Basara-kun on Jul 18th 2017 at 9:41:07 PM
Last Edited By:
Basara-kun on Oct 2nd 2017 at 9:30:36 AM
Page Type: trope
Video games are not unfamiliar with the setting of three, specially when it concerns about characters. One of these settings has seen mostly in the Beat 'em Up genre and its sister genre Hack and Slash, in which the main trio is composed by these three characters:
- The Balanced One: Usually The Leader, The Hero and/or The Protagonist, is Exactly What It Says on the Tin, the balance between speed and strength, in most of the cases recommended for those who're starting on the game.
- The Fast-but-Weak One: This character is usually The Lancer or The Chick of the group, a (usually) skinny character that also is the fastest one of the group, having not just more speed and movement, also can make the larger combos in the game. And if it's not skinny, then it's Weak, but Skilled compared with the other two, probably a trained martial artist.
- The Strong-but-Slow One: This character usually is The Big Guy, The Brute or the Boisterous Bruiser of the group, which makes more damage than the rest of the characters, but also is the slower one. This kind of characters usually are Difficult, but Awesome to manage in the game compared with the other two.
If well this is a video game trope, also can be applied to other media as well other video games genres aside the Beat 'em Up, like Shoot 'em Up and RPG. And it's not just for the good guys, this setting also can be applied to a Terrible Trio. Big, Thin, Short Trio also overlaps this, being the Big usually cemented as the strength and the Thin and the Short vary between balance and speed.
If a fourth character joins the trio having abilities the others don't, then the group becomes Balance, Power, Skill, Gimmick. If one of the trio is The Chick (usually the quick one), then it's the íThree Amigos!. And of course, if a couple of characters joins the main trio during the adventure, then it's Three Plus Two.
Sub-Trope of Power Trio and Video Game Characters. Compare and see also other famous Rule of Three settings seen in video games: Damager, Healer, Tank; Fighter, Mage, Thief; With a Friend and a Stranger and Three-Stat System.
Video Game Examples
Beat 'em Up
- Final Fight uses this setting in most of its games:
- Starting with the first one that has Cody Traversnote (balance), Guy (speed) and Mike Haggar (strength). In an interesting example, Haggar is Playing Against Type, since he's The Protagonist and The Hero of the series, later reusing this formula with another Capcom character: the barbarian-turned-lion Leo.
- The sequel Final Fight 2 has Cody and Guy being replaced by Carlos Miyamoto (balance) and Maki Genryuusai (speed), with Haggar still on the lead.
- In Final Fight 3 and the Arcade Mode of Final Fight: Streetwise, there's a fourth character added to the mixture which have different abilities than the aforementioned trio (Guy becomes this in the former, with Lucia and Dean being the speed and balance respectively; and Cody in the latter, leaving the balance to his brother Kyle), but the pattern is still there.
- And about Capcom, the pattern repeats in Knights of the Round, where Arthur is the balance, Lancelot is the speed and Percival is the strength.
- if well not always you can manage the three of them, the usual setting of Battletoads is Rash as the balance, Zitz as the speed and Pimple as the strength.
- In Streets of Rage series, Axel Stone and Blaze Fielding stay in all games as the balance and speed respectively, having the character of strength variable between games (Adam Hunter in 1, Max Thunder in 2 and Dr. Zan in 3), with the addition of Eddie "Skate" Hunter in the last 2 games as a middle point between balance and speed.
- Being an obvious expy of Final Fight, there's the SNK version of this game: Burning Fight, which have Duke Edwards (balance), Ryu Saeba (speed) and Billy King (strength).
- The King of Fighters
- If well there're various teams that have this setting, the most known in all the series is the "Korea Team" or the "Kim Kaphwan Team", generally composed by Kim as the balance, Choi Bounge as the speed and Chang Koehan as the strength.
- Another good (and classic) example is the "Japan Team", specially his classic formation with Kyo Kusanagi (balance), Benimaru Nikaido (speed) and Goro Daimon (strength).
- In the Cop storyline of Need for Speed: Rivals, you can choose every mission by choosing one of the three kind of police vehicles: Patrol, Enforcer and Undercover. The former has the highest acceleration, the middle has more strength and durability, and the latter has the max control, being these three cars the speed (Patrol), the strength (Enforcer) and the balance (Undercover).
Shoot 'em Up
- The starfighters you can control in the Rogue Squadron series often fall under these categories. Some examples include the X-Wing (balance), A-Wing or TIE Interceptor (speed), and the Y-Wing or B-Wing (strength). Of course there are some ships that excel in speed, firepower and shields, like the Naboo Starfigher or the Buick.
- Cube Colossus: A.M.U.s 01, 02, and 03. A Jack-of-All-Stats, Stone Wall, and Fragile Speedster, respectively.
- Different from past games of the series, in 19XX: The War Against Destiny now you can choose between three planes with different skills: Lockheed P-38 Lightning (balance), the series's staple and the most balanced ship of the three; de Havilland Mosquito (strength), returning from 1941 that focuses on firepower; and Kyushu J7W Shinden (speed), a newcomer ship and the most fast and maneuverable ship.
- In the Samurai Shodown's Pachinko Spin-Off "Samurai Spirits Gaiden: Cham-Cham", based on the Wild Child of the series and sister of Tam-Tam, there's the Terrible Trio of the game: The Three Robbers Laura, Gororo and Bobon, which are the balance, speed and strength respectively.
Non-Video Game Examples
- If well this archetype of DC Comics superheroes should be Batman, The Flash and Superman as the balance, speed and strength respectively when they're on the same team (as the Justice League), this setting is mostly seen and applied to their disciples assembled in Young Justice and later in Teen Titans teams: Robin III/Red Robin II (Tim Drake), Impulse/Kid Flash II (Bart Allen) and Superboy (Conner Kent/Kon-El).
- As seen in many Robin Hood stories, it's assumed that Robin is the balance and Little John the strength, so the speed could be Will Scarlet or Much the Miller's Son, all depends of the story or the adaptation.
- WWE's The Shield team had this kind of formation, with Seth Rollins as the balance, Roman Reigns as the strength and Dean Ambrose as the speed (in this case, more than a speedster or a quick fighter, Ambrose is known for his fast and repeated punches to the opponent).
- A common setting in High Fantasy RPGs] as Dungeons & Dragons where players usually choose a knight or warrior (balance), a thief or ranger (speed) and a barbarian (strength). Same counts in the case of choosing races, in this case a human (balance), an elf or hobbit (speed) and a dwarf or half-orc (strength).
- If well the three have similar powers, The Powerpuff Girls usually invoke this trope, being Blossom the balance, Bubbles the speed and Buttercup the strength.
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