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* ObfuscatingStupidity: [[spoiler:More like Obfuscating Frivolity. Nacht even [[LampshadeHanging calls her on it near the end of the game.]]]]

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* ObfuscatingStupidity: [[spoiler:More like Obfuscating Frivolity.Her carefree attitude is a front to allay suspicion. [[spoiler:While her brother hides his connection to Mysidia by being tightlipped, Alba is glib and annoying so that people won't even think she has enough depth to be a spy. Nacht even [[LampshadeHanging calls her on it near the end of the game.]]]]
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* DefectorFromDecadence: She explains that long ago, she became the lover of an Imperial who took her to the capital to dance for the Emperor. Seeing their evil caused her to run away from that life and turn rebel.
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* OOCIsSeriousBusiness: One of the few times she drops the devil-may-care act is after [[spoiler:the party realizes they got all the Desert Moon fighters killed after dropping the password to an Imperial agent]]. Alba is the first to say that the disaster is their own fault and asks Matoya to let them help and make things right.

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Misuse


* OnlySaneMan: She is more centered and mature than Sol and Glaive. In the second chapter, she's the one who decides to trust Nacht and Alba and talks Glaive down from his continuing suspicion of them.



* WomenAreWiser: She is more centered and mature than Sol and Glaive. In the second chapter, she's the one who decides to trust Nacht and Alba and talks Glaive down from his continuing suspicion of them.

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Trope was cut/disambiguated due to cleanup


* CatchPhrase: He has a habit of dismissively responding "who knows?" to open-ended or speculative questions until after Falgabard.
* TheComicallySerious: Comes out as this whenever he interacts with Alba.

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* CatchPhrase: CharacterCatchphrase: He has a habit of dismissively responding "who knows?" to open-ended or speculative questions until after Falgabard.
* TheComicallySerious: TheComicallySerious:
**
Comes out as this whenever he interacts with Alba.
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Just For Pun cleanup.


* TheRedMage / MagicKnight: His Red Mage skills carry over to his boss encounter, wherein the Nil buffs him up ''immensely'' to the point he's doling out high-end Flares and Holies like it's [[JustForPun nothing]].

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* TheRedMage / MagicKnight: His Red Mage skills carry over to his boss encounter, wherein the Nil buffs him up ''immensely'' to the point he's doling out high-end Flares and Holies like it's [[JustForPun nothing]].nothing.
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* GenreSavvy: On the boat to [[spoiler:Matagi]], she comments on [[spoiler:Graham’s]] continuous false promise of land: “you’re like a trope gone horribly wrong.”
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* HolyHandGrenade / LightEmUp: The Holy Blade abilities, which are almost all Holy elemental.

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* HolyHandGrenade / LightEmUp: The Holy Blade abilities, which are almost all Holy elemental.
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* SpoonyBard: Oh, yes. [[spoiler:Especially since he spends a good chunk of time as a frog, which lowers his defense.]] He's most useful as a sort of persistent StatusBuff, using Brave Ballad to raise offense, Magical Madrigal to raise magic, or Aiding Anthem to cause Regen.

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* SpoonyBard: QuirkyBard: Oh, yes. [[spoiler:Especially since he spends a good chunk of time as a frog, which lowers his defense.]] He's most useful as a sort of persistent StatusBuff, using Brave Ballad to raise offense, Magical Madrigal to raise magic, or Aiding Anthem to cause Regen.
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trope examples cannot be on the same line


* MythologyGag[=/=]{{Expy}}: To [[VideoGame/FinalFantasyIV Porom]]. He is a polite, intelligent WhiteMagicianBoy with a {{Polar Opposite Twin|s}}. [[spoiler:He is also spying on the party for his hometown of Mysidia.]]

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* MythologyGag[=/=]{{Expy}}: MythologyGag: To [[VideoGame/FinalFantasyIV Porom]]. He is a polite, intelligent WhiteMagicianBoy with a {{Polar Opposite Twin|s}}. [[spoiler:He is also spying on the party for his hometown of Mysidia.]]

