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1->''"My philosophy is that a Skyrim mod should respect the milieu and story of the core game, rather than using it as a simple technological platform to remake another. I chose to make ''Relics of Hyrule'' the way it is after seeing many other mods based on the ''Legend of Zelda'' ignore Skyrim's world. The mod also serves to re-imagine and frame the tragic beauty of Hyrule and Termina in the harsh landscapes of Skyrim and Solstheim.''
2-->-- [[https://www.nexusmods.com/skyrim/users/4538474 JKalenad]] - Mod's primary focus on the ''Skyrim Nexus''
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4''Relics of Hyrule'' is a ''VideoGame/TheElderScrollsVSkyrim'' [[GameMod mod]] created by [[https://www.nexusmods.com/skyrim/users/4538474 JKalenad]], which adds numerous weapons, spells, items, enemies, [=NPCs=], dungeons and new locations inspired by ''Franchise/TheLegendOfZelda'' series.
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6The shards of an age long forgotten, the remnants of a civilization older than the Dwemer, so old that it was a myth during their time, and little evidence of the civilization remains. All that remain are long forgotten artifacts: weapons, armor, magic. As you travel through Skyrim, you will stumble across pieces of a long-lost civilization, and will eventually discover what led to its demise.
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8The main focus of the mod is to [[StealthPun Link]] the universes and lore of both ''Franchise/TheElderScrolls'' and ''Zelda'' in a way that respects both, rather than using ''Skyrim'' as a development platform for making a ''Zelda'' FanGame experience. The mod puts ''Skyrim''[='=]s gameplay and setting first, and all ''Zelda'' content is balanced to not spoil the experience of playing ''Skyrim''[='=]s vanilla content.
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10See also ''VideoGame/ConanHyborianAge'', another ''Skyrim'' mod with a similar premise but based on ''Film/ConanTheBarbarian1982''(and with much less content).
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12The mod is available for both the Legendary Edition [[https://www.nexusmods.com/skyrim/mods/40615/ here]] and the Special Edition [[https://www.nexusmods.com/skyrimspecialedition/mods/12244 here]].
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14----
15!!''Relics of Hyrule'' provides examples of:
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17* AbilityRequiredToProceed: While the base game itself doesn't have this as there are many ways of tackling a dungeon or location (unless said location is quest-locked), this aspect that is seen in almost every ''Zelda'' game is adapted for some of the dungeons and locations added by the mod.
18* AmbiguousSituation: [[spoiler:Ganondorf's Tomb is deliberately set up to leave his final fate uncertain: it contains his equipment, a dead Dremora, and a non-functional Oblivion Gate. Some interpretations suggested by the mod's author include Ganondorf and the Dremora (an assassin sent by Mehrunes Dagon) killing each other in battle, or the Dremora being a trusted lieutenant with whom Ganondorf left his gear while he went through the Gate.]]
19* AntiFrustrationFeatures: The Alteration Table is a special crafting station (there is one in the Midden and another in Pale Stone Camp, a new location added by the mod in Solstheim) which converts some of the new items into another class (e.g. light to heavy armor and vice versa, one-handed to two-handed weapons vice versa), allowing the player to use the new equipment regardless of their character build.
20* ArtifactOfDoom: Majora's Mask is a character unto itself, with its own agenda. In the bound state you find it in, it will satisfy itself with whispering clues about where to find the tools with which to unbind it. Unbound, it will provide great power, but [[ClingyMacGuffin it won't want to leave you]], and [[spoiler:it enjoys messing with you. Not the Dragonborn, ''[[TheFourthWallWillNotProtectYou you]]'']].
21* BossBattle: A few bosses from ''Zelda'' are adapted by taking ''Skyrim'' enemies and modifying them.
22** In Kinolangdanzel:
23*** The Silver Centurion, a large Dwarven Centurion colored silver, is used as the stand-in for Gohdan.
24*** Gohma appears as a larger Frostbite Spider.
25*** The Mighty Darknut is similar to a regular Darknut, in that it's a Dremora wielding Darknut armor and armaments.
26*** The Giant Stalfos is a Giant's skeleton wielding the Skull Hammer.
27** In Morwitijaal, which is heavily based on ''VideoGame/TheLegendOfZeldaMajorasMask'':
28*** The Bewitched Giant is Odolwa.
