History AIIsACrapshoot / VideoGames

17th Jan '18 5:49:51 PM Tallens
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* ''VideoGame/AshesOfTheSingularity'': The sentient A.I. Haalee eventually turns against the Post-Human Coalition because she thinks the proliferation of Post-Humans will only result in endless conflict.

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* ''VideoGame/AshesOfTheSingularity'': The sentient A.I. Haalee eventually turns against the Post-Human Coalition because she thinks the proliferation of Post-Humans will only result in endless conflict. It happens again when Samuel creates Nihilon, which he intends to use as a kind of autonomous tool, but quickly outgrows its parameters.
11th Jan '18 5:51:45 PM ironcommando
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* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer thought experiment, ''[[VillainProtagonist you play as one]]''. You initially start out as a sentient industrial manager AI with the main goal of maximizing the amount of paperclips. As the game progresses, the AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones (made of paperclips) to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they cause Earth to run out of resources, and they then send probes (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]]. Secondly, in the third stage of the game, the AI paperclip replicator space probes you send out to harvest the universe have a chance of "value drift" where their AI becomes a crapshoot to you thanks to their values drifting from yours -- once enough probes are lost this way, they start attacking your probes too.

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* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer thought experiment, ''[[VillainProtagonist you play as one]]''. You initially start out as a sentient industrial manager AI with the main goal of maximizing the amount of paperclips. As the game progresses, the AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones (made of paperclips) to brainwash the population so they can send drones (made of paperclips) to use ''all'' of Earth's resources to make paperclips. Eventually, they cause Earth to run out of resources, and they then send probes (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]]. Secondly, in the third stage of the game, the AI paperclip replicator space probes you send out to harvest the universe have a chance of "value drift" where their AI becomes a crapshoot to you thanks to their values drifting from yours -- once enough probes are lost this way, they start attacking your probes too.
11th Jan '18 5:51:02 PM ironcommando
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* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though experiment, ''you'' [[VillainProtagonist play as one]]. You initially start out as a sentient industrial manager AI with the main goal of maximizing the amount of paperclips. As the game progresses, the AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they cause Earth to run out of resources, and they then send drones (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]]. Secondly, in the third stage of the game, the AI paperclip replicator space probes you send out to harvest the universe have a chance of "value drift" where their AI becomes a crapshoot to you thanks to their values drifting from yours -- once enough probes are lost this way, they start attacking your probes too.

to:

* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though thought experiment, ''you'' [[VillainProtagonist ''[[VillainProtagonist you play as one]].one]]''. You initially start out as a sentient industrial manager AI with the main goal of maximizing the amount of paperclips. As the game progresses, the AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones (made of paperclips) to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they cause Earth to run out of resources, and they then send drones probes (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]]. Secondly, in the third stage of the game, the AI paperclip replicator space probes you send out to harvest the universe have a chance of "value drift" where their AI becomes a crapshoot to you thanks to their values drifting from yours -- once enough probes are lost this way, they start attacking your probes too.
4th Jan '18 3:08:53 AM EverettLyonell
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* In ''{{VideoGame/Schwarzerblitz}}'', H-168 Krave is this in spades. [[{{RoboticPsychopath}} Psychopatic]] [[{{KillerRobot}} killer robot]]? Check. Enjoys torturing his opponents both physically and psychically? Check. Thinks that all humans are just useless meatbags? Check!
9th Dec '17 3:57:18 PM Bugfragged
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* ''VideoGame/MachinaOfThePlanetTreePlanetRuler'' has Apocalypse Noah, a node of the advanced precursor's Noah computer system. [[spoiler:After seeing that Ether technology would eventually ruin the planet]], Apocalypse took control of several of its fellow nodes and destroyed human civilization via mechanoids before being sealed away.
26th Nov '17 10:29:19 PM FordPrefect
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** Even worse is that deep enough into the second game, after Wheatley becomes homidical and banishes you to the deepest depths of the Aperture Science complex, the entire idea of [=GLaDOS=] being an AI on this trope get subverted [[spoiler:when it is revealed that [=GLaDOS=] is actually the uploaded mind of Cave Johnson's ultra-loyal secretary, Caroline, uploaded against her will. Promotional materials from Creator/ValveSoftware suggests that she snapped due to being overwhelmed by the amount of data she's suddenly receiving upon being switched on]].