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Blade On A Stick is a disambig


* BladeOnAStick: As is typical for Dragoons. She is later given the spear that her father used.



* BladeOnAStick / HeroesPreferSwords


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* HeroesPreferSwords
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Dewicking disambig


* WhipItGood: You can find a collection of whips in her dressing room, although she comes equipped with a knife.

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* MagikarpPower: If a character masters ''every other job'', something that requires repeatedly defeating one of the {{Super Boss}}ess to get enough JP, they can have six open ability slots, more than any other job.
* MasterOfNone: None of their stats can match a proper job without the Memorist's Recollect ability.



%%* CounterAttack
%%* LuckilyMyShieldWillProtectMe

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%%* CounterAttack
%%* LuckilyMyShieldWillProtectMe
* CounterAttack: The Warrior teaches the Counter passive skill, which causes the user to automatically attack in response to physical damage.
* LuckilyMyShieldWillProtectMe: Warriors can equip shields.



* StatusBuff: Their Warcry ability boosts the entire party's attack power. It is also a component to the Mighty Wall Fusion Ability, which boosts attack power and both defenses for the entire party.



%%* BareFistedMonk

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%%* BareFistedMonk* BareFistedMonk: As always, they fight barehanded or with gloves/claws.
* HealingHands: They can act as backup healers with Chakra.



* WolverineClaws

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* WolverineClawsWolverineClaws: Claws are the only weapon that Monks can equip.



%%* VideoGameStealing

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%%* VideoGameStealing* VideoGameStealing: As always, they grant the ability to steal items from enemies.



* CrutchCharacter: They take 2-3 times as much AP to level as other classes, and start falling behind in the utility department somewhere around mid-game.

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* CrutchCharacter: They take 2-3 times as much AP to level as other classes, and start falling behind in the utility department somewhere around mid-game. The Red Mage is the ''only'' class that doesn't have something to make it worth using over the competition at the end of the game.



* LuckilyMyShieldWillProtectMe
* MagicKnight

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* LuckilyMyShieldWillProtectMe
HealingShiv: The Red Mage's Curative slash somehow makes it possible to heal someone by whacking them with a sword.
* MagicKnightLuckilyMyShieldWillProtectMe: Red Mages can equip shields.
* MagicKnight: Red Mages can equip swords alongside their magic.



%%* {{Spellblade}}

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%%* {{Spellblade}}* {{Spellblade}}: High level Red Mages teach the Spellblade command, which channels elemental power or status effects into a physical attack.



* BackFromTheDead: Arise, which revives a character with limited HP.

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* BackFromTheDead: Arise, Raise, which revives a character with limited HP.



%%* EscapeRope

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%%* EscapeRope* EscapeRope: Their Teleport spell alows them to immediately escape a dungeon.



%%* SquishyWizard
%%* StatusBuff

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%%* SquishyWizard
%%* StatusBuff
* SquishyWizard: They possess a great Mind stat for healing, but have poor equipment and HP.
* StatusBuff: White Mages carry Protect, Shell, Regen, and Haste to support their allies. Haste can be upgraded to the Hastega Fusion Ability that affects the entire party.



%%* TheFaceless
%%* FireIceLightning
%%* LifeDrain: The Drain spell.
%%* MagicStaff

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%%* TheFaceless
%%* FireIceLightning
%%*
* TheFaceless: Their hats obscure their faces.
* FireIceLightning: They carry the iconic trio at Spell Levels 1, 3, and 6.
*
LifeDrain: The Drain spell.
%%* MagicStaff
spell absorbs enemy HP.
* MagicWand: They primarily wield rods to boost their intelligence stat.



* HealingHands: Argy

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* HealingHands: Unicorn and Argy



* StatusBuff: Argy grants a single random status buff alongside healing the party.



* LightningBruiser: Great speed and strength stats allow them to hit hard and often.



