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-->'''Voiced by:''' none

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[[SilentProtagonist N/A]]

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-->'''Voiced by:''' Mark Lund



* CloningBlues: Notably ''averted''. Though the Replica clearly have their own emotions and independent thought processes, they are dependent wholly on their psychic commanders for objectives and orders, and otherwise aren't affected by the angst of being clones whose sole purpose is to fight and die. A possible comparison is ''Franchise/MetalGear's'' philosophy of "you're only alive when you're on the battlefield", to the logical and literal extreme. The Replica only 'live', act human, speak, think and so on when they're in use. In combat, they scream, curse, display fear, anger, surprise, argue with each other, even refuse suicidal orders, and generally act how you'd expect a reasonably bright human in a high-stress life-threatening situation to act. Without orders, they simply stand and breathe, like organic robots on standby mode. It's freaky.

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* CloningBlues: Notably ''averted''. Though the Replica clearly have their own emotions and independent thought processes, they are dependent wholly on their psychic commanders for objectives and orders, and otherwise aren't affected by the angst of being clones whose sole purpose is to fight and die. A possible comparison is ''Franchise/MetalGear's'' ''VideoGame/MetalGear'''s philosophy of "you're only alive when you're on the battlefield", to the logical and literal extreme. The Replica only 'live', act human, speak, think and so on when they're in use. In combat, they scream, curse, display fear, anger, surprise, argue with each other, even refuse suicidal orders, and generally act how you'd expect a reasonably bright human in a high-stress life-threatening situation to act. Without orders, they simply stand and breathe, like organic robots on standby mode. It's freaky.



* CloneDegeneration: Since they go fully masked and armored at all times, it's not until late in the second game that you see how...wrong the manufacturing process can go. There seems to be only one Replica who actually resembles his template - [[spoiler:Foxtrot 813, who looks identical to Paxton Fettel]].

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* CloneDegeneration: Since they go fully masked and armored at all times, it's not until late in the second game that you see how... wrong the manufacturing process can go. There seems to be only one Replica who actually resembles his template - [[spoiler:Foxtrot 813, who looks identical to Paxton Fettel]].



* FacelessGoons: Justified. Under those masks, they are not pretty.

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* FacelessGoons: Justified. Under those masks, they are not Possibly justified. The ones we see without masks... aren't pretty.



* PrivateMilitaryContractors: This was originally how Armacham was going to market them. Within the second game's intel itmes is an unnervingly chirpy brochure that lists their many advantages over regular soldiers, including their quick and inexpensive production, their elite training, their simple maintenance, and their complete and utter lack of independent will or conscience. Cheap! Effective! Reliable!

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* PrivateMilitaryContractors: This was originally how Armacham was going to market them. Within the second game's intel itmes items is an unnervingly chirpy brochure that lists their many advantages over regular soldiers, including their quick and inexpensive production, their elite training, their simple maintenance, and their complete and utter lack of independent will or conscience. Cheap! Effective! Reliable!

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* NightmareFetishist: Enough to take his children to a tour of an underground ghost city. They likely ended up with a few nightmares.





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\n* SuspiciouslySimilarSubstitute: Naturally, of his brother Spen, down to the voice actor. He amps up his brother's snarking tendences and is much more obnoxious, though.




* {{Cloudcuckoolander}}: Wears gawdy clothes and often behaves stangely, like trying to hide behind a minuscule potted plant or crawl through a narrow ventilation shaft being the obese guy he is.
* TheCracker: He knows how to activate and deactivate the security system and probably can teach Betters a couple of hacking lessons.

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* {{Cloudcuckoolander}}: Wears gawdy clothes and often behaves stangely, like trying a fool (for instance, he tried to hide behind a minuscule potted plant or and crawl through a narrow ventilation shaft being the obese guy he is.
is).
* TheCracker: He knows how to activate and deactivate the security system and probably can teach Betters himself a couple of hacking lessons.



%%* GeekPhysiques

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%%* GeekPhysiques* GeekPhysiques: Straight, as he is a fat geek, though strangely subverted in the fragility part if one counts ''Extraction Point''.



* {{Kevlard}}: Probably how he survived being shot by Harlan Wade.



* SparedByTheAdaptation: ...However, the non-canon ''Extraction Point'' shows him inexplicably alive after the explosion. An EasterEgg lets you finally put a bullet in his brain as he dances to music, at least.

