and when Octosniper is going to strike.
headphones.
* OneHitKill: In UndergroundMonkey: ''Splatoon 2'' and onward, getting hit directly by an Octosniper without armor instantly splats you.3'' introduces Amped Octostamps, which look just like regular Octostamps but with headphones.
* ShockwaveStomp: Amped Octostamps create powerful shockwaves that damage the player if they don't jump over them.



[[folder:Octopods]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/octopod.png]]
Pill-shaped mechanical Octarians who charge at intruders to explode in their faces.

to:

[[folder:Octopods]]
[[quoteright:300:https://static.
[[folder:Octolings (Enemies)]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octopod.png]]
Pill-shaped mechanical Octarians who charge at intruders
org/pmwiki/pub/images/octoling_enemies.png]]
[[caption-width-right:350:An octoling on the left, an elite octoling on the right.]]
->'''Voiced by:''' Yuki Mizutani (Octolings), Mari Kikuma (elite Octolings)
The most elite soldiers in the Octarian military and the most equal
to explode in their faces.the Inklings.



* ActionBomb: Their only method of attack is to run up and explode.
* GasMaskMook: They cement their appearance with something like a mechanical gas mask.
* GiantMook: The Oversized Octopod, introduced in ''3'', is a bigger and more powerful version of the standard Octopod.
* GlowingEyesOfDoom: Fitting into the {{MacGyver|ing}}ed nature of the games' artstyle, they appear to have glowing traffic lights for eyes.

to:

* ActionBomb: EightiesHair: Their only method tentacles are fashioned in a "poofy" style reminiscent of attack is to run up this- and explode.
they are much poofier than the female Octoling's option.
* GasMaskMook: They cement AmazonBrigade: The human-form Octolings seen in the first two single-player campaigns are females trained for combat. Made even more explicit in their Japanese name, ''Takozonesu'' ("Octozons").
* BrainwashedAndCrazy: It's hinted that the Octoling Shades they wear in ''Splatoon 2'' use the same hypnoshades technology that brainwashed [[spoiler:Callie]] to the Octarian army. Considering that none of the Octolings are wearing the classic Octoling Goggles like in the first game, this implies that DJ Octavio was not taking any chances of more Octolings defecting.
* DemotedToExtra: In the first two games and the ''Octo Expansion'', Octolings are fairly common recurring enemies and even have several levels entirely dedicated to them. In ''Splatoon 3'', they only make three appearances total, all in late-game levels, with only one of these being an Octoling-focused level. [[spoiler:They also appear in the final section of the BrutalBonusLevel to fight you one final time]].
* EliteMook: Octolings are already among the most elite Octarian soldiers as they can match every Inkling ability, but they have their own elite version, which have darker tentacles and seaweed in their hair, and are faster and stronger than the others.
* EvilCounterpartRace: To the Inklings in general, being Octopus that turn into humanoids and use the same weapons as their long-time rivals. For Agent 8, a heroic Octoling trapped in Deepsea Metro, Sanitized Octolings which share the same general
appearance as the Octarian-aligned Octolings take up this role.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=1CrxAL64vD4 Octoling Rendezvous]], which is associated
with something like a mechanical gas mask.
* GiantMook: The Oversized Octopod, introduced
stages where they attack in ''3'', is squads.
* MirrorBoss: Some Deepsea Metro stations have Agent 8 playing
a bigger and more powerful modified version of a Ranked Battle objective with a squad of Octolings as their opponents.
* MookChivalry: In ''Octo Expansion'', one test chamber has you defending an orb from a squad of them. They will only engage you one or two at a time. ''[[SubvertedTrope Unless]]'' you try to charge
the standard Octopod.
* GlowingEyesOfDoom: Fitting into
wall they are on to take them all out swiftly, [[NoFairCheating in which case they will Super Jump onto the {{MacGyver|ing}}ed nature main portion of the games' artstyle, stage en masse to shut you up]].
* MyRulesAreNotYourRules: Inklings and Octolings undergo a ForcedTransformation into a big, helpless fuzzball when mutated by Fuzzy Ooze. Except for Octarian army Octolings, who remain just as capable and deadly as before, only with furry tentacle-hair, goggles full of Ooze, and a leopard-print shirt under their armor.
* SensibleHeroesSkimpyVillains: They wear much more revealing clothes than their Inkling counterparts, with shorts along with a tank top armor [[BareYourMidriff that shows quite a bit of navel]]. To drive this point home, the unlockable Octoling Armor doesn't show nearly as much skin when worn by an Inkling (or Octoling) of either gender.
* SinisterShades: In ''2''
they appear to have wear red-rimmed sunglasses with a Franchise/{{Terminator}}-style glowing traffic lights for eyes.red eye.
* SuperpoweredMooks: Octolings have all of the same abilities as an Inkling and wield ink weapons and subweapons in the same way, making them some of the most dangerous Octarians enlisted in their army and on par with both Inklings and the heroic/civil Octolings. In ''Octo Expansion'' [[spoiler:and in the final part of After Alterna, the secret level of ''Splatoon 3's'' Hero Mode,]] they can even use specials.
* VariableMix: Whenever their {{Leitmotif}} plays, the drums cut in if you're actively engaged in battle with one of them, and out if you aren't.
* VoluntaryShapeshifting: They are the only enemy to share the Inklings' ability to transform from human to cephalopod and back at will. Their Octopus forms are much more menacing and evil-looking compared to Agent 8 and other Octolings that took up residence in the surface world.



