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Europa Universalis; World Domination, or Survival Horror for Small Nations?
What version will you be using? DW 5.1b (30th Apr.)? Also, are we confining ourselves to Europe or are some of the more interesting ROTW nations a possibility?
FriendlyAnon
I'll be using Heir To The Throne. Any nation is a possibility (In fact I've been busy describing the different eras in quite exhaustive detail over the past few hours) and any era is a possibility, so bear with me until I have an accurate picture.
GameChainsaw
Correction, any viable nation. We're not going Bar or any of the Irish nations, or if we are, the person suggesting them had better have a darn good reason for thinking I can survive more than a few years.
GameChainsaw
Pick a Tribal Democracy and conquer the whole of Africa.
SavageHeathen
Sorry, we're already under steam.
GameChainsaw
Whew... not a lot of interest. Anyone?
GameChainsaw
Tadeous
Alright, I'm going to try to get something up by the end of today or perhaps tomorrow.
GameChainsaw
Nice, I'm glad you started as a non western country/power!
IanExMachina
GameChainsaw
IanExMachina
IniquitusTheThird
You're using HTTT? Good. While Divine Wind is perfectly fine, it makes playing as Japan realistic, yet very, very hard. Unifying Japan is so stupidly annoying.
Five_X
Sorry about the delay on this. To answer Iniquitus' question, battles aren't exactly auto-resolved, but on the other hand, you don't have any control over them either. The fighting mechanics are quite complicated, but it basically comes down to two armies meeting in the same province and fighting over it in a series of skirmirshes over three days made up of both sides firing at each other, the "Fire" phase, followed by three days of hand-to-hand engagement, the Shock phase. This actually represents the firing and clashes that would occur on each day in each engagement, but its simplified into the form of one big battle. Once one side loses all its morale, it flees, and the victorious army can either just move on, or engage in a (sometimes months long and incredibly frustrating) chase to annihilate the enemy army completely.
GameChainsaw
GameChainsaw
Well, thats it changed. I didn't realise units became three times as expensive and your treasury doesn't bring in as much. My strategy hasn't changed; its just going to take me a lot longer to get my army together; a fact I assume goes for the AI too; and my standing army is still bigger. >D
GameChainsaw
So is engaging usually worth it from a tactical point of view?
IanExMachina
Yes, because armies can regrow from nothing very quickly in EUIII. If you don't go after an army you've shattered and annihilate it quickly you will end up fighting it again sometime later when its rested, and it'll force you to interrupt a siege or something, if not come back and thrash you if it was larger than you to begin with (sometimes if your army is better quality, you have the better general, you are on defense either by maneuvering well on the offense (the old stratagem of luring the enemy out by attacking something they can't ignore) or just guarding the border well, or even if you just got lucky, you can win when outnumbered, but never bank on it.)
GameChainsaw
(edited by: GameChainsaw)
NoMoreSanity
NoMoreSanity
IniquitusTheThird
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