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* SparedByTheAdaptation: ...However, the SparedByTheAdaptation: The non-canon ''Extraction Point'' shows him inexplicably alive after the explosion. An EasterEgg lets you finally put a bullet in his brain as he dances to music, at least.



* [[EvilCounterpart Good Counterpart]]: To Norton Mapes from the first game. They are both overweight, geeky ATC people who offer the protagonist help, but while Mapes is a FatBastard traitor, Halford remains as a good guy until the end.
* HollywoodNerd: Looks, talks and behaves like a 90's anime geek stereotype on acid. Considering that the affair in which he is involved with resembles [[{{Manga/Akira}} another one]], this could be purposeful.
* OffWithHisHead: [[spoiler:A particularly gruesome example is done when a Replica Assassin rips off his head with his claws. You shortly [[DecapitationPresentation find his head on a bench]] as a warning just before the Assassins start coming after you.]]

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* [[EvilCounterpart Good Counterpart]]: To Norton Mapes from the first game. They are both overweight, geeky ATC people who offer to help the protagonist help, protagonist, but while Mapes is a FatBastard traitor, Halford remains as a good guy until the end.
* HollywoodNerd: Looks, talks and behaves like a 90's anime geek stereotype on acid. Considering that the affair in which he is involved with resembles [[{{Manga/Akira}} another one]], a certain one from said genre]], this could be purposeful.
intentional.
* OffWithHisHead: [[spoiler:A particularly gruesome example is done when a Replica Assassin rips off his head with his claws. You shortly [[DecapitationPresentation find his head on a bench]] shortly after as a warning just before the Assassins start coming after you.]]



* CloneDegeneration: Since they go fully masked and armored at all times, it's not until late in the second game that you see how...wrong the manufacturing process can go. There seems to be only one Replica who actually resembles his template - [[spoiler:Foxtrot 813, whose looks identical to Paxton Fettel]].

to:

* CloneDegeneration: Since they go fully masked and armored at all times, it's not until late in the second game that you see how...wrong the manufacturing process can go. There seems to be only one Replica who actually resembles his template - [[spoiler:Foxtrot 813, whose who looks identical to Paxton Fettel]].



* SuperSoldier: Built from the DNA up to act as them. Specifically, they aren't intended as the OneManArmy sort of supersoldier; instead they are marketed as cheap, reliable, loyal, and disposable soldiers who are just as well-trained as human soldiers but vastly cheaper and able to do missions that would be impossible for normal humans.

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* SuperSoldier: Built from the DNA up to act as them. Specifically, however, they aren't intended as the OneManArmy sort of supersoldier; instead they are marketed as cheap, reliable, loyal, and disposable soldiers who are just as well-trained as human soldiers but vastly cheaper and able to do missions that would be impossible for normal humans.



* ArtisticLicenseMilitary: He has the role of a field agent in the game, and his denominations as an ex-NSA "operative" and a "troubleshooter" imply a very action-oriented background. In real life, however, NSA is in task of basically just collection and processing of data and doesn't have operatives in the same way CIA or FBI have.

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* ArtisticLicenseMilitary: He has Has the role of a field agent in the game, and even his denominations as an ex-NSA "operative" and a "troubleshooter" imply a very action-oriented background. In real life, however, NSA is in task of basically just collection collecting and processing of data data, and thus doesn't have operatives in the same way CIA or FBI have.

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-->'''Voiced by:''' none



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-->'''Voiced by:''' none (''F.E.A.R. 2''), Creator/RobinAtkinDownes (''F.3.A.R'')



-->'''Voiced by:''' Peter Lurie



-->'''Voiced by:''' Melissa Roberts (''F.E.A.R.''), Alesia Glidewell (''F.E.A.R. 2'' and ''F.3.A.R.'')



-->'''Voiced by:''' Peter Lurie



-->'''Voiced by:''' Grant Goodeve



-->'''Voiced by:''' Meg Savlov



-->'''Voiced by:''' unknown



* NoodleIncident: The incident which caused the F.E.A.R. team to be formed in 2002 is never explained. The team has clearly found bizarre stuff before, judging for how nonchalantly they take the briefing about a pyschic clone army (with Jankowsky even lamenting outsiders don't take them seriously due to things like that), but we are never informed of any other mission carried on by them.

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* NoodleIncident: The incident which caused the F.E.A.R. team to be formed in 2002 is never explained. The team has clearly found bizarre stuff before, judging for how nonchalantly they take the briefing about a pyschic clone army (with Jankowsky Jankowski even lamenting outsiders don't take them seriously due to things like that), but we are never informed of any other mission carried on by them.



