Video Game / Anvil of Dawn
Anvil of Dawn
is a Western RPG
developed by DreamForge and published by New World Computing in 1995. The plot is simple: the armies of the evil Warlord have overrun the world of Tempest, and you are being teleported behind the enemy lines from the last besieged castle of good, on a desperate mission to kill the Warlord before it falls.
The game contains examples of:
- No Ontological Inertia: Averted. While trying to get past the gargoyle in the basement of the Dark Lantern, you can point out that the mage who summoned him as a guardian is now dead. The gargoyle says he's pleased to hear that, but he's still bound by the summons, which you have to break yourself before you can get past him.
- Stat Grinding: You improve your abilities by using them and casting spells.
- Static Role, Exchangeable Character: "Protagonist". At the start of the game, you pick one of five heroes to play. You meet the other four at various points, struggling to complete the same quest as yourself.
- The Unfought: You don't actually get to fight the Warlord in the end.