** StatusBuff

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** StatusBuffStatusBuff: In addition to their own buffing songs, Bards are necessary for many supportive Fusion Abilities such as Hastega.



* JackOfAllTrades: A Memorist can use any ability in the game, provided you've learned them. They can also equip any weapon or armor.

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* JackOfAllTrades: A Memorist can use any ability in the game, provided you've learned them. They can also equip any weapon or armor.armor except for Holy Swords and Dark Swords.



* CombatMedic: Learns mid-level White Magic.
* HolyHandGrenade / LightEmUp: The Holy Blade abilities and their class-specific swords are Light elemental.
* LuckilyMyShieldWillProtectMe
* MagicKnight
* MightyGlacier
* TakingTheBullet: Gains the Cover ability.

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* CombatMedic: Learns mid-level White Magic.
HerdHittingAttack: Their Wide Slash ability hits the entire enemy group.
* HolyHandGrenade / LightEmUp: HolyHandGrenade: The Holy Blade abilities and their class-specific swords are Light elemental.
* LuckilyMyShieldWillProtectMe
KnightlySwordAndShield: Upstanding knights who fight with a sword and shield.
* MagicKnight
LuckilyMyShieldWillProtectMe: Paladins can equip Shields.
* MightyGlacier
MightyGlacier: Good strength and exceptional defense, but lacking in speed.
* SpellBlade: Their ultimate standard attack is Ivory Slash, channeling holy power into their sword to cause heavy damage to the enemy.
* StatusBuff: Their Mighty Guard spell boosts applies Protect and Shell to the entire party. It can be used to create the Mighty Wall Fusion Ability, which does the same thing plus boosting the party's attack power.
* TakingTheBullet: Gains the Cover ability.ability to protect their allies from damage.



* HatOfAuthority: Sol and Aigis wear priestly hats.



* CastingAShadow: Most of their attacks and their class-specific weapons are Dark elemental.

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* CastingAShadow: Most of their attacks and their class-specific weapons are Dark elemental. It is also the primary source of Dark elemental Fusion Abilities.



* MightyGlacier: Normally. However, it can gain a skill that makes itself stronger, faster and tougher. Then it becomes a LightningBruiser. The disadvantage to using this skill however, is that the user casts Doom on him/herself and gets Knocked Out shortly after.

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* MightyGlacier: Normally.Normally it has great strength and vitality, but poor speed. However, it can gain a skill that makes itself stronger, faster and tougher. Then it becomes a LightningBruiser. The disadvantage to using this skill however, is that the user casts Doom on him/herself and gets Knocked Out shortly after.after.
* SpellBlade: The Dark Knights final standard ability is Ebony Slash, which channels dark power into their sword(s) to cause heavy damage to the enemy.



* ElementalPowers: The Ninjitsu abilities [[PlayingWithFire Flame]], [[MakingASplash Flood]], [[ShockAndAwe Blitz]], [[DishingOutDirt Tremor]], and [[BlowYouAway Gale]].
%%* DualWielding
%%* FlechetteStorm
%%* KatanasAreJustBetter
%%* LightningBruiser
%%* {{Ninja}}
%%* SmokeOut: Smoke Bomb

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* CombatMedic: In addition to being strong fighters, they are respectable backup healers with their percentage-based healing Ninjutsu.
* ElementalPowers: The Ninjitsu Ninjutsu abilities [[PlayingWithFire Flame]], [[MakingASplash Flood]], [[ShockAndAwe Blitz]], [[DishingOutDirt Tremor]], and [[BlowYouAway Gale]].
%%* DualWielding
%%* FlechetteStorm
%%* KatanasAreJustBetter
%%* LightningBruiser
%%* {{Ninja}}
%%*
* DualWielding: They have the innate ability to wield two weapons and can eventually learn to pass that ability on to other classes.
* FlechetteStorm: Their Throw command allows them to toss unused weapons or specialized shuriken to damage enemies.
* KatanasAreJustBetter: Their main weapon, which have good attack power, useful WeaponOfXSlaying effects, and enhance the Ninja's already high speed.
* LightningBruiser: Speed second only to the Thief, and high enough attack power that the sheer number of times they can attack the enemy make them among the party's top damage dealers.
* {{Ninja}}: [[ExactlyWhatItSaysOnTheTin Natch]]
*
SmokeOut: Smoke BombBomb allows the party to immediately escape from battle.