-->'''Voiced by:''' Creator/JimWard



* NiceHat: In all of his apparitions, he keeps his army cap.

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* NiceHat: NeverBareheaded: In all of his apparitions, he keeps his army cap.
* NiceHat: As mentioned, a blue army
cap.



-->'''Voiced by:''' Tim Gouran



* TheBigGuy: Aside from being seemingly the physically biggest guy of the team, he has a few of the traits commonly associated with the archetype, namely his outgoing personality (albeit of a nastier kind than most examples) and presumably fighting ability (he is not specialized in a non-combative task like Sun-Kwon or Betters).

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* TheBigGuy: Aside from being seemingly the physically biggest hugest guy of the team, he has a few of the traits commonly associated with to the archetype, namely his outgoing personality (albeit of a nastier kind than most examples) and presumably his presumed fighting ability (he is not specialized in a non-combative task like Sun-Kwon or Betters).Betters and was their former point man).



* EyeScream: His eyes are gone in his ghost form. Judging for some bloody trails in his cheeks, he probably lost them while he was still alive.

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* EyeScream: His eyes are gone in his ghost form. Judging for some the bloody trails in on his cheeks, he probably lost them the eyeballs while he was still alive.



** Despite his ghostly subsequent appearances, Jankowski's actual corpse is never found by anyone on the site. WordOfGod is that the player was originally meant to find it, but they decided it was [[NothingIsScarier scarier if he just vanished.]]

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** Despite his ghostly subsequent ghostly appearances, Jankowski's actual corpse is never found by anyone on the site. WordOfGod is that the player was originally meant to find it, but they decided it was [[NothingIsScarier scarier if he just vanished.]]



** In ''F.E.A.R. 2'', the player can find a stitched corpse with no eyes, a shaven head and attire similar to Jankowski's D-12 armor uniform in the underground hospital. Again, it's unknown if it is Spen's corpse and, in that case, if it is meant to be canonically his corpse or just an EasterEgg.
* OffscreenTeleportation: Oddly, after you find Jankowski [[spoiler:as a ghost]], F.E.A.R. command continues to pick up his living signal at random in wildly varying and very distant locations. Betters even wonders how he's getting from place to place so quickly. This phenomenon seems to be meaningless, because they are ''not'' always the same occasions in which you stumble into him, and actually you still see him after the team has stopped picking up his signals altogether.

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** In the underground hospital in ''F.E.A.R. 2'', the player can find a stitched corpse with no eyes, a shaven head and attire similar to Jankowski's D-12 armor uniform in the underground hospital.uniform. Again, it's unknown if it is Spen's corpse and, in that case, if it is meant to be canonically his corpse or just an EasterEgg.
* OffscreenTeleportation: Oddly, after you find Jankowski [[spoiler:as a ghost]], F.E.A.R. command continues to pick up his living signal at random in wildly varying and very distant locations. Betters even wonders how he's getting from place to place so quickly. This phenomenon seems to be meaningless, because they the times F.E.A.R detects him are ''not'' not always the same occasions in which you stumble into him, and you actually you still see him after the team has stopped picking up his signals altogether.



* WhatHappenedToTheMouse: His fate is to eventually be killed in action and his eyes gouged out, but the killer, whether it was Alma, Paxton Fettel or any of their Replica goons is left mysterious.
* YouCanSeeMe: Inverted example. In ''Perseus Mandate'' vision, Jankowski appears right before the Sergeant in the alley, but he's unable to see him, perhaps due to his lack of eyes; still, he seem to be able to sense the Sergeant's presence, and even says "Is someone there?" before disappearing.

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* WhatHappenedToTheMouse: His fate is to be eventually be killed in action and his eyes gouged out, but the killer, whether it was Alma, Paxton Fettel or any of their Replica goons is left mysterious.
* YouCanSeeMe: Inverted example. In ''Perseus Mandate'' vision, Jankowski appears right before the Sergeant in the alley, but he's Spen is unable to see him, perhaps due to his lack of eyes; still, he seem to be able to sense the Sergeant's presence, and even says "Is someone there?" before disappearing.



-->'''Voiced by:''' Susanna Burney (''F.E.A.R.'') and Creator/KimMalGuest (''F.3.A.R.'')



