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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sydney_hunter_and_the_caverns_of_death.jpg]]
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3''Sydney Hunter And The Caverns Of Death'' is a [[RetrauxGames Retraux]] [[HomebrewVideoGames Homebrew]] VideoGame for the Platform/SuperNintendoEntertainmentSystem, Platform/SegaMasterSystem, and Platform/Commodore64 by [=CollectorVision=] Entertainment Games. It is the first game in the Sydney Hunter series.
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5Deep in the heart of the Pacific Ocean is Sundial Island, at the heart of which is Mt. Doom. Many legends surround this mysterious mountain. From native tribes, ritual sacrifices, and golden idols, to an angry fire god. These legends have proven so intimidating that they've kept even the bravest of adventurers away.
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7Until now.
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9Sydney Hunter is a geologist and adventurer who, after spending much time studying satellite scans and topographical charts of the region, has concluded that Mt. Doom is a minerologist's dream come true. Undeterred by the tales told of the mysterious island, Sydney Hunter sets out to explore the caves of Mt. Doom to discover what lies within.
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11The game was funded on Website/{{Kickstarter}} on May 30th, 2015. It was first released online as a WebGame on August 12th, 2012, and then released for consoles on March 26th, 2018.
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14!!''Sydney Hunter And The Caverns Of Death'' contains examples of:
15* BattleBoomerang: Sydney's weapon in the game is a boomerang. With it, he can put down most enemies with a single hit.
16* BlobMonster: Little Green Ones. They're too short for Sydney to attack them with his boomerang if he's on their ground level.
17* CharacterNameAndTheNounPhrase: Sydney Hunter And The Caverns Of Death.
18* CrystalSkull: One in each level. Sydney needs to collect them to open the door at the end of each level.
19* OneHitPointWonder: Sydney. Contact with one enemy or hazard is enough to end him.
20* PasswordSave: Each level has a password you can enter to access it. The level's password is shown at each level's beginning.
21* {{Retraux}}: The game is presented in 8-bit and 16-bit style, complete with chip-tune music and sound effects.
22* RiseToTheChallenge: Some rooms contain lava that starts rising when Sydney Hunter collects the item therein.
23* RuleOfThree: Sydney starts the game with three lives.
24* ScoreScreen: At the end of each level, the game tallies how many emeralds, crystals, rubies, gold bars, and pineapples Sydney's collected.
25* SideView

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