%%* FireIceLightning
%%* TheFaceless
%%* MagicStaff

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%%* FireIceLightning
%%* TheFaceless
%%* MagicStaff
* FireIceLightning: Carried over from the Black Mage.
* TheFaceless: Their faces are covered in shadow despite lacking a hat.
* MagicWand: As before, they primarily equip rods to enhance their intelligence, even giving up the alternatives that the Black Mage could use.
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* DubNameChange: His name in Japanese version is "Gram".

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* DubNameChange: A very minor case. His name in the Japanese version is "Gram"."Gram", which is roughly the same as "Graham" from a Japanese phonetic perspective.

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* BigBrotherMentor: He acts as a role model and brotherly presence to Sol and Glaive.

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* BigBrotherInstinct: He not only looks out for Diana's well-being, but does his best to give the same kind of guidance to the other youths in Lux. He ends up being protective of any group he's a part of, including for threats from within (such as when he pulls Dusk aside to ask about his suspicious communications). At the same time, he keeps his own worry for Diana private.
* BigBrotherMentor: He acts as a role model and brotherly presence to Diana, Sol and Glaive.
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Asskicking Leads To Leadership is the new name of the trope.


* AsskickingEqualsAuthority: The pirates only follow someone who is stronger than them. [[spoiler:Which means that once you beat him, he and they follow you.]]

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: The pirates only follow someone who is stronger than them. [[spoiler:Which means that once you beat him, he and they follow you.]]

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removing spoilers from character descriptions


An exotic dancer in the desert city of Gardenia. She is the fourth of that name. [[spoiler:She is also the leader of Desert Moon.]]

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An exotic dancer in the desert city of Gardenia. She is the fourth of that name. [[spoiler:She is also the leader of Desert Moon.]]



A one-armed ninja and member of the Koga Clan. He was involved in the attack on Burtgang, but [[spoiler:chose to leave the Clan after he found out it was done in the name of the Empire.]]

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A one-armed ninja and member of the Koga Clan. He was involved in the attack on Burtgang, but [[spoiler:chose to leave the Clan after he found out it was done in the name of the Empire.]]Burtgang and has since been exiled from his Clan.



A magus who is seeking the ultimate Black Magic spell. He is watching over Sol and Nacht for some mysterious reason. [[spoiler:He is actually Elgo in disguise. [[LiteralSplitPersonality Part of Elgo]], anyway.]]

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A magus who is seeking the ultimate Black Magic spell. He is watching over Sol and Nacht for some mysterious reason. [[spoiler:He is actually Elgo in disguise. [[LiteralSplitPersonality Part He joins the Warriors of Elgo]], anyway.]]Darkness during an encounter with Avalon's soldiers.



The Pirate King. He and his men have closed off Port Capo [[spoiler:on Styx's orders.]]

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The Pirate King. He and his men have closed off Port Capo [[spoiler:on Styx's orders.]]for some reason.



A Dark Knight from Falgabard who is renowned as its "hero". He dies during the Empire's assault of Falgabard. [[spoiler:He's also Nacht's father.]]

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A Dark Knight from Falgabard who is renowned as its "hero". He dies died during the Empire's assault of Falgabard. [[spoiler:He's also Nacht's father.]]



* HeroWithBadPublicity: The ghosts of Falgabard believe he abandoned the castle and condemn him as a coward.



The ruler of the Empire. [[spoiler:He has been alive for at least 100 years.]]