* AllAsiansKnowMartialArts: Presumably, as she adopts a fighting stance when facing Paxton Fettel's vision in ''Extraction Point''. Then again, her being involved in high-risk military operations would justify her having some defense training.

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* AllAsiansKnowMartialArts: Presumably, as she adopts a fighting stance when unarmed and facing Paxton Fettel's vision in ''Extraction Point''. Then again, her being involved in high-risk military operations would justify her having at least some defense self-defense training.



* FriendlySniper: She was [[WhatCouldHaveBeen originally]] meant to be one, but it was found that the tight quarters of most of the game's battles precluded a sniper ally (this can still be seen in her gloves with the alternately-colored trigger fingers). Her role was changed to TheMedic and TheCoroner.
* TheHeart: Seems to be the kindest, most humane member of the team.

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* FriendlySniper: She was [[WhatCouldHaveBeen originally]] meant to be one, but it was found that the tight quarters of most of the game's battles precluded a sniper ally (this ally. Her role was changed to TheMedic and TheCoroner, but her former role can still be seen in her gloves with the alternately-colored trigger fingers). Her role was changed to TheMedic and TheCoroner.
fingers.
* TheHeart: Seems to be the kindest, kindest and most humane caring member of the team.



* TeamMom: Mainly towards the Point Man.



* AuthorityEqualsAsskicking: The leader of the team, and a calm, wise soldier.

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-->'''Voiced by:''' Creator/SteveBlum

* AuthorityEqualsAsskicking: The leader of the team, team and a calm, wise soldier.



-->'''Voiced by:''' Creator/KeithFerguson



-->'''Voiced by:''' David Scully



* BaldBlackLeaderGuy: Sans the bald part.



-->'''Voiced by:''' Jen Taylor



-->'''Voiced by:''' John Patrick Lowrie



-->'''Voiced by:''' Creator/PhilLaMarr



-->'''Voiced by:''' unknown



-->'''Voiced by:''' unknown



-->'''Voiced by:''' Tim Gouran



-->'''Voiced by:''' Greg Baldwin



-->'''Voiced by:''' unknown



* {{Cloudcuckoolander}}: If his lab coat, T-shirt, loose pants and sandals with socks aren't enough convince you, see the quote above for his way of speaking. You can't help but wonder where ATC finds those guys.

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* {{Cloudcuckoolander}}: If his lab coat, T-shirt, loose pants and sandals with socks aren't enough convince you, see the quote above for his way of speaking. You can't help but wonder where does ATC finds find those guys.


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-->'''Voiced by:''' Creator/PeterJessop

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* ArtisticLicenseMilitary: Even although Fettel controls his soldiers via telepathy, F.E.A.R. is called to carry on what is thought to be just the assassination of an otherwise regular army commander, something an unit specialized in assassins would probably do better than one specialized in ghostbusting. It's only when it's revealed [[spoiler:that the Point Man is his brother and that Alma is in the party]] that it starts making sense that the Senator and Aristide called F.E.A.R. instead of going for people like the Nightcrawlers.
* BadassNormal: They are all regular military and science men who are in task of engaging supernatural forces. [[spoiler:At least, until it's revealed that their point man is a psychic super soldier. Also, at least two of the team's operatives can see apparitions, which is explicitly stated to be outside of the common human traits, not to mention to even turn into them...]]
* EliteArmy: Even although their specialty is not conventional warfare, they are shown to be arguably more elite in this field than established elite forces like the SFOD-D, which is basically their personal RedshirtArmy.

to:

* ArtisticLicenseMilitary: Even although Although Fettel controls his soldiers via telepathy, F.E.A.R. is strangely called to carry on what is thought to be just the assassination of an otherwise regular army commander, something an unit specialized in assassins takedowns would probably do better than one a team specialized in ghostbusting. It's only when it's revealed [[spoiler:that the Point Man is his brother and that Alma is in the party]] that it starts making sense that the Senator and Aristide called F.E.A.R. instead of going for people like the Nightcrawlers.
* BadassNormal: They are all regular military and science men who are in task of engaging supernatural forces. [[spoiler:At least, until it's revealed that their point man is a psychic super soldier. Also, at least two of the team's operatives can see apparitions, which is explicitly stated to be outside of the common human traits, not to mention to they can even turn into them...]]
* EliteArmy: Even although their specialty is not conventional warfare, they are shown to be arguably more elite in this field than established elite forces like the SFOD-D, which is basically their personal RedshirtArmy.
]]



