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Discussion History Characters / WarhammerAgeOfSigmar

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* How their handling of lootboxes and in-game microtransactions caused several governments to start looking into the video game industry and regulating the predatory practices used by it, and that even after that, EA continued to defend their usage of these practices, such as calling them \
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* How their handling of lootboxes and in-game microtransactions caused several governments to start looking into the video game industry and regulating the predatory practices used by it, and that even after that, EA continued to defend their usage of these practices, such as calling them \\\"surprise mechanics\\\".
* The absolute mess that was \\\'\\\'VideoGame/{{Anthem}}\\\'\\\' and its development, which was marred by spending years in DevelopmentHell, the departure of the project\\\'s original leaders, the abuse of workers to the point of mental breakdowns, and the critical and commercial failure of the game, being regarded as one of the biggest bombs of its release year.
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