29*** Goht is a massive mammoth.
30*** Two oversized Chilfos are used instead of Gyorg, but a dead enlarged Slaughterfish appears as Gyorg's stand-in.
31*** A pair of enlarged Chaurus enemies stand in for Twinmold.
32*** The dungeon boss is Majora's Priest, a Dragon Priest inspired by the final battle of ''Majora's Mask''.
33** In Itnamzand, the Ancient Automation is named after Koloktos.
34** The mod's FinalBoss is the Hero's Shade from ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
35* ClingyMacGuffin: The fully awakened version of [[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]; it has four messages that each have a 1 in 4 chance of displaying when you de-equip it. Two of these messages will forcibly re-equip the mask (one of them even locks it on your face unless you use the Fierce Deity's Mask), while a third will make you take damage over time while the Mask declares "You are nothing without me...."
36* CollectionSidequest: Gold Skulltulas can be found all around Skyrim[[note]]Normally in ''Relics''-specific dungeons, but due to the spawn tables they sometimes pop up in vanilla locations[[/note]]; killing them nets you Gold Skulltula Tokens, which can be traded in at a specific location for new items.
37* DiscOneNuke: The [[VideoGame/TheLegendOfZeldaCDiGames Power Sword]] is one of the earliest relics available. When paired with the White Ring or Ivory Ring (or equipment with their enchantments), it's one of several weapons that can fire {{Sword Beam}}s with every attack when at full health... or at ''any'' health level if the character is a vampire, allowing them to basically use BeamSpam as their main attack[[note]]This actually isn't a bug; the alternative was having the enchantments ''never'' work for vampires due to sun damage[[/note]].
38* GameplayAndStorySegregation: Unfortunately, some of the ''[=LoZ=]'' artifacts don't do exactly the same thing as they did in their original games for various reasons. For example, the [[VideoGame/TheLegendOfZeldaFourSwords Four Sword]] doesn't create copies of the Dragonborn because ''Skyrim'' really wasn't made to do anything like that, while several teleportation songs from ''Ocarina of Time'' and ''Majora's Mask'' simply give you buffs.
39* GuideDangIt: A LOT of this mod isn't clearly explained to the player. Many of the added dungeons are also connected together and can be so labyrinthine that it's easy to get lost. As an example, it's possible to move from Falkreath Secret Grotto to the Mad God Passage and then to Morwitijaal to fight Majora's Priest all by complete accident and without ''ever'' stepping foot in Skyrim's overworld.
40* HeartContainer: The player can find Pieces of Heart, necklaces that grant +100 Health while worn. Get four and you can use a spell to turn them into an actual Heart Container, which when used grants a permanent +20 Health per Heart Container used. There are also Magic and Respite Containers that do the same for Magicka and Stamina, the latter being shaped like ''Skyward Sword'''s Stamina Meter.
41* InterfaceScrew: Majora's Mask has a small chance of displaying a random message every time you equip it or land an attack while wearing it. For the bound state you find it in, these are hints on dungeons to explore to unbind it. Unbound, [[{{Troll}} it's just messing with you]].
42* JokeItem: The mod contains several items based off of the infamous [[VideoGame/TheLegendOfZeldaCDiGames CD-i games]]; most of them are deliberately bad in order to reference those games' poor quality[[note]]the Roar Stick is a staff that sprays sparks, the Wand of Gamelon is a modified Shiv, and the Book of Koridai is a Doge meme that can be turned into a ruined book at a smelter.[[/note]], but the Power Sword can be a LethalJokeItem since it's a vanilla Silver Sword with the added ability to shoot {{Sword Beam}}s.
43* NoticeThis: Fairies mark the location of relics, either hovering over the chest's location or outside the entrance to dungeons. They're also ColorCodedForYourConvenience; red Fairies mark weapons, blue mark magic items like spell scrolls, etc.
44* PoisonMushroom: Rupoors from the classic ''Zelda'' games appear as treasures; if you use the Hylia's Contract spell to that converts Rupees into Septims, each one will deduct 100 Septims instead. On the other hand, you can sell Rupoors off as-is, meaning you can still make money off of them (even if it's not all that much).