* MildlyMilitary: The team is officially a part of the United States Army and its shown members seem to be seasoned military men, but it is a very small unit and rather informal in its approach to warfare, working more like a consultant team or even a detective firm.
* NoodleIncident: The incident which caused the F.E.A.R. team to be formed in 2002 is never revealed. The team has clearly found supernatural elements before, considering how little freaked out they seem to be when witnessing some. However, we are never revealed how much experience has the team in affairs like this or any other mission it carried on in its history.

to:

* MildlyMilitary: Zig-zagged. The team is officially a part of the United States Army and its shown members seem to be are seasoned military men, men who follow the proper hierarchy, but it is a very small unit and rather informal in its approach to warfare, its task, working more like a consultant team or even than a detective firm.
straight military unit.
* MinoredInAsskicking: Even although their specialty is not conventional warfare, they are shown to be arguably more elite in this field than established elite forces like the SFOD-D, which is basically their personal RedshirtArmy.
* NoodleIncident: The incident which caused the F.E.A.R. team to be formed in 2002 is never revealed. explained. The team has clearly found supernatural elements bizarre stuff before, considering judging for how little freaked out nonchalantly they seem take the briefing about a pyschic clone army (with Jankowsky even lamenting outsiders don't take them seriously due to be when witnessing some. However, things like that), but we are never revealed how much experience has the team in affairs like this or informed of any other mission it carried on in its history.by them.
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* BadassArmy: Beat ''everyone'' in a straight fight, be they [[SuperSoldier Replica]] or [[TheModernDayRambo SFOD-D]]. Tellingly they massacre both the ATC Security and the Delta Force commandos sent into the data facility before the player ever meets them.

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* BadassArmy: Beat ''everyone'' in a straight fight, be they [[SuperSoldier Replica]] or [[TheModernDayRambo [[UsefulNotes/TheModernDayRambo SFOD-D]]. Tellingly they massacre both the ATC Security and the Delta Force commandos sent into the data facility before the player ever meets them.

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* DoubleStandardRapeFemaleOnMale: [[spoiler: Averted horrifically in the ending of ''F.E.A.R. 2.'' Alma unambiguously rapes him, and it's one of the most disturbing things in a very frightening game.]]



* DoesNotLikeShoes: Alma is barefoot in her child form, even in flashbacks of her past daily life (granted, they often show her in her grass-covered HappyPlace, so it isn't too weird for her to go unshod), and when she appears as a ghost the trait is completed with FootprintsOfMuck to make a point in creepiness. Averted, however, by her teenage form, who wears black shoes.

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* DoesNotLikeShoes: Alma is barefoot in her child form, even in flashbacks of her past daily life (granted, they often show her in her grass-covered HappyPlace, so it isn't too weird for her to go unshod), and when she appears as a ghost the trait is completed with FootprintsOfMuck to make a point in creepiness. Averted, however, by her teenage form, who wears black shoes. Eventually, she stops wearing [[FullFrontalAssault anything else]], either.
* DoubleStandardRapeFemaleOnMale: [[spoiler: Averted with a vengeance. Her rape of Becket is one of the most nauseating things in a very disturbing game.]]
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* IgnoredExpert: He repeatedly tried to stop Genevieve Aristide from reopening the vault containing Alma. Aristide eventually stopped answering his calls, so Harlan's final warning to her and her cronies was to brace for 'the assfuck of the century'. He wasn't kidding.
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* BadassArmy: Beat ''everyone'' in a straight fight, be they [[SuperSoldier Replica]] or [[TheModernDayRambo SFOD-D]]. Tellingly they massacre both the ATC Security and the Delta Force commandos sent into the data facility before the player ever meets them.


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* BadassBaritone: Unlike the higher-pitched Replica, the Nightcrawlers all have '''very''' deep, electronically-modulated voices to highlight just how much of a threat they are.


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* MalevolentMaskedMen: Unlike the rank-and-file Nightcrawlers the Elites wear much lighter, but no less badass facemasks.
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* {{Expy}}: Is basically one-to-one with [[Film/{{Scanners}} Darryl Revok]]. A psychopathic murderer with psychic powers created by a {{MegaCorp}} as part of a shady project who's ultimately [[spoiler: killed by his own brother]].
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* ArtisticLicenseMilitary: He has the role of a field agent in the game, and his denominations as an ex-NSA "operative" and a "troubleshooter" imply a very action-oriented background. In real life, however, NSA is in task of basically just collection and processing of data and doesn't have operatives in the same way CIA or FBI have.