[[folder:Octostamps]]
[[quoteright:285:https://static.tvtropes.org/pmwiki/pub/images/octostamp_0.png]]
Box-shaped Octarians that attack by leaping and slamming the ground with their face.

to:

[[folder:Octostamps]]
[[quoteright:285:https://static.
[[folder:Octostrikers]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octostamp_0.org/pmwiki/pub/images/octostriker_8.png]]
Box-shaped Octarians A ''Splatoon 1''-only variant of the Octobomber that attack by leaping and slamming the ground with their face.fires Inkstrikes.



* AttackItsWeakPoint: Can only be splatted by being shot in its fleshy back, which is easiest to do right after it faceplants.
* DegradedBoss: Basically smaller versions of the Great Octostomp, despite not appearing until after the latter is defeated.
* GroundPound: Ground ''Faceplant'', really; they spread ink onto the place they fall.
* HiddenDepths: They seem to be among the less sentient Octarians, but the Amped Octostamps are visibly singing along with whatever's playing in their headphones.
* UndergroundMonkey: ''Splatoon 3'' introduces Amped Octostamps, which look just like regular Octostamps but with headphones.
* ShockwaveStomp: Amped Octostamps create powerful shockwaves that damage the player if they don't jump over them.

to:

* AttackItsWeakPoint: Can only be splatted by being shot in FlunkyBoss: When directly confronted, its fleshy back, which main defense is easiest to do right after it faceplants.summoning other Octarians.
* FlyingSaucer: Spend most of their time launching Inkstrikes at you from atop a flying saucer.

* DegradedBoss: Basically smaller versions of GogglesDoSomethingUnusual: Wear advanced-looking goggles that presumably help in targeting.
* MiniBoss: There are only three Octostrikers in
the Great Octostomp, despite not appearing until after the latter is defeated.
* GroundPound: Ground ''Faceplant'', really;
entire game, and they spread ink onto only appear in levels that numerically precede the place they fall.
boss levels from Area 2 onward.
* HiddenDepths: They seem to be among the less sentient Octarians, but the Amped Octostamps are visibly singing along with whatever's playing in their headphones.
* UndergroundMonkey:
SuspiciouslySimilarSubstitute: The Missile Octocopters from ''Splatoon 3'' introduces Amped Octostamps, which look just like regular Octostamps but with headphones.
* ShockwaveStomp: Amped Octostamps create powerful shockwaves
2'' are basically Octostrikers that damage fire Tenta Missiles instead.
* WeaponizedHeadgear: The Inkstrikes are launched from
the player if they don't jump over them.top of their helmet.



[[folder:Octolings (Enemies)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octoling_enemies.png]]
[[caption-width-right:350:An octoling on the left, an elite octoling on the right.]]
->'''Voiced by:''' Yuki Mizutani (Octolings), Mari Kikuma (elite Octolings)
The most elite soldiers in the Octarian military and the most equal to the Inklings.

to:

[[folder:Octolings (Enemies)]]
[[quoteright:350:https://static.
[[folder:Octosnipers]]
[[quoteright:280:https://static.
tvtropes.org/pmwiki/pub/images/octoling_enemies.org/pmwiki/pub/images/octosniper_1.png]]
[[caption-width-right:350:An octoling on the left, an elite octoling on the right.]]
->'''Voiced by:''' Yuki Mizutani (Octolings), Mari Kikuma (elite Octolings)
The most elite soldiers in the Octarian military and the most equal
Abnormally tall Octotroopers who use stationary sniper weapons similar to the Inklings.chargers.