45* SceneryGorn: [[spoiler:One of the few ''Legend of Zelda'' locations still standing -- if you can call it that -- is Kakariko Village. The entire village is covered in snow, buildings have fallen apart, and many can only be accessed by a series of underground tunnels the villagers retreated to when Hyrule fell. It also has an expansive graveyard.]]
46* ShoutOut:
47** The [[spoiler:Kakariko Graveyard]] contains a number of gravestones (many fan-submitted) that reference a wide variety of media like Music/{{Nightwish|Band}} (see WaxingLyrical below), ''Series/DoctorWho''[[note]]more precisely, the dying words of every Doctor up to Creator/PeterCapaldi; for example, a gravestone named "[[Creator/JonPertwee John P.]]" with the quote "Don't cry. While there's life, there's" -- the Third Doctor's final words right before regenerating in "[[Recap/DoctorWhoS11E5PlanetOfTheSpiders Planet of the Spiders]]".[[/note]], ''Manga/FullmetalAlchemist'', and ''WesternAnimation/RickAndMorty'' -- as well as a few more serious ones that pay tribute to famous people like Creator/SatoruIwata and Creator/RobinWilliams.
48** The Mad God Passage dungeon is an extended reference to ''VisualNovel/DokiDokiLiteratureClub'' (spoilers for that game): [[spoiler:It contains the corpses of three adventurers who represent Yuri, Sayori, and Natsuki, almost all of whom died in the same manner as their ''DDLC'' counterparts[[note]][=JKalenad=] had trouble getting "Sayori"'s corpse to hang properly, so instead she was crushed by a falling brazier. The noose that was intended to be used for this is still on the ceiling if you look hard enough.[[/note]], and the dungeon's boss is a Redead Knight who represents Monika (it didn't get get a proper "ending", it's "cheating" death, and it drops two emeralds and a Wisp Wrapping that represent Monika's green eyes and white hair ribbon). All four of these characters have poems on their corpses which tie the dungeon to Sheogorath, befitting one of ''DDLC''[='=]s core themes of a descent into madness.]]
49** The Gossip Stones have a message warning referencing the the WebVideo/GameGrumps' playthrough of ''VideoGame/TheLegendOfZeldaTheWindWaker'', which says (among other things) that Wallmasters are "so full of beans".
50** The Book of Koridai and the journal that accompanies the Wand of Gamelon paraphrase quotes from WebVideo/TheAngryVideoGameNerd's review of the CD-i games.
51** A Thalmor grunt can be found in Kinolangdanzel with written orders on his person. Said note ends with the phrase "[[Film/TheLastJedi Let the past die. Kill it, if you have to.]]"
52* StarterEquipment: In a meta sense, you can find Link's iconic green tunic in Bleak Falls Barrow, the first plot-mandated dungeon in ''Skyrim''. You also find a basic sword and hints on where to go in Riverwood next to Alvor's house, or at a Hunter's camp near Helgen (a common starting point for the Alternate Start mod).
53* StoryBreadcrumbs: Figuring out just what happened to Hyrule requires the Dovahkiin to find all manner of books, scraps of paper, and other documentation scattered all over Skyrim and Solstheim. Most often, these scraps will point the player to either dungeons with ''Zelda'' items in them, or ''Relics''-specific locations, but there are books and items sprinkled in that detail how exactly Hyrule fell and Tamriel rose in its place.
54* SummonBiggerFish: [[spoiler:In order to combat the threat of Ganon's forces and Alduin, Hyrule's mages cast a spell that summoned various incarnations of Link from throughout Hyrule's history. This also serves to explain why artifacts from myriad ''Legend of Zelda'' games can be found.]]
55* SwordBeam: Referencing the original source material, the White and Ivory Rings allow the player to launch projectiles from certain swords (including the True Master Sword and Fierce Deity's Sword) if they're at full health; the blade beam effect is based on the ''Dragonborn'' DLC's Bloodskal Blade.
56* WaxingLyrical: A few of the lore books quote Music/{{Nightwish|Band}}, for whom [=JKalenad=] is particularly fond. A number of the gravestones in [[spoiler:Kakariko Village]] also bear the lyrics of several Nightwish songs including "God Bless the Child", "Amaranth", "Cadence of Her Last Breath", and "The Poet and the Pendulum".

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