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The cause of the merger and likely Wada\'s tactics, The Spirits Within (written by Mr. Sakaguchi, producer of most of Final fantasty) should be noted, though Sakaguchi voluntarily resigned in wake of the movie flopping and some may consider him this though I would beg to differ mainly that his new company Mistwalker rarely gets high profile venues (they mainly made games for the 360 or Wii, systems ignored by most RPGers) or sizable budgets among other things. So while their games may not be on par with Square\'s stuff, they\'re doing pretty good for the resources they do have.
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The cause of the merger and likely Wada\\\'s tactics, The Spirits Within (written by Mr. Sakaguchi, producer of most of Final fantasty) should be noted, though Sakaguchi voluntarily resigned in wake of the movie flopping and some may consider him this though I would beg to differ mainly that his new company Mistwalker rarely gets high profile venues (they mainly made games for the 360 or Wii, systems ignored by most RPGers) or sizable budgets among other things. So while their games may not be on par with Square\\\'s stuff, they\\\'re doing pretty good for the resources they do have. But until Mistwalker gets a good shot, I don\\\'t think Sakaguchi\\\'ll get his chance to recover.

Edit: I realize most of this has been coveread already. But I don\\\'t recall Dragon Quest getting pushed off to the side as the last few major games got releases in the US including Dragon Quest IX.

I would also like to remark that it\\\'s Rumored that the Chrono series is basically dead due to the DS port of Chrono Trigger didn\\\'t sell as much as Wada wanted (no duh seeing how it got one port already and Square Enix flooded the DS with RPG ports to such a point plans to release certain ones in the west got halted.)

A timeline of Square so to speak just to make up for it.

Pre-FF: Just a small note gaming company that came upon hard times.

FF1: Saves square and helps form the jRPG genre

NES/GB era: Square experiments with its future games (Saga, Mana), most of which isn\\\'t seen in the west but the west would see the fruits later on.

Snes era: Square comes on to their own establishing themselves as a big name in jRPGs (with help from Nintendo) with Final Fantasy, Chrono Trigger, Secret of mana (as well as the games NOT released in the US) Only Enix is considered its equal (and that\\\'s with how their presence in the US got marginalized then)

PSX: Era the age of jRPG begins with Square as its ruler as well as a time of experimentation by Square, producing surprising hits and various japan only RPG series coming out in the west in addition to the grand return of Enix making an impact with Valkyrie profile, Star Ocean 2, and Dragon Quest 7.

The Spirits within: I can\\\'t say what was going on in Sakaguchi\\\'s mind when he wrote this, but after news of its failure hit, Square started to focus on money making. Around this time a new pecking order was established when it was clear only RPGs with Square\\\'s graphics and budges would be the mega-hits, leading some aspiring companies to draw back, leaving Enix among a few others as competition.

PS2 Era/Merger: Square\\\'s money making policies were in effect as there\\\'s no real experimentation to be seen for the most part with Kingdom Hearts\\\'s birth being a clear cash cow creation (that wasn\\\'t that bad). During this era, signs of jRPG excesses started to wear out their welcome such as long cinemas. It\\\'s assumed that Chrono Cross and Dawn of Mana were adversely affected by Square\\\'s policies while XII is all but outright confirmed for such a thing. Some could argue this is where Square\\\'s decline began though it was subtle at this point (mainly caused by XII and X-2).

PS3/Post PS2 era: This is where Square proceeds to decline at a high speed with over porting some of their classic hits, flooding the DS with so many RPGs that its competition partially gave up their release plans, all the while with no sign of the DS remarks of the original SaGa/Final Fantasy Legend games. Square\\\'s mistakes along with ill timed rapid western releases of games made by the infamous Idea Factory, the age of RPGs ended with a whimper.... and a teabagging (as the age of the Brown gritty FPS took over)
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