* EightiesHair: Their tentacles are fashioned in a "poofy" style reminiscent of this- and they are much poofier than the female Octoling's option.
* AmazonBrigade: The human-form Octolings seen in the first two single-player campaigns are females trained for combat. Made even more explicit in their Japanese name, ''Takozonesu'' ("Octozons").
* BrainwashedAndCrazy: It's hinted that the Octoling Shades they wear in ''Splatoon 2'' use the same hypnoshades technology that brainwashed [[spoiler:Callie]] to the Octarian army. Considering that none of the Octolings are wearing the classic Octoling Goggles like in the first game, this implies that DJ Octavio was not taking any chances of more Octolings defecting.
* DemotedToExtra: In the first two games and the ''Octo Expansion'', Octolings are fairly common recurring enemies and even have several levels entirely dedicated to them. In ''Splatoon 3'', they only make three appearances total, all in late-game levels, with only one of these being an Octoling-focused level. [[spoiler:They also appear in the final section of the BrutalBonusLevel to fight you one final time]].
* EliteMook: Octolings are already among the most elite Octarian soldiers as they can match every Inkling ability, but they have their own elite version, which have darker tentacles and seaweed in their hair, and are faster and stronger than the others.
* EvilCounterpartRace: To the Inklings in general, being Octopus that turn into humanoids and use the same weapons as their long-time rivals. For Agent 8, a heroic Octoling trapped in Deepsea Metro, Sanitized Octolings which share the same general appearance as the Octarian-aligned Octolings take up this role.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=1CrxAL64vD4 Octoling Rendezvous]], which is associated with stages where they attack in squads.
* MirrorBoss: Some Deepsea Metro stations have Agent 8 playing a modified version of a Ranked Battle objective with a squad of Octolings as their opponents.
* MookChivalry: In ''Octo Expansion'', one test chamber has you defending an orb from a squad of them. They will only engage you one or two at a time. ''[[SubvertedTrope Unless]]'' you try to charge the wall they are on to take them all out swiftly, [[NoFairCheating in which case they will Super Jump onto the main portion of the stage en masse to shut you up]].
* MyRulesAreNotYourRules: Inklings and Octolings undergo a ForcedTransformation into a big, helpless fuzzball when mutated by Fuzzy Ooze. Except for Octarian army Octolings, who remain just as capable and deadly as before, only with furry tentacle-hair, goggles full of Ooze, and a leopard-print shirt under their armor.
* SensibleHeroesSkimpyVillains: They wear much more revealing clothes than their Inkling counterparts, with shorts along with a tank top armor [[BareYourMidriff that shows quite a bit of navel]]. To drive this point home, the unlockable Octoling Armor doesn't show nearly as much skin when worn by an Inkling (or Octoling) of either gender.
* SinisterShades: In ''2'' they wear red-rimmed sunglasses with a Franchise/{{Terminator}}-style glowing red eye.
* SuperpoweredMooks: Octolings have all of the same abilities as an Inkling and wield ink weapons and subweapons in the same way, making them some of the most dangerous Octarians enlisted in their army and on par with both Inklings and the heroic/civil Octolings. In ''Octo Expansion'' [[spoiler:and in the final part of After Alterna, the secret level of ''Splatoon 3's'' Hero Mode,]] they can even use specials.
* VariableMix: Whenever their {{Leitmotif}} plays, the drums cut in if you're actively engaged in battle with one of them, and out if you aren't.
* VoluntaryShapeshifting: They are the only enemy to share the Inklings' ability to transform from human to cephalopod and back at will. Their Octopus forms are much more menacing and evil-looking compared to Agent 8 and other Octolings that took up residence in the surface world.

to:

* EightiesHair: Their tentacles are fashioned in a "poofy" style reminiscent of this- and they are much poofier than BreathWeapon: It fires its weapon by blowing ink into it with its mouth.
* ColdSniper: A long-range Octarian warrior that opposes
the female Octoling's option.
New Squidbeak Splatoon.
* AmazonBrigade: The human-form Octolings seen in the first two single-player campaigns are females trained for combat. Made EvilIsBigger: Octosnipers dwarf even more explicit other Octarians, and tend to be one of the bigger threats against your player character.
* LaserSight: Like chargers
in multiplayer, an Octosniper has a laser that pinpoints their Japanese name, ''Takozonesu'' ("Octozons").
* BrainwashedAndCrazy: It's hinted that
target and highlights the Octoling Shades they wear in length of their firing range; its color changes from green to red when aggro'd, and it flashes yellow right before it's about to fire. As such, this laser is your main means of knowing where and when Octosniper is going to strike.
* OneHitKill: In
''Splatoon 2'' use the same hypnoshades technology that brainwashed [[spoiler:Callie]] to the Octarian army. Considering that none of the Octolings are wearing the classic Octoling Goggles like in the first game, this implies that DJ Octavio was not taking any chances of more Octolings defecting.
* DemotedToExtra: In the first two games
and the ''Octo Expansion'', Octolings are fairly common recurring enemies and even have several levels entirely dedicated to them. In ''Splatoon 3'', they only make three appearances total, all in late-game levels, with only one of these being onward, getting hit directly by an Octoling-focused level. [[spoiler:They also appear in the final section of the BrutalBonusLevel to fight you one final time]].
* EliteMook: Octolings are already among the most elite Octarian soldiers as they can match every Inkling ability, but they have their own elite version, which have darker tentacles and seaweed in their hair, and are faster and stronger than the others.
* EvilCounterpartRace: To the Inklings in general, being Octopus that turn into humanoids and use the same weapons as their long-time rivals. For Agent 8, a heroic Octoling trapped in Deepsea Metro, Sanitized Octolings which share the same general appearance as the Octarian-aligned Octolings take up this role.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=1CrxAL64vD4 Octoling Rendezvous]], which is associated with stages where they attack in squads.
* MirrorBoss: Some Deepsea Metro stations have Agent 8 playing a modified version of a Ranked Battle objective with a squad of Octolings as their opponents.
* MookChivalry: In ''Octo Expansion'', one test chamber has you defending an orb from a squad of them. They will only engage you one or two at a time. ''[[SubvertedTrope Unless]]'' you try to charge the wall they are on to take them all out swiftly, [[NoFairCheating in which case they will Super Jump onto the main portion of the stage en masse to shut you up]].
* MyRulesAreNotYourRules: Inklings and Octolings undergo a ForcedTransformation into a big, helpless fuzzball when mutated by Fuzzy Ooze. Except for Octarian army Octolings, who remain just as capable and deadly as before, only with furry tentacle-hair, goggles full of Ooze, and a leopard-print shirt under their armor.
* SensibleHeroesSkimpyVillains: They wear much more revealing clothes than their Inkling counterparts, with shorts along with a tank top
Octosniper without armor [[BareYourMidriff that shows quite a bit of navel]]. To drive this point home, the unlockable Octoling Armor doesn't show nearly as much skin when worn by an Inkling (or Octoling) of either gender.
* SinisterShades: In ''2'' they wear red-rimmed sunglasses with a Franchise/{{Terminator}}-style glowing red eye.
* SuperpoweredMooks: Octolings have all of the same abilities as an Inkling and wield ink weapons and subweapons in the same way, making them some of the most dangerous Octarians enlisted in their army and on par with both Inklings and the heroic/civil Octolings. In ''Octo Expansion'' [[spoiler:and in the final part of After Alterna, the secret level of ''Splatoon 3's'' Hero Mode,]] they can even use specials.
* VariableMix: Whenever their {{Leitmotif}} plays, the drums cut in if you're actively engaged in battle with one of them, and out if you aren't.
* VoluntaryShapeshifting: They are the only enemy to share the Inklings' ability to transform from human to cephalopod and back at will. Their Octopus forms are much more menacing and evil-looking compared to Agent 8 and other Octolings that took up residence in the surface world.
instantly splats you.



