1 | [[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/the_misadventures_of_p_b__winterbottom_22936_3972.jpg]] |
2 | ->''Create your own paradox, for the love of pie.'' |
3 | |
4 | ''The Misadventures of P.B. Winterbottom'', created by The Odd Gentlemen, is a puzzle platformer about GentlemanThief P.B. Winterbottom, a notorious pie thief whose antics have caused much havoc in his hometown. Winterbottom is obsessed with pie and is willing to go to any lengths to get it. [[BeCarefulWhatYouWishFor So the Universe decides to give the little man what he wants.]] Winterbottom comes across the coveted Chronoberry Pie, a unique pie that entices Winterbottom with its amazing aroma, causing him to follow it into a tunnel through time. Thus begins Winterbottom's journey through time as he steals pies and chases after the Chronoberry Pie, using his new ability to create time-clones to aid in his deeds. |
5 | |
6 | The game sets forth 75 different challenges that cause the player to think strategically of how they use their number of time-clones. The animation and music are based on silent film, with the art looking like something out of an Edward Gorey story and the soundtrack using a lot of old-timey piano and dramatic organ and harpsichord. |
7 | ---- |
8 | !!'''This game contains examples of:''' |
9 | * AbsurdlySpaciousSewer: The main location of the fourth chapter, ''Spelunking for Sweets''. |
10 | * AllThereInTheManual: The Chronoberry Pie is not named in-game. |
11 | %%* AllTheWorldsAreAStage: The final chapter ''Circular Conclusions''. |
12 | * AlwaysNight: Every level. |
13 | * BatmanGambit: The Chronoberry Pie gets Winterbottom to undo some of the things he's done in search of pie...by guiding him with a trail of pie. It works, except for [[spoiler:the final stage of the plan, getting Winterbottom to repent when he sees the good he can do. The thought strikes him, but he doesn't really care.]] |
14 | * BigBad: The Chronoberry Pie seemingly. [[spoiler:'''Subverted.''' He's only the BigBad to Winterbottom, to everyone else however, he's the BigGood.]] |
15 | * BigGood: [[spoiler:The Chronoberry Pie is seemingly this by the final chapter after revealing his true intentions]]. |
16 | * CloningGambit: Winterbottom's clever use of time-clones allows him to nab as much pie as possible. |
17 | * DeliberatelyMonochrome: Used to create the atmosphere of an early silent film circa the early 20th Century. |
18 | ** The one time color is used serves as a warning. When your clones appear ''red'', they'll destroy you on contact unless you ride on top of them. |
19 | * TheDogBitesBack: Winterbottom's time-clones begin to retalliate towards his actions after abusing them one too many times. |
20 | ** [[spoiler:After Winterbottom refuses to change his ways and outright attempts to kill the Chronoberry pie, it decides to re-steal all of his stolen pies that he collected throughout the game, prompting one of [[HereWeGoAgain Winterbottom's clones to go after him.]]]] |
21 | * EldritchLocation: The Cosmos' backstage[[note]]The main area for the final chapter[[/note]]. At surface, it just seems to be a regular old-fashioned theatre. In truth, it's a dimension where Winterbottom's actions are reenacted in ''play form''. The laws of time have no meaning in this world, giving Winterbottom's time-clones the ability to ''break out of their pre-recorded pattern'' and attack the titular thief. |
22 | * ExpendableClone: The time-clones of Winterbottom have little to them apart from continually doing what Winterbottom recorded them to do. Once they have served their purpose, the clones are gone in a puff of smoke. |
23 | * FollowTheLeader: The basic mechanic is the same as in ''VideoGame/TheCompanyOfMyself'' and ''VideoGame/{{Braid}}'': record your actions and create duplicates of yourself to solve puzzles. |
24 | * GentlemanThief: Winterbottom's chosen profession. |
25 | * HeelFaceTurn: [[spoiler:Subverted. Winterbottom looks like he's about to change his ways, but decides not to. He likes pie too much.]] |
26 | * IgnoredEpiphany: The Chronoberry Pie attempts to sway Winterbottom into using his powers for good. [[spoiler:Winterbottom stops for a second to think about and immediately decides ''that he just wants pie''.]] |
27 | * JerkWithAHeartOfJerk: Winterbottom only cares about himself and his love for pie. |
28 | * LivingMacGuffin: Something of a subversion, since the Chronoberry Pie does have some sentience about it (being a direct creation of the Universe itself), but is still a pie. |
29 | * MesACrowd: Winterbottom's time-clones are only there as a means to an end, being erased without a care when the man is done with them. [[spoiler:The clones eventually become hostile towards Winterbottom, and break out of their pre-recorded pattern.]] |
30 | * NarrativePoem: All the narration (shown via cue cards between scenes) is in rhyming verse, almost as if the game is telling a children's story. |
31 | * NiceJobBreakingItHero: Look at what you've done, PB! You've caused the water tower to break, [[{{Irony}} burned down the bakery]], and [[StoppedClock broke the clock tower]]—[[ArsonMurderAndJaywalking meaning children won't get their dessert!]] |
32 | * NiceJobFixingItVillain: Winterbottom unintentionally fixes all of the problems he caused. |
33 | * NotQuiteDead: [[spoiler:The Chronoberry Pie. Not even ''exploding'' into several bits can kill it.]] |
34 | * ParasolOfPain: Winterbottom's weapon, allowing him to float through the air or smack around time-clones. |
35 | * ParasolParachute |
36 | * PublicDomainSoundtrack: The levels where the soundtrack is based on the WestminsterChimes, and in Movie 5 where the soundtrack is sort of a minor [[{{Scales}} key]] version of the Can-Can. |
37 | * TheReveal: The young orphan, Percy was actually [[spoiler: Winterbottom when he was young]]. |
38 | * SendInTheClones: Though some levels have a limit on the number of time clones you can make, others can let you make an absurb number of copies to do whatever. |
39 | * SetRightWhatOnceWentWrong: Winterbottom is given the chance to go back in time and fix the mayhem he created. |
40 | * SilenceIsGolden: Combined with DeliberatelyMonochrome to evoke the atmosphere of a silent film. |
41 | * StableTimeLoop: Implied by some of the cinematic scenes, but rarely used in gameplay (see TimeParadox below). |
42 | * TimeParadox: The explicit goal of the game is get pie by any means possible, [[Series/DoctorWho the Laws of Time]] be damned. |
43 | * TooDumbToLive: ''"For that mysterious Pie, that untouchable Tart, P.B. leaped through the portal (which wasn't too smart)."''[[invoked]] |
44 | |
45 | * TrademarkFavoriteFood: Guess. |
46 | * UnstuckInTime: What happens to Winterbottom upon entering the time portal. This is what allows him to create time-clones. |
47 | * [[VictorianLondon Victorian...Somewhere]]: The game's setting is described as a Victorian city, but never specified beyond that. |
48 | * WeakenedByTheLight: [[spoiler:How Winterbottom tries to stop the Chronoberry Pie]]. |
49 | * WhamLine |
50 | -->'''Percy:''' Stuff this moral, Dear Mum! [[spoiler:'''I JUST WANT TO EAT PIE!''']] |
51 | * WestminsterChimes: The soundtrack for the levels that take place in the clock tower are based on this. |
52 | * VillainProtagonist: Winterbottom only does good when he's being manipulated by the Chronoberry Pie. |
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