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* {{AFGNCAAP}}: Virtually nothing is known about the Sergeant, unlike the Point Man, whose character is later fleshed out.

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* {{AFGNCAAP}}: Virtually nothing is known AmbiguouslyHuman: A comment by Fettel about the Sergeant, unlike similarities between the Sergeant and the Point Man and a throwaway line by the Nightcrawler Commander labelling him as "another of Betters's tin-men" suggest he is no regular human and is instead somehow related to the Point Man, whose likely a clone of him. Sadly, given the character has been removed from canon, we will never discover the Sarge's true nature (however, to show how much weight he had in the canon, the Point Man's true face in the third game is later fleshed out.''striking'' similar to the Sergeant's face model in this game's files, lending credibility to the clone theory).



* CloningBlues: Implied. A comment by Fettel about the similarities the Sergeant and the Point Man and a throwaway line by the Nightcrawler Commander labelling him as "another of Betters's tin-men" seem to suggest that he is a clone of the Point Man. Sadly, given the character has been removed from canon, we will never discover the Sarge's true nature (however, to show how much weight he had in the canon, the Point Man's true face in the third game is ''striking'' similar to the Sergeant's face model in this game's files).



* FeaturelessProtagonist: Virtually nothing is known about the Sergeant, unlike the Point Man, whose character is later fleshed out.



* DoesNotLikeShoes: Alma is barefoot in her child form, even in flashbacks of her past life. As they often show her in her grass-grounded HappyPlace, it isn't too weird for her to go shoeless. When she appears as a ghost, however, the trait is completed with FootprintsOfMuck to make a point in creepiness.

to:

* DoesNotLikeShoes: Alma is barefoot in her child form, even in flashbacks of her past life. As daily life (granted, they often show her in her grass-grounded grass-covered HappyPlace, so it isn't too weird for her to go shoeless. When unshod), and when she appears as a ghost, however, ghost the trait is completed with FootprintsOfMuck to make a point in creepiness.creepiness. Averted, however, by her teenage form, who wears black shoes.



* GodivaHair: Her seductive form has her long, dark hair covering her breasts - presumably out of preference rather than modesty, since it covers nothing else. Her corpse is the same, but lacks sexual appeal. In both cases, there's a reason her hair doesn't swing around and reveal anything - she's soaked in water.

to:

* GodivaHair: Her seductive form has adult forms have her long, dark hair covering her breasts - presumably out of preference fortuituously rather than out of modesty, since it covers nothing else. Her corpse is Unlike many examples of the same, but lacks sexual appeal. In both cases, trope, there's a reason her hair doesn't swing around and reveal anything - she's soaked in water.



* TheOphelia: Alma appears to have many Ophelia-esque aspects, particularly in ''F.E.A.R. 2: Project Origin''. She is shown singing in several hallucinations, and in the prequel videos she dances around a doctor who she's been gleefully mindraping. Water shows up often in her hallucinations, which makes sense, as, like Ophelia, she died by drowning (in her case, in amniotic fluid). And her hair in her "child" form tends to be wild and frazzled.

to:

* TheOphelia: Alma appears to have many Ophelia-esque aspects, particularly in ''F.E.A.R. 2: Project Origin''. She is shown singing in several hallucinations, and in the prequel videos she dances around a doctor who she's been gleefully mindraping. Water shows up often in her hallucinations, which makes sense, as, like Ophelia, she died by drowning (in her case, in amniotic fluid). And Also, her hair in her "child" form tends to be wild and frazzled.



* OurGhostsAreDifferent: Aside from the usual powers of teleportation and laughing off physics, she is perfectly capable of [[MindRape mind-raping people into gibbering madness]], flash-liquefying their flesh and leaving their skeletons behind, creating numerous [[PeoplePuppets psychic abominations]] and paranormal entities and [[spoiler: raping a player character to ''successfully'' bear his child, which seems like an entirely corporeal infant.]]

to:

* OurGhostsAreDifferent: Aside from the usual powers of teleportation and laughing off physics, she is perfectly capable of [[MindRape mind-raping people into gibbering madness]], flash-liquefying their flesh and leaving their skeletons behind, creating numerous [[PeoplePuppets psychic abominations]] and paranormal entities and [[spoiler: raping a player character to ''successfully'' bear his child, which seems like to be an entirely corporeal infant.]]