[[folder:Octocommanders]]
[[quoteright:326:https://static.tvtropes.org/pmwiki/pub/images/octocommander_3.png]]
An Octosniper variant that swaps out the Charger for a Splatling.

to:

[[folder:Octocommanders]]
[[quoteright:326:https://static.
[[folder:Octohurlers]]
[[quoteright:327:https://static.
tvtropes.org/pmwiki/pub/images/octocommander_3.org/pmwiki/pub/images/octohurler_4.png]]
An Octosniper variant that swaps Giant Octarians with four tentacles which only appear in ''Splatoon 2'', Octohurlers vomit out the Charger for a Splatling.bundles of giant tubes known as "Rolonium".



* AchillesHeel: Their main weakness is that, similarly to Octosnipers, they have to blow into their weapon in order to fire it, which forces them to eventually stop to recover their breath, leaving them open to counterattack.
* {{BFG}}: The Octocommander's Splatling gun is ''massive''.
* CoolShades: Wears large sunglasses.
* EvilIsBigger: Just as big as Octosnipers; just as big of a threat.
* GatlingGood: Commands a turret-mounted Splatling gun that it uses to great effect.
* MoreDakka: The Splating is basically a minigun that can cover a great distance with a heavy torrent of ink.

to:

* AchillesHeel: GogglesDoNothing: Unlike the Octostrikers', their googles don't seem to have any practical function.
* HoistByHisOwnPetard:
Their main weakness is that, similarly Rolonium can be deflected right back at them for an instant splat.
* StomachOfHolding: The only explaination for how they're able
to Octosnipers, they have to blow into store Rolonium despite each bundle being the size of their weapon in order to fire it, which forces them to eventually stop to recover their breath, leaving them open to counterattack.
entire body.
* {{BFG}}: The Octocommander's Splatling gun is ''massive''.
* CoolShades: Wears large sunglasses.
* EvilIsBigger: Just as big as Octosnipers; just as big
SuperSpit: They attack by barfing out bundles of a threat.
* GatlingGood: Commands a turret-mounted Splatling gun that it uses to great effect.
* MoreDakka: The Splating is basically a minigun that can cover a great distance with a heavy torrent of ink.
Rolonium.



[[folder:Octohurlers]]
[[quoteright:327:https://static.tvtropes.org/pmwiki/pub/images/octohurler_4.png]]
Giant Octarians with four tentacles which only appear in ''Splatoon 2'', Octohurlers vomit out bundles of giant tubes known as "Rolonium".

to:

[[folder:Octohurlers]]
[[quoteright:327:https://static.
[[folder:Octozeppelins]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octohurler_4.png]]
Giant
org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like
Octarians with four tentacles which only appear in ''Splatoon 2'', Octohurlers vomit out bundles of giant tubes known as "Rolonium".ink-spreading propellers.



* GogglesDoNothing: Unlike the Octostrikers', their googles don't seem to have any practical function.
* HoistByHisOwnPetard: Their Rolonium can be deflected right back at them for an instant splat.
* StomachOfHolding: The only explaination for how they're able to store Rolonium despite each bundle being the size of their entire body.
* SuperSpit: They attack by barfing out bundles of Rolonium.

to:

* GogglesDoNothing: Unlike AttackItsWeakPoint: Splatting the Octostrikers', their googles don't seem to have any practical function.
* HoistByHisOwnPetard: Their Rolonium can be deflected right back at them for an instant splat.
* StomachOfHolding: The only explaination for how they're able to store Rolonium despite each bundle being
tentacle on top will blow the size whole thing to smithereens.
* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either
of their entire body.
* SuperSpit:
its sides. They attack by barfing out bundles of Rolonium.let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.



[[folder:Octozeppelins]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like Octarians with ink-spreading propellers.

to:

[[folder:Octozeppelins]]
[[quoteright:350:https://static.
[[folder:Octoseekers]]
[[quoteright:338:https://static.
tvtropes.org/pmwiki/pub/images/octozeppilin.jpg]]
Giant, blimp-like Octarians with ink-spreading propellers.
org/pmwiki/pub/images/octoseeker_8.png]]
Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.



