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1[[quoteright:460:https://static.tvtropes.org/pmwiki/pub/images/header_994.jpg]]
2 [[caption-width-right:460:Cover]]
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4''Garlic'' is a 2D action platforming game released in 2023 for the PC.
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6In this game you play onion-headed boy named Garlic. Garlic has taken a liking to Cyber Goddess, wishing to climb the Sacred Tower to seduce her.
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8The game takes inspiration of many precision platformers such as ''VideoGame/SuperMeatBoy'' and ''VideoGame/{{Celeste}}'', using most of the stock obstacles in platforming games.
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10Not to be confused with Garlic, a 2020 game.
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12----
13!!Garlic contains examples of
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15* AllTheWorldsAreAStage: Zone 12, The Top, combines all previous worlds.
16* BlobMonster: Blobs of various sizes act as a common enemy.
17* BreathWeapon: Snakes in Zone 8 breathe fire.
18* {{Checkpoint}}: Checkpoints are indicated by small flagpoles. These are places Garlic respawns after dying.
19* CollisionDamage: Colliding with an enemy without doing the attack does hurt Garlic.
20* ConfusedQuestionMark: When Cyber Goddess opens up a locker to find it empty, '''?''' appears in her speech bubble.
21* ConspicuousElectricObstacle: Zone 6 has two types of electric obstacles. First there are electrodes that periodically shoot electric current between them. The second are sparks that travel along the wires.
22* DashAttack: Dashing into enemies usually damages them.
23* DeadlyDroplets: Zone 2 is littered with droplet hazards. Fortunately, most of them are marked with "!" in a speech bubble to make it easier to notice them.
24* DownTheDrain: Zone 2 takes place in a sewer-themed environment.
25* EscapeSequence: Zone 2-7 is an autoscrolling level where Garlic must outrun a 6-legged creature.
26* EternalEngine: Zone 4 takes place in a factory producing...something. Zone 6 is a power plant.
27* EyePop: When Garlic sees Cyber Goddess for the first time, his eyes extend.
28* FlameSpewerObstacle: Some areas, particulary The Foundry have pipes with various types of fire hazards. One type spews out flames at regular intervals. Zone 7 has statues that breathe out fire in a similar manner, albeit diagonally.
29* {{Fireballs}}: Rotating fire sticks made of balls of fire act as a hazard. Some fireballs emerge from fire below in Foundry level.
30* FloatingPlatforms: Many platforms float mid-air. Some are static, some move.
31* GoombaStomp: Most of the enemies can be stomped on.
32* HeartSymbol: Hearts can be often seen when Garlic thinks of Cyber Goddess.
33* InconvenientlyPlacedConveyorBelt: Zone 4, the Factory, is littered with conveyor belts with no purpose other than to impede the player.
34* InstantBandages: Zone 6 boss has a hit animation where a pair of bandages appears on him.
35* LethalLavaLand: Zone 3, The Foundry, is fire-themed.
36* MultipleEndings: The ending depends on how close you got to the Cyber Goddess.
37* PostDefeatExplosionChain: Bosses produce multiple explosions after being defeated.
38* SawBladesOfDeath: Aside from reciprocating saws, Zone 4 features buzzsaws as a common obstacle. Buzzsaws move back and forth along the surface.
39* SlippySlideyIceWorld: Zone 11, the Permafrost, is ice-themed.
40* SolidClouds: Clouds can be jumped on. Though they disappear after doing so.
41* SmashingHallwayTrapsOfDoom: The player encounters crushers quite frequently throughout the game. For an example, in 1-7, sections of wall, some with spikes, move up and down.
42* SpikeBallsOfDoom: Zone 8 introduced spiky metal spheres that swing back and forth.
43* SpikesOfDoom: Spikes are a common obstacle throughout the game.
44* SpringsSpringsEverywhere: Jumping on a cloud makes Garlic bounce up in the air.
45* SuperDrowningSkills: Garlic dies immediately upon contact with water.
46* TemporaryPlatform: Many platforms collapse after being stepped on. Usually, temporary platforms are thinner than normal platforms. A few platforms activate and decactivate based on jumps. For an example, the ones in Factory.
47* UnexpectedShmupLevel: Zone 5-8 is a horizontal-scholling shoot-em up where Garlix rides on a giant squid while operating a machine gun.
48* VideoGameDashing: Dashing is one of the basic abilities Garlic can do. He can dash in 6 different directions.
49* WallJump: Garlic has the ability to jump off walls.
50* WaterfrontBossBattle: Zone 2-10 is a boss stage where Garlic fights a fish over deadly water with platforms sinking into the water.
51* WrapAround: The game has a few vertical sections that wrap around. For an example, in the very first zone, if the player goes off the screen from left, he appears on the right and vice versa.
52* WrittenSoundEffect: Doing a GoombaStomp makes "POW" text to appear.
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