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Live Blogs Twin Union: We'll Never Fight Alone! (Sacred Stones Draft)
Barrylocke2012-05-31 23:43:40

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Chapter 4: (This game series sure does love its Oddball Troubadours)

Just when things couldn't get any worse, mysterious monsters have been sited in the forest! Fortunetly, Artur the monk is here to help. And more importantly, the Battle Preperations screen is now available so I can remove the nonfighters off the field.

  • Eirika has gotten pretty strong now, so I decided to have her take a short break from the fighting by rescuing a village. Meanwhile, Artur showed us the power of light on a Revenant. The strange eyeball Mogalls tried to attack Artur, but he just brushed it off. Garcia was also sitting pretty in the forest, using his axe to double attack the slow beasts.

  • What a cheap village. An Iron Axe for saving your lives?! Last time I ever help you guys. Garcia gets to work on a snag while Artur defeats one of the Mogalls.

  • Eirika and Artur slowly make their way through the forest, fighting zombies and eyeballs along the way. A few weirdos popped out of the shadows on a hill, but ran off, presumably so they wouldn't fall to their death.

  • Ugh. Reinforcements popped up near where we started, forcing Garcia to double back in order to deal with them. Artur took out the leader(?) and Eirika went west towards the village to finish off the rest of the foes.

Dark days lie ahead, but at least we have a weirdo squad for comic relief!

Strength, Magic, and Speed, perfect for any D&D campaign!

  • Eirika: Level 12 Lord; HP: 24; Str: 7; Skill: 12; Speed: 15; Luck: 11; Def: 5; Res: 1; Con: 5; Swords: B

  • Garcia: Level 7 Fighter; HP: 31; Str: 9; Skill: 7; Speed: 7; Luck: 4; Def: 7; Res: 2; Con: 14; Axes: C

  • Artur: Level 5 Monk; HP: 21; Mag: 7; Skill: 7; Speed: 9; Luck: 2; Def: 3; Res: 9; Con: 6; Light: D

Turns: 9 (39 total)

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