* AttackItsWeakPoint: Splatting the tentacle on top will blow the whole thing to smithereens.
* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either of its sides. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.

to:

* AttackItsWeakPoint: Splatting AirborneMook: They're basically stamp-shaped helicopters.
* DeathFromAbove: Besides its slam attack,
the tentacle Octoseeker also constantly rains down ink from its underside in order to prevent the player from just hiding underneath it.
* EliteMook: Presumably, the most elite Twintacles operate this deadly machine.
* PatrollingMook: When not aggro'd, they patrol around set areas, using the searchlight located on their front to suss out any intruders.
* TheGuardsMustBeCrazy: Even if they spot you, they take their sweet time setting up a sudden landing to crush you, enough for you to easily slip away. Then once they lose sight of you, they resume their regular patrol, never noticing, say, the ink along their sides or you
on top of their roof.
* OutsideRide: Occasionally, getting from point A to B
will blow involve luring an Octoseeker to slam on the whole thing to smithereens.
* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either of
ground so you can ink its sides. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.side and swim up to its top.



[[folder:Octoseekers]]
[[quoteright:338:https://static.tvtropes.org/pmwiki/pub/images/octoseeker_8.png]]
Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.

to:

[[folder:Octoseekers]]
[[quoteright:338:https://static.
[[folder:Octocommanders]]
[[quoteright:326:https://static.
tvtropes.org/pmwiki/pub/images/octoseeker_8.org/pmwiki/pub/images/octocommander_3.png]]
Large Octostomp-like patrol aircraft piloted by Twintacle Octotroopers An Octosniper variant that will literally stamp down on any enemy they come across. They appear only in ''Splatoon 2''.swaps out the Charger for a Splatling.



* AirborneMook: They're basically stamp-shaped helicopters.
* DeathFromAbove: Besides its slam attack, the Octoseeker also constantly rains down ink from its underside in order to prevent the player from just hiding underneath it.
* EliteMook: Presumably, the most elite Twintacles operate this deadly machine.
* GogglesDoNothing: There are monitors inside the cokpit, but there is no known gameplay effect.
* HumongousMecha: The Octoseeker is pretty big.
* PatrollingMook: When not aggro'd, they patrol around set areas, using the searchlight located on their front to suss out any intruders.
* TheGuardsMustBeCrazy: Even if they spot you, they take their sweet time setting up a sudden landing to crush you, enough for you to easily slip away. Then once they lose sight of you, they resume their regular patrol, never noticing, say, the ink along their sides or you on top of their roof.
* OutsideRide: There are parts in the campaign where getting from point A to B will involve luring an Octoseeker to slam on the ground so you can ink its side and swim up to its top.

to:

* AirborneMook: They're basically stamp-shaped helicopters.
* DeathFromAbove: Besides its slam attack, the Octoseeker also constantly rains down ink from its underside
AchillesHeel: Their main weakness is that, similarly to Octosnipers, they have to blow into their weapon in order to prevent the player from fire it, which forces them to eventually stop to recover their breath, leaving them open to counterattack.
* {{BFG}}: The Octocommander's Splatling gun is ''massive''.
* CoolShades: Wears large sunglasses.
* EvilIsBigger: Just as big as Octosnipers;
just hiding underneath it.
as big of a threat.
* EliteMook: Presumably, the most elite Twintacles operate this deadly machine.
* GogglesDoNothing: There are monitors inside the cokpit, but there is no known gameplay
GatlingGood: Commands a turret-mounted Splatling gun that it uses to great effect.
* HumongousMecha: MoreDakka: The Octoseeker Splating is pretty big.
* PatrollingMook: When not aggro'd, they patrol around set areas, using the searchlight located on their front to suss out any intruders.
* TheGuardsMustBeCrazy: Even if they spot you, they take their sweet time setting up
basically a sudden landing to crush you, enough for you to easily slip away. Then once they lose sight of you, they resume their regular patrol, never noticing, say, the ink along their sides or you on top of their roof.
* OutsideRide: There are parts in the campaign where getting from point A to B will involve luring an Octoseeker to slam on the ground so you
minigun that can ink its side and swim up to its top.cover a great distance with a heavy torrent of ink.

Added: 820

Changed: 312

Removed: 420

Is there an issue? Send a MessageReason:
Moving some Octotrooper-exclusive tropes down to the Octotrooper section. Also, adding some descriptions for the Octoboss images.


* AquaticMook: Sort of. The Octodivers are an Octotrooper variant that wear scuba gear and are the only non-Octoling Octarian mooks that can dive into ink.



* MindControlEyes: The Fuzzy Octarians in ''3'' have the psychadelic pattern of Fuzzy Ooze where their eye whites usually go.

to:

* MindControlEyes: The Fuzzy Octarians in ''3'' have the psychadelic psychedelic pattern of Fuzzy Ooze where their eye whites usually go.



* ShieldBearingMook: Some Octotroopers have a large shield covering their front; in the first game, they had to be hit in their unprotected back in order to be splatted, but from ''Splatoon 2'' onward, their shields are destructible if still exceptionally resilant.