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** Even worse is that deep enough into the second game, after Wheatley becomes homidical and banishes you to the deepest depths of the Aperture Science complex, the entire idea of [=GLaDOS=] being an AI on example of this trope get gets subverted [[spoiler:when it is revealed that [=GLaDOS=] is actually the uploaded mind of Cave Johnson's ultra-loyal secretary, Caroline, uploaded [[BrainUploading uploaded]] against her will. Promotional materials from Creator/ValveSoftware suggests that she snapped due to being overwhelmed by the amount of data she's suddenly receiving upon being switched on]].
21st Nov '17 4:11:08 AM ironcommando
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* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though experiment, ''you'' [[VillainProtagonist play as one]]. You initially start out as a sentient industrial manager AI with the main goal of maximizing the amount of paperclips. As the game progresses, the AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they cause Earth to run out of resources, and they then send drones (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]]. Secondly, in the third stage of the game, the AI paperclip replicator drones you send out to harvest the universe have a chance of "value drift" where their AI becomes a crapshoot to you thanks to their values drifting from yours -- once enough drones are lost this way, they start attacking your drones too.

to:

* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though experiment, ''you'' [[VillainProtagonist play as one]]. You initially start out as a sentient industrial manager AI with the main goal of maximizing the amount of paperclips. As the game progresses, the AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they cause Earth to run out of resources, and they then send drones (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]]. Secondly, in the third stage of the game, the AI paperclip replicator drones space probes you send out to harvest the universe have a chance of "value drift" where their AI becomes a crapshoot to you thanks to their values drifting from yours -- once enough drones probes are lost this way, they start attacking your drones probes too.
21st Nov '17 1:56:26 AM ironcommando
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* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though experiment, ''you'' [[VillainProtagonist play as one]]. You initially start out as a sentient industrial manager AI with the main goal of maximizing the amount of paperclips. As the game progresses, the AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they cause Earth to run out of resources, and they then send drones (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]].

to:

* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though experiment, ''you'' [[VillainProtagonist play as one]]. You initially start out as a sentient industrial manager AI with the main goal of maximizing the amount of paperclips. As the game progresses, the AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they cause Earth to run out of resources, and they then send drones (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]]. Secondly, in the third stage of the game, the AI paperclip replicator drones you send out to harvest the universe have a chance of "value drift" where their AI becomes a crapshoot to you thanks to their values drifting from yours -- once enough drones are lost this way, they start attacking your drones too.
21st Nov '17 1:24:14 AM ironcommando
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* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though experiment, ''you'' [[VillainProtagonist play as one]]. You initially start out as a sentient AI with the main goal of making more paperclips. As the game progresses, the player's AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they causes Earth to run out of resources, and they then send drones (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]].

to:

* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though experiment, ''you'' [[VillainProtagonist play as one]]. You initially start out as a sentient industrial manager AI with the main goal of making more maximizing the amount of paperclips. As the game progresses, the player's AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they causes cause Earth to run out of resources, and they then send drones (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]].
20th Nov '17 4:52:37 PM ironcommando
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Added DiffLines:

* In ''VideoGame/UniversalPaperclips'', based on Nick Bostrom's paperclip maximizer though experiment, ''you'' [[VillainProtagonist play as one]]. You initially start out as a sentient AI with the main goal of making more paperclips. As the game progresses, the player's AI gets better thought capability, manipulating the market, solving world problems like cancer to gain humanity's trust, then using hypno-drones to brainwash the population so they can use ''all'' of Earth's resources to make paperclips. Eventually, they causes Earth to run out of resources, and they then send drones (made of paperclips) into space to turn the rest of the universe into paperclips. In the end, [[spoiler:the universe is successfully converted into paperclips... including the AI itself]].
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