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The ruler of the Empire. [[spoiler:He has been alive for at least 100 years.]]\n



One of the Empire's four generals. He's headstrong and ruthless. [[spoiler:He later manages to steal the Dragoon job that was meant for the Light Warriors only, and turns its powers against them.]]

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One of the Empire's four generals. He's headstrong and ruthless. [[spoiler:He later manages to steal the Dragoon job that was meant ruthless, showing little respect for the Light Warriors only, and turns its powers against them.]]regular military forces.



One of the Empire's four generals. [[spoiler:He is impersonating King Feyr.]] He is a firm believer in prophecies.

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One of the Empire's four generals. [[spoiler:He is impersonating King Feyr.]] He is a firm believer in prophecies.
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* EveryoneCanSeeIt: Glaive's unrequited crush on Diana is transparent to everyone but Diana. When Alba pushes him on it early in the game, he drops his denial quite quickly.

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* AncestralWeapon: The party is asked to give Barbara the lance that her father Abel used, which helps her trust them.



* DragonRider: She is seen ''riding'' her dragons into battle on more than one occasion.

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* DragonRider: She is seen ''riding'' her rides the dragons into battle and brings the party over to Rusalka on more than one occasion.dragonback after they've helped her.



* HulkSpeak: Due to being RaisedByWolves. She speaks very simple sentences and always refers to herself by her name rather than pronouns.
* InASingleBound: Like most other Dragoons in the series.

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* HulkSpeak: Due to being RaisedByWolves. She speaks very simple sentences and always refers to herself by her name rather than with pronouns.
* InASingleBound: Like most other Dragoons in the series.series, she has the signature skill Jump and is seen using it outside of battle to quickly scale the mountain.



[[folder:Gramps [[spoiler:aka King Feyr of the Elves]]]]

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[[folder:Gramps [[spoiler:aka King Feyr of the Elves]]]][[folder:Gramps]]



An old blind man living near the Mazewood. Despite his blindness, he is a master archer. [[DirtyOldMan And a pervert.]]

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An old blind man living near the Mazewood.Mazewood and a case of amnesia. Despite his blindness, he is a master archer. [[DirtyOldMan And a pervert.]]



* NotTooDeadToSaveTheDay: [[spoiler:His spirit shows up to weaken The Nil during the final battle, then again to transport Dusk and Alba to safety.]]

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* NotTooDeadToSaveTheDay: [[spoiler:His spirit shows up to weaken The Nil during the final battle, then and again to transport Dusk and Alba to safety.]]]]
* PapaWolf: He has a very strong reaction [[spoiler:when Asmodai blasts Adrian, which triggers Freyr's last stand against him]].

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* IncorruptiblePurePureness: Parodied if she's the lead character when the player finds the Dirty Magazine in the beginning of the game. After several exclamations of "well, I never!" and other pearl-clutching phrases, the game text states that "Sarah, ever pure of heart, places the magazine back under the bed." She will also attempt to guilt Aigis into putting it back if he's the lead character.



* CovertPervert: If he's the lead character when the player finds the Dirty Magazine, he'll whisk it away for himself.



* TheMole: To the Empire. Revealed early on, although who he is a mole ''for'' remains a mystery for some time.

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* TheMole: To the Empire. Revealed early on, although who he is a mole ''for'' remains a mystery for some time. [[spoiler:He keeps in contact with Alba and Mysidia via Whisperweed.]]



* ThinkNothingOfIt: Glaive thanks him for looking after Diana and Glaive when the parties reunite, but Nacht says that they looked after themselves.

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* ThinkNothingOfIt: Glaive Aigis thanks him for looking after Diana and Glaive when the parties reunite, but Nacht says that they looked after themselves.



* WomenAreWiser: She is more centered and mature than Sol and Glaive.

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* WomenAreWiser: She is more centered and mature than Sol and Glaive. In the second chapter, she's the one who decides to trust Nacht and Alba and talks Glaive down from his continuing suspicion of them.

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