[[caption-width-right:350:Clockwise from top left: Octostomp, Octonozzle, Octomaw, Octowhirl]]



[[caption-width-right:350:Clockwise from top left: Octo Oven, Octo Samurai, Octo Shower, Neo Octostomp]]



* AbnormalAmmo: One variant of Octotrooper fires bouncing ink shots, making them more dangerous on open stretches of ground, but rather useless when firing across gaps.
* TheGoomba: The basic Octotrooper moves rather slowly (or not at all) and are easily splatted. Their firepower is respectable, but their shots move so slowly that you can simply outwalk them. They're also very stupid, and can be fooled by simply hiding in ink.

to:

* AbnormalAmmo: One variant of Octotrooper (the "Octotrooper Bonbon") fires a burst of bouncing ink shots, making them more dangerous on open stretches of ground, but rather useless when firing across gaps.
* AquaticMook: Sort of. The Octodivers are a variant that wear scuba gear and are the only non-Octoling Octarian mooks that can dive into ink.
* TheGoomba: The basic Octotrooper moves rather slowly (or not at all) and are easily splatted. Their firepower is respectable, projectiles are surprisingly powerful, but their shots move so slowly that you can simply outwalk them. They're also very stupid, and can be fooled by simply hiding in ink.ink.
* ShieldBearingMook: Some Octotroopers have a large shield covering their front; in the first game, they have to be hit in their unprotected back in order to be splatted, but from ''Splatoon 2'' onward, their shields are destructible, if still exceptionally resilient.
* StationaryMook: Some Octotroopers mount stationary weapon platforms instead of hovercraft.



* UndergroundMonkey: More or less just an upgraded version of a standard Octotrooper, right down to them sharing the exact same variants.

to:

* UndergroundMonkey: More or less just an upgraded version of a standard Octotrooper, right down to them sharing ''all'' of the exact same variants.
Is there an issue? Send a MessageReason:
None


* AquaticMook: Sort of. The Octodiver variants wear scuba gear and are the only non-Octoling Octarian mooks that can dive into ink.

to:

* AquaticMook: Sort of. The Octodiver variants Octodivers are an Octotrooper variant that wear scuba gear and are the only non-Octoling Octarian mooks that can dive into ink.



* BlobMonster: Like the Inklings, there are indications they are made out of ink.

to:

* BlobMonster: Like the Inklings, there are indications they are seem to be primarily made out of ink.



* OhCrap: Some octotrooper death cries are a [[SpeakingSimlish warped and watery]] "Dang it!".

to:

* OhCrap: Some octotrooper Octotrooper death cries are a [[SpeakingSimlish warped and watery]] "Dang it!".



* ShieldBearingMook: Some Octarians have a large shield covering their front; in the first game, they had to be hit in their unprotected back in order to be splatted, but in ''Splatoon 2'', their shields are destructable.

to:

* ShieldBearingMook: Some Octarians Octotroopers have a large shield covering their front; in the first game, they had to be hit in their unprotected back in order to be splatted, but in from ''Splatoon 2'', 2'' onward, their shields are destructable.destructible if still exceptionally resilant.


Added DiffLines:

* UndergroundMonkey: More or less just an upgraded version of a standard Octotrooper, right down to them sharing the exact same variants.
Is there an issue? Send a MessageReason:
None


* ShockwaveStomp: Amped Octostamps from ''Splatoon 3'' create more powerful shockwaves that damage the player if they don't jump over them.

to:

* HiddenDepths: They seem to be among the less sentient Octarians, but the Amped Octostamps are visibly singing along with whatever's playing in their headphones.
* UndergroundMonkey: ''Splatoon 3'' introduces Amped Octostamps, which look just like regular Octostamps but with headphones.
* ShockwaveStomp: Amped Octostamps from ''Splatoon 3'' create more powerful shockwaves that damage the player if they don't jump over them.

Added: 278

Changed: 309

Removed: 220

Is there an issue? Send a MessageReason:
Rewording to be a tad less awkward.


* EvilCounterpart: They're constantly jumping, their projectiles are notable for being able to go over walls, and they have buckets to shoot out their ink; Octohoppers are basically the game nudging the player on how Slosher users typically play.

to:

* EvilCounterpart: They're constantly jumping, their projectiles are notable for being able to go over walls, and they have buckets to shoot out their ink; Octohoppers are basically the game nudging the player on how ink, which matches your typical Slosher users typically play.user pretty closely.




* AttackItsWeakPoint: They basically become a weak point for any Octarian they're floating over. Destroying their shields is hard and can be undone quickly; destroying the Octodisco creating the shield lasts permanently.

to:

\n* AttackItsWeakPoint: They The Octodisco itself is basically become a weak point for any Octarian they're floating over. Destroying this; while their shields is hard are impervious to ink and can be undone quickly; destroying will recharge quickly after deactivation, the Octodisco creating the shield lasts permanently.Octarian itself remains vulnerable to any attack from above.



* DeflectorShields: Functioning similarly to the Big Bubbler from multiplayer, their shields resist all damage, but have to be temporarily turned off every so often to recharge. A sufficiently bold Agent 3 can also simply move through them to get at any Octarians hiding within.



* SupportPartyMember: They can generate shields, but must rely on their fellow Octarians for defense.

to:

* SupportPartyMember: They can generate shields, but must rely on their fellow Octarians for defense.any type of offense.

Added: 2210

Changed: 2783

Removed: 1045

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* MindControlEyes: The Fuzzy Octarians in ''3'' have the psychadelic pattern of Fuzzy Ooze where their eye whites usually go.



* StarterVillainStays: Octostomp, the first Great Octoweapon to be fought, is the only one of the original four to return in ''Splatoon 2''. [[spoiler:While it isn't fought as a boss in ''Splatoon 3'', Frye uses a hollowed-out shell of one to house her moray eels and rides on it in her boss battle.]]

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* StarterVillainStays: Octostomp, the first Great Octoweapon to be fought, is the only one of the original four to return in ''Splatoon 2''. [[spoiler:While it isn't fought as a boss 2'', where it's rebuilt upgraded, and in ''Splatoon 3'', Frye where [[spoiler:Frye uses a hollowed-out shell of one to house her moray eels and rides on it in her boss battle.]]battle]].



[[folder:Octoballs]]
[[quoteright:266:https://static.tvtropes.org/pmwiki/pub/images/octoball_3.png]]
Spherical Octarians who move by rolling, leaving behind an ink trail wherever they go. They are only fought in the first game.

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[[folder:Octoballs]]
[[quoteright:266:https://static.
[[folder:Octostrikers]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octoball_3.org/pmwiki/pub/images/octostriker_8.png]]
Spherical Octarians who move by rolling, leaving behind an ink trail wherever they go. They are only fought in A ''Splatoon 1''-only variant of the first game.Octobomber that fires Inkstrikes.



* FlunkyBoss: When directly confronted, its main defense is summoning other Octarians.
* FlyingSaucer: Spend most of their time launching Inkstrikes at you from atop a flying saucer.
* GogglesDoSomethingUnusual: Wear advanced-looking goggles that presumably help in targeting.
* MiniBoss: There are only three Octostrikers in the entire game, and they only appear in levels that numerically precede the boss levels from Area 2 onward.
* SuspiciouslySimilarSubstitute: The Missile Octocopters from ''Splatoon 2'' are basically Octostrikers that fire Tenta Missiles instead.
* WeaponizedHeadgear: The Inkstrikes are launched from the top of their helmet.
[[/folder]]

[[folder:Octoballs]]
[[quoteright:266:https://static.tvtropes.org/pmwiki/pub/images/octoball_3.png]]
Spherical Octarians who move by rolling, leaving behind an ink trail wherever they go. They are only fought in the first game.
----



* TheUnfought: Near the end of ''Octo Expansion'', sanitized versions can be seen inside storage containers during the Belly Phase, [[spoiler:within the main cannon of the NILS statue during the final boss]], and [[spoiler:being launched out of the NILS statue as debris during the final cutscene]], but they can never be interacted with.

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* TheUnfought: Near the end of ''Octo Expansion'', sanitized versions can be seen inside [[spoiler:inside storage containers during the Belly Phase, [[spoiler:within within the main cannon of the NILS statue during the final boss]], boss and [[spoiler:being being launched out of the NILS statue as debris during the final cutscene]], but they can never be interacted with.



[[folder:Octostrikers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octostriker_8.png]]
A ''Splatoon 1''-only variant of the Octobomber that fires Inkstrikes.

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[[folder:Octostrikers]]
[[quoteright:350:https://static.
[[folder:Octosnipers]]
[[quoteright:280:https://static.
tvtropes.org/pmwiki/pub/images/octostriker_8.org/pmwiki/pub/images/octosniper_1.png]]
A ''Splatoon 1''-only variant of the Octobomber that fires Inkstrikes.Abnormally tall Octotroopers who use stationary sniper weapons similar to chargers.



* FlunkyBoss: When directly confronted, its main defense is summoning other Octarians.
* FlyingSaucer: Spend most of their time launching Inkstrikes at you from atop a flying saucer.
* GogglesDoSomethingUnusual: Wear advanced-looking goggles that presumably help in targeting.
* MiniBoss: There are only three Octostrikers in the entire game, and they only appear in levels that numerically precede the boss levels from Area 2 onward.
* SuspiciouslySimilarSubstitute: The Missile Octocopters from ''Splatoon 2'' are basically Octostrikers that fire Tenta Missiles instead.
* WeaponizedHeadgear: The Inkstrikes are launched from the top of their helmet.

to:

* FlunkyBoss: When directly confronted, BreathWeapon: It fires its main defense is summoning weapon by blowing ink into it with its mouth.
* ColdSniper: A long-range Octarian warrior that opposes the New Squidbeak Splatoon.
* EvilIsBigger: Octosnipers dwarf even
other Octarians.
Octarians, and tend to be one of the bigger threats against your player character.
* FlyingSaucer: Spend most LaserSight: Like chargers in multiplayer, an Octosniper has a laser that pinpoints their target and highlights the length of their time launching Inkstrikes at you firing range; its color changes from atop a flying saucer.
* GogglesDoSomethingUnusual: Wear advanced-looking goggles that presumably help in targeting.
* MiniBoss: There are only three Octostrikers in the entire game,
green to red when aggro'd, and they only appear in levels that numerically precede the boss levels from Area 2 onward.
it flashes yellow right before it's about to fire. As such, this laser is your main means of knowing where and when Octosniper is going to strike.
* SuspiciouslySimilarSubstitute: The Missile Octocopters from OneHitKill: In ''Splatoon 2'' are basically Octostrikers that fire Tenta Missiles instead.
* WeaponizedHeadgear: The Inkstrikes are launched from the top of their helmet.
and onward, getting hit directly by an Octosniper without armor instantly splats you.



[[folder:Octosnipers]]
[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/octosniper_1.png]]
Abnormally tall Octotroopers who use stationary sniper weapons similar to chargers.

to:

[[folder:Octosnipers]]
[[quoteright:280:https://static.
[[folder:Octopods]]
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/octosniper_1.png]]
Abnormally tall Octotroopers
org/pmwiki/pub/images/octopod.png]]
Pill-shaped mechanical Octarians
who use stationary sniper weapons similar charge at intruders to chargers. explode in their faces.



* BreathWeapon: It fires its weapon by blowing ink into it with its mouth.
* ColdSniper: A long-range Octarian warrior that opposes the New Squidbeak Splatoon.
* EvilIsBigger: Octosnipers dwarf even other Octarians, and tend to be one of the bigger threats against your player character.
* LaserSight: Like chargers in multiplayer, an Octosniper has a laser that pinpoints their target and highlights the length of their firing range; its color changes from green to red when aggro'd, and it flashes yellow right before it's about to fire. As such, this laser is your main means of knowing where and when Octosniper is going to strike.
* OneHitKill: In ''Splatoon 2'' and onward, getting hit directly by an Octosniper without armor instantly splats you.

to:

* BreathWeapon: It fires its weapon by blowing ink into it ActionBomb: Their only method of attack is to run up and explode.
* GasMaskMook: They cement their appearance
with its mouth.
something like a mechanical gas mask.
* ColdSniper: A long-range Octarian warrior that opposes the New Squidbeak Splatoon.
* EvilIsBigger: Octosnipers dwarf even other Octarians,
GiantMook: The Oversized Octopod, introduced in ''3'', is a bigger and tend to be one more powerful version of the bigger threats against your player character.
standard Octopod.
* LaserSight: Like chargers in multiplayer, an Octosniper has a laser that pinpoints their target and highlights GlowingEyesOfDoom: Fitting into the length {{MacGyver|ing}}ed nature of their firing range; its color changes from green the games' artstyle, they appear to red when aggro'd, and it flashes yellow right before it's about to fire. As such, this laser is your main means of knowing where and when Octosniper is going to strike.
* OneHitKill: In ''Splatoon 2'' and onward, getting hit directly by an Octosniper without armor instantly splats you.
have glowing traffic lights for eyes.



[[folder:Octopods]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/octopod.png]]
Pill-shaped mechanical Octarians who charge at intruders to explode in their faces.

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[[folder:Octopods]]
[[quoteright:300:https://static.
[[folder:Octostamps]]
[[quoteright:285:https://static.
tvtropes.org/pmwiki/pub/images/octopod.png]]
Pill-shaped mechanical
org/pmwiki/pub/images/octostamp_0.png]]
Box-shaped
Octarians who charge at intruders to explode in that attack by leaping and slamming the ground with their faces.face.



* ActionBomb: Their only method of attack is to run up and explode.
* GiantMook: The Oversized Octopod, introduced in ''3'', is a bigger and more powerful version of the standard Octopod.

to:

* ActionBomb: Their AttackItsWeakPoint: Can only method be splatted by being shot in its fleshy back, which is easiest to do right after it faceplants.
* DegradedBoss: Basically smaller versions
of attack the Great Octostomp, despite not appearing until after the latter is to run up and explode.
defeated.
* GiantMook: The Oversized Octopod, introduced in ''3'', is a bigger and GroundPound: Ground ''Faceplant'', really; they spread ink onto the place they fall.
* ShockwaveStomp: Amped Octostamps from ''Splatoon 3'' create
more powerful version of shockwaves that damage the standard Octopod.player if they don't jump over them.



[[folder:Octostamps]]
[[quoteright:285:https://static.tvtropes.org/pmwiki/pub/images/octostamp_0.png]]
Box-shaped Octarians that attack by leaping and slamming the ground with their face.

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[[folder:Octostamps]]
[[quoteright:285:https://static.
[[folder:Octolings (Enemies)]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/octostamp_0.org/pmwiki/pub/images/octoling_enemies.png]]
Box-shaped Octarians that attack by leaping [[caption-width-right:350:An octoling on the left, an elite octoling on the right.]]
->'''Voiced by:''' Yuki Mizutani (Octolings), Mari Kikuma (elite Octolings)
The most elite soldiers in the Octarian military
and slamming the ground with their face.most equal to the Inklings.



* AttackItsWeakPoint: Can only be splatted by being shot in its fleshy back, which is easiest to do right after it faceplants.
* DegradedBoss: Basically smaller versions of the Great Octostomp, despite not appearing until after the latter is defeated.
* GroundPound: Ground ''Faceplant'', really; they spread ink onto the place they fall.
* ShockwaveStomp: Amped Octostamps from ''Splatoon 3'' create more powerful shockwaves that damage the player if they don't jump over them.
[[/folder]]

[[folder:Octolings (Enemies)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/octoling_enemies.png]]
[[caption-width-right:350:An octoling on the left, an elite octoling on the right.]]
->'''Voiced by:''' Yuki Mizutani (Octolings), Mari Kikuma (elite Octolings)
The most elite soldiers in the Octarian military and the most equal to the Inklings.
----


Added DiffLines:

* HelpfulMook: ''Splatoon 3'' introduces an Octozeppelin variant that has extending platforms on either of its sides. They let Agent 3 cross long distances above BottomlessPits that they can't cross otherwise.


Added DiffLines:

* EvilCounterpart: They're constantly jumping, their projectiles are notable for being able to go over walls, and they have buckets to shoot out their ink; Octohoppers are basically the game nudging the player on how Slosher users typically play.


Added DiffLines:

* AttackItsWeakPoint: They basically become a weak point for any Octarian they're floating over. Destroying their shields is hard and can be undone quickly; destroying the Octodisco creating the shield lasts permanently.


Added DiffLines:

* OverlyNervousFlopSweat: If the Octarian it's protecting goes down, the now-defenseless Octodisco starts panicking and sweating rapidly.

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