* RealityWarper: She's a very powerful psychic.

to:

* RealityWarper: She's Comes apparently with being a very powerful psychic.psychic in this series.



* AwesomeMcCoolname: "Paxton" is a very uncommon name, and "Fettel" is apparently made up, but they together sound quite imposing.

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* AwesomeMcCoolname: "Paxton" is a very uncommon name, and name or surname in real life, while "Fettel" is apparently made up, but they together sound quite imposing.


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* HellBentForLeather: His sugnature red and black leather jacket.
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* CrazyJealousGuy: Again, it's Alma's guilt.

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* CrazyJealousGuy: Again, it's Alma's guilt.fault.
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* SuperSoldier: Built from the DNA up to act as them. Specifically,t hey aren't intended as the OneManArmy sort of supersoldier; instead they are marketed as cheap, reliable, loyal, and disposable soldiers who are just as well-trained as human soldiers but vastly cheaper and able to do missions that would be impossible for normal humans.

to:

* SuperSoldier: Built from the DNA up to act as them. Specifically,t hey Specifically, they aren't intended as the OneManArmy sort of supersoldier; instead they are marketed as cheap, reliable, loyal, and disposable soldiers who are just as well-trained as human soldiers but vastly cheaper and able to do missions that would be impossible for normal humans.
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* ArtisticLicenseMilitary: Even although Fettel controls his soldiers via telepathy, F.E.A.R. is called to carry on what is thought to be just the assassination of an otherwise regular army commander, something an unit specialized in assassins would probably do better than one specialized in ghostbusting. It's only when it's revealed [[spoiler:that the Point Man is his brother and that Alma is in the party]] that it starts making sense that the Senator and Aristide called F.E.A.R. instead of going for people like the Nigthcrawlers.

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* ArtisticLicenseMilitary: Even although Fettel controls his soldiers via telepathy, F.E.A.R. is called to carry on what is thought to be just the assassination of an otherwise regular army commander, something an unit specialized in assassins would probably do better than one specialized in ghostbusting. It's only when it's revealed [[spoiler:that the Point Man is his brother and that Alma is in the party]] that it starts making sense that the Senator and Aristide called F.E.A.R. instead of going for people like the Nigthcrawlers.Nightcrawlers.
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* BadassNormal: Holiday is the only Delta Force operative who doesn't get his ass handed to him over the course of the game. In the Xbox360 port, he gets his own playable level wherein he of course lacks the Point Man's killer reflexes, but mows down whole squads of Replica anyway.

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* BadassNormal: Holiday is the only Delta Force operative who doesn't get his ass handed to him over the course of the game. In the Xbox360 UsefulNotes/Xbox360 port, he gets his own playable level wherein he of course lacks the Point Man's killer reflexes, but mows down whole squads of Replica anyway.
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\n* TookALevelInJerkass: A JustifiedTrope in ''F.E.A.R. 3''. [[spoiler:His manifestation as the Creep is obsessed with becoming a god and regularly torments Alma and her sons, but this comes as a result of her not understanding that her father had become TheAtoner after having a HeelRealization, and not acknowledging the fact that he let her free from containment as a way to make amends. To that effect, the Creep is less a manifestation of Harlan himself than it is of Alma's memories of him as an {{Abusive Parent|s}}.]]

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* ChuckCunninghamSyndrome: [[spoiler:Despite being a major character in the first two games, she doesn't appear at all in the third.]]

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* ChuckCunninghamSyndrome: [[spoiler:Despite Despite being a major character in the first two games, she doesn't appear at all in the third.]]



* NotSoWellIntentionedExtremist: Though she pretends that she is interested in locking down Project Origin to keep people safe, Aristide's actions, up to and including [[spoiler:murdering one of the people who was putting her in protective custody, and setting the other up as TheBait for Alma]], give away the fact that she is far less interested in the public wellbeing or her own employees than she is about her own safety and status.





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\n* WhatHappenedToTheMouse: Despite her horrific actions (and unlike Harlan Wade, a complete lack of any remorse), she does not appear, nor is she even mentioned, after the events of ''Project Origin''. Given this lack of appearance or mention, fans believe she [[KarmaHoudini got away without any issue]].

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* CutsceneBoss: He's fought and killed "''Call of Duty''"-style, with a few quicktime prompts and some button mashing.
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* TookAShortcut: In the second game, she travels by herself along more or less the same route the protagonist ends up taking, and somehow manages to get from one end of the city to the other despite it being the middle of the apocalypse and she being an older civilian with no superpowers or combat training.
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* TheDreaded: Everyone at Armacham who was involved with Project Origin is rightfully scared shitless of her. Norton Mapes is so terrified of the thought of her being released from her grave advocates ''nuking the city of Fairfield'' as being a better option.


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* GodzillaThreshold: He believes that destroying the Origin facility, which will in turn destroy the city of Fairfield, is a better option than allowing Alma to escape her grave. Too bad it doesn't work.


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* PunchClockVillain: Or so he claims to Harlan Wade.
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** Which also leads to his [[PunctuatedForEmphasis screaming this line]] after one of the third game's interval ending cutscenes...

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** Which also leads to his him [[PunctuatedForEmphasis screaming this line]] after one of the third game's interval ending cutscenes...
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* FullFrontalAssault: Both her "real" emaciated corpse and her projected "seductive" body have no clothing, but for different reasons.

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* FullFrontalAssault: Both her "real" emaciated corpse and her projected "seductive" body have no clothing, but for different reasons.reasons: the former is because it represents how her body was conservated in the Vault, while the latter is presumably a way to look... desirable.
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* EnemyCivilWar: In the first two games, the Replica forces are actively fighting against ATC security.
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* TheStarscream: Played with in ''Extraction Point''. Through unknown means, Fettel lives on as an apparition--much like Alma--and reactivates the Replica soldiers. Halfway through the game, the Point Man will encounter Alma's apparitions actively attacking Fettel's forces, who are hampering his progress. Whatever happened between Alma and Fettel, it becomes clear that their goals and agendas don't seem to coincide by the end of the expansion.
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* TheHeavy: Of the first game. Although Alma is the bigger threat, Fettel drives most of the plot.
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* {{Determinator}}: Alma is so determined and ''all-consumingly enraged'' that ''death'' made no difference to her at all. Locked up in a stasis tank since she was eight, held in for six days without life support before her body finally succumbed, but even then, no death, psychic attacks or even [[spoiler: nuclear explosions]] will stop her taking revenge on Armacham and the world.

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* {{Determinator}}: Alma is so determined and ''all-consumingly enraged'' that ''death'' made no difference to her at all. Locked up in a stasis tank since she was eight, held in for six days without life support before her body finally succumbed, but even then, no death, psychic attacks or even [[spoiler: nuclear explosions]] will stop her from taking revenge on Armacham and the world.
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* EldritchAbomination: She is ''horrifically powerful'', can [[GoMadFromTheRevelation turn people]] AxCrazy and make them worship her as a god, as the cultists can dictate in ''F3AR''. She can [[MookMaker spawn various other abominations]] too through the Almaverse.

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* EldritchAbomination: She is ''horrifically powerful'', can [[GoMadFromTheRevelation turn people]] AxCrazy and make them worship her as a god, as the cultists can dictate in ''F3AR''. ''F.E.A.R 3''. She can also [[MookMaker spawn various other abominations]] too through throughout the Almaverse.



* HumanoidAbomination: When she is feeling like making a personal appearance, she'll manifest in human form, but with RedEyesTakeWarning and other signs [[ProperlyParanoid that you are right to be paranoid]] when you do see her.

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* HumanoidAbomination: When she is feeling feels like making a personal appearance, she'll manifest in human form, but with RedEyesTakeWarning and other signs [[ProperlyParanoid that you are right to be paranoid]] when you do see her.
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--->''Kill them. Kill them all''

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--->''Kill ->''Kill them. Kill them all''
all.''
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* OneManArmy: The Replica are all [[HeavilyArmoredMook Heavily Armed]] [[SuperSoldier Super Soldiers]]; he kills five-hundred of them ''over the course of two days''. Of course, the rampage he goes on in ''F.E.A.R. 3'' makes this look like an opening act by comparison.[[LampshadeHanging Lampshaded]] by Douglas Holiday, who calls him "a bad motherfucker".

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* OneManArmy: The Replica are all [[HeavilyArmoredMook Heavily Armed]] [[SuperSoldier Super Soldiers]]; he kills five-hundred of them ''over the course of two days''. Of course, the rampage he goes on in ''F.E.A.R. 3'' makes this look like an opening act by comparison. [[LampshadeHanging Lampshaded]] by Douglas Holiday, who calls him "a